![]() |
![]() |
![]()
Post
#1
|
|
Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 6,640 Joined: 6-June 04 Member No.: 6,383 ![]() |
|
|
|
![]() |
![]()
Post
#2
|
|
Target ![]() Group: Members Posts: 32 Joined: 9-September 04 Member No.: 6,639 ![]() |
Damn, I went to Brandeis for grad school...I guess there's more life there than I thought.
|
|
|
![]()
Post
#3
|
|
Target ![]() Group: Members Posts: 72 Joined: 12-September 04 Member No.: 6,654 ![]() |
Not as good as Stallowned, but still pretty cool. 8)
|
|
|
![]()
Post
#4
|
|
Moving Target ![]() ![]() Group: Members Posts: 201 Joined: 13-August 04 From: Fort Smith, Arkansas Member No.: 6,560 ![]() |
That Hillarious!!! LOL :rotfl: Thanks guys!
|
|
|
![]()
Post
#5
|
|
King of the Hobos ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 2,117 Joined: 26-February 02 Member No.: 127 ![]() |
Whilst kind of faintly amusing, not seeing much in the way of Shadowrun relevence.
|
|
|
![]()
Post
#6
|
|||
Moving Target ![]() ![]() Group: Members Posts: 777 Joined: 18-February 03 Member No.: 4,110 ![]() |
sometimes people say UC isn't worth taking.... my team laughed at me when I said my character had it... two runs in though, they weren't laughing. |
||
|
|||
![]()
Post
#7
|
|||
Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 6,640 Joined: 6-June 04 Member No.: 6,383 ![]() |
Personally, I didn't know that Underwater Combat really existed, but now I know that it does. And furthermore, whereas before I had no idea what it might look like, now I have an idea. :D |
||
|
|||
![]()
Post
#8
|
|
Immortal Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Validating Posts: 7,999 Joined: 26-February 02 Member No.: 1,890 ![]() |
Underwater Combat, Athletics, Diving, and Gyro-Jet Pistols are all great skills to take if you're designing a SEAL-type character. I've played one just like that before in a Cyberpirates campaign (along with Demolitions and a few other fun skills) and he was brutally effective.
In most traditional games, however, it's not a very useful combination of skills. Of course if you have a character like that in a team, a good GM should introduce opportunities to highlight those skills, too. But... oh screw it, I lost my point some time ago. |
|
|
![]() ![]() |
![]() |
Lo-Fi Version | Time is now: 6th August 2025 - 06:55 AM |
Topps, Inc has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. Topps, Inc has granted permission to the Dumpshock Forums to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with the Dumpshock Forums in any official capacity whatsoever.