2 quick questions, Commandos and module notations at Dragon |
2 quick questions, Commandos and module notations at Dragon |
Aug 19 2004, 03:31 PM
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#1
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Target Group: Members Posts: 3 Joined: 19-August 04 Member No.: 6,575 |
Hi chummers - I am just new to this board and am grateful to have found it. I have been involved with Shadowrun since the first edition was origially, so I think that qualifies me as an old-timer (wil losmebody hand me my cane,please).
2 quick questions: 1) How does one become a Commando, and what are the responsibilities / priviledges of that title? 2) I am attending DragonCon in a couple of weeks. I know the SRM modules are numbered so they can be played in order (1,2,3, etc). SOme of the listings for SRM events at that convention show a numbering scheme of 1-1, etc. What is up with that? Thanks all! Peace, Arthur |
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Sep 1 2004, 04:42 PM
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#2
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Moving Target Group: Members Posts: 214 Joined: 26-February 02 From: UK Member No.: 340 |
To apply to become a commando visit the Commando HQ website for more information, the link is: http://www.commandohq.com/enlist.asp In terms of responsibilities - who hve to run a minimum of 6 demos a year but ideally more if possible. You have to visit your local game store and make sure they are up to speed about the new products and also to listen to any feedback (and then pass it on back). In terms of privileges - we get to see Missions earlier than most, we also get credits for running demos that can be used to pay for FanPro books and iron WInd Miniatures. You of course also get the kudos of being a Commando :D I am not sure about the numbering thing though. |
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Sep 1 2004, 05:15 PM
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#3
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Moving Target Group: Members Posts: 496 Joined: 28-June 02 From: Orlando FL Member No.: 2,915 |
The Commando program for SR is about to enter a period of flux, and some things may change...but DM summed things up pretty much...
The numbering scheme for Shadowrun Missions is as follows: SRM99-88X SRM = Shadowrun Missions, 'natch 99 = The current story arc. 00 is for all the Demo/Intro adventures, which help introduce new characters/players to the campaign and/or game system. These adventures will be available at least for the foreseeable future - if we find that we need to change them, they'll still have a 00 in the front. 01 is to indicate an adventure that occurs during the first story arc, which will be two years in length - this story arc overall is called "Rose Croix" and will deal with the rise, competition, and fall (?) of a new medical service company to compete against DocWagon. The players will determine by the end of the story arc whether Rose Croix remains as a competitor and viable corporation in Seattle. 88 = Sequential adventure number. This is a one-up number that will show the order that the adventures should be played in. You don't HAVE to play them in this order, but as with a story, if you start playing too many of them out of order, you might learn things ahead of time or become confused. If you're good at separating character knowledge from player knowledge, this shouldn't be a problem - you can play #7 one day, then play #10, leaving a gap of time between 7 and 10, and then go back and play #8 as if your character were having a flashback episode...or just play 8 anyways after 10 and don't worry about it - it's up to you, the player... since i know we'll never get above 90 adventures over a two year period, any adventure in the 90s means that it is a stand-alone adventure - you do not have to play these in any particular order, unless the adventure states so. X = Reserved character. Right now, we are using A and B to represent the adventure itself (A) and the handouts (B). If we need more expansion, we have more letters to use... so, SRM01-05 would be adventure #5 in the first story arc, whereas SRM01-95 would be a stand alone adventure, not part of the story arc, but meant to be played during the same 2-yr period, and is the 5th one. The numbering is really to help keep me organized and be able to schedule events with the conventions - they help you to quickly recognize what order you play things in, if you want to stay "current"...you have to know how to count, though... :P |
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Sep 7 2004, 12:03 AM
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#4
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Moving Target Group: Members Posts: 133 Joined: 18-August 03 From: Apopka, FL U.S.A. Member No.: 5,516 |
Is there someplace where we can access a complete list of Shadowrun Missions that are currently being run? A complete list that has both the mission title and mission number would be helpful.
Robert (aka Satin) |
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Sep 7 2004, 12:08 AM
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#5
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Target Group: Members Posts: 66 Joined: 12-May 03 From: Montreal, Québec Member No.: 4,574 |
You can see them at http://www.geocities.com/milhouse46/missions.html
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