IPB

Welcome Guest ( Log In | Register )

 
Reply to this topicStart new topic
> Dwarves and meele weapons, What about spirits?
Necro Tech
post Jul 31 2004, 05:53 AM
Post #1


UMS O.G.
**

Group: Dumpshocked
Posts: 444
Joined: 18-May 04
Member No.: 6,335



Say i'm a dwarf and I'm looking for a little edge to take down a spirit. By CC, I can't use exceptionally large melee weapons without a +4 because I'm just too damn short. Would this apply to willpower dueling with a spirit? The weapon causes no damage, nor do you have to have any skill (the weapon is merely your symbol of long range ass beating) and you can't use combat pool. Modifier or not?

Also, could you hurt yourself with a monofilament whip in willpower fighting?
Go to the top of the page
 
+Quote Post
Raptor1033
post Jul 31 2004, 02:36 PM
Post #2


Moving Target
**

Group: Members
Posts: 203
Joined: 3-April 03
Member No.: 4,370



when willpower fighting you're not using any physical weapons, you're just being really mean to the spirit with your emotions. so no, +4 modifier won't apply cause you're not using it to fight with, at the moment it's just a pointy stick in your hand for decoration
Go to the top of the page
 
+Quote Post
Jason Farlander
post Jul 31 2004, 04:20 PM
Post #3


Running Target
***

Group: Members
Posts: 1,049
Joined: 24-March 03
Member No.: 4,323



Actually, I dont think Raptor's opinion is backed up by the rules. Since you do get the reach bonus from your melee weapon when engaging in a contest of wills, it seems clear to me that you *are* using the weapon in some way. The melee weapon is a means of focusing your will... and if you're using a weapon that is far too big for you, I imagine it would be harder to focus your will through it.

However, if you look at the table on page 99 of CC, it does not say that "all weapons of reach 2" are considered overly large - it goes on to list the very specific weapons to which that modifier applies. There are plenty of reach 2 weapons that avoid the +4. Combat Axes, Javelins, and Spears can all be used by dwarves without penalty.
Go to the top of the page
 
+Quote Post
Glyph
post Aug 2 2004, 03:42 AM
Post #4


Great Dragon
*********

Group: Members
Posts: 7,116
Joined: 26-February 02
Member No.: 1,449



I would also say that it's possible to hurt yourself with a monofilament whip used against a spirit. If you get the reach bonus, then you are swinging it around. Against a spirit, though, you would be better off using a regular whip for the same affect. Unless it is a low-Force spirit - if it is Force: 4 or less, its immunity to normal weapons won't be high enough to protect it against the monowhip's damage code (something like 10S I believe), so you could forego the contest of wills and make a normal melee attack.
Go to the top of the page
 
+Quote Post

Reply to this topicStart new topic

 



RSS Lo-Fi Version Time is now: 18th April 2024 - 11:36 PM

Topps, Inc has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. Topps, Inc has granted permission to the Dumpshock Forums to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with the Dumpshock Forums in any official capacity whatsoever.