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> [SoA2064] Sota 64 Finally
Eyeless Blond
post Oct 23 2004, 07:25 AM
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Oh, unless you're talking about right triangles or isosceles triangles, in which case the equations become much simpler. :D
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mfb
post Oct 23 2004, 07:29 AM
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this is an isocoles, duh. make it two right triangles, pythagorean theorem, ta-da.
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Jason Farlander
post Oct 23 2004, 07:36 AM
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mfb: thanks, but i noticed on that very same page that they provide all the means to do the calculation without any trig at all. so i'm just a fool, but at least i figured it out eventually. :D

Basically, Eyeless is about right: you would need an 11-meter mirror, or an equivalent interferometric array of mirrors, at the closer end of LEO (~160 km) in order to attain 1cm resolution on the ground for visible light wavelengths. I don't find it hard to believe that in 60 years one or both of these will be feasible.

And I stand by my handwaving about the angles. perhaps they have diffraction/distortion compensation algorithms....
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toturi
post Oct 23 2004, 02:31 PM
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I ran into an obscure reference to another of FASA's games in SOTA 2064. The model for the UGB(SR) is the same for the Maskirovka(Battletech); the purse bomb in a restaurant together with the name of the colonel extracted and the name of the poster who posted it leads me to believe it was a reference to Warrior: Riposte by Micheal A Stackpole.

The Davion intelligence/counter intelligence was called the Rabid Foxes, the Colonel extracted was Pavel Ridzik and the method of assasination was a purse in a restuarant.
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Nikoli
post Oct 23 2004, 04:15 PM
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Also, whose to say that there isn't an "invisible" (read: infrared or some other naked to meta-human perception) version of your license plate or VIN on the roof of your vehicle or some other piece that always points up. Also, I recall seeing spy-sat photos of someone reading a book, the text is clearly legible, and this was in the mid-eighties in a school text book.
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Kagetenshi
post Oct 23 2004, 04:39 PM
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Rigger 3 is to say, otherwise the transponder libraries and morphing license plates become useless.

The issue with reading license plates is angle, not resolution.

~J
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Nikoli
post Oct 23 2004, 04:42 PM
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it was just a though, given to bypass the angle issue
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Kagetenshi
post Oct 23 2004, 04:46 PM
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I know. I was addressing your second statement about the text of a book being legible.

~J
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Guest_Crimsondude 2.0_*
post Oct 23 2004, 05:26 PM
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QUOTE (Nikoli)
Also, whose to say that there isn't an "invisible" (read: infrared or some other naked to meta-human perception) version of your license plate or VIN on the roof of your vehicle or some other piece that always points up. Also, I recall seeing spy-sat photos of someone reading a book, the text is clearly legible, and this was in the mid-eighties in a school text book.

Well, there are the dashboard VINs, but then I wonder... the windshield would need to be compensated for, wouldn't it?
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Critias
post Oct 23 2004, 06:09 PM
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QUOTE (toturi)
I ran into an obscure reference to another of FASA's games in SOTA 2064. The model for the UGB(SR) is the same for the Maskirovka(Battletech); the purse bomb in a restaurant together with the name of the colonel extracted and the name of the poster who posted it leads me to believe it was a reference to Warrior: Riposte by Micheal A Stackpole.

The Davion intelligence/counter intelligence was called the Rabid Foxes, the Colonel extracted was Pavel Ridzik and the method of assasination was a purse in a restuarant.

I'm glad I'm not the only Geek here that's multi-classed enough to catch that one.
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mfb
post Oct 23 2004, 08:17 PM
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incidentally, the "duh" in my last post was directed at myself, not Eyeless, Jason, or anyone else.
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toturi
post Oct 24 2004, 12:06 AM
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QUOTE (Critias)
QUOTE (toturi @ Oct 23 2004, 09:31 AM)
I ran into an obscure reference to another of FASA's games in SOTA 2064. The model for the UGB(SR) is the same for the Maskirovka(Battletech); the purse bomb in a restaurant together with the name of the colonel extracted and the name of the poster who posted it leads me to believe it was a reference to Warrior: Riposte by Micheal A Stackpole.

The Davion intelligence/counter intelligence was called the Rabid Foxes, the Colonel extracted was Pavel Ridzik and the method of assasination was a purse in a restuarant.

I'm glad I'm not the only Geek here that's multi-classed enough to catch that one.

Multi-what?! Kill the heretic! :D
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Guest_Crimsondude 2.0_*
post Oct 24 2004, 12:16 AM
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Whee! I finally got my copy (Fuck the USPS), and so I guess now I can actually review it without talking out of my ass.

I haven't read it all yet, but I've read through each part and I am really enjoying what I like. Regarding what I have said before about SR products, I never had anything inherently against SOTA because they were by their very nature what I was most interested in seeing.

Synner: The Adept chapter kicks as much ass as I've read it does.

I think Critias might re-think the Euromagic chapter once he reads it. It's pretty interesting and I like how the chapter identifies major academic institutions which teach certain arts. Nice touch, and useful outside of Europe (At least, I think MIT&M and U-Dub are outside of Europe).

I read half of the spy chapter, and it pretty much was everything I expected espionage in the 2060s to be but never wrote it down. I appreciate the good mix of technical details, operations and entities. It's a good mix, with just enough to pique my interest but short enough so that I don't have to redo any of my ex-CIA spook's background (Which is only a couple of pages long and needs filling). Interesting things to note: I never realized Spook was a woman, which is cool. And Langley is in FDC, not North Virginia, but... meh. Shame Aztechnology's spy satellite superiority went down between Aztlan and SOTA64 (I guess they had other things to spend money on), and I guess the NRC does exist (It seemed to be implicitly abolished in Target:Wastelands). It would have been a nice way of going full circle if the UCAS Army's SAD could have gotten a mention, too.

Adepts: Like I said, the new rules kick so much ass it should be illegal. The discussion about the Ways looks cool (better than Awakenings from what I gather so far). Major f-ing props.

F- The Police: Good summary. I liked it. It was a nice summary of Lone Star (which I regret selling only less than Bug City), although like what happened above it might have been nice to explain the why there is FRT and SWAT. The prison stuff is cool and long overdue.

Euromagic: Cool, especially since I have a Hermetic who just kind of picked up his knowledge of Hermetic magic from random learning opportunities and sources given that he was running through the NAN, and it's just as likely for him to know bits and pieces of this stuff as "American" Hermeticism. Like I said, adding the major schools was a nice touch. I like the Pythagoreans, especially.

Culture Shock: Dude. Dude, dude. Fucking "A." This is the kind of stuff I enjoy because it can be an aside that makes a character (as has been the case for many of my PCs). I like the Orxploitation (And, frankly, I do realize I was generally talking out of my ass about it earlier, but not completely) section. Clothes is a nice touch since I spent a month and a half on and off this summer trying to think of what one of my PCs would wear, and so it's not something to be overlooked. Didn't read the gambling part, but... meh. The Top Ten Lists, though, were the icing on this deliciously decadent book.

You cannot even begin to imagine how much I like this book. I'm just as giddy as a pyromaniac in a Zippo factory.
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toturi
post Oct 24 2004, 04:10 AM
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OK, now I'm certain Szeto was really putting in BTech references in Games of State. The Indrahar surveillance drone and its designation O5P should be a reference to the Draconis Combine which is incidentally also Japanese based culture.
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Guest_Crimsondude 2.0_*
post Oct 24 2004, 04:49 AM
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So after 15 years of canon history, including three "And So it Came to Pass..." chapters in three rulebooks, and a (falsely assumed) definitive guide to nuclear wastelands in *ahem* Target: Wastelands... NOW we learn that India and Pakistan lobbed nukes at each other 40 years prior to SOTA64.

Oooookaaay...

In other words, it looks like Asia's going to be interesting. And the art's cool.
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toturi
post Oct 24 2004, 05:24 AM
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Don't forget too, North Korea has nukes and they must have tested them somewhere.
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mfb
post Oct 24 2004, 05:46 AM
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heh. remember, nkorea's nuke didn't go off.
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Starfurie
post Oct 24 2004, 08:08 AM
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QUOTE (Nikoli)
Also, I recall seeing spy-sat photos of someone reading a book, the text is clearly legible, and this was in the mid-eighties in a school text book.

Two words: Im. Possible.

Reason 1: Given the frequency of light, size of the mirror in the KH sats, and the orbital altitude, resolution would be 10cm under perfect conditions.

Reason 2: In the Eighties, those would have been primary images and classified top secret. They would have never been published in a school book. Aviation Week and Space Report got into trouble publishing 1 meter resolution images of a russian warship leaked to them by someone in the NRO.

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RangerJoe
post Oct 24 2004, 06:02 PM
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QUOTE
And Langley is in FDC, not North Virginia,


Where are the geographical limits of Fed Dee-Cee listed? At the moment, CIA HQ is in the Langely neighborhood of McLean, VA, which, unless those perfidious commonwealthers have returned a big chunk of VA soil to FDC, is in the CAS (oops, as they say).

/spoken like a true ex-Marylander.
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Nath
post Oct 24 2004, 06:27 PM
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It's funny, it seems like whenever a thread comes to mention the CIA, whatever the context is, you always end talking about states limit around Washington (F)DC... The Neo-Anarchist Guide to North America says that the Federal Capital District Act of 2024, added Montgomery, Prince Georges, Howard, Arlington, Alexandria and Fairfax counties to the District of Columbia, creating the Federal District of Columbia (so yes, Langley would be in Washington FDC, not in North Virginia). In 2033, the Treaty of Richmond created the state of North Virginia from the part of virginia lying north of the Rappahannock River.

While we're talking about the UCAS/CAS split, SOTA:64 mentions Norfolk as an example of significant military site. It would be in the CAS, and according to SoNA, the CAS Navy primary base are Pensacola and Mobile... I previously guessed it would have made sense for the UCAS and CAS to agree to leave the base as a DMZ. Maybe Ares reactivated it later.

I can plead guilty for every mistake, I was around when SOTA:64 was written.
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RangerJoe
post Oct 24 2004, 06:32 PM
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Cheers. This gives me a great idea for an espionage-based run set in the barrens of what used-to-be Montgomery county....
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Guest_Crimsondude 2.0_*
post Oct 24 2004, 11:41 PM
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Thanks Nath.

I couldn't help but read the legal stuff with some measure of giddiness and trepidation. Overall, it's great, although I find it interesting that there are actually more 4th amendment liberties available if the police are corpers given the overall tone. Furthermore, p.75 reinforces what I said earlier about how the lack of the RL 14th amendment can be hazardous to a SINners (let alone SINless person's) health. My only concern is a comment by Legal Beagle that mentions juries being possibly thousands of miles away--which brings up both factual and legal questions (1. Why, 2. how are they legally considered a person's "peers?"). But it's shadowtalk, so I think I'll just ignore that. OTOH, simsense opens up a whole new can of worms when it comes to testimony and the right to face one's accuser (or not, in the most likely of cases--being, child molestation cases where this would be immensely useful).

Anyway.... God, I love this book.

[edit]
OBTW, I'm not sure but it's kind of bugging me. On page 166 in the football section, it says seven other opponents were still in Harborview, but given the context I'm wondering, Was that supposed to say teammates instead?
[/edit]

This post has been edited by Crimsondude 2.0: Oct 25 2004, 06:34 AM
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JongWK
post Oct 25 2004, 04:28 PM
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Re: Football

Could be my mistake. I was talking about Mauler's opponents.

I'm very happy you liked the book, especially Culture Shock. :D Side question: how would you approach/use Orxploitation in your campaign?
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Critias
post Oct 25 2004, 04:36 PM
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Depends on the characters, of course, and the sort of jobs they like.

If you got really lucky, you'd have a stereotypical Ork or Troll gangbanger or street mage type, who'd be into the whole Orxploitation thing anyways (with appropriate knowledge skills and tridset accessories) -- that'd make it easy and fun to draw the characters into it, as some contact of his/hers called up one day, all excited, and offered them "a bodyguard gig you won't beleive!" Hell, depending on the morality and general nice-guy nature of your various characters, they might not even initially get dragged into it as Shadowrunners. Just have 'em at some club or concert one night, when their favorite band gets attacked.

Likewise, if you've got a character that's already known for bodyguard work, that's an easy plug, but it might make it feel less cool and different/special/whatever.

If not? Well... it'll mesh a little less smoothly, but you can always just pull it as "just another job," and hope the feeling and cool-factor picks up all on it's own.
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Guest_Crimsondude 2.0_*
post Oct 25 2004, 05:02 PM
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Ah. That makes sense then. Thanks.

As for Orxploitation, I'm still thinking about it, though I'm not at a loss to think of RL events to rip off.
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