Underwater Combat skill in action! |
Underwater Combat skill in action! |
Oct 28 2004, 02:19 AM
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#1
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Great Dragon Group: Members Posts: 6,640 Joined: 6-June 04 Member No.: 6,383 |
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Oct 28 2004, 02:38 AM
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#2
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Target Group: Members Posts: 32 Joined: 9-September 04 Member No.: 6,639 |
Damn, I went to Brandeis for grad school...I guess there's more life there than I thought.
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Oct 28 2004, 04:51 PM
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#3
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Target Group: Members Posts: 72 Joined: 12-September 04 Member No.: 6,654 |
Not as good as Stallowned, but still pretty cool. 8)
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Oct 29 2004, 12:56 AM
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#4
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Moving Target Group: Members Posts: 201 Joined: 13-August 04 From: Fort Smith, Arkansas Member No.: 6,560 |
That Hillarious!!! LOL :rotfl: Thanks guys!
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Oct 29 2004, 02:12 AM
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#5
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King of the Hobos Group: Dumpshocked Posts: 2,117 Joined: 26-February 02 Member No.: 127 |
Whilst kind of faintly amusing, not seeing much in the way of Shadowrun relevence.
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Oct 29 2004, 04:16 AM
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#6
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Moving Target Group: Members Posts: 777 Joined: 18-February 03 Member No.: 4,110 |
sometimes people say UC isn't worth taking.... my team laughed at me when I said my character had it... two runs in though, they weren't laughing. |
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Oct 29 2004, 06:44 AM
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#7
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Great Dragon Group: Members Posts: 6,640 Joined: 6-June 04 Member No.: 6,383 |
Personally, I didn't know that Underwater Combat really existed, but now I know that it does. And furthermore, whereas before I had no idea what it might look like, now I have an idea. :D |
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Oct 29 2004, 06:48 AM
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#8
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Immortal Elf Group: Validating Posts: 7,999 Joined: 26-February 02 Member No.: 1,890 |
Underwater Combat, Athletics, Diving, and Gyro-Jet Pistols are all great skills to take if you're designing a SEAL-type character. I've played one just like that before in a Cyberpirates campaign (along with Demolitions and a few other fun skills) and he was brutally effective.
In most traditional games, however, it's not a very useful combination of skills. Of course if you have a character like that in a team, a good GM should introduce opportunities to highlight those skills, too. But... oh screw it, I lost my point some time ago. |
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