Is he any good?, I hope this is the right forum |
Is he any good?, I hope this is the right forum |
Nov 21 2004, 11:27 PM
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#1
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Running Target Group: Members Posts: 1,032 Joined: 6-August 04 Member No.: 6,543 |
BIO-INFO
Current Name Jack Chance Real Name David Wind-runner Creator Archetype Vitals Race Human Height 1.85 cm Sex Male Weight 76.5 kg Eyes brown Hair black Birthdate 02/07/45 Birthplace Sioux,Wounded Knee Total Karma 0 Unspent Karma 0 Description Lots of tattos,most of them tribal. Character Notes Bio:Bioware MM-77 Bio:Longer Heal +1TN Heal Bio:Bioware Stress Levels Bio:Lesser Immunity +1Power Assets Credsticks Standard Credstick[3]/2000 0¥ ¥ Credstick Total ==>> 5000¥ Edges & Flaws Dark Secret->That thing with bus 502 -2 Hunted Lev 1->Souix -2 Allergy Uncom & Mild->latex -2 Bad Karma 0 Friends in High Places 0 Extra Contact 0 Good Reputation Lev 1 0 Notes Attributes Tot Body 5 Quickness 6 Strength 4 Charisma 4 Intelligence 6 Willpower 5 Essence 3.37 Run Mult. 3 Magic 3 BioIndex 0.6 Reaction 7(9) Init. Dice 1(3) POOLS Karma 1 Spell 4 Combat 8 Task 0 Control 0 Hacking 0 Astral 0 Armor Type Conc Ball Imp X:Form-fitting Armor Lvl [3] 12 4 1 Condition Monitor Stun Physical Overdamage +1 to TNs(-1 Init) L L +1 to TNs (-1 Init) +2 to TNs (-2 Init) M M +2 to TNs (-2 Init) +3 to TNs (-3 Init) S S +3 to TNs (-3 Init) Unconscious D D Dying Stun overflows into Physical + TN# = -REAC# Skills Active Knowledge & Language Assault Rifles [6] SW:Megacorporate Security(KNO) [6] MA:Wildcat [6] SW:Miltech Manufacturers(KNO) [4] MA:Wildcat/MN:Blind Fighting [2] SW:Tribal Politics(KNO) [4] MA:Wildcat/MN:Close Combat [2] IN:Desert Wars(KNO) [3] MA:Wildcat/MN:Full Offense [2] IN:Fashion(KNO) [3] Pistols [6] Arms Dealers(KNO) [6] Athletics [6] Criminal Organizations(KNO) [4] Stealth [6] English(LAN) [4] Etiquette/Tribal [5/7] Spanish(LAN) [4] Demolitions [6] Cherokee(LAN) [2] Bioware Name Slot(1-6) Stress Notes Enhanced Articulation BI:0.60 mm.066|+1RCT, 1 addt'l die to Combat, Physical, Technical,& B/R skill tests Contacts Name Occup. Archetype Race/Desc Location/LTG# Lev Freebie1 / 1 Freebie2 / 1 Jenner Bladeboy Fixxer / 1 Richard Smith Lawyer / 1 Friends in High Places Corp, Enforcement, etc / 2 Extra Contact Corp, Enforcement, etc / 1 LINKS WEAPONS CYBER GEAR Weapons Type Dmg Con Rch Sht (4) Med (5) Lng (6) XtM (9) Mode Ammo Wt. X:Ares Predator III (HPist) Smartlink-2 9M 4 5 20 40 60 SA 15© 2.25 X:Beretta Model 95S-B (HPist) Smartlink-2 9M 5 5 20 40 60 SA/BF 15© 2.5 X:Ares Alpha (AsRf) Grenade Launcher 8(m), RC(2), Smartlink-2 8M 2 50 150 350 550 SA/BF/FA 42© 5.25 X:Ares HVAR (AsRf) RC(3), Smartlink-2, 6 rnd BF = 12D, See Rules 6M 2 50 150 350 550 SA/BF/FA 50© 5 +X: 42-Rnd Clip (Gel) - 8 1.8 +X: 42-Rnd Clip (Gel) - 8 1.8 +X: 42-Rnd Clip (EX Explosive) - 8 3.9 +X: 42-Rnd Clip (EX Explosive) - 8 3.9 +X: 50-Rnd Clip (EX Explosive) - 8 4.5 +X: 50-Rnd Clip (EX Explosive) - 8 4.5 +X: [6]15-Rnd Clip (EX Explosive) - 8 11.25 +X: [3]15-Rnd Clip (Gel) - 8 3.375 Gunsmith Kit (Pistol) @sr3.288,cc.72 5 Gunsmith Kit (AR) @sr3.288,cc.72 5 Total Weight 61.775 Name Slot(1-6) Stress Notes Ears Cyber Repl(B) E:0.18 sr3.299|Holds .5 Essence of ear mods free of Essence cost + Ear Dampener(B) E:0.06 sr3.299|Protect against loud/damaging sound + Ear Hearing Amp(B) E:0.12 sr3.299|Similar to shotgun microphone + Ear High Freq(B) E:0.12 sr3.299|Hear high frequencies + Ear Low Freq(B) E:0.12 sr3.299|Hear low frequencies + Sound Filter [2](B) E:0.12 sr3.299|+2 die to sound Perception, 4x against white noise + Balance Augmentor(B) E:0.24 mm.13|-2 Balance and Knockdown TNs, WIL(4) test to fall Eyes, Cyber Replacement(B) E:0.12 sr3.300|Holds .5 Essence of eye mods free of Essence cost + Eyes, Flare Comp(B) E:0.06 sr3.300|Eliminate glare modifiers + Eye Image Enhancement(B) E:0.09 cp.14|When activated, visual perception tests -1. + Eyes, Image Link(B) E:0.12 sr3.300|Display text and images in field of vision + Eyes, Microscopic Vis.(B) E:0.06 mm.17|-2 TNs to fine manipulation tests (ex. elec + comp b/r) + Eyes, Thermographic(B) E:0.12 sr3.300|Thermographic vision + Eyes, Vis Mag Opt[2](B) E:0.12 sr3.300|Conceal 9, see pages SR3-110 and SR3-280 for effects Boosted Reflexes [3](B) E:1.68 sr3.302|+2RCT, +2INI Smartlink II(B) E:0.30 mm.31|-2 to TNs for firing a Smartlink-II weapon, +2 Called Shot modifier |
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Nov 21 2004, 11:42 PM
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#2
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Immoral Elf Group: Members Posts: 15,247 Joined: 29-March 02 From: Grimy Pete's Bar & Laundromat Member No.: 2,486 |
You could save a little Essence ... and money ... buy getting the Smartlink by subsystem, and eliminating the Eye Display (as the Image Link performs te same function and more).
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Nov 21 2004, 11:56 PM
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#3
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Running Target Group: Members Posts: 1,032 Joined: 6-August 04 Member No.: 6,543 |
I will change that part later,when I put it before my GM.
I will post his past up shortly,and it is rather corny. I know, but basically he is from the Sioux,and is on the run because his Unit was set up.In the middle of an dispute,his higher up had him and his unit kill a VIP.... |
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Nov 22 2004, 12:12 AM
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#4
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Beetle Eater Group: Dumpshocked Posts: 4,797 Joined: 3-June 02 From: Oblivion City Member No.: 2,826 |
Pretty good to me. A little heavy on the Edges and Flaws, but that's personal taste. And Fashion? FASHION? Not Sioux Ghost Tales? Or Sensor Dead Zones of the Sioux Border?? Sweet.
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Nov 22 2004, 12:37 AM
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#5
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Moving Target Group: Members Posts: 260 Joined: 20-March 04 From: That really good state. Yeah, you know the one... Member No.: 6,177 |
With an allergy to latex I'd say he's still missing the Dependents flaw. ;) |
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Nov 22 2004, 12:39 AM
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#6
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Beetle Eater Group: Dumpshocked Posts: 4,797 Joined: 3-June 02 From: Oblivion City Member No.: 2,826 |
Feh, in the Sioux Nation they use goat skin...
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Nov 22 2004, 09:29 PM
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#7
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Running Target Group: Members Posts: 1,032 Joined: 6-August 04 Member No.: 6,543 |
Well,he is running from the Suix, so it is not like he is going to honor their civil laws.... I need to do a lttile remodeling of his guns,mainly aiding recoil-comp,and flush out all the detail.. But I am thinking of good contacts.
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Nov 24 2004, 11:14 PM
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#8
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Karma Police Group: Dumpshocked Posts: 1,358 Joined: 22-July 04 From: Gothenburg, SE Member No.: 6,505 |
Why does he have a magic rating?
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Nov 24 2004, 11:58 PM
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#9
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Great Dragon Group: Members Posts: 6,640 Joined: 6-June 04 Member No.: 6,383 |
Because he's cool like that.
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Nov 25 2004, 01:41 AM
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#10
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Immoral Elf Group: Members Posts: 15,247 Joined: 29-March 02 From: Grimy Pete's Bar & Laundromat Member No.: 2,486 |
Because the stat-block was copied directly from the output from the NSRCG, which does that on occasion. |
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