IPB

Welcome Guest ( Log In | Register )

16 Pages V  « < 3 4 5 6 7 > »   
Reply to this topicStart new topic
> Stupid Deaths, Those Wacky Players
lopus
post Jan 25 2005, 06:10 PM
Post #101


Target
*

Group: Members
Posts: 9
Joined: 21-January 05
Member No.: 7,002



A few years ago, I was playing with a bunch of pretty good players ... unfortunately the GM knew how big our egos were.

There were about 8 PCs (Tripplet Sammy/Riggers, a PhysAd, an initiate group of 4 Shamans, and a decker) that were hired to break into an Aztechnology Research Center. We did our homework, figured out the guard shifts, checked the schematics, found out that they used Plasteel 7 for their basement walls (the kind you can turn to bubblegum with a solvent.

So we sneak in through the sewers, go through the wall, and enter the building's drainpipes. The floor is of course full of liquids and other stuff and the GM casually mentions that the large main pipe is made of some sort of metal. We arrive at the end which is sealed by a metal cover. We try for a quiet solution (well at least we thought it would be quiet) of bypassing the maglock ... except there wasn't any.

Then a brilliant alternate plan made by a couple of the mages (without consulting the rest of us) Lightning Bolt the damned COPPER door open.

Can anyone say fried runners???
Go to the top of the page
 
+Quote Post
Foreigner
post Jan 25 2005, 06:42 PM
Post #102


Moving Target
**

Group: Members
Posts: 586
Joined: 22-November 02
From: Gordonsville, Virginia, U.S.A. (or C.A.S.)
Member No.: 3,630



QUOTE
(lopus)

Can anyone say fried runners???



lopus:

You'd think that at least one member of the group would have known that (A) copper is the best conductor of electricity known to man (or at least the best cheap one; gold, silver, and platinum are also good, but are too expensive to use except in very small quantities--for example, the electrical connectors used in automotive airbag circuits are 24-Karat gold plated); or

(B) that a sewer, unless it is very well-ventilated, will likely contain large quantities of highly-flammable (not to mention explosive) methane gas.

In other words, small wonder that they got cooked.

--Foreigner
Go to the top of the page
 
+Quote Post
Nikoli
post Jan 25 2005, 06:44 PM
Post #103


Chicago Survivor
*********

Group: Dumpshocked
Posts: 5,079
Joined: 28-January 04
From: Canton, GA
Member No.: 6,033



Cooked nothing, they were steamed, fried and charred in one fell swoop.

Go to the top of the page
 
+Quote Post
PBTHHHHT
post Jan 25 2005, 06:53 PM
Post #104


Neophyte Runner
*****

Group: Members
Posts: 2,174
Joined: 13-May 04
From: UCAS
Member No.: 6,327



Geez, I hope the sewer rats like their runners served up well done.

Hmmm... a small acetylene blow torch and/or small electric saw, for cutting past bars/doors shall be added into my usual character gear now on.
Go to the top of the page
 
+Quote Post
Nikoli
post Jan 25 2005, 09:01 PM
Post #105


Chicago Survivor
*********

Group: Dumpshocked
Posts: 5,079
Joined: 28-January 04
From: Canton, GA
Member No.: 6,033



Thermite bars also work nicely and underwater
Go to the top of the page
 
+Quote Post
kevyn668
post Jan 26 2005, 03:35 AM
Post #106


Runner
******

Group: Members
Posts: 2,751
Joined: 8-August 03
From: Neighbor of the Beast
Member No.: 5,375



QUOTE (lopus)
A few years ago, I was playing with a bunch of pretty good players ... unfortunately the GM knew how big our egos were.

There were about 8 PCs (Tripplet Sammy/Riggers, a PhysAd, an initiate group of 4 Shamans, and a decker) that were hired to break into an Aztechnology Research Center. We did our homework, figured out the guard shifts, checked the schematics, found out that they used Plasteel 7 for their basement walls (the kind you can turn to bubblegum with a solvent.

So we sneak in through the sewers, go through the wall, and enter the building's drainpipes. The floor is of course full of liquids and other stuff and the GM casually mentions that the large main pipe is made of some sort of metal. We arrive at the end which is sealed by a metal cover. We try for a quiet solution (well at least we thought it would be quiet) of bypassing the maglock ... except there wasn't any.

Then a brilliant alternate plan made by a couple of the mages (without consulting the rest of us) Lightning Bolt the damned COPPER door open.

Can anyone say fried runners???

DNA/DOA?
Go to the top of the page
 
+Quote Post
WalkTheDarkness
post Jan 26 2005, 05:42 AM
Post #107


Target
*

Group: Members
Posts: 9
Joined: 13-November 03
From: State College, PA
Member No.: 5,821



I got one for you. I'm a new GM starting out, and it had taken me 3 weeks to get all my PC's set up and ready to go. So the into to the system I used was Food Fight out of the First Run Source book. Even screwing up a bunch of modifiers and things along those lines, the 7 PC's made short work of the Chiller Thrillers, with their leader unconscious on the floor. The only problem is, 2 of my PC's decided to wake him up and question him before they searched them. Unfortunately, they didnt' see him draw his pistol, and if I wouldn't have added a few modifiers to his rolls, he would have shot them both in the chest for deadly damage after the battle was over. Hopefully, they'll know better next time. Don't turn your back on a guy who just tried to kill you, especially if your new to the shaodws.
Go to the top of the page
 
+Quote Post
lopus
post Jan 26 2005, 05:55 AM
Post #108


Target
*

Group: Members
Posts: 9
Joined: 21-January 05
Member No.: 7,002



Kevyn668 [DNA/DOA?]

Nope, GM home-brew.

Foreigner [You'd think that at least one member of the group would have known that (A) copper is the best conductor of electricity known to man (or at least the best cheap one; gold, silver, and platinum are also good, but are too expensive to use except in very small quantities--for example, the electrical connectors used in automotive airbag circuits are 24-Karat gold plated); or

(B) that a sewer, unless it is very well-ventilated, will likely contain large quantities of highly-flammable (not to mention explosive) methane gas.]

Yeah, we knew that, the GM even specifically stated about the smell + the copper in the tube + the knee high liquid (another very good conductor). The thing was both wizzers totally forgot the description ... or didn't think about it. These are very experienced players (1st Ed AD&D mostly though) so I don't know why they did it. Needless to say, we now always carry hacksaws on a run.
Go to the top of the page
 
+Quote Post
HMHVV Hunter
post Jan 26 2005, 07:28 AM
Post #109


Running Target
***

Group: Members
Posts: 1,353
Joined: 5-June 02
Member No.: 2,840



QUOTE (lopus)

Then a brilliant alternate plan made by a couple of the mages (without consulting the rest of us) Lightning Bolt the damned COPPER door open.

Can anyone say fried runners???

"A bolt of lightning through a giant copper conductor? I thought you people lived in a school!"
Go to the top of the page
 
+Quote Post
Taran
post Jan 26 2005, 09:51 PM
Post #110


Moving Target
**

Group: Members
Posts: 164
Joined: 7-July 03
Member No.: 4,891



Ok, I've got one. This is from a Technomancer game; urban fantasy but very much unlike Shadowrun in tone.

The PCs are tracking an Atomic Lich (power equivalent to a medium-strong SR dragon). They've clashed with it once, it has far more magic than it should, and now it wants to kill them. They know where its base is, so they divert it with rumors of their presence in a different city and break in.

They get past all the traps and guardians, finally reaching a vast circular chamber with dozens of heads lining the walls, linked up by mana conduits to an evil-altar looking thing in the center of the room. The heads continuously scream with agony. Most of the party is all for destroying it. The Technomage has a different idea.

Technomage: "Don't you get it? The heads are still alive! The lich so strong because he's been doing ritual magic with them. If you put me into it, I can take it over and use it against him!"

The rest of the party talked it over, and concluded that it couldn't hurt. The "us" was left politely unsaid. They decapitated the technomage and used a necromantic ritual they'd found elsewhere in the complex to attach him to one of the unused sections of the wall.

Me: You become magically aware of the other heads in the artifact. Then you feel Zadkiel (the lich) peering into your mind. You feel that he has learned where you are, and is now preparing a necromantic spell of some kind.
Technomage (mouthing the words to his party members): Get...the...fuck...out...

Lots of escaping later, the atomic lich learned some new spells from the desiccated husk that was once the technomage's soul. The rest of the team returned their fee and fled the country.
Go to the top of the page
 
+Quote Post
Panzergeist
post Jan 26 2005, 11:14 PM
Post #111


Running Target
***

Group: Members
Posts: 1,362
Joined: 3-October 03
From: Poway, San Diego County, CA, USA
Member No.: 5,676



Oh god, that one takes the cake. "Wait guys, I got a great idea. Cut my head off and glue it to that wall!"
Go to the top of the page
 
+Quote Post
Jrayjoker
post Jan 26 2005, 11:32 PM
Post #112


Neophyte Runner
*****

Group: Members
Posts: 2,453
Joined: 17-September 04
From: St. Paul
Member No.: 6,675



That reminds me of a Rolemaster character a friend had. We couldn't hit the big baddie, so he said, stab me and I'll swap places with him (magical teleport of some kind). The sword will be in his gut and you can eviscerate him then. I guess he wasn't counting on a critical success from the stabber....one dead psionicist later...
Go to the top of the page
 
+Quote Post
Spider
post Jan 27 2005, 04:53 AM
Post #113


Target
*

Group: Members
Posts: 46
Joined: 27-January 05
Member No.: 7,022



Hi Everyone,

I'm quite new around here, so i'm getting familliar with the forum(I've been playing shadowrun for years).

The stupidest death i dealt in my game was on a character whose street name was Chapel. He was "inspired"(too much) on the character from the Spawn comic book.

Anyway.

That badass character always want to kill every single opponent, he could never back up and make is point in always carrying at lest half a dozen grenades and some guns. He specifically told me(after i suggest him that is belt couldn't carry 6 nades + some pistols and other drek) that 4 grenades found home on his chest. On days he got involved in a serious firefight(he pissed a group of runner off quite well) while he was strapped alone in his car.

You can imagine the scene. One burst just hit one of his nade(yes i was mad at him) and he went boom. Just to make shure i made all 4 nades explode (go ahead pal, soak 10S 4 times) and if you do i'll apply the "explosion in a tight space rule" and you get to roll your stamina all night! He just went boom

That remember me of that moment when my player group decide to use underbarrel grenade laucher without the skill after throwing lot of smoke and other stuff in an alley. The two stupidest players ended up blowing one another across the smoke( the two where standing at a seperate alley end) and the scatter roll did the dirty job for me.

Well...

Go to the top of the page
 
+Quote Post
Fortune
post Jan 27 2005, 05:23 AM
Post #114


Immoral Elf
**********

Group: Members
Posts: 15,247
Joined: 29-March 02
From: Grimy Pete's Bar & Laundromat
Member No.: 2,486



QUOTE (Spider)
You can imagine the scene. One burst just hit one of his nade(yes i was mad at him) and he went boom. Just to make shure i made all 4 nades explode (go ahead pal, soak 10S 4 times) and if you do i'll apply the "explosion in a tight space rule" and you get to roll your stamina all night! He just went boom

In what way was the player (or character) stupid? Seems more like GM fiat to me. Any GM can kill any character at any time, without resorting to cheesy, assinine methods.
Go to the top of the page
 
+Quote Post
Arethusa
post Jan 27 2005, 07:28 AM
Post #115


Runner
******

Group: Members
Posts: 2,901
Joined: 19-June 03
Member No.: 4,775



QUOTE (Fortune)
QUOTE (Spider @ Jan 27 2005, 03:53 PM)
You can imagine the scene. One burst just hit one of his nade(yes i was mad at him) and he went boom. Just to make shure i made all 4 nades explode (go ahead pal, soak 10S 4 times) and if you do i'll apply the "explosion in a tight space rule" and you get to roll your stamina all night! He just went boom

In what way was the player (or character) stupid? Seems more like GM fiat to me. Any GM can kill any character at any time, without resorting to cheesy, assinine methods.

I'll second that. Not really a stupid death so much as a stupid game.
Go to the top of the page
 
+Quote Post
iPad
post Jan 27 2005, 05:08 PM
Post #116


Moving Target
**

Group: Members
Posts: 172
Joined: 16-September 04
From: UK
Member No.: 6,671



Harsh man. Not even a hand of god saved him......
Go to the top of the page
 
+Quote Post
Spider
post Jan 27 2005, 08:11 PM
Post #117


Target
*

Group: Members
Posts: 46
Joined: 27-January 05
Member No.: 7,022



QUOTE (Arethusa)
QUOTE (Fortune @ Jan 27 2005, 12:23 AM)
QUOTE (Spider @ Jan 27 2005, 03:53 PM)
You can imagine the scene. One burst just hit one of his nade(yes i was mad at him) and he went boom. Just to make shure i made all 4 nades explode (go ahead pal, soak 10S 4 times) and if you do i'll apply the "explosion in a tight space rule" and you get to roll your stamina all night! He just went boom

In what way was the player (or character) stupid? Seems more like GM fiat to me. Any GM can kill any character at any time, without resorting to cheesy, assinine methods.

I'll second that. Not really a stupid death so much as a stupid game.

You know, the rest of the group that wasn't in the car and wasn't pissing everyone off on the streets survived that encounter. Even the player that was victim off the explosion understood that he just had done too much (and i allowed him a L-O-T-S of chance to get out of trouble before in the chronicle) and he had to be more carefull with explosive. Most of the time you get shot on the chest, not a good place to carry TNT, C-4 charges or other bulldrek. That was the stupidest death but i don't think you can judge all the chronicle(or the game) by one simple encounter that turn bad for one player.

Anyway...

That character was exactly the type of Sammy that hate the Decker of the group "Because he's not doing the same job and taking that much risk", he was always trying to cut down the payment of the Decker. We argue a million time over the risk and the usefullness of matrix run and he was hard-headed on that point. He's gone now(he decide to retire and the rest of the group did go on).

-SPider
Go to the top of the page
 
+Quote Post
Tarantula
post Jan 28 2005, 12:20 AM
Post #118


Dragon
********

Group: Members
Posts: 4,664
Joined: 21-September 04
From: Arvada, CO
Member No.: 6,686



You know, if you shoot C4, all you get is C4 with either a hole in it, or a bullet in it. It doesn't go off. The same is true for almost any explosive. Grenades in SR are also electronically primed, so shooting them wouldn't make them go off, just not be able to be armed.
Go to the top of the page
 
+Quote Post
Tanka
post Jan 28 2005, 12:28 AM
Post #119


Chrome to the Core
******

Group: Dumpshocked
Posts: 3,152
Joined: 14-October 03
From: ::1
Member No.: 5,715



Spider, I just think you didn't handle the character well.

As a GM, you have final say on all characters. So, when you see that he's all about killing stuff, you hand it back to him with a big "X" on it. Then tell him why.

Or, get him caught by Lone Star whilst walking down the street wearing all that ordinance.
Go to the top of the page
 
+Quote Post
Crimson Jack
post Jan 28 2005, 12:30 AM
Post #120


Running Target
***

Group: Members
Posts: 1,129
Joined: 11-June 03
From: Tir Tairngire
Member No.: 4,712



QUOTE (Panzergeist)
Oh god, that one takes the cake. "Wait guys, I got a great idea. Cut my head off and glue it to that wall!"

Absolutely. I was seriously laughing at that story and moreover, your synopsis statement. :rotfl:
Go to the top of the page
 
+Quote Post
Arethusa
post Jan 28 2005, 07:40 AM
Post #121


Runner
******

Group: Members
Posts: 2,901
Joined: 19-June 03
Member No.: 4,775



Tarantula and tanka pretty much have it: it isn't that the character didn't necessarily need to go one way or another, but that was a ridiculous way to deal with it. If the character's out of line, speak with the player. If that doesn't work, you have bigger problems with your game. But killing the character with an absurd ruling isn't a stupid way to go; it's a stupid way to handle a problem. Worse, it doesn't even make any sense; a grenade that gets shot is at worst a disabled grenade. C4 that gets shot is C4 with a hole through it. Shadowrun's hardly the most realistic representation of small arms and small unit tactics ever devised, but that's no reason to drag in extra insanity for the purpose of vindictively offing a character when far better methods for dealing with the problem were readily available.
Go to the top of the page
 
+Quote Post
DarkShade
post Jan 28 2005, 12:27 PM
Post #122


Moving Target
**

Group: Members
Posts: 138
Joined: 24-September 04
Member No.: 6,700



oh one instance springs to mind.
dark conspiracy campaign, SR2 rules.
the physad is being attacked by 2 droids, humanoid-lookalike skin. in a small dark room.

party mage <in the street outside the room> weighs the odds, decides small room, relies on chunky salsa effect and chucks a STUN grenade in the room..

I still remember the face of the adept as he sees the mage player declare his action.. `you are going to do *WHAT* ? `and the mages reaction.. dont worry it will hurt them more than it hurts you..

the grenade, of course, doesnt harm the droids at all & leaves the physad fighting the same droids, just now he is at 9 boxes stun.. :)
<back then I saw the humor in it all and reminded the physad player that luckily for him the droids didnt do stun damage since they were both using blades.. :)>

DS
Go to the top of the page
 
+Quote Post
SirKodiak
post Jan 28 2005, 06:58 PM
Post #123


Moving Target
**

Group: Members
Posts: 120
Joined: 3-May 04
Member No.: 6,298



QUOTE
back then I saw the humor in it all and reminded the physad player that luckily for him the droids didnt do stun damage since they were both using blades..


"Look on the bright side, they're trying to kill you."
Go to the top of the page
 
+Quote Post
Panzergeist
post Jan 31 2005, 03:36 AM
Post #124


Running Target
***

Group: Members
Posts: 1,362
Joined: 3-October 03
From: Poway, San Diego County, CA, USA
Member No.: 5,676



Oh, here's one I heard about from a friend but wasn't in on myself. A character in the group had a pain editor, which he kept on constantly. Never took it off, except occasionaly just to check if he was wounded. So during a run he gets shot with an arrow. No biggie, he can see that the wound is a small one, and the mage heals most of it. So after the run, they all disperse and go home. The character doesn't bother to check his wounds by turning off the pain editor. He dies in his sleep from the poison that was coating the arrowhead.
Go to the top of the page
 
+Quote Post
Starfurie
post Jan 31 2005, 04:11 AM
Post #125


Target
*

Group: Members
Posts: 82
Joined: 6-August 04
Member No.: 6,544



QUOTE (Panzergeist)
Oh god, that one takes the cake. "Wait guys, I got a great idea. Cut my head off and glue it to that wall!"

That's up there with The Head of Vecna.
Go to the top of the page
 
+Quote Post

16 Pages V  « < 3 4 5 6 7 > » 
Reply to this topicStart new topic

 



RSS Lo-Fi Version Time is now: 19th December 2025 - 04:41 PM

Topps, Inc has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. Topps, Inc has granted permission to the Dumpshock Forums to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with the Dumpshock Forums in any official capacity whatsoever.