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mmu1
post Oct 28 2004, 06:37 PM
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The other thread asking about shotguns has made me wonder.

The first time I saw the shotgun rules I basically went "Whaaa...? Yeah, right." and determined never to use them as written.

I don't like the fact that they're almost farcially unrealistic, that with a 10S shotgun they at least seem overpowered, or the absurdity of staging up damage (or possibly even making a called shot) while hitting someone with a blast of pellets that's 2 meters wide... the whole thing just seems overly complicated and damn silly.

Should I ever run a game, I think I'll just drop the whole section and simply have buckshot act in a similar fashion rules-wise to a hollow-point bullet, and leave it at that.

How do you guys handle it?
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Posts in this topic
- mmu1   Do you use the stanard rules for shotguns?   Oct 28 2004, 06:37 PM
- - mfb   we use the standard rules. it's much easier, i...   Oct 28 2004, 06:43 PM
- - Herald of Verjigorm   1) no called shots with weapons that spread 2) if ...   Oct 28 2004, 06:43 PM
- - Kagetenshi   At 90 meters with a SPAS-22 you too can be enjoyin...   Oct 28 2004, 06:52 PM
- - mfb   the way to handle shotguns in the most realistic m...   Oct 28 2004, 06:55 PM
- - Ecclesiastes   You mean there are people who actually use shot ro...   Oct 28 2004, 07:07 PM
- - Grimtooth   yeah. Gangers who are low on money and given cert...   Oct 28 2004, 07:10 PM
- - Zen Shooter01   I always just said that it expands once and only o...   Oct 28 2004, 07:11 PM
- - Austere Emancipator   A few threads on shotguns, full of house rule sugg...   Oct 28 2004, 07:27 PM
- - Wireknight   QUOTE (Kagetenshi) At 90 meters with a SPAS-22 you...   Oct 28 2004, 07:35 PM
- - Kagetenshi   Shotgun stun shells are expressly called rubber pe...   Oct 28 2004, 07:45 PM
- - Wireknight   Huh, rubber pellets? That's... par for the co...   Oct 28 2004, 07:48 PM
- - Critias   QUOTE (Ecclesiastes @ Oct 28 2004, 02:07 PM) ...   Oct 28 2004, 07:58 PM
- - Kagetenshi   Ah, hadn't noticed that. I think there were ab...   Oct 28 2004, 08:03 PM
- - The Jopp   We came up with a somewhat functional solution. A ...   Oct 28 2004, 09:04 PM
- - ShadowGhost   When using spread, if the power of a weapon is red...   Oct 28 2004, 09:57 PM
- - Kagetenshi   Shotguns are orders of magnitude more deadly at th...   Oct 28 2004, 10:04 PM
- - ShadowGhost   QUOTE (Kagetenshi) Incidentally, how many extra bo...   Oct 28 2004, 10:47 PM
- - GoldenAri   QUOTE Shotguns are orders of magnitude more deadl...   Oct 28 2004, 10:49 PM
- - Kagetenshi   That's for point-blank, not max spread. I was ...   Oct 28 2004, 11:37 PM
- - toturi   And they get an additional die for Damage Resistan...   Oct 29 2004, 12:31 AM
- - Kagetenshi   Single-target example, and we already cited that r...   Oct 29 2004, 12:33 AM
- - toturi   Ahhh, but every centimeter of dirt between you and...   Oct 29 2004, 12:55 AM
- - Wireknight   I'd say that the TN# penalty to dodge a shotgu...   Oct 29 2004, 05:27 AM


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