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Toptomcat
post Dec 10 2004, 07:28 PM
Post #1


Moving Target
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Joined: 1-March 04
Member No.: 6,112



I am the universe's punching bag.
So thought Cain as he strolled down the alley, brooding in his usual dark mood.
Suddenly, a huge troll melted out of the shadows, brandishing a huge and unsubtle-looking pistol.
"Yer money or your life."
"I-I-I-oh, shit!"
Cain ducked just as the alley wall collapsed, showering him with bricks. The impact raised bruises all over his body, but when he looked up, it seemed that the trog had suffered far worse, his face bleeding and almost smashed in from the beating he'd received. As Cain turned to run, an elephantine hand completely enveloped his head.
"Just because yer lucky doesn't mean yer don't give me yer nuyen..."
Cain felt the hairs raise on the back of his neck.
"Mummmfummf..."
He had just time to try to swear before the lightening bolt hit, burning him severely but turning the trog into Mugger Flambe. Wincing, Cain limped away...

NEW MAGICAL TRADITION: ACCIDENT PRONE
There are a few unfortunate souls whose magic is entirely beyond their control, and is as much a source of grief in their lives as it is a source of wonder in the life of a normal mage. They are the accident prone.
Accident prone can only be Aspected Sorcerors, and they suffer a number of other limitations to their powers. They cannot astrally project, preform ritual magic, or initiate with a group, and their powers cannot manifest in such a way that could not be explained away as a freak of probability. Also, they manifest largely beyond the Accident Prone's control, and often cause massive amounts of collateral damage to the surrounding area. On the bright side, their spellcasting is completely undetectable to those not astrally perceiving, and the caster adds triple their Magic attribute to the TN to determine if they are spellcasting: they also gain the metamagical technique of masking for free. This means that the vast majority of accident prone are unaware that they are Awakened, and simply assume that they are ludicrously unlucky.

Drain is manifest as collateral damage to the caster: as in the story above, the caster's hit with bricks and fried by the lightening bolt, too. The higher the Force of the spell, the more improbable the accident: a Force 2 Fireball might manifest as someone's spilled whisky igniting in the wrong place, while a Force 8 Fireball could be a meteor strike!

Can you help me flesh this out? This would be a supremely fun character to play.
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