Ooc: A New Beginning, OOC discussion for the New Beginning |
Ooc: A New Beginning, OOC discussion for the New Beginning |
Nov 14 2003, 06:52 PM
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#176
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The Oldest Runner In Town Group: Dumpshocked Posts: 344 Joined: 15-June 03 Member No.: 4,740 |
Oops, we've just noticed that the Team didn't bring the remaining explosives out of the tunnel.
Will the other 28 gel packs also go KABLOOEE!? |
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Nov 16 2003, 01:55 PM
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#177
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Moving Target Group: Members Posts: 849 Joined: 5-May 02 Member No.: 2,688 |
hmmmm.... Well normally explosives would go off with the rest of it... but they are using commercial C4- so it wouldnt go off as it needs to be directly linked to the detonator..
but next time I wont be so kind! you have been warned! :] |
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Nov 16 2003, 02:06 PM
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#178
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Moving Target Group: Members Posts: 849 Joined: 5-May 02 Member No.: 2,688 |
I have just looked at the charecter sheets for everyone in the group.... I would like to point out that NEITHER Flip or Seeoh have any skills relating to demolitions, either active or knowledge! Which could make for an interesting situation!
Now im going to need help here, because I need to know how (if I decide to do it) I am going to make any rolls for what you do with the explosives... But just so that you know, Bluebird has demolition skills....she used to be a hitwomen! |
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Nov 16 2003, 02:39 PM
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#179
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Moving Target Group: Members Posts: 456 Joined: 9-April 02 From: Orillia, ON, Canada Member No.: 2,531 |
You'd probably have to use the default attribute (I am unsure what it is, I don't have my main book with me) and yes it could be interesting indeed!
True, but unless she tells us she knows how to use them...well we'd be back to our interesting situation :dead: |
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Nov 16 2003, 03:16 PM
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#180
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The Oldest Runner In Town Group: Dumpshocked Posts: 344 Joined: 15-June 03 Member No.: 4,740 |
We did notice that missing skill bit. However, our logic - if you can call it that - was that Seeoh is an Irishwoman who came from Ireland when she was small. Brought up by her parents and gaining much from the tuition of her Grandfather who, also being Irish, knew an awful lot of people back in `the old country'.......
Need we say more? C4, gelignite, gunpowder - plus Seeoh does have soem electronics skills I think. It's her throwing skill I'm worried about...... :love: |
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Nov 16 2003, 10:25 PM
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#181
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The Sewer Jockey Group: Dumpshocked Posts: 857 Joined: 26-February 02 From: Kent, United Kingdom Member No.: 1,197 |
Demolitions defaults to intelligence... d'oh!
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Nov 17 2003, 12:35 PM
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#182
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Moving Target Group: Members Posts: 849 Joined: 5-May 02 Member No.: 2,688 |
Well Seeoh has athletics... and you can fairly argue that throwing would be an athletic skill, so with some modifications to the target numbers and things I will use that.
And as for Flip, Seeoh was watching over him while he did it... so its a combination of his intelligence and Seeoh's electronics. |
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Nov 17 2003, 01:17 PM
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#183
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Moving Target Group: Members Posts: 849 Joined: 5-May 02 Member No.: 2,688 |
sorry about the short reply...I wrote one but lost it somehow, and I am also so cold my fingers are a bit numb which hinders my typing!! dont you just love british winters!!
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Nov 17 2003, 03:08 PM
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#184
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Moving Target Group: Members Posts: 849 Joined: 5-May 02 Member No.: 2,688 |
By the way, Seeoh now has the initive... followed by Flip, then the remaining sec guard (if still alive/concious at that point) then Codec
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Nov 19 2003, 09:37 PM
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#185
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The Oldest Runner In Town Group: Dumpshocked Posts: 344 Joined: 15-June 03 Member No.: 4,740 |
Have to give the Boss something to smirk about.
Just hope Bluebird finds a swipe card on the Guard. |
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Nov 22 2003, 10:04 AM
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#186
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Moving Target Group: Members Posts: 849 Joined: 5-May 02 Member No.: 2,688 |
just so that you know...Flip would just about be able to hear the voice through the static.
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Nov 24 2003, 12:04 PM
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#187
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Moving Target Group: Members Posts: 849 Joined: 5-May 02 Member No.: 2,688 |
I really wouldnt recommend the van idea... I really cant see it working, as a player or a GM! Codec can cut the wires and swap/cut the surveilance but it will be a hard task as he is invading a closed system, any Security rigger/decker would have a big advantage if it ever came to combat.
Just thought I would let you know! |
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Nov 24 2003, 01:28 PM
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#188
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Moving Target Group: Members Posts: 456 Joined: 9-April 02 From: Orillia, ON, Canada Member No.: 2,531 |
Okay so I'll take that as "Don't even think about it" Frankly I don't think that Codec is equipped or knowledgable in the electronics department. He's more for in Matrix type stuff. If he can get to a jackpoint and upload that program, that'd take care of the cameras |
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Nov 24 2003, 03:07 PM
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#189
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Moving Target Group: Members Posts: 669 Joined: 25-May 03 Member No.: 4,634 |
Still looking for hostile vehicles. What's the status on the LS chopper?
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Nov 24 2003, 11:57 PM
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#190
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The Oldest Runner In Town Group: Dumpshocked Posts: 344 Joined: 15-June 03 Member No.: 4,740 |
Just a thought. Seeoh could cast invisibility on Codec and, perhaps, Bluebird. I've taken a look at what juice Seeoh has and I think she could do it. That way, Codec's got his back covered if he does find a jacking in point.
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Nov 25 2003, 02:05 AM
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#191
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Moving Target Group: Members Posts: 456 Joined: 9-April 02 From: Orillia, ON, Canada Member No.: 2,531 |
Just a quick apology. Codec is the first (and only) decker I have built. He's my first character that is not a fighter-type. I realize that I should have given him some electronics skill. OOps! Sorry guys that he kinda didn't fit into the going plan.
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Nov 25 2003, 02:31 PM
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#192
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Moving Target Group: Members Posts: 849 Joined: 5-May 02 Member No.: 2,688 |
Thats ok....everyone has to build a first charecter at some stage!! I have made loads of Riggers in the past (being my favourite charecter) and I still miss things or find new ways to improve them!
Thats where to be honest you could do with Ace learning to be a bit of a security rigger as well as a vehicle rigger, because then it wouldnt be a problem... |
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Nov 25 2003, 08:58 PM
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#193
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The Oldest Runner In Town Group: Dumpshocked Posts: 344 Joined: 15-June 03 Member No.: 4,740 |
I left it at casting on Codec, just in case the dice don't roll my way.
If Seeoh succeeds, she'll cast on Bluebird - assuming she agrees - If both casts succeed, someone tell them to hold hands or something, they wont be able to see each other either. |
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Nov 26 2003, 04:14 AM
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#194
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Moving Target Group: Members Posts: 456 Joined: 9-April 02 From: Orillia, ON, Canada Member No.: 2,531 |
I just brought up my part to where Rakshasa left off as well, pending the dice roll. 8)
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Nov 30 2003, 05:22 AM
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#195
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Moving Target Group: Members Posts: 456 Joined: 9-April 02 From: Orillia, ON, Canada Member No.: 2,531 |
I'm just waiting to hear about what it is I see through the door marked security :cyber:
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Nov 30 2003, 10:04 PM
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#196
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The Oldest Runner In Town Group: Dumpshocked Posts: 344 Joined: 15-June 03 Member No.: 4,740 |
Just a comment from Tony (Flip).
The name of this place in Cyberspace is Dumpshock. Def: The mental trauma suffered by a Decker, induced by being untimely ripped from Cyberspace. "Go gettim, Codec!!" |
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Dec 1 2003, 12:17 AM
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#197
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Moving Target Group: Members Posts: 849 Joined: 5-May 02 Member No.: 2,688 |
Never say I go soft on you guys!! hehehe....
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Dec 8 2003, 04:43 PM
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#198
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Moving Target Group: Members Posts: 669 Joined: 25-May 03 Member No.: 4,634 |
Thanks Codec!
(Just as a reminder, "Frank von Miller" is Ace's real name, he wants to know what the security peeps have on him.) |
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Dec 9 2003, 11:22 AM
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#199
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Moving Target Group: Members Posts: 849 Joined: 5-May 02 Member No.: 2,688 |
I am glad you wrote that!! because that will help me lots!
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Dec 13 2003, 01:30 PM
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#200
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Moving Target Group: Members Posts: 849 Joined: 5-May 02 Member No.: 2,688 |
Don't worry Gunner... you will get something to do soon, I promice!! and if nothing else I have started planning the next mission.... and you will have a MUCH bigger part in it....
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