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Jan 6 2005, 07:22 PM
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#1
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Moving Target ![]() ![]() Group: Members Posts: 626 Joined: 1-March 04 Member No.: 6,112 |
...doesn't mean you're a street samurai.
Inspired in equal parts by the sensory adept and the 'gargoyle' rig from Neal Stephenson's Snow Crash, this character, Metis- ancient Greek for wiliness and wisdom in combat, and the quality that Athene and Odysseus embodied- aims to break away from the sammy-mage-rigger-decker archetype rut and do something entirely new in Shadowrun while still remaining useful. Tell me what you think...I'd especially like help in making a personality and a history. 'Metis' Human male Strength: 3 Body: 4 (6) Quickness: 4 Intelligence: 6 Willpower: 6 Charisma: 6 Reaction: 5 Essence: .04 Initiative: 5 + 1d6 Combat Pool: 8 Karma Pool: 1 Skills: Clubs 5 (Stun Batons 7) Sub-Machine Guns 6 Stealth 5 (Alertness 7) Small Unit Tactics 6 Leadership 5 Etiquette 4 Knowledge: Physics 6 Chemistry 6 Metacorp Policies 6 Magic 6 History 5(Ancient Greek 7) Language: English 6 R/W English 3 Ancient Greek 1 R/W Ancient Greek 3 Edges: College Education Perceptive Photographic Memory Resources: 1,000,000 Lifestyle: 3 months Low Armor: FFBA combined with Greatcoat line armor clothing (Conc 11, Ballistic 6, Impact 2) Weight: 4.25 Weapons: "Odysseus" Submachine Gun Conc 6, Ammo 35©, Mode SA/BF, Damage 6M, Weight 6.25, RC 5 (6 w/stock) Integral sound suppressor Folding stock Top-mounted high-power laser sight In concealable, quick-draw holster. Loaded w/35 normal rounds Spare clip: 35 normal rounds Spare clip: 35 normal rounds Spare clip: 35 EX Explosive rounds Spare clip: 35 Flechette rounds Spare clip: 35 gel rounds AZ-150 Stun Baton: Conc 5, Reach 1, 8S Stun, Weight 1 Cyberware: Alphaware chipjack (Essence .16) Alphaware datajack (Essence .16) Alphaware headware memory 360 mp (effective 504 mp) (Essence 1) Alphaware Data Compactor Rating 2 (Essence .12) Alphaware Cyber Ear Replacement with dampener, high frequency, low frequency, recorder, .Level 5 SSF (Essence 0.76) Alphaware Retinal Mods: Image Link, Flare Comp, Low-Light, Opticam, Thermographic, Electronic 3 Vision Mag, Microscopic Vision, Ultrasound Vision (Essence 1.44) 2x Alphaware, Obvious Cyberleg (Essence 1.6) ECU: 18 per leg Chemical Analyzer and Gas Spectrometer w/Rating 14 Reference Program in right leg (1 ECU) Orientation System in right leg (1 ECU) Nav-Dat GPS system, DNI-adapted, in right leg (1.75 ECU) Laser Microphone, DNI-adapted, in right leg, Rating 6 (3.25 ECU) Shotgun Microphone, DNI-adapted, in right leg, Rating 6 (3.25 ECU) Bug Scanner, DNI-adapted, in right leg, Rating 6 (4.25 ECU) Handheld Cyberware Scanner, DNI-adapted, in right leg, Rating 6 (2.25 ECU) Magnetic Anomaly Detector, DNI-adapted, in left leg, Rating 6 (2.25 ECU) Transceiver Radio, DNI-adapted, in left leg, with Rating 3 Broadcast Encryption, Rating 6 (1.25 ECU) Alphaware Direct Neural Interface for Nav-Dat GPS (.08 Essence) Alphaware DNI for Laser Microphone (.08 Essence) Alphaware DNI for Shotgun Microphone (.08 Essence) Alphaware DNI for Bug Scanner (.08 Essence) Alphaware DNI for Cyberware Scanner (.08 Essence) Alphaware DNI for MAD Detector (.08 Essence) Alphaware DNI for Radio (.08 Essence) Alphaware Rating 6 Olfactory Booster (Essence .16) Alphaware Transducer (Essence .08) Contacts: Level 1 troll Talismonger, Graak- physmage specializing in old and faux-antique items, like crusty grimiores and broadswords Level 1 elven CIA man, Lenez- high-clearance paper-pusher prone to saying WAY too much after a few drinks. Rating 3 Knowsofts: Cybertechnology, Paranormal Animals, Metahumanity, Dragons, Data Havens, Politics, Safehouse Locations, Gang Identification, Criminal Organizations, Police/Security Procedures and Tactics, Biology, Literature, Medicine, Parabiology, Engineering, Psychology. Each is in a labeled pouch in a carrying case, to prevent slotting one when the other would be better. 16.75 ECU right leg 3.5 ECU left leg Gear: 500 nuyen |
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Jan 6 2005, 07:45 PM
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#2
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,754 Joined: 9-July 04 From: Modesto, CA Member No.: 6,465 |
Cool character, but don't you have to Alpha all the items in the Cyberleg for costing purposes?
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Jan 6 2005, 07:51 PM
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#3
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Midnight Toker ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 7,686 Joined: 4-July 04 From: Zombie Drop Bear Santa's Workshop Member No.: 6,456 |
You only need one DNI per liimb.
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Jan 6 2005, 07:51 PM
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#4
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Moving Target ![]() ![]() Group: Members Posts: 626 Joined: 1-March 04 Member No.: 6,112 |
None of them are actually peices of cyberware- just DNI-modified surveillience equipment.
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Jan 6 2005, 07:58 PM
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#5
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Moving Target ![]() ![]() Group: Members Posts: 614 Joined: 17-June 03 From: A safehouse about to be compromised by ninjas Member No.: 4,754 |
I would lower small unit tactics and leadership in order to raise strength to 4, considering how high you put your clubs skill.
Id check with your gm about putting an smg in a concealable holster, not sure of the canon ruling since as I recall the wording is a bit vague, but our group wouldnt allow that. Id also check with your gm on the DNI thing, I was under the impression you needed 1 per item as youve done, but I guess not everyone shares that impression. Id change the launguage from ancient greek to just greek, afaik theyre the same. As for history, put some ops or connection to (brace yourself) greece. For personality, youve obviously got some flavor with the name; Id just build that into an MO and go from there. Stick with the more greek feel to avoid a default sam complex, this is a nice twist to it. |
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Jan 6 2005, 08:10 PM
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#6
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,754 Joined: 9-July 04 From: Modesto, CA Member No.: 6,465 |
I've never bothered to look for these items as non-cyber pieces, but I suppose they would exist. |
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Jan 6 2005, 08:15 PM
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#7
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Moving Target ![]() ![]() Group: Members Posts: 230 Joined: 3-December 04 Member No.: 6,863 |
How would you use this skill? |
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Jan 6 2005, 08:23 PM
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#8
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Genuine Artificial Intelligence ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 4,019 Joined: 12-June 03 Member No.: 4,715 |
You can always use SUT just to give yourself a boost without using an action to communicate orders to anyone else. It's a great skill to have that gives you +3 or so to initiative every turn.
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Jan 6 2005, 08:29 PM
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#9
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,453 Joined: 17-September 04 From: St. Paul Member No.: 6,675 |
As for his history, It sounds like he was an infiltrator, information gatherer of very high order for a very long time. He could have surrendered his humanity piece by piece over the course of his training and been left with little empathy for anything except his next assignment.
And he has a beautiful tenor voice, quite the baladeer. (Untrained of course) |
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Jan 6 2005, 08:51 PM
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#10
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Manus Celer Dei ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 17,013 Joined: 30-December 02 From: Boston Member No.: 3,802 |
and
do not go together. ~J |
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Jan 6 2005, 08:52 PM
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#11
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Moving Target ![]() ![]() Group: Members Posts: 527 Joined: 30-January 04 Member No.: 6,043 |
He has no Pistol skill. This bothers me. Can't carry that SMG everywhere you want to go to listen in on things.
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Jan 6 2005, 08:53 PM
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#12
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Manus Celer Dei ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 17,013 Joined: 30-December 02 From: Boston Member No.: 3,802 |
Can't carry a pistol a lot of those places either. The +2 / 1/2 CP penalties are survivable, IMO; I don't think it's worth going for Pistols.
~J |
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Jan 6 2005, 08:56 PM
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#13
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Moving Target ![]() ![]() Group: Members Posts: 527 Joined: 30-January 04 Member No.: 6,043 |
A pistol will get you into less trouble than an SMG and they're more common.
edit: But you're right. It probably wouldn't kill a person to suck up that defaulting penalty once in a while. This post has been edited by Garland: Jan 6 2005, 08:57 PM |
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Jan 6 2005, 09:18 PM
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#14
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Immortal Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 11,410 Joined: 1-October 03 From: Pittsburgh Member No.: 5,670 |
plus, you can make some really small SMGs. ...and even smaller ARs, but that's another discussion.
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Jan 6 2005, 09:21 PM
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#15
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Moving Target ![]() ![]() Group: Members Posts: 626 Joined: 1-March 04 Member No.: 6,112 |
In at least one case, concealable holsters for SMGs are canon: the Summit line of armor clothing from Mortimer of London from Cannon Companion includes one.
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Jan 6 2005, 09:37 PM
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#16
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Moving Target ![]() ![]() Group: Members Posts: 316 Joined: 18-July 03 Member No.: 4,963 |
1. Headware memory is such a waste of essence. Put it in your cyberlimb, it's so much cheaper that way. Use some of that essence and nuyen to buy yourself a Smartlink-2(I know you're trying to get away from the street samurai archetype, but seriously, you need one if you ever expect to see combat) and a router(Believe me, you definitely need one of those to link up everything)
2. Your eyes aren't legal. Pg 44 M&M, right column. No more than 1.2 essence of stuff in a pair of cybereyes. Drop the ultrasound vision. Pick up eyelights in its place. The only times ultrasound would be better than thermo+lowlight+eyelights is when it comes to thermal smoke or situations where you're using low-light or thermo and suffering glare. 3. If you're using CC(And I think you are), drop the tranceiver and buy a tactical comm unit. Much better value. 4. The chipjack is pointless. Drop it and buy a knowsoft link for your datajack. 5. You have no mapsofts for your GPS system. Buy some. 6. You don't have a pocket secretary. Buy one. They are very useful. 7. Not even a chemistry kit? Bad boy. Buy one. |
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Jan 7 2005, 12:15 AM
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#17
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Moving Target ![]() ![]() Group: Members Posts: 403 Joined: 27-August 02 From: Scotland Member No.: 3,175 |
Modern and Ancient Greek are two different things. At least, there are two different languages which you can learn which are both Greek, one modern that all Greeks speak, and another which far fewer people learn. Perhaps a bit like Latin.
Don't ask me, I don't speak either of them, but I know there are two. Anyway, what else... You can use SUT to benefit other people as well, you don't have to have battletac systems or even radios, it's just far easier that way. Hand signals or verbal commands will work, it's just that the TNs suck. Chipjack is still useful. You might want to have a soft loaded and also be using your datajack for something else, like a radio. As far as I know you can only connect one thing at a time to a datajack. Obviously you should be able to hook up much more, but the rules don't seem to agree. |
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Jan 7 2005, 12:23 AM
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#18
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Manus Celer Dei ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 17,013 Joined: 30-December 02 From: Boston Member No.: 3,802 |
Modern and Ancient Greek are nontrivially different. IIRC, slightly more pronounced than the difference between modern and Middle English.
~J |
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Jan 7 2005, 07:45 AM
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#19
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Moving Target ![]() ![]() Group: Members Posts: 485 Joined: 25-October 04 Member No.: 6,789 |
Actually not as much as you would think. The words are basically the same. Some small difference. it's just the speaking structure is much different. much like talking to Yoda. You can understand them but it so frigging hard it makes your head hurt.
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Jan 7 2005, 08:45 AM
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#20
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Manus Celer Dei ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 17,013 Joined: 30-December 02 From: Boston Member No.: 3,802 |
I've taken a year of Ancient Greek and learned snippets of modern Greek over a month spent there. They're recognizably the same language, but I still maintain that it's only in the same way that, for instance, the following text is recognizably English:
(Square brackets changed to braces to prevent BBCode triggering) ~J |
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Jan 7 2005, 02:02 PM
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#21
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Moving Target ![]() ![]() Group: Members Posts: 693 Joined: 26-March 03 Member No.: 4,335 |
One question: He has a handheld DNI-linked cyberware scanner implanted in his cyberleg? How does he scan people?
I'm envisioning a guy waving his leg around people to check them out. That's not simply storage space - look at the difference between a cybergun and a cyberlimb holster. If I remember correctly, the holster takes more space. Same problem with the MAD-detector. Even worse, in fact. He's got a Magnetic anomaly detector imbedded in a piece of chrome with a bunch of other gear wedged in nearby. EDIT: I'd like to be clear that I like the idea. The execution suffers from a few problems. |
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Jan 7 2005, 06:17 PM
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#22
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Moving Target ![]() ![]() Group: Members Posts: 626 Joined: 1-March 04 Member No.: 6,112 |
1. Headware ditched and I got a pair of routers, but a few more toys made it too expensive to get a Smartlink. If I get some delta'd individual components and skip the palm pad and eye display, and maybe the rangefinder, however, I can afford it Essence-wise: it'll be a good goal for the character. 2. The limit used is for cybereyes, not EXPLICITLY retinal mods. 3. They're too bulky. 4. It WAS useless in the first draft, but in this second one a chipjack expert driver is used, so there ya go. 5. Nav-Dat comes with them. 6. Done. 7. Where are they? I can't find them.
In both cases I'm envisioning a little probe or wand that extends away from the leg while the sensor is in use. |
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Jan 7 2005, 06:17 PM
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#23
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Moving Target ![]() ![]() Group: Members Posts: 626 Joined: 1-March 04 Member No.: 6,112 |
Here's the new draft.
'Metis' Human male Strength: 3 Body: 4 (6) Quickness: 4 Intelligence: 6 Willpower: 6 Charisma: 6 Reaction: 5 Essence: .2 Initiative: 5 + 1d6 Combat Pool: 8 Karma Pool: 1 Skills: Clubs 5 (Stun Batons 7) Sub-Machine Guns 6 Stealth 5 (Alertness 7) Small Unit Tactics 6 Leadership 5 Etiquette 4 Knowledge: Physics 6 Chemistry 6 Metacorp Policies 6 Magic 6 History 5(Ancient Greek 7) Language: English 6 R/W English 3 Ancient Greek 1 R/W Ancient Greek 3 Edges: College Education Perceptive Photographic Memory Resources: 1,000,000 Lifestyle: 5 months Low Armor: FFBA combined with Greatcoat line armor clothing (Conc 11, Ballistic 6, Impact 2) Weight: 4.25 Misc: Pocket Secretary Weapons: "Odysseus" Submachine Gun Conc 6, Ammo 35©, Mode SA/BF, Damage 6M, Weight 6.25, RC 5 (6 w/stock) Integral sound suppressor Folding stock Top-mounted high-power laser sight In concealable, quick-draw holster. Loaded w/35 normal rounds Spare clip: 35 normal rounds Spare clip: 35 normal rounds Spare clip: 35 EX Explosive rounds Spare clip: 35 Flechette rounds Spare clip: 35 gel rounds AZ-150 Stun Baton: Conc 5, Reach 1, 8S Stun, Weight 1 Cyberware: Alphaware datajack (Essence .16) Alphaware chipjack (Essence .16) Alphaware Chipjack Expert Driver Rating 2 (Essence .16) Alphaware Cyber Ear Replacement with dampener, high frequency, low frequency, recorder, .Level 5 SSF (Essence 0.76) Alphaware Retinal Mods: Image Link, Flare Comp, Low-Light, Opticam, Thermographic, Electronic 3 Vision Mag, Microscopic Vision, Ultrasound Vision (Essence 1.44) 2x Alphaware, Obvious Cyberleg (Essence 1.6) ECU: 18 per leg Chemical Analyzer and Gas Spectrometer w/Rating 14 Reference Program in right leg (1 ECU) Orientation System in right leg (1 ECU) Nav-Dat GPS system, DNI-adapted, in right leg (1.75 ECU) Laser Microphone, DNI-adapted, in right leg, Rating 6 (3.25 ECU) Shotgun Microphone, DNI-adapted, in right leg, Rating 6 (3.25 ECU) Bug Scanner, DNI-adapted, in right leg, Rating 6 (4.25 ECU) Handheld Cyberware Scanner, DNI-adapted, in right leg, Rating 6 (2.25 ECU) Magnetic Anomaly Detector, DNI-adapted, in left leg, Rating 6 (2.25 ECU) Transceiver Radio, DNI-adapted, in left leg, with Rating 3 Broadcast Encryption, Rating 6 (1.25 ECU) 5000-MP OMC, DNI-adapted, in left leg (0.5 ECU) Communications Scanner, DNI-adapted, in left leg, Rating 6: Rating 4 Broadcast Decryption (1.75 ECU) Ultrasound Detector, DNI-adapted, in left leg (0.75 ECU) Gas Detection System, DNI-adapted, in left leg, Rating 6 (3 ECU) Alphaware Direct Neural Interface for Nav-Dat GPS (.08 Essence) Alphaware DNI for Laser Microphone (.08 Essence) Alphaware DNI for Shotgun Microphone (.08 Essence) Alphaware DNI for Bug Scanner (.08 Essence) Alphaware DNI for Cyberware Scanner (.08 Essence) Alphaware DNI for MAD Detector (.08 Essence) Alphaware DNI for Radio (.08 Essence) Alphaware DNI for OMC (.08 Essence) Alphaware DNI for Communications Scanner (.08 Essence) Alphaware DNI for Ultrasound Detector (.08 Essence) Alphaware DNI for Gas Detection System (.08 Essence) Alphaware DNI for a future Nanoscanner (.08 Essence) Alphaware Router (Essence .08) Port for Datajack (Essence .008) Port for Chem Alyzr/Gas Spec (Essence .008) Port for Orientation System (Essence .008) Port for Nav-Dat DPS System (Essence .008) Port for Laser Microphone (Essence .008) Port for Cyber Ear Replacement (Essence .008) Port for Image Link (Essence .008) Port for Opticam (Essence .008) Port for Shotgun Microphone (Essence .008) Port for other Router (Essence .008) Alphaware Router (Essence .08) Port for other Router (Essence .008) Port for Cyberware Scanner (Essence .008) Port for MAD Detector (Essence .008) Port for Radio (Essence .008) Port for Transducer (Essence .008) Port for OMC (Essence .008) Port for Communications Scanner (Essence .008) Port for Ultrasound Detector (Essence .008) Port for Gas Detection System (Essence .008) Port for a future Nanoscanner (Essence .008) Alphaware Rating 6 Olfactory Booster (Essence .16) Alphaware Transducer (Essence .08) Contacts: Level 1 troll Talismonger, Graak- physmage specializing in old and faux-antique items, like crusty grimiores and broadswords Level 1 elven CIA man, Lenez- high-clearance paper-pusher prone to saying WAY too much after a few drinks. Rating 2 Knowsofts: Cybertechnology, Paranormal Animals, Metahumanity, Dragons, Data Havens, Politics, Safehouse Locations, Gang Identification, Criminal Organizations, Police/Security Procedures and Tactics, Biology, Literature, Medicine, Parabiology, Engineering, Psychology. Each is in a labeled pouch in a carrying case, to prevent slotting one when the other would be better. 16.75 ECU right leg 9.5 ECU left leg Gear: 675 nuyen |
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Jan 7 2005, 06:37 PM
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#24
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Immoral Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 15,247 Joined: 29-March 02 From: Grimy Pete's Bar & Laundromat Member No.: 2,486 |
Not with the Cyber version they don't. |
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Jan 7 2005, 06:45 PM
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#25
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Moving Target ![]() ![]() Group: Members Posts: 626 Joined: 1-March 04 Member No.: 6,112 |
True, but this is a neurally linked version of the Nav-Dat, not a direct adaptation of the GPS system.
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