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> Illegal spells and police records.
Edward
post Nov 8 2004, 06:12 PM
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Illegal spells and police records.

Scenario. I am a shadow runner, a spell slinger and poses a force 6 heal spell and a force 5 power bolt. For reasons unimportant I am captured and the only charges that can be levelled against me are position of illegal spells. I am duly sentenced to a term in jail and released. Now I am a convicted felon and I know a combat spell at an illegal force. Am I immediately re arrested because I still have illegal spells, am I given permits to have such spells free (possibly with a covenant that I may not use them without proper permits) or do they have some way to cut the spell out of my head.

Similar scenarios may arise for the travelling mage (sorry ser I know you’re a respected police officer in your country of origin but mind reading spell are illegal in this country) retired security personnel that only ever got licenses for there work. Compony mages with high force spells used in their work performed on extraterritorial ground within a nation that dose not allow such spells and want to spend a night on the town (unlikely to be noticed to be prosecuted but still a technical breach of the law).

Edward
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Kagetenshi
post Nov 8 2004, 06:16 PM
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They stimpatch you into Mundanity, of course ;)

That is a good question. Maybe record your astral signature and disperse it amongst all friendly law enforcement organizations?

~J
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Ol' Scratch
post Nov 8 2004, 06:20 PM
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Spells with a Force of 3 or greater have a Legality of (8-Force)P-T. Once you pay the fine and do the time if you're busted, your possession of the spell is definitely added to your records and you are effectively treated as if you have a license for the spell. If you're ever caught using that or any other spell (your signature is ever even remotely linked to the use of a crime), you'll likely be hauled off to jail again. Otherwise, you're treated as if you have a probationary license or whatever you want to call it.

Your best bet is just to get it licensed under a fake SIN to begin with.
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Moon-Hawk
post Nov 8 2004, 06:21 PM
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I think that would fall under, "You can't be tried twice for the same crime." You've broken the law by willfully learning an illegal spell, but I don't think there's anything they can do about it unless they catch you using it (at an illegal force) again.
I would imagine that that's an insanely difficult charge to get to stick, though. You can't get info out of them with a mind probe or anything, it's 5th amendment and inadmissable. There's no evidence that proves that the force is illegal except for the word of some forensic mage who assures the jury that this thing that they can't see is more of something that they vaguely understand than someone else who understands this better says that it should be. Yikes. I would think that it's much more common to get people on the way they use their spells and otherwise illegal acts that they commit using said spells than for actually knowing a spell. But it's still technically illegal.
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Lindt
post Nov 8 2004, 07:22 PM
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My question is other then physical/magical evidance of the spell being cast, or the raw forumla, how could they actually know if you knew a force 9 toxic wave? And would they REALLY book you for knowing a force 4 heal spell? Or godforbid a force 6 fasion spell?
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Kagetenshi
post Nov 8 2004, 07:24 PM
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Force 4 Heal spell would get you booked damn quick. Unlicensed medical practitioner. I don't see why so many people think that these spells would be ok to the authorities.

IIRC the only real reason to have a higher force Fashion spell is to change the appearance of armor, so that'd also get you booked.

I don't think there's a way of telling short of evidence or Mindprobe, though.

~J
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Vagabond
post Nov 8 2004, 07:28 PM
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I would think most crimes of those nature would be "conspiracy" charges as they catch you trying to buy or learn such spells. Or if they can forensically prove that you used such a spell. Just knowing the spell in and of itself is hard to proove, not to mention too Orwellian.

And I agree with the Deople Jeopardy arguement. You shouldn't be charged twice for knowing the same spell.

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Mercer
post Nov 8 2004, 07:55 PM
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I didn't think information received by Mind Probe spells were admissable in UCAS courts, as it violates the right against self-incrimination. Been awhile since I read it, though.

I think of the legality of spells to be used as "another nail in the coffin" when magic-using perps are charged. If you were caught using a Force 5 Powerbolt, they're going to charge you with Assault (or Murder), Posession Of Illegal Spells, and anything else they can think of, including double parking and wearing white after Labor Day.

"Disturbing the peace? They threw me through a @#$%^$ window! What's the charge for getting thrown out of a moving car? Jaywalking?"-- Axel Foley
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Kagetenshi
post Nov 8 2004, 08:08 PM
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QUOTE (Mercer)
I didn't think information received by Mind Probe spells were admissable in UCAS courts, as it violates the right against self-incrimination. Been awhile since I read it, though.

Never said they were admissible, just one of the few ways to determine what spells someone knows.

~J
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Cakeman
post Nov 8 2004, 08:11 PM
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QUOTE
That is a good question. Maybe record your astral signature and disperse it amongst all friendly law enforcement organizations?


Like all magic, how a signature is experienced might be different to all mages. If so, how can law enforcement officers tell eachothers about it? Can it even be recorded in any way at all?

Doesn't this mean that it's only mages who has personally had contact with a signature that can recognize it again? I imagine all Lone Star mages beeing called in real fast when something big has happened... "just come by and have a look".
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Kagetenshi
post Nov 8 2004, 08:19 PM
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As mentioned before, if it weren't possible having a magical forensics department would be next to useless. The fact that they exist implies that there is a way to communicate said information.

~J
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Mercer
post Nov 8 2004, 08:21 PM
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QUOTE (Kagetenshi)
Never said they were admissible, just one of the few ways to determine what spells someone knows.


Yeah, but if we're talking about being charged with a crime, admissability is a factor. Besides, if a sinless shadowrunner mage has been picked up by Lone Star, whether his spells are verboten is probably the least of his worries.
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Moon-Hawk
post Nov 8 2004, 08:27 PM
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QUOTE (Kagetenshi)
As mentioned before, if it weren't possible having a magical forensics department would be next to useless. The fact that they exist implies that there is a way to communicate said information.

~J

Not at all. The forensic mage who examined the scene can be the one to testify in court. A police jurisdiction will probably only have one or two forensic mages, who see almost every magical crime scene, and can therefore spot a repeat offender in their area, but I don't know of any way to record an astral signature onto paper, chip, or telephone.
It's still useful to have forensic mages, just not as useful as it would be if they could photograph signatures. But who knows, maybe someday soon...
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ES_Riddle
post Nov 8 2004, 08:31 PM
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It's simple…all forensic mages simply know a force 6 "share astral signature" spell :-P

Depending on the severity of the crime, getting stimpatched untill you burn out is probably a valid sentence. You don't just let someone with an assault shotgun installed in her cyberarm back out onto the street after she does her time for bank robbing or whatever. You take her cyber arm away, and probably don't even give her a replacement. A high force combat spell would fall into the same category, IMO.

As for high force heal spells, they are something that will get you arrested, just like trying to pass off your "prescription" for morphine that you wrote yourself. I would guess that it is pretty easy to get a high force heal permit, though. If you worked at any sort of job where there was a chance of serious harm (like construction worker or convenience store clerk) you could probably get a permit for a force 4 or 6 after going through a training course similar to CPR instruction.
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lorthazar
post Nov 8 2004, 08:31 PM
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But then comes in reasonable doubt becuase there is no way an independant agency can verify what the forensic mage says (s)he saw/felt/experienced. Bringing up this testimony would be a real gamble on the prosecutors part.
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Spookymonster
post Nov 8 2004, 08:33 PM
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QUOTE (Vagabond @ Nov 8 2004, 03:28 PM)
And I agree with the Deople Jeopardy arguement.  You shouldn't be charged twice for knowing the same spell.

I think the charge would be more along the lines of operating without a license. A good real-world example of this would be a doctor that loses his license. Although prevented from practicing medicine, he still retains the knowledge and skills of the profession (just like a mage retains the knowledge of how to cast a Fireball). However, every time he attempts to use those skills, he risks being arrested and charged for operating without a license.

If we were to apply your defense scenario, all the ex-doctor would have to worry about was being arrested the first time. After that, it would be business as usual, since being arrested again for using his skills would fall under Double Jeopardy. Obviously, that's just not the case.
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Moon-Hawk
post Nov 8 2004, 08:34 PM
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QUOTE (Spookymonster)
QUOTE (Vagabond @ Nov 8 2004, 03:28 PM)
And I agree with the Deople Jeopardy arguement.  You shouldn't be charged twice for knowing the same spell.

I think the charge would be more along the lines of operating without a license. A good real-world example of this would be a doctor that loses his license. Although prevented from practicing medicine, he still retains the knowledge and skills of the profession (just like a mage retains the knowledge of how to cast a Fireball). However, every time he attempts to use those skills, he risks being arrested and charged for operating without a license.

If we were to apply your defense scenario, all the ex-doctor would have to worry about was being arrested the first time. After that, it would be business as usual, since being arrested again for using his skills would fall under Double Jeopardy. Obviously, that's just not the case.

Not the same thing at all. He could only be charged once for knowing the spell. He can be charged again and again for using the spell at an unlicensed force on different occasions.
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Jason Farlander
post Nov 8 2004, 09:18 PM
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QUOTE (Kagetenshi)
As mentioned before, if it weren't possible having a magical forensics department would be next to useless. The fact that they exist implies that there is a way to communicate said information.

Something I just thought of in regards to communicating information about astral signiatures, etc: Mindlink. Since mindlink allows conveyance of emotions and mental images, it isnt too much of a stretch to allow it to convey information about astral sigs.
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Conskill
post Nov 8 2004, 09:19 PM
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I might have missed something, but I always thought the legality code was for owning (and buying, and selling) copies of spell formuli, not the actual knowledge of the spell.
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BitBasher
post Nov 8 2004, 09:21 PM
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Er, and they can just take an astral photo of it now. Astral cameras are cool!
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GrinderTheTroll
post Nov 8 2004, 09:27 PM
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QUOTE (Edward)
Illegal spells and police records.

Scenario. I am a shadow runner, a spell slinger and poses a force 6 heal spell and a force 5 power bolt. For reasons unimportant I am captured and the only charges that can be levelled against me are position of illegal spells. I am duly sentenced to a term in jail and released. Now I am a convicted felon and I know a combat spell at an illegal force. Am I immediately re arrested because I still have illegal spells, am I given permits to have such spells free (possibly with a covenant that I may not use them without proper permits) or do they have some way to cut the spell out of my head.

Similar scenarios may arise for the travelling mage (sorry ser I know you’re a respected police officer in your country of origin but mind reading spell are illegal in this country) retired security personnel that only ever got licenses for there work. Compony mages with high force spells used in their work performed on extraterritorial ground within a nation that dose not allow such spells and want to spend a night on the town (unlikely to be noticed to be prosecuted but still a technical breach of the law).

Edward

I am curious. How can law-enforcement determine what level of spells you know? IIRC they can examine the scene of casting, but how can they determine what you know beyond just the evidence you leave behind?
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RangerJoe
post Nov 8 2004, 09:34 PM
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If they're Corporate LE, they can orchestrate an "escape" opporuntity, throw a few grunts at you, and watch as you fry them, before swooping down to recapture you. Nice way to test the capabilities of your detainees.
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Catsnightmare
post Nov 8 2004, 09:40 PM
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Astral Projection is one (and probably the easyest and most common) method of being able to ID astral signatures. A quick phone call to a (or several) forensic magician(s), give them a location and it's a matter of a few seconds to have an astral conference right at the crime scene with the investigating mage to see if anyone has seen this astral siganture before. Hell with this system in place, one could set up a reference network. When a magical crime is under investigation forensic magicians who specialize in cataloging astral signatures from the FBI, major law enforcement companies, etc all can astrally project and arrive on scene to asses and log the signature in a matter of seconds, and if needed correlate with the invastigating officers.
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Kagetenshi
post Nov 8 2004, 09:43 PM
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Eesh. *Watches the salaries on Lone Star mages skyrocket*

~J
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Catsnightmare
post Nov 8 2004, 09:49 PM
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Which is probably why there would be a specialist for this kind of thing. Cheaper to pay one or two specialists for astral sig duties than all the department mages.

Even the use of Watcher spirits is possible. Rather than going your self, send a watcher to record the sig and bring it back to you.
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