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> Do ally spirits count toward focus addiction?, when acting as a power focus?
Moon-Hawk
post Nov 10 2004, 08:01 PM
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Sorry if this has been addressed before, I tried searching but didn't find anything. Um, my entire question is in the topic.
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Ol' Scratch
post Nov 10 2004, 08:03 PM
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No, they're not a focus at all. They just have a power that operates similarly to one. Same goes for adepts with the Aid Spell power from SOTA:2064.
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Moon-Hawk
post Nov 10 2004, 08:05 PM
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Thanks.
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Lantzer
post Nov 10 2004, 08:32 PM
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I'd think they would - for they are doing the same thing - the character is relying on a 'crutch' more than his own abilities.

Better ask your GM for a ruling. And give him a week to think about it. You'll get more consistency that way than from a snap ruling.
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mfb
post Nov 10 2004, 08:53 PM
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given that ally spirits are formed from either a point of the mage's own magic, or as part of the mage's initiation, i have trouble seeing the use of that power by the ally spirit as a 'crutch'. the mage isn't using power from an outside source, he's using power from his own magic.
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lorthazar
post Nov 10 2004, 08:59 PM
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hmmm....i wonder could you apply that same logic to Foci made by the character?
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LinaInverse
post Nov 10 2004, 09:24 PM
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I'm w/ DocFunk on this one. Also, if Ally spirits can't help w/o risking addiction, then there'd be no point in building them. Just build Power Foci; less issues of independance, fussing w/ morale, and keeping them "happy".

The hijacked question I have is, can you use Power Foci and/or Ally Spirit dice greater than your Sorcery Skill to cast or does all that extra dice just make a bigger Sorcery Pool? If you're capped, then there would reach a point of diminishing returns on how big a pool is really useful.
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Ol' Scratch
post Nov 10 2004, 09:25 PM
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Refer to the focus or use of Sorcery in question and see what it has to say. By default there are no limits.
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mfb
post Nov 10 2004, 09:29 PM
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foci made by the character don't include an investment of the character's magical ability. karma, yes, but not magic. the argument would not apply.
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Edward
post Nov 10 2004, 09:52 PM
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Even a focus you make is not as tightly linked to you as your ali spirit. A ruling that foci you made counted as lower force would make some sense but would encourage the over use of enchanting at which point you have to ask “why the frell do you run the shadows”.

By canon aid sorcery provided by an ali spirit or elemental is not a focus and thus dose not count for focus addiction. If any GM I play with wants to change that they had better tell me before I start playing a character that would use one of these.

Edward
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tisoz
post Nov 10 2004, 11:39 PM
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Another way to avoid focus addiction with the aid of an ally is to:

1) let the ally bond the sustaining focus
2) cast the spell
3) sustain it for you

Need to watch for the ally concerning its own focus addiction.
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Ol' Scratch
post Nov 10 2004, 11:40 PM
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Ally Spirits can't bond foci. They have no Karma.
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tisoz
post Nov 11 2004, 12:16 AM
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You are right. I must have made it a house rule based on free spirits getting bound, given karma, ordered what to do with said karma. Cross that with being able to give an ally karma pool. Oops!

Another reason to bind one of these thousands of free sprits that have been freed.;)
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RedmondLarry
post Nov 11 2004, 04:58 AM
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tisoz, once bound they are no longer a free spirit. Just my .02 nuyen.
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Ol' Scratch
post Nov 11 2004, 05:01 AM
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Sure they are, they're just no longer free Free Spirits. :D
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BishopMcQ
post Nov 11 2004, 05:03 AM
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Taking the argument to one extreme,

Mage1 has sorcery 6, a power focus [6], an ally spirit [6], and an adept-buddy with aid sorcery [6].

How many dice can the mage use to cast his ToxicWave spell?
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Ol' Scratch
post Nov 11 2004, 05:04 AM
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By the rules, 30. By most GMs, 12... possibly 18.
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Herald of Verjig...
post Nov 11 2004, 05:05 AM
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You forgot the earth elemental (also force 6) and spell pool to put you to about 36 dice. 38 if you are an earth aligned mage.
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BishopMcQ
post Nov 11 2004, 05:11 AM
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Thanks Herald--I missed all the steps, I was trying to use all of the fragments that had been raised earlier...but damn...

Is there a limit on how many adepts can use their Aid Spell power on the same mage simultaneously? Evil machinations of magical groups all pouring their power into one person or even one group, ritual sorcery here we come...
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Ol' Scratch
post Nov 11 2004, 05:12 AM
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Nope, no limit.
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Fortune
post Nov 11 2004, 05:19 AM
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QUOTE (McQuillan @ Nov 11 2004, 04:03 PM)
Taking the argument to one extreme,

Mage1 has sorcery 6, a power focus [6], an ally spirit [6], and an adept-buddy with aid sorcery [6].

How many dice can the mage use to cast his ToxicWave spell?

Taken to the extreme ...

Elf Mage has:

Earth-Aligned 2
Sorcery 6
Spell Pool 6
Power Focus 6
Adept Buddy 6
Ally Spirit 6
Elemental 48 (8x6)
*If only one allowed, then 6
Manipulation Focus 6
Toxic Wave Focus 6 (only on of these is Mage is under Grade 3 Initiate, or wants to risk Focus Addiction)

For a total of ... 92!
*50 if only allowed 1 Elemental.

Then factor Karma! ;)


[note] I probably forgot something. ;)

[edit] Add additional Adepts to taste (Magic Rating?), and also add in multiple Ally Spirits if available. :D [/edit]

[edit -edit] Added race ... ;)

I don't know the Path bonuses off-hand, but +2 for aspected is alright.
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Ol' Scratch
post Nov 11 2004, 05:22 AM
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You'd be better off with a Path Magician (the one who gets Earth Elementals and Manipulation spell bonuses; don't have MitS handy) casting the spell in his Irish county during his bonus season with one of those Path Magic foci thingies in Shadows of Europe. (Beyond my awesome knowledge of the game. "Thingies." Pfft. I feel dirty.)
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Herald of Verjig...
post Nov 11 2004, 05:24 AM
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QUOTE (Fortune)
Elemental 36 (6x6)

No, only one elemental can be used on each casting.
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Fortune
post Nov 11 2004, 05:33 AM
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QUOTE (Herald of Verjigorm @ Nov 11 2004, 04:24 PM)
No, only one elemental can be used on each casting.

I may be just forgetting a rule, but are you sure? I rarely play Hermetics, but isn't there a rule that states the Mage can command all his Elementals of one type to perform a similar service with one action?
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Herald of Verjig...
post Nov 11 2004, 06:16 AM
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SR3, page 187, last line before it states what spells each elemental type can aid.
QUOTE
Only one elemental at a time can aid a character this way.


It wouldn't matter if hermetics could give mass commands like riggers can, this power is restricted to one elemental per spellcasting.
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