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> Racial Cost at Creation, Lack of Balance?
DeadNeon
post Aug 1 2004, 07:33 PM
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QUOTE (Doctor Funkenstein)
I've always wanted to make a dwarf kickboxer/capoeira master just for the novelty of it.

He just walks around kicking everyone in the shins! :rotfl:
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Ol' Scratch
post Aug 1 2004, 07:44 PM
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Whoa whoa whoa... those shins are pretty high up there, cowpoke.
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shadd4d
post Aug 1 2004, 10:15 PM
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This gives new meaning to "hitting below the belt".

Don
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Luke Hardison
post Aug 1 2004, 10:29 PM
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QUOTE (shadd4d)
This gives new meaning to "hitting below the belt".

Don

Hey, now. Let's keep it above the shoelaces!
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Shev
post Aug 1 2004, 10:32 PM
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QUOTE (Luke Hardison)
QUOTE (shadd4d @ Aug 1 2004, 05:15 PM)
This gives new meaning to "hitting below the belt".

Don

Hey, now. Let's keep it above the shoelaces!

:rotfl:
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Birdy
post Aug 2 2004, 10:31 AM
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Actually the common races brakedown often seems to be

2 Fays (always Magics)
2 Troggs (always with at least IQ3 so they're also smart)
Maybe 1 Human (often an almost Cyber-Zombie)

And often the problems of the 2.5+ Meter guys are handwaved. I was impressed when I recently got the chance to play with a group that had

1 Ogre (not even an Ork, an Ogre[More costs, lesser abilities])
1 Dwarf
3 Humans

and they played out the racial problems (Dwarf+Normal car => Problem) on their own. There is hope in SR....

The races are actually balanced if you put in all the "fluff" rules (Size, general fear, familie calling on you[1], paranoia[2]) Since they are often overlooked[3] this is not enough (same with Mages), so I'd rather suggest another 5-10 BP for elfes and trolls [and at least an Allergie:Mild (Meat and Iron) for elves. ;-)]


Birdy


[1] How does an Ork form a gang - He's born
[2] Given the three elf nations and their "birth", I'd be a tad paranoid as a state. Gotta watch them revolutzers closely.
[3] Sure you can post "No Trolls wanted" at the bar. Most Troll-Players I met will have their Tumby go to Battle mode and have the group idle while the rollplay. So most GM don't do this. Same for the size of sewers. Seperating the munchkin from the action is bad.
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kevyn668
post Aug 2 2004, 07:13 PM
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QUOTE
The races are actually balanced if you put in all the "fluff" rules (Size, general fear, familie calling on you[1], paranoia[2]) Since they are often overlooked[3] this is not enough (same with Mages), so I'd rather suggest another 5-10 BP for elfes and trolls [and at least an Allergie:Mild (Meat and Iron) for elves. ]


So you're saying that elves and trolls should cost 15 to 20 BPs?! AND give 'em an allergy?!?

Hell with that, hombre. Keep talking if you want to sell me on it.

BTW, are elves still dietary vegitarians in SR3? I thought that got changed.
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Fygg Nuuton
post Aug 2 2004, 07:24 PM
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it was changed AFAIK
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Birdy
post Aug 2 2004, 07:32 PM
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QUOTE (kevyn668)
QUOTE
The races are actually balanced if you put in all the "fluff" rules (Size, general fear, familie calling on you[1], paranoia[2]) Since they are often overlooked[3] this is not enough (same with Mages), so I'd rather suggest another 5-10 BP for elfes and trolls [and at least an Allergie:Mild (Meat and Iron) for elves. ]


So you're saying that elves and trolls should cost 15 to 20 BPs?! AND give 'em an allergy?!?

Hell with that, hombre. Keep talking if you want to sell me on it.

BTW, are elves still dietary vegitarians in SR3? I thought that got changed.

Calm down partner! Put away that sixgun slowly before I use my field telefone on you. That's better ;-)

Suggestion would be:

+ Another 7-10 BP for Trolls[2]

+ Another 5-7 BP and maybe a minimum level allergie against iron for elves[1]

The "Allergie:Meat" would be something only an Elf-hater would use in addition(they are not required to be Veggies)[3] Allergie:Iron OTOH keeps in line with common folks lore on elfs (can't touch cold iron).


Birdy



[1] With all the plastic/ceramic stuff around it's not as bad as it might appear

[2] Another 3-5 and "Impulsive" as well as "Bloodlust" suggested itself until I remembered that most SC Trolls I met had those (at least from the way they where played)

[3] On the other hand I like Elfs to suffer. And not being able to eat meat is torture IMHO.
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Ol' Scratch
post Aug 2 2004, 07:50 PM
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Believeable troll characters (ie, not combat machines with a Charisma and Intelligence of 1) are already a pain in the ass to create. Elves aren't far behind. 10 BP is "just right" for an elf in my opinion, and just a tad expensive for a troll even if my calculations above came out with them having the biggest bang for their buck.
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kevyn668
post Aug 2 2004, 08:44 PM
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Sorry. Forgot to add smileys...

I still don't think I understand. You're saying Elves should cost 15 to 17 BPs? AND have an alergy to Iron...Still not selling me.

I don't care what the mythology is. Most IC perspectives of Metas are geared toward tearing down Tollkien's stereotypes. Trolls aren't all dumb (though it is hard to build a char that isn't). Elves aren't all sissys (I've got a standard elf sam that'll ruin any human sam's day). Dwarves aren't all cave dwelling, tech freaks/sculptors, etc...

So the allergy is out, espeically if they aren't going to come in contact w/ the stuff.

Trolls...having them cost 15 to 20 BPs would effectively hamstring them. All they could be is combat mosters and even then munchkins 'round the globe would howl at the loss of 5 to 10 BPs that could be spent on the Body attribute. OR you plan on forcing all Trolls to be bloodthursty combat monsters. Did I read that right? Impulsive and Bloodlust (don't think that's a flaw. Combat Monster, maybe?)!! Cruel world you play in.

I don't particularly like dwarves but I don't make them suffer any additional penalties (other than "half pint" jokes). Besides, I seem to be in the minority when it comes to dwarves and for that matter, Orks. Though I secretly suspect that some players select a race based on the bonuses it confers...and thus why dwarves and orks are so popular in certain circles.

BTW, I would consider not being able to eat meat torture as well. :)
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Birdy
post Aug 2 2004, 09:02 PM
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QUOTE (kevyn668 @ Aug 2 2004, 08:44 PM)
Sorry. Forgot to add smileys...

I still don't think I understand. You're saying Elves should cost 15 to 17 BPs? AND have an alergy to Iron...Still not selling me.

I don't care what the mythology is. Most IC perspectives of Metas are geared toward tearing down Tollkien's stereotypes. Trolls aren't all dumb (though it is hard to build a char that isn't). Elves aren't all sissys (I've got a standard elf sam that'll ruin any human sam's day). Dwarves aren't all cave dwelling, tech freaks/sculptors, etc...

So the allergy is out, espeically if they aren't going to come in contact w/ the stuff.

Trolls...having them cost 15 to 20 BPs would effectively hamstring them. All they could be is combat mosters and even then munchkins 'round the globe would howl at the loss of 5 to 10 BPs that could be spent on the Body attribute. OR you plan on forcing all Trolls to be bloodthursty combat monsters. Did I read that right? Impulsive and Bloodlust (don't think that's a flaw. Combat Monster, maybe?)!! Cruel world you play in.

I don't particularly like dwarves but I don't make them suffer any additional penalties (other than "half pint" jokes). Besides, I seem to be in the minority when it comes to dwarves and for that matter, Orks. Though I secretly suspect that some players select a race based on the bonuses it confers...and thus why dwarves and orks are so popular in certain circles.

BTW, I would consider not being able to eat meat torture as well. :)


Nope, didn't forget them smileys. Just wanted to make the old joke and your comment seemed right for it ;-) [2]


Given that 8 out of 10 rounds I got to play in look like a cross-breed between "Elfquest" and "Magic-the Gathering" Elf characters are IMHO too cheap. More often than not they are played as "Humans with an ear-problem" and they get away with it since it's hard to argue racism with them (SR elfes obviously being Vulkan infiltrators [Small ear elfes] and not Manga infiltrators [large ear elfes]) since they have few (if any) visible hints. I have heard the "take an elf they get a lot of benefits" all too often. So maybe giving them a few negative side effects (Iron is rare, not non-existing) and raising their costs will return to the "Humans with Quota Meta" group composition.

As for Trolls: Basically the costs are there to kill them off as characters through a "soft kill". All I had the dis-pleasure to "meet" where monsters that where used as a weapon by the player to intimidate (Through tread of constant combat) the GM and group to do it "their way". Got my Sammy a few marks on his grenade launcher...[1]


It's a matter of taste and the tainted by the groups I played with. The current group suffered similar and won't touch SR with the famous 10ft pole. And IMHO the SR elfes (at least in the style commonly encountered by me) are massively Tolkien infected.


Birdy



[1] Troll player: I want to shoot something!
GM: There's nothing to shoot. S3 (our mage - stun ball) and S1 (me using Tranc ammo) disabled two soldiers on patrol and you can escape [Alpen Interdiction Zone]
TP: But my character needs to shed <Adrenalien> I seek out and eliminate the guards.

Got himself in big trouble since we left him alone at that. Nearly got killed (Nice GM) Turned a nice "City slickes in the Alps" into a "I search somethink to belittle/trash/anger/kill" scenario.

[2] Original was an Artillery officer(German) to a US infantry guy during a Reforger/Free Running exercise.
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Fygg Nuuton
post Aug 2 2004, 09:46 PM
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i dont think elf characters are too cheap, and i dont think trolls are too cheap.[1]



[1] this joke, however, is cheap. also, it isn't funny. why did i make the joke then? I dunno, why did you? ;)
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Birdy
post Aug 2 2004, 09:51 PM
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QUOTE (Fygg Nuuton)
i dont think elf characters are too cheap, and i dont think trolls are too cheap.[1]



[1] this joke, however, is cheap. also, it isn't funny. why did i make the joke then? I dunno, why did you? ;)

Why did the 500 pound gorilla steal the chimpanzees banana - Because it could ;-)

And actually it's kind of funny. At least if you remember, that on the other end of that phoneline was a batterie of howitzers (and it was "dummy ammo")

Birdy
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Modesitt
post Aug 2 2004, 10:40 PM
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I really don't get the idea of someone taking Elf solely because it has a lot of bonuses.

Take another look at Doc's analysis. Attribute Bonus is only worth 5 points if you actually use all 5 points worth of it. Meaning, your Quickness and Charisma are both maxed out at 6 points each. Take Joe Street Samurai with a quickness of 6 and a Charisma of 4. He's getting full mileage out of one of the Attribute Bonuses (Quickness), but as for the other two in Charisma, he's effectively 'wasting' 6 build points on Exceptional Attribute and the ability to still take it again. If we assume Doc's on the right track for pricing things, this would mean such an Elf is now at a -2 build points.

You can see a similar thing in the other meta types - I mean, just look at the Combat Mage archtype. He's getting reach, thermographic vision, and 8 attribute points out of being a troll plus a free kick in the nuts with steel toed boots. Try to rebuild that character under Sum-to-10 as a human.

As much as I hate Polaris as a person(This is not the first forum he infested), I'm inclined to agree with him to a degree. If you're not playing a character to whom Charisma is rather important(Face, infiltrator, caster that regularly conjures), you're just wasting perfectly good build points.
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kevyn668
post Aug 2 2004, 11:09 PM
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Where's Polaris? I haven't seen him around here in months...

QUOTE
If you're not playing a character to whom Charisma is rather important(Face, infiltrator, caster that regularly conjures), you're just wasting perfectly good build points.


I wouldn't go that far. Having a 3-4 charisma is almost mandatory IMO. Between etiquette, negotiation, intimidation (my personal fav for non-faces), and to a lesser degree, leadership, you've got some pretty handy skills that overlap with the face and ease the burden on him. Plus you don't have to wait in the car all the time.

QUOTE
I really don't get the idea of someone taking Elf solely because it has a lot of bonuses.


Echo that! I've never heard anyone say that about elves. In fact most people hate elves around here it seems. More times than not its "elves cost too much" or "Trolls cost too much...oh yeah, and elves, too."

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BitBasher
post Aug 2 2004, 11:25 PM
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The thing is, it has bonuses right where people some want them.

Besides, it's a real pain to get gear when you have a low cha, since the aquisition of gear is an etiquitte roll. No etiquitte and no cha equals little to no good gear.
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kevyn668
post Aug 2 2004, 11:29 PM
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Ahh, the munchkin in me tells me to say "I don't need charisma, we have a Face. She'll do all the shopping..." :D

We really need a "munchkin" smiley...

But I see where you're going with the att bonuses thing. Hell, I am one of those people. But I don't like to play the occasional elf just cause I can bang out a 5 Charisma sam for the price of 3 BPs (for the record ;))
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BitBasher
post Aug 2 2004, 11:41 PM
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Also, theres a big fat intangible feel of having a character that doesn't die of old age for hundreds of years, that actually does mean somehting to some people.
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Ol' Scratch
post Aug 2 2004, 11:45 PM
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Every point you don't spend on one attribute is a point spent on another attribute. Playing an elf with a Charisma of 3? You only had to pay 1 point for that -- now you have two "free" points to assign to any other attribute of your choosing.
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BitBasher
post Aug 2 2004, 11:51 PM
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I'm pretty sure I've never seen an elf start with a quickness ot cha of less than 5...
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tjn
post Aug 3 2004, 12:12 AM
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I've seen a good number of elves with 3 charisma. Though they're mostly all running with the same basic concept, that of the "grunge" elf. Either they're angsting up the fact that even though they're an elf, they're not one of the "pretty ones," or the outer look is symbolic for who the elf actually is, violent and uncouth, in an attempt to strike directly at the stereotype of the "pretty ones."

This post has been edited by tjn: Aug 3 2004, 12:14 AM
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Ol' Scratch
post Aug 3 2004, 12:23 AM
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QUOTE (BitBasher)
I'm pretty sure I've never seen an elf start with a quickness ot cha of less than 5...

It doesn't matter. A human with Charisma 5 had to pay 5 points whereas the elf only had to pay 3... that's two points that get to be used elsewhere. And if any of those scores go over 6, that's 2 more build points they didn't have to spend per point.
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Glyph
post Aug 3 2004, 07:31 AM
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One of the intangibles that the metahumans have is the ability to start out with more than 30 points of Attributes. This is especially good to have for sammies, who need high stats in nearly all of their skills. Orks may have Charisma and Intelligence penalties, but my ork sammies tend to be higher in those skills than a comparable human - because the ork has a net 33 points to spend instead of just 30.

How those points are allocated is another thing. Look at the troll bonuses to Body and Strength - no other metatype can come close to that without cyber, bio, or adept abilities; all of which a troll can use as well. A human simply can't start out with stats like a troll's. Body of 11/12, Strength of 10, +1 reach - trolls are absolutely min-maxed for melee combat, soaking damage, and using heavy weapons (which use Strength as the linked Attribute). They also suffer an intangible disadvantage, though - they often take most of the enemy fire, because they are seen as a bigger threat.
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snowRaven
post Aug 3 2004, 10:31 PM
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Using SURGE effects and Edges & Flaws to 'alter' a human:

Elf: Bad Karma [-5], Pointed Ears [-1], Exceptional Quickness + Bonus Attribute [4], 2x Exceptional Charisma + Bonus Attribute [8], Night Vision [2] = 8 BPs

Ork: Bad Karma [-5], Pointed Ears [-1], Tusks [-1], 3x Exceptional Body + Bonus Attribute [12], 2x Exceptional Strength + Bonus Attribute [8], Night Vision [2], 'Underdeveloped Charisma' [-4], 'Underdeveloped Intelligence' [-4] = 7 BPs

Dwarf: Bad Karma [-5], Pointed Ears [-1], Exceptional Body + Bonus Attribute [4], 2x Exceptional Strength + Bonus Attribute [8], Exceptional Willpower + Bonus Attribute [4], Resistance to Disease 2 [3], Resistance to Toxins 2 [3], Thermographic Vision [2], 'Short' [-6] = 12 BPs

Troll: Bad Karma [-5], Pointed Ears [-1], Tusks [-1], 5x Exceptional Body + Bonus Attribute [20], 4x Exceptional Strength + Bonus Attribute [16], Thermographic Vision [2], 2x 'Underdeveloped Charisma' [-8], 2x 'Underdeveloped Intelligence' [-8], Dermal Deposits [2], 'Big' [2] = 19 BPs

I chose to use the fixed cost of 2 per level for both Exceptional Attribute and Bonus Attribute, and give 'Undeveloped Attribute' the same cost, reversed. Following the trend set by SURGE effects, I guess it would make a bit more sense to increase the cost of each level above the first by 1, at least for Exceptional Attribute. Doing this would make the costs as follows: Elf 9 BPs, Ork 10 BPs, Dwarf 13 BPs, Troll 24 BPs. In either case, quite unbalanced compared to existing values.

'Small' point value is based on the loss of movement multiplier (-4) and the increased cost of gear/penalties (-2).
'Big' point value is based on the bonus reach and benefits (+5) and the increased cost of gear/penalties (-3).

I think no matter how you count, elves get shafted in comparison. Only way to balance this out would be to add modifiers for racism (elves get off easy, dwarves second, then orks and lastly trolls) and life expectancy (elves get the most benefit, dwarves some, trolls a small penalty and orks are penalized big time). Taking this into account, I guess you could balance the numbers to something like Elf 15 BPs, Orks 5 BPs, Dwarves 15 BPs, Trolls 19 BPs.
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