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> Running Multipliers
Cochise
post Jul 23 2004, 02:04 PM
Post #26


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QUOTE (toturi)
It is the only Canon method of getting to twice the Racial Max, that I know of.

I'm aware of that ... Still the TNs for getting the boost will eventually become too high to kick in on a regular basis

QUOTE
The Exceptional Attribute is there to increase that Max.


a.k.a. maxed out quick ;)

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Adarael
post Jul 24 2004, 12:01 AM
Post #27


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QUOTE
Err... I believe yer off a bit there Adarael.

What you described was a rating of 10. 10 is the human maximum for any attribute; this is the legendary point, where normal men and women just can't get to (they don't have the proper edge ).

6 is just the maximum rating of an unmodified human.

But considering the amount of time and effort olympic performers put into their event, I have no trouble saying that those 20 years of effort modified their base attribute to an 8.


Not really, no. While 9 is the absolute maximum attainable under any circumstances, you're thinking ONLY in terms of numbers. I'm thinking just in terms of what is realistic for an olympic runner.

Assume: the minimum age for most starting shadowrunners would be about 18. Otaku kinda break those rules, but whatever. So at 18, the runner has Quickness 6, Body 6 (remember - athletics is tied to body) and Athletics 6. Now, granted, he's got skills beyond this, but these are his main thing.

Now, the average olympian reaches peak performance between 18 and 19, according to this page, but I think we can push that to 26 or so for runners, just judging by thethose I've looked up.

So? How retarded do we make this guy? Let's try and give him a couple of stats, keeping Athletics and Quickness equal... but first, a word about exceptional attribute and stats over 6 for humans. I don't use Exceptional Attribute too often, because it tends to make certain things a little unbalancing. I assume most people who are really good at their job are just that - they weren't BORN into that job. I'd give truly legendary people exceptional attribute and the karma to take it over 7 or (sometimes, if they're extremely practiced) 8. Why? While it is possible, rules wise, to increase a human's stat past 6, that's where GM caveat comes into it. Bear in mind that 6 IS called a 'limit' for a reason - in several books over several additions, they suggest GMs keep a close eye on people raising stats over that limit, and for good reason. You hit charisma 10, you've got dragon (or near-dragon) charisma. Intelligence 11? Yeah, that's pretty legendary. These aren't stats people should be able to get without an EXTREMELY good reason, such as devoting themselves to that stat and its' skills to the exclusion of others, for DECADES. This is, admittedly, my opinion. That being said....

Quickness/Athletics 7: 35 karma, assuming no exceptional attribute and not raising body to 7.
Quickness/Athletics 8: 75 karma.
Quickness/Athletics 9: 120 karma.

This means, that a guy who doesn't routinely expose himself to the quick-karma building exercises of most shadowrunners (getting shot at, stealing corporate secrets, et cetera) a runner will have to devote between 35 and 120 good karma to his running between the ages of 18 and 26 - that's 8 years. Now, sure, you might say, that's fine. Well, by way of reference, I think there are two problems with this... #1: that's 35-120 good karma he has to spend in addition to raising other skills (college/career skills, mundane things like drive, personal finance, et cetera), and #2 Fastjack has an intelligence of 8 and a computer skill of 10. That's after 35 years of practice with cyberdecks, and who knows how much more of mundane programming. And he is literally the best in the world - though some have argued with me on that score, I think it's pretty set in stone. Assuming his stats translated to a runner, and he achieved all successes, he's still running the 100 meter in 5.55 seconds. Which, equivalently, would be the 'legendary' guy for running.

My problem's not with the rules or people having high stats, it's in assuming all olympic runners have exceptional attribute and the ability to push their skills and stats to truly epic levels.
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tjn
post Jul 24 2004, 01:23 AM
Post #28


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QUOTE (Adarael)
Not really, no. While 9 is the absolute maximum attainable under any circumstances,

Except for exceptional attribute, drugs, and cyber. Though cyber isn't really applicable to modern day experiences.

QUOTE
you're thinking ONLY in terms of numbers.

Actually, no I'm not. I played two years of football at a Division 1 college. So I have a modicum of personal experience in terms of athletics; I also have met olympians and others who have devoted their entire life to athletics and listened to their experiences. That is what I'm basing my opinions on.

QUOTE
I'm thinking just in terms of what is realistic for an olympic runner.

While I certainly don't begrudge you your opinion, my personal experience with the subject tells me differently.

QUOTE
Assume: the minimum age for most starting shadowrunners would be about 18. Otaku kinda break those rules, but whatever. So at 18, the runner has Quickness 6, Body 6 (remember - athletics is tied to body) and Athletics 6. Now, granted, he's got skills beyond this, but these are his main thing.
Whether or not runners start at that age is kinda moot. It is however a good place to put the Human Modified Limit. In my experience, after that age it only gets harder to improve due to the developmental growth patterns of a human being, thus representive of the HML.

QUOTE
Now, the average olympian reaches peak performance between 18 and 19, according to this page, but I think we can push that to 26 or so for runners, just judging by thethose I've looked up.
Runners that are 26 have either trained so hard that they are effectively at the peak of human performance, or are pushing retirement. Kinda like Shadowrunners... by the mid-twenties, either they're completely on top of their game, or they've been "retired."

QUOTE
So? How retarded do we make this guy? Let's try and give him a couple of stats, keeping Athletics and Quickness equal... but first, a word about exceptional attribute and stats over 6 for humans. I don't use Exceptional Attribute too often, because it tends to make certain things a little unbalancing. I assume most people who are really good at their job are just that - they weren't BORN into that job.

I would have to state your assumption is wrong, at least in so far as relating to physical attributes. Genetics plays a huge role in not only in how easily on trains their bodies, but to what capacity a person can take their bodies to as well. Physically, people are not created equal at all, and some will have huge potential if they have the drive to fufill it.

QUOTE
I'd give truly legendary people exceptional attribute and the karma to take it over 7 or (sometimes, if they're extremely practiced) 8. Why? While it is possible, rules wise, to increase a human's stat past 6, that's where GM caveat comes into it. Bear in mind that 6 IS called a 'limit' for a reason - in several books over several additions, they suggest GMs keep a close eye on people raising stats over that limit, and for good reason. You hit charisma 10, you've got dragon (or near-dragon) charisma. Intelligence 11? Yeah, that's pretty legendary. These aren't stats people should be able to get without an EXTREMELY good reason, such as devoting themselves to that stat and its' skills to the exclusion of others, for DECADES.

Such as what it takes to make it to the olympics.... Understand that in somce cases of these athletes have been practicing since the age of 4. One has to question wtf is wrong with their parents to drive their kids like that... but it's what it takes to get to that level of competition in most cases.

QUOTE
This is, admittedly, my opinion. That being said....

Quickness/Athletics 7: 35 karma, assuming no exceptional attribute and not raising body to 7.
Quickness/Athletics 8: 75 karma.
Quickness/Athletics 9: 120 karma.

This means, that a guy who doesn't routinely expose himself to the quick-karma building exercises of most shadowrunners (getting shot at, stealing corporate secrets, et cetera) a runner will have to devote between 35 and 120 good karma to his running between the ages of 18 and 26 - that's 8 years. Now, sure, you might say, that's fine. Well, by way of reference, I think there are two problems with this... #1: that's 35-120 good karma he has to spend in addition to raising other skills (college/career skills, mundane things like drive, personal finance, et cetera)

And sadly, those other skills are often horribly unpracticed in olympic caliber athletes. Practicing for as many hours a day as they do, and for 14 years straight, leaves little room for other pursuits.

QUOTE
and #2 Fastjack has an intelligence of 8 and a computer skill of 10. That's after 35 years of practice with cyberdecks, and who knows how much more of mundane programming. And he is literally the best in the world - though some have argued with me on that score, I think it's pretty set in stone. Assuming his stats translated to a runner, and he achieved all successes, he's still running the 100 meter in 5.55 seconds. Which, equivalently, would be the 'legendary' guy for running.

Fastjack is a GM fiat, no amount of dice can represent that, but do you have a page reference for his stats? If nothing else I'd like to see in what other ways he's statted. :P

QUOTE
My problem's not with the rules or people having high stats, it's in assuming all olympic runners have exceptional attribute and the ability to push their skills and stats to truly epic levels.

There's 6.3 billion people in the world. And only one of those 6.3 billion people that can take the gold medal. If that doesn't illustrate to you the caliber of these people... I'm not quite sure what will.
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Kagetenshi
post Jul 24 2004, 01:40 AM
Post #29


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I wouldn't be surprised if there are a bunch of people who could take that medal from the winner who don't compete for some reason. Like, maybe even five or six.

~J
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Cain
post Jul 24 2004, 02:59 AM
Post #30


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QUOTE
Say hello to "Roadrunner" ...

You forgot to add cyberskates and geas it off. :D
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Shockwave_IIc
post Jul 24 2004, 10:31 AM
Post #31


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QUOTE
There's 6.3 billion people in the world. And only one of those 6.3 billion people that can take the gold medal. If that doesn't illustrate to you the caliber of these people... I'm not quite sure what will.

QUOTE
I wouldn't be surprised if there are a bunch of people who could take that medal from the winner who don't compete for some reason. Like, maybe even five or six.


All Depends on how well the perform on the day, Only one person can have gold, but alot more deserve it.

In SR terms, all depends on how well and when they spent their Karma rerolls. Getting to the finnal due to a "bad performance" or in the final.
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Cochise
post Jul 24 2004, 12:02 PM
Post #32


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QUOTE (Cain)
QUOTE
Say hello to "Roadrunner" ...

You forgot to add cyberskates and geas it off. :D

I didn't use cyberskates on purpose, since the intention was a running person (Roadrunner being the perfect streetname for someone like that) ... not a skating one

The other thing is that the Movement power is based on Essence. I already gave up 1 point for going Ghoul. Cyberskates would decrease Essence even further for purposes of using the Movement power ...
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