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#26
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Immoral Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 15,247 Joined: 29-March 02 From: Grimy Pete's Bar & Laundromat Member No.: 2,486 ![]() |
I'm with those that say that Mr. Polearm would not get a counterattack when Mr. Submachinegun fires.
Shadow: Why would Mr. Gun have to 'get his butt out of melee range and then fire'? He is perfectly capable of shooting while within melee range, albeit with a TN penalty. |
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#27
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Moving Target ![]() ![]() Group: Members Posts: 269 Joined: 8-November 04 Member No.: 6,817 ![]() |
This is why there is a gun accessory called Bayonet is it not?
Anyone skilled with it is always heavily armed, rifle or AR for ranged, and the equalivent of a spear when someone closes for melee. And still, I've never played with a character that used bayonet. Might be because I don't want my characters to look like pre-ww2 soldiers, but bayonet s are cool. When polearm attacks, smg get to counterattack when smg shoot, polearm can only dodge |
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#28
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The Sewer Jockey ![]() ![]() Group: Dumpshocked Posts: 857 Joined: 26-February 02 From: Kent, United Kingdom Member No.: 1,197 ![]() |
Okay, so I was searching through old threads looking for the Laughs in the Shadows thread and I found this one...
Any thoughts on price/damage code/conceal penalty for this? |
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#29
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Moving Target ![]() ![]() Group: Members Posts: 903 Joined: 11-December 02 From: The other end of your computer screen Member No.: 3,724 ![]() |
*remebers what that looks like in visual representation when Mr.Gun has to run out of melee to fire via star wars galaxies and bangs head against wall.* |
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#30
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Moving Target ![]() ![]() Group: Members Posts: 334 Joined: 17-November 03 From: Texas Member No.: 5,828 ![]() |
Okay, when it's not in use is it holstered or sheathed? |
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Lo-Fi Version | Time is now: 14th August 2025 - 07:47 PM |
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