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Aug 2 2004, 06:08 AM
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#26
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Traumatizing players since 1992 ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 3,282 Joined: 26-February 02 From: Las Vegas, NV Member No.: 220 |
Nitpick, the Rangefinder Grenade Link does not let you airtime any grenades, you specifically have to buy Air Timed Mini-Grenades. |
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Aug 2 2004, 06:38 AM
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#27
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Moving Target ![]() ![]() Group: Members Posts: 498 Joined: 31-May 02 From: All the way in the Back to the Left. Member No.: 2,800 |
Nope all mini grenades can be air timed. CC p. 32 in the grenade link description.
All mini-grenades can be timed in this manner Edit: air timed was 2nd edition from Fields of Fire IIRC. |
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Aug 2 2004, 06:43 AM
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#28
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Moving Target ![]() ![]() Group: Members Posts: 993 Joined: 26-February 02 Member No.: 313 |
Wasn't that in the Street Sam catalog?
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Aug 2 2004, 06:45 AM
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#29
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Moving Target ![]() ![]() Group: Members Posts: 498 Joined: 31-May 02 From: All the way in the Back to the Left. Member No.: 2,800 |
Yes my bad. :(
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Aug 2 2004, 08:11 AM
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#30
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Moving Target ![]() ![]() Group: Members Posts: 897 Joined: 26-February 02 From: TIME OUT Member No.: 1,989 |
i dont know about these things so bare with me.
could you get a "shaped charge" mini grenade? like it only blasts in the direction it was moving? |
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Aug 2 2004, 08:23 AM
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#31
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Moving Target ![]() ![]() Group: Members Posts: 498 Joined: 31-May 02 From: All the way in the Back to the Left. Member No.: 2,800 |
Not according to the rules. But that would defeat the purpose of grenades anyway.
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Aug 2 2004, 10:57 AM
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#32
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,889 Joined: 3-August 03 From: A CPI rank 1 country Member No.: 5,222 |
As in a High Explosive Dual Purpose grenade launcher round? IRL, heck yeah you could. They are, in fact, the standard ammunition type for M203s these days. They do not only blast forward, however, since no shaped charge is that perfect, and this particular one is not supposed to be either. The point is to allow the 40mm grenades to penetrate cover, (lightly armored) vehicles, etc while still retaining a significant casualty radius. In canon SR there are no such things. |
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Aug 2 2004, 02:05 PM
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#33
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Moving Target ![]() ![]() Group: Members Posts: 541 Joined: 2-August 04 From: South Africa Member No.: 6,531 |
Not according to the rules. It works out to blast radius and distruction. Confined space Hamburger Heaven. You would need to speak to your GM and customise your grenades. A team that was infiltrating an petrolium had to customise MGL's with directional explosions to avoid being toast. Why they wanted MGL was beyond me. So they explained to me what they wanted to achieve. So I explained how it would work. The projectile would have a timer from launch time, the time it would take to explode. This was activated by the precusioncap explosion. So requirement 1 rangefinder BR in the apropriate skill of weapon. and not to forget Trial and error. Works like grenade of same type with blast reduction as follows -1 Power for every 2 meters due to the fact the same amount of explosive material was used so a larger blast area in the cone effect. |
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Aug 2 2004, 02:38 PM
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#34
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Immortal Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Validating Posts: 7,999 Joined: 26-February 02 Member No.: 1,890 |
You'll need to check with your GM, but just ask if you can apply Mine Design Options with your grenades (CC p. 42). Directional Grenades would cost x1.5 their normal costs, have a blast focused into a 60-degree cone, Blast reduced by half the normal value in that cone, and the Power would increase by +2. The downside is that it's more expensive, not that it matters that much with grenades compared to other weapons. |
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Aug 2 2004, 04:17 PM
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#35
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,901 Joined: 19-June 03 Member No.: 4,775 |
Just keep in mind that unless you want to stick to the books as the good doctor suggests, you won't be getting a grenade that only explodes in the direction it's moving— and, hell, not even then.
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Aug 2 2004, 04:46 PM
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#36
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Traumatizing players since 1992 ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 3,282 Joined: 26-February 02 From: Las Vegas, NV Member No.: 220 |
Well damn! Looks like I was stuck in second edition! :D
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