IPB

Welcome Guest ( Log In | Register )

6 Pages V  « < 4 5 6  
Reply to this topicStart new topic
> Actioneer, Fashionable armour
Mercer
post Nov 17 2004, 02:04 AM
Post #126


Running Target
***

Group: Members
Posts: 1,326
Joined: 15-April 02
Member No.: 2,600



My group has always done allowed multiple pieces, trusting the combat pool and Quickness penalties to keep it reasonable. If you're penalized at full value and getting the half benefits after the first layer, it adds up quick.
Go to the top of the page
 
+Quote Post
Ol' Scratch
post Nov 17 2004, 02:15 AM
Post #127


Immortal Elf
**********

Group: Validating
Posts: 7,999
Joined: 26-February 02
Member No.: 1,890



Yes. Yes it does. As long as you use that and common sense (ie, not wearing two jackets or other retardedness), it's perfectly fine.
Go to the top of the page
 
+Quote Post
Shadow
post Nov 17 2004, 02:16 AM
Post #128


Why oh why didn't I take the blue pill.
*********

Group: Dumpshocked
Posts: 6,545
Joined: 26-February 02
From: Gloomy Boise Idaho
Member No.: 2,006



No where in the rules does it say "use common sense".
Go to the top of the page
 
+Quote Post
Mercer
post Nov 17 2004, 02:19 AM
Post #129


Running Target
***

Group: Members
Posts: 1,326
Joined: 15-April 02
Member No.: 2,600



Personally, if a character decided not to worry about having combat pool or using quickness-linked skills and wanted to wrap himself in ballistic cloth until he look like the little brother from A Christmas Story, I'd have a hard time caring.

On a related note, I've always found the "penalty to quickness related skills" to be a little arbitrary. So a character is so encumbered by armor he can't lift his arm to fire a pistol without difficulty, but he can box just fine? No penalties to fencing. He can't sneak, but he can climb a wall just fine. All very odd, quite frankly. I'd consider making it a penalty to all "movement related skills", and reducing it to +1 per 2 points or leaving it 1 for 1.
Go to the top of the page
 
+Quote Post
Ol' Scratch
post Nov 17 2004, 02:21 AM
Post #130


Immortal Elf
**********

Group: Validating
Posts: 7,999
Joined: 26-February 02
Member No.: 1,890



Re: Shadow: They do, just not in so few words; read the first two sentences of the third paragraph in the Layering Armor section of page 285, SR3.

Re: Mercer: Personally, I don't mind the penalty to Quickness and Quickness-linked skills. However, I think Strength should determine the threshold for when that happens.

This post has been edited by Doctor Funkenstein: Nov 17 2004, 02:27 AM
Go to the top of the page
 
+Quote Post
Da9iel
post Nov 17 2004, 02:27 AM
Post #131


Moving Target
**

Group: Members
Posts: 556
Joined: 28-May 04
From: Moorhead, MN, USA
Member No.: 6,367



I buy into the argument that encumbrance rules factor in strength and body.
Go to the top of the page
 
+Quote Post
Mercer
post Nov 17 2004, 02:27 AM
Post #132


Running Target
***

Group: Members
Posts: 1,326
Joined: 15-April 02
Member No.: 2,600



Now this board has assigned reading? This place is worse than college.

Thanks, Funk, I'll look it up. I've had about a year break from SR and just started running again last weekend. About the only thing I haven't forgotten is the Matrix rules, which I never learned to begin with.
Go to the top of the page
 
+Quote Post
Ol' Scratch
post Nov 17 2004, 02:28 AM
Post #133


Immortal Elf
**********

Group: Validating
Posts: 7,999
Joined: 26-February 02
Member No.: 1,890



Ack, you got me before I edited. My first line was in response to Shadow.
Go to the top of the page
 
+Quote Post
toturi
post Nov 17 2004, 02:29 AM
Post #134


Canon Companion
**********

Group: Members
Posts: 8,021
Joined: 2-March 03
From: The Morgue, Singapore LTG
Member No.: 4,187



QUOTE (Mercer @ Nov 17 2004, 10:27 AM)
Now this board has assigned reading?  This place is worse than college.

No, you are getting a post grad course on Shadowrun. You have 2 Dragons as tutors too. :D
Go to the top of the page
 
+Quote Post

6 Pages V  « < 4 5 6
Reply to this topicStart new topic

 



RSS Lo-Fi Version Time is now: 11th July 2026 - 09:47 PM

Topps, Inc has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. Topps, Inc has granted permission to the Dumpshock Forums to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with the Dumpshock Forums in any official capacity whatsoever.