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> Is he any good?, I hope this is the right forum
Cynic project
post Nov 21 2004, 11:27 PM
Post #1


Running Target
***

Group: Members
Posts: 1,032
Joined: 6-August 04
Member No.: 6,543



BIO-INFO
Current Name Jack Chance
Real Name David Wind-runner
Creator
Archetype
Vitals
Race Human Height 1.85 cm
Sex Male Weight 76.5 kg
Eyes brown Hair black
Birthdate 02/07/45
Birthplace Sioux,Wounded Knee
Total Karma 0
Unspent Karma 0
Description
Lots of tattos,most of them tribal.
Character Notes
Bio:Bioware MM-77
Bio:Longer Heal +1TN Heal
Bio:Bioware Stress Levels
Bio:Lesser Immunity +1Power

Assets
Credsticks
Standard Credstick[3]/2000 0

Credstick Total ==>> 5000



Edges & Flaws

Dark Secret->That thing with bus 502 -2
Hunted Lev 1->Souix -2
Allergy Uncom & Mild->latex -2
Bad Karma 0
Friends in High Places 0
Extra Contact 0
Good Reputation Lev 1 0
Notes













Attributes
Tot
Body 5
Quickness 6
Strength 4
Charisma 4
Intelligence 6
Willpower 5
Essence 3.37
Run Mult. 3
Magic 3
BioIndex 0.6
Reaction 7(9)
Init. Dice 1(3)
POOLS
Karma 1 Spell 4
Combat 8 Task 0
Control 0
Hacking 0 Astral 0

Armor
Type Conc Ball Imp
X:Form-fitting Armor Lvl [3] 12 4 1


Condition Monitor
Stun Physical Overdamage
+1 to TNs(-1 Init) L L +1 to TNs (-1 Init)

+2 to TNs (-2 Init) M M +2 to TNs (-2 Init)


+3 to TNs (-3 Init) S S +3 to TNs (-3 Init)



Unconscious D D Dying
Stun overflows into Physical
+ TN# = -REAC#

Skills
Active Knowledge & Language
Assault Rifles [6] SW:Megacorporate Security(KNO) [6]

MA:Wildcat [6] SW:Miltech Manufacturers(KNO) [4]

MA:Wildcat/MN:Blind Fighting [2] SW:Tribal Politics(KNO) [4]

MA:Wildcat/MN:Close Combat [2] IN:Desert Wars(KNO) [3]

MA:Wildcat/MN:Full Offense [2] IN:Fashion(KNO) [3]

Pistols [6] Arms Dealers(KNO) [6]

Athletics [6] Criminal Organizations(KNO) [4]

Stealth [6] English(LAN) [4]

Etiquette/Tribal [5/7] Spanish(LAN) [4]

Demolitions [6] Cherokee(LAN) [2]




Bioware
Name Slot(1-6) Stress Notes
Enhanced Articulation BI:0.60 mm.066|+1RCT, 1 addt'l die to Combat, Physical, Technical,& B/R skill tests


Contacts
Name Occup. Archetype Race/Desc Location/LTG# Lev
Freebie1 / 1
Freebie2 / 1
Jenner Bladeboy Fixxer / 1
Richard Smith Lawyer / 1
Friends in High Places Corp, Enforcement, etc / 2
Extra Contact Corp, Enforcement, etc / 1


LINKS
WEAPONS CYBER GEAR


Weapons
Type Dmg Con Rch Sht (4) Med (5) Lng (6) XtM (9) Mode Ammo Wt.
X:Ares Predator III (HPist) Smartlink-2 9M 4 5 20 40 60 SA 15© 2.25
X:Beretta Model 95S-B (HPist) Smartlink-2 9M 5 5 20 40 60 SA/BF 15© 2.5
X:Ares Alpha (AsRf) Grenade Launcher 8(m), RC(2), Smartlink-2 8M 2 50 150 350 550 SA/BF/FA 42© 5.25
X:Ares HVAR (AsRf) RC(3), Smartlink-2, 6 rnd BF = 12D, See Rules 6M 2 50 150 350 550 SA/BF/FA 50© 5
+X: 42-Rnd Clip (Gel) - 8 1.8
+X: 42-Rnd Clip (Gel) - 8 1.8
+X: 42-Rnd Clip (EX Explosive) - 8 3.9
+X: 42-Rnd Clip (EX Explosive) - 8 3.9
+X: 50-Rnd Clip (EX Explosive) - 8 4.5
+X: 50-Rnd Clip (EX Explosive) - 8 4.5
+X: [6]15-Rnd Clip (EX Explosive) - 8 11.25
+X: [3]15-Rnd Clip (Gel) - 8 3.375

Gunsmith Kit (Pistol) @sr3.288,cc.72 5
Gunsmith Kit (AR) @sr3.288,cc.72 5

Total Weight 61.775

Name Slot(1-6) Stress Notes
Ears Cyber Repl(B) E:0.18 sr3.299|Holds .5 Essence of ear mods free of Essence cost
+ Ear Dampener(B) E:0.06 sr3.299|Protect against loud/damaging sound
+ Ear Hearing Amp(B) E:0.12 sr3.299|Similar to shotgun microphone
+ Ear High Freq(B) E:0.12 sr3.299|Hear high frequencies
+ Ear Low Freq(B) E:0.12 sr3.299|Hear low frequencies
+ Sound Filter [2](B) E:0.12 sr3.299|+2 die to sound Perception, 4x against white noise
+ Balance Augmentor(B) E:0.24 mm.13|-2 Balance and Knockdown TNs, WIL(4) test to fall
Eyes, Cyber Replacement(B) E:0.12 sr3.300|Holds .5 Essence of eye mods free of Essence cost
+ Eyes, Flare Comp(B) E:0.06 sr3.300|Eliminate glare modifiers
+ Eye Image Enhancement(B) E:0.09 cp.14|When activated, visual perception tests -1.
+ Eyes, Image Link(B) E:0.12 sr3.300|Display text and images in field of vision
+ Eyes, Microscopic Vis.(B) E:0.06 mm.17|-2 TNs to fine manipulation tests (ex. elec + comp b/r)
+ Eyes, Thermographic(B) E:0.12 sr3.300|Thermographic vision
+ Eyes, Vis Mag Opt[2](B) E:0.12 sr3.300|Conceal 9, see pages SR3-110 and SR3-280 for effects
Boosted Reflexes [3](B) E:1.68 sr3.302|+2RCT, +2INI
Smartlink II(B) E:0.30 mm.31|-2 to TNs for firing a Smartlink-II weapon, +2 Called Shot modifier

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Fortune
post Nov 21 2004, 11:42 PM
Post #2


Immoral Elf
**********

Group: Members
Posts: 15,247
Joined: 29-March 02
From: Grimy Pete's Bar & Laundromat
Member No.: 2,486



You could save a little Essence ... and money ... buy getting the Smartlink by subsystem, and eliminating the Eye Display (as the Image Link performs te same function and more).
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Cynic project
post Nov 21 2004, 11:56 PM
Post #3


Running Target
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Group: Members
Posts: 1,032
Joined: 6-August 04
Member No.: 6,543



I will change that part later,when I put it before my GM.

I will post his past up shortly,and it is rather corny. I know, but basically he is from the Sioux,and is on the run because his Unit was set up.In the middle of an dispute,his higher up had him and his unit kill a VIP....
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Kanada Ten
post Nov 22 2004, 12:12 AM
Post #4


Beetle Eater
********

Group: Dumpshocked
Posts: 4,797
Joined: 3-June 02
From: Oblivion City
Member No.: 2,826



Pretty good to me. A little heavy on the Edges and Flaws, but that's personal taste. And Fashion? FASHION? Not Sioux Ghost Tales? Or Sensor Dead Zones of the Sioux Border?? Sweet.
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KillaJ
post Nov 22 2004, 12:37 AM
Post #5


Moving Target
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Group: Members
Posts: 260
Joined: 20-March 04
From: That really good state. Yeah, you know the one...
Member No.: 6,177



QUOTE (Kanada Ten)
A little heavy on the Edges and Flaws, but that's personal taste.

With an allergy to latex I'd say he's still missing the Dependents flaw. ;)
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Kanada Ten
post Nov 22 2004, 12:39 AM
Post #6


Beetle Eater
********

Group: Dumpshocked
Posts: 4,797
Joined: 3-June 02
From: Oblivion City
Member No.: 2,826



Feh, in the Sioux Nation they use goat skin...
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Cynic project
post Nov 22 2004, 09:29 PM
Post #7


Running Target
***

Group: Members
Posts: 1,032
Joined: 6-August 04
Member No.: 6,543



Well,he is running from the Suix, so it is not like he is going to honor their civil laws.... I need to do a lttile remodeling of his guns,mainly aiding recoil-comp,and flush out all the detail.. But I am thinking of good contacts.
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mintcar
post Nov 24 2004, 11:14 PM
Post #8


Karma Police
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Group: Dumpshocked
Posts: 1,358
Joined: 22-July 04
From: Gothenburg, SE
Member No.: 6,505



Why does he have a magic rating?
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Wounded Ronin
post Nov 24 2004, 11:58 PM
Post #9


Great Dragon
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Group: Members
Posts: 6,640
Joined: 6-June 04
Member No.: 6,383



Because he's cool like that.
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Fortune
post Nov 25 2004, 01:41 AM
Post #10


Immoral Elf
**********

Group: Members
Posts: 15,247
Joined: 29-March 02
From: Grimy Pete's Bar & Laundromat
Member No.: 2,486



QUOTE (mintcar @ Nov 25 2004, 09:14 AM)
Why does he have a magic rating?

Because the stat-block was copied directly from the output from the NSRCG, which does that on occasion.
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