OOC: Revelations, Repent for your sins! it is time! |
OOC: Revelations, Repent for your sins! it is time! |
Oct 26 2004, 05:28 PM
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#26
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Chrome to the Core Group: Dumpshocked Posts: 3,152 Joined: 14-October 03 From: ::1 Member No.: 5,715 |
Armor Jacket, 14 dice for resisting damage, 3 extra overflow, pain resistance 4...
I think he's good to go for at least a little while. :P (Oh, and Quick Healer. Yum-yum-yum!) |
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Oct 26 2004, 05:54 PM
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#27
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Moving Target Group: Members Posts: 626 Joined: 1-March 04 Member No.: 6,112 |
Works for me :cyber:
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Oct 26 2004, 07:40 PM
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#28
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Why oh why didn't I take the blue pill. Group: Dumpshocked Posts: 6,545 Joined: 26-February 02 From: Gloomy Boise Idaho Member No.: 2,006 |
Sorry about the delay, it was a very hectic weekend.
Raven is the died in the whool sam. She is good with a pistol or rifle. She is an athlete so she is in very good shape. Tough as nails and cold as ice. Though if you are nice to her, she is nice to you. She is excellent at intimidating and combat. |
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Oct 26 2004, 07:41 PM
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#29
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Moving Target Group: Members Posts: 807 Joined: 9-October 04 Member No.: 6,741 |
Actually, I was thinking that I could be scouting using my astral abilities most of the time, with using a spell for when the astral is not reliable or too dangerous. This way, you have my magical power nearby.
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Oct 26 2004, 07:47 PM
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#30
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Target Group: Members Posts: 80 Joined: 12-October 04 Member No.: 6,751 |
Rip can provide transport with his van, though it doesn't have enough seats for everyone at the moment.
Rokur: As the teams has worked together in the past, Rip would lhave tried to ensure he could carry everyone at once. Would it be OK if he added another Bench Seat to his van so that he can carry everyone? |
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Oct 26 2004, 07:56 PM
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#31
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Moving Target Group: Members Posts: 717 Joined: 26-February 02 Member No.: 603 |
if the specs work out that he has enough room... a bulldog sec. stepvan isn't the biggest of vehicles.... though it is pretty big, with the weapons and the mods you have in it... make sure there's enough room.
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Oct 26 2004, 08:05 PM
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#32
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Target Group: Members Posts: 58 Joined: 14-October 04 Member No.: 6,762 |
edit due to the bonus karma:
In the time you have been running with the Ballerina, shes been learning new things... bike-fu making things explode hard with plastic explosive ;) Oh, and as she's so dinky, she could ride in the glove compartment to save space...now whos brave enough to tell her that? |
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Oct 26 2004, 08:08 PM
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#33
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Chrome to the Core Group: Dumpshocked Posts: 3,152 Joined: 14-October 03 From: ::1 Member No.: 5,715 |
Bike-fu, eh?
Hm, I should play with my karma soon. Probably now soon. :P Rokur: Any restrictions? If not... Initiation, here I come! (And some increased Attributes, probably.) |
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Oct 26 2004, 08:12 PM
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#34
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Moving Target Group: Members Posts: 717 Joined: 26-February 02 Member No.: 603 |
initiation would have to be done IC... if you would like to try it, then i'll work it out with you... but you might fail ;)
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Oct 26 2004, 08:12 PM
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#35
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Target Group: Members Posts: 58 Joined: 14-October 04 Member No.: 6,762 |
oh and as for tactics, ballerina is all good for hit and fade, sabotage and mageslaughter. Real weakness is a lack of long range firepower and social graces but I think the rest of the team has that well covered!
...realisation that bike-fu requires a bike= teh suck :P well, theres a reason she needs to shadowrun, gotta get wheels! |
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Oct 26 2004, 09:14 PM
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#36
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Moving Target Group: Members Posts: 626 Joined: 1-March 04 Member No.: 6,112 |
If Sigmund isn't using it you can use his wheels.
's a stock Yamaha Rapier. Oh, and as for the Karma: Sigmund just got better at the stuff he does, but didn't learn anything really new. Now his reflexes are on par with an elf's even without the cyber, and his weapon skills have improved slightly. |
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Oct 26 2004, 11:46 PM
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#37
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Moving Target Group: Members Posts: 807 Joined: 9-October 04 Member No.: 6,741 |
Alright, here is what information those running with Sabosect would come to know:
Physical appearance: Sabosect is a human with brown hair and eyes, his eyes showing a slight slant of Asian ancestry. He stands at 1.9 meters and weighs 77.3 kilograms. One thing that stands out about him is the scars on his chest and stomach, one getting very close to his neck. He typically wears a dark black shirt over grey jeans and boots, with a black lined vest over the shirt. His spell focuses are kept out of sight beneath the vest, along with the gun. The micro-transceiver is always worn, while the stim patches and goggles remain in the motorcycle when not needed. Known equipment: Slivergun with 30 rounds of ammunition, Lined Coat, Thermographic Goggles, Micro-Transceiver, 2 Stim Patches, Expendable Spell Focuses (3 sets), Yamaha Rapier, Shaman Lodge. Also, you'll know the following bit more about him beyond what is basically known: He speaks English and small portions of Japanese and Sperethiel, his physical abilities are not up to par, and his connections are much more extensive than he lets on. They are, in addition to those known, a fixer, a street mage, a fence, a bartender, and a gang member. He keeps multiple hideouts, one of which he owns. His shaman tutor was killed in a failed run to extract his father, but he appears to have gotten over it. When asked about his totem, he usually jokingly replies something along the lines of "Emperor Jinglejanglejunglebob does not appreciate those who pry." For personality, you would have noticed wit and charm behind his outer shell. Expect group loyalty and him to get the job done, but remember that he does have his own code of rules and unusual tactics for getting the job done. I delayed this until I knew what I had to change on my character sheet. This post overrides any contradictory information given in previous posts. The first one on here was along the lines of him being a new member to the group, but the post about karma related to activity in the group means drastic changes are required. In other words, no big veil of secrecy to be found, just things he doesn't talk about. Now, I do like the idea of using Sabosect as a scout. His astral abilities would be perfect for scouting ahead and possibly letting the group know what the enemy is armed with, while his spells and ability to summon spirits will prove interesting. |
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Oct 27 2004, 12:31 AM
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#38
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Shooting Target Group: Members Posts: 1,590 Joined: 11-September 04 Member No.: 6,650 |
oky as to the karma some improvement in kenpo (7 pts) learned whirling (2 pts)
improved demolitions (6 pts) hand blades to 6 (3 pts) chemistry learned from scratch to 3 (1+2+3= 6pts) chinese 2(rw1) (3 pts) sub machine guns to 5(7 pts) Current Name Cinder Street Name Cinder Street Name It's HIM! Street Name Oh god, My leg, My leg! Real Name ########### Creator Archetype Ork Street Sam. Vitals Race Ork Height 6'2" cm Sex Male Weight 240lbs kg Eyes Brown eyes. slight Asiatic slant Hair Black and short Description half caucasian half japanese, rugged good looks body sculpt done on the dermal sheath. other things those running with him would have noticed. Cinder pushes himself very hard and is hard on himself on every mistake, conversly he is forgiving of others mistakes, often to a fault. He almost always is dating some girl, varies from time to time but the girl is invariably 17-19 caucasian either human or elf, and the girls usually have some issues. on the job he is business but for those of you who socialize with him after the jobs it is almost like he is haunted by a ghost that even the magicals can't see. Further reputation data. some gangs fear him, due to his response to seeing a pair of gangers rape a girl. the other gangs were grateful to the new space opened up in that part of the sprawl but don't know how to handle somebody who single handedly depopulated their rival. He has , for unknown reasons turned down a couple of runs against Novatech but taken several others against that corporation. seemingly no pattern to it. |
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Oct 27 2004, 12:31 AM
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#39
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Chrome to the Core Group: Dumpshocked Posts: 3,152 Joined: 14-October 03 From: ::1 Member No.: 5,715 |
Initiation IC? Aww...
Well, it's worth a shot. Let me know how you want to do that and when. |
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Oct 27 2004, 02:03 AM
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#40
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Moving Target Group: Members Posts: 717 Joined: 26-February 02 Member No.: 603 |
i have a feeling a lot of people will try to do things IC... such as get AV ammo, get APDS ammo, get certain guns and so forth....
so take care of anything you might need now.... by the way... have you guys thought of a team name? Ecpect IC up tomorrow if not tonight. |
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Oct 27 2004, 02:08 AM
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#41
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Moving Target Group: Members Posts: 807 Joined: 9-October 04 Member No.: 6,741 |
... improve their spells, learn how to use different weapons, build a large army to take over the UCAS...
Now? Well, my character could use a couple of spells improved, but I am not sure how you'll play that one... |
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Oct 27 2004, 03:18 AM
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#42
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Chrome to the Core Group: Dumpshocked Posts: 3,152 Joined: 14-October 03 From: ::1 Member No.: 5,715 |
How easy will it be to find a group somehow? Josiah might know a few people willing to help me. Hell, we might have a team group.
I'll probably only Initiate once and then increase a few other things, depends on all your calls Rokur. |
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Oct 27 2004, 04:00 AM
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#43
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Moving Target Group: Members Posts: 717 Joined: 26-February 02 Member No.: 603 |
usually.. i like to keep it fair.. going by the book and playing it smart... i'll have you do rolls for etiquette or knowledge skills depending on the situation and what you plan on doing
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Oct 27 2004, 10:58 AM
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#44
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Moving Target Group: Members Posts: 626 Joined: 1-March 04 Member No.: 6,112 |
I won't try to get APDS.
... Wimpy stuff. AV for me :D |
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Oct 27 2004, 01:20 PM
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#45
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Target Group: Members Posts: 58 Joined: 14-October 04 Member No.: 6,762 |
on the other hand, standard ammo is FAR less likely to be traced back to you...
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Oct 27 2004, 08:49 PM
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#46
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Moving Target Group: Members Posts: 717 Joined: 26-February 02 Member No.: 603 |
sorry guys but work is getting to me i will post the IC very soon....
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Oct 28 2004, 12:24 AM
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#47
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Moving Target Group: Members Posts: 626 Joined: 1-March 04 Member No.: 6,112 |
It's all good. Take your time- I'd rather have a late DM than a rushed one.
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Oct 28 2004, 12:31 AM
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#48
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Chrome to the Core Group: Dumpshocked Posts: 3,152 Joined: 14-October 03 From: ::1 Member No.: 5,715 |
Real life first, Rokur. That's how I always play it.
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Oct 28 2004, 12:35 AM
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#49
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Moving Target Group: Members Posts: 807 Joined: 9-October 04 Member No.: 6,741 |
We will wait. After all, I didn't go through all of that trouble to make my character just to leave for a short bit of Real Life interfering.
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Oct 28 2004, 01:59 AM
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#50
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Target Group: Members Posts: 33 Joined: 11-October 04 Member No.: 6,747 |
Take all the time you need, Rokur. RL does come first, after all, even if we all would like gaming to have the first spot :)
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