Mundanes Astrally, Can Mundanes be tracked astrally? |
Mundanes Astrally, Can Mundanes be tracked astrally? |
Nov 3 2004, 05:35 PM
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#1
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Target Group: Members Posts: 75 Joined: 28-September 03 From: Somewhere in the CAS Member No.: 5,657 |
Can Mundanes be tracked astrally and how would they be able to guard against this? Can a mage or shaman change someone else's astral signature?
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Nov 3 2004, 05:39 PM
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#2
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Shooting Target Group: Members Posts: 1,840 Joined: 24-July 02 From: Lubbock, TX Member No.: 3,024 |
Sure they can, since they have an aura. However, I think some book somewhere has TNs and modifiers and such, and I think I recall that mundies are harder to track.
I'm assuming by track you mean follow the person through crowds, etc. If you mean ritually, anyone can be tracked with the right link (i.e. genetic material or the other methods of linking). |
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Nov 3 2004, 05:42 PM
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#3
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Chrome to the Core Group: Dumpshocked Posts: 3,152 Joined: 14-October 03 From: ::1 Member No.: 5,715 |
AFAIK, mundane and Awakened metahumans are equally easy to track. The trick comes to finding out if the person is mundane or not thanks to Masking.
And, no, only you can change your own aura (and you have to Initiate to do that, which is reserved for Awakened only). |
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Nov 3 2004, 05:45 PM
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#4
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Target Group: Members Posts: 75 Joined: 28-September 03 From: Somewhere in the CAS Member No.: 5,657 |
Yeah, I mean being tracked through a crowd or to a particular location and such.
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Nov 3 2004, 05:47 PM
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#5
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Target Group: Members Posts: 75 Joined: 28-September 03 From: Somewhere in the CAS Member No.: 5,657 |
Can a Mundane be Masked? Looking in MitS but not finding it... |
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Nov 3 2004, 05:47 PM
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#6
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Traumatizing players since 1992 Group: Dumpshocked Posts: 3,282 Joined: 26-February 02 From: Las Vegas, NV Member No.: 220 |
Yes they can, and no they don;t have any real defense against it, nor do they have any way to know someone is following them.
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Nov 3 2004, 05:51 PM
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#7
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Chrome to the Core Group: Dumpshocked Posts: 3,152 Joined: 14-October 03 From: ::1 Member No.: 5,715 |
No, because that's a Metamagic only available to Initiates. Being Possessed is another story entirely. |
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Nov 3 2004, 05:52 PM
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#8
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Immoral Elf Group: Members Posts: 15,247 Joined: 29-March 02 From: Grimy Pete's Bar & Laundromat Member No.: 2,486 |
I'm sure that 'yes they can" from BitBasher was not in response to 'can mundanes be masked', but rather to 'can mundanes be tracked'. ;) :D
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Nov 3 2004, 05:55 PM
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#9
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Target Group: Members Posts: 75 Joined: 28-September 03 From: Somewhere in the CAS Member No.: 5,657 |
Any suggestions on how to get past this besides Awakening and Initiating then? Or keeping a mage/shaman buddy around and constantly astral to look for those searching for you :(
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Nov 3 2004, 05:58 PM
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#10
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Chrome to the Core Group: Dumpshocked Posts: 3,152 Joined: 14-October 03 From: ::1 Member No.: 5,715 |
Well, the following Edges come to mind...
Astral Chameleon Magical Resistance 4 Poor Link And if you want to be able to check without being Awakened... Develop the SURGE flaw "Dual-Natured." Let's you see both Astral and Physical at the same time. |
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Nov 3 2004, 06:09 PM
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#11
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Chicago Survivor Group: Dumpshocked Posts: 5,079 Joined: 28-January 04 From: Canton, GA Member No.: 6,033 |
IIRC, Astral Chameleon and Poor link are only available to awakened, where Magical resistance is only available to mundane.
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Nov 3 2004, 06:16 PM
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#12
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Chrome to the Core Group: Dumpshocked Posts: 3,152 Joined: 14-October 03 From: ::1 Member No.: 5,715 |
Meh, I didn't really bother reading them in full, so that's entirely possible.
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Nov 3 2004, 06:21 PM
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#13
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Target Group: Members Posts: 75 Joined: 28-September 03 From: Somewhere in the CAS Member No.: 5,657 |
Actually, Poor Link should be usable by Mundanes (according to what I am reading), but not really sure if this would be the answer...and Magic Resistance 4 would just plain suck, lol (Heal spells that never work? Ouch!) |
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Nov 3 2004, 06:22 PM
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#14
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Chicago Survivor Group: Dumpshocked Posts: 5,079 Joined: 28-January 04 From: Canton, GA Member No.: 6,033 |
I recall something about the magical edges and flaws only being available to the awakened except where clearly noted inthe description
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Nov 3 2004, 06:23 PM
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#15
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Target Group: Members Posts: 75 Joined: 28-September 03 From: Somewhere in the CAS Member No.: 5,657 |
Still a few months away from SURGE in-game (I am a bit behind on the timeline), but this might be the answer I am looking for...provided the character lives long enough! |
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Nov 3 2004, 06:25 PM
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#16
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Target Group: Members Posts: 75 Joined: 28-September 03 From: Somewhere in the CAS Member No.: 5,657 |
Actually they are "available to all characters unless otherwise noted"... Astral Chameleon = Awakened only Magic Resistance = Mundane only Poor Link = not otherwise noted |
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Nov 3 2004, 06:33 PM
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#17
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Chicago Survivor Group: Dumpshocked Posts: 5,079 Joined: 28-January 04 From: Canton, GA Member No.: 6,033 |
Hrmm. Maybe my copy of MitS is old, or my memory is it's normal fubar'd self.
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Nov 3 2004, 06:40 PM
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#18
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Chrome to the Core Group: Dumpshocked Posts: 3,152 Joined: 14-October 03 From: ::1 Member No.: 5,715 |
Edges and Flaws are in SRComp, not MitS.
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Nov 3 2004, 06:46 PM
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#19
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Chicago Survivor Group: Dumpshocked Posts: 5,079 Joined: 28-January 04 From: Canton, GA Member No.: 6,033 |
see, I told you it was faulty
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Nov 3 2004, 07:08 PM
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#20
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Shooting Target Group: Members Posts: 1,840 Joined: 24-July 02 From: Lubbock, TX Member No.: 3,024 |
Also, SOTA: 2063 (I think), has some rules on gene altering, which could keep someone from being tracked with an old sample.
As for just being followed...walk into someplace with a ward, or surround yourself with Hell hounds or other dual-natured guard dogs, or crash out in a UB "safehouse". |
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Nov 3 2004, 07:09 PM
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#21
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Chicago Survivor Group: Dumpshocked Posts: 5,079 Joined: 28-January 04 From: Canton, GA Member No.: 6,033 |
I'd also rule that a sufficiently traumatic experience could alter your signature
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Nov 3 2004, 08:21 PM
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#22
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Senior GM Group: Dumpshocked Posts: 1,406 Joined: 12-April 03 From: Redmond, WA Member No.: 4,442 |
Possible ways to try to get rid of an astral trail.
1) Pass through a public building that has a decent ward in the public areas and several possible exits. 2) Keep moving for more than 6 hours. 3) Rely on friends with magical powers. |
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Nov 3 2004, 08:24 PM
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#23
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Immortal Elf Group: Validating Posts: 7,999 Joined: 26-February 02 Member No.: 1,890 |
Astral Chameleon is useless to mundanes. All it does is increase the TN to spot an astral signature (ie, the residue left behind after you use Magical Skills). It has nothing to do with your aura, well, other than spotting astral signatures located therein.
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Nov 3 2004, 08:28 PM
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#24
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Beetle Eater Group: Dumpshocked Posts: 4,797 Joined: 3-June 02 From: Oblivion City Member No.: 2,826 |
Adding to OurTeam's list you can enter areas with large crowds and high background counts (churches during mass, political rallies).
I might also suggest an expendable anchoring focus with Astral Static at a high force, which one oculd drop behind them before slipping into the crowd. Ridding oneself of a watcher is almost the same though wards present an even more effective manner with them. |
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