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Nov 1 2004, 07:43 PM
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#26
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Freelance Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 7,324 Joined: 30-September 04 From: Texas Member No.: 6,714 |
Uhm, if you don't think it does both (or wouldn't allow it to do both, however you want to think about it) -- why would someone pay all the extra for an SL2 over a regular SL? |
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Nov 1 2004, 07:46 PM
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#27
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,073 Joined: 23-August 04 Member No.: 6,587 |
Generally I assume that anybody that is talking about using an SL2 as apposed toe an SL1 has the range finder as without it the difference is meaningless.
base TN -- action 4 -- shoot somebody 2 -- shoot somebody with a smart link 8 -- called shot 6 -- called shot with smart link 4 -- called shot with SL 2 (and assumed rangefinder) Edward |
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Nov 1 2004, 08:15 PM
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#28
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,754 Joined: 9-July 04 From: Modesto, CA Member No.: 6,465 |
Best part about a Hold-Out in SR1 was they had a staging value of only 1, that meant each success would stage up the would level. This made for a very lethel weapon (with the right ammo), more so than most other pistols in SR1. IMO, One of the best changes made in SR2 was shifting to an across-the-board number of successes needed to stage up wound levels for just about everything (Magic still needed some work though). |
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Nov 4 2004, 02:33 AM
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#29
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Prime Runner ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,577 Joined: 26-February 02 From: Gwynedd Valley PA Member No.: 1,221 |
yeah but they also stage DOWN just as easily.
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Nov 4 2004, 11:42 AM
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#30
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Moving Target ![]() ![]() Group: Members Posts: 201 Joined: 13-August 04 From: Fort Smith, Arkansas Member No.: 6,560 |
The thing I like most about this gun is the name. Great job. :D |
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Lo-Fi Version | Time is now: 22nd January 2026 - 02:12 AM |
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