![]() |
![]() ![]() |
![]() |
![]()
Post
#1
|
|
Moving Target ![]() ![]() Group: Members Posts: 355 Joined: 24-August 02 From: Magna, Ute Nation Member No.: 3,166 ![]() |
The Decker in my game is an NPC, so I read through Matrix once without any real indepth look. Until, that is, I decided the NPC wanted to make his own deck. Then I started reading through it again.
The first Component is Active Memory. The parts cost is: "OMC @ (memory size x 2), plus 1,5 :nuyen: x memory size." I understand the "(memory size x 2), plus 1,5 :nuyen: x memory size." part, but what is "OMC @" |
|
|
![]()
Post
#2
|
|
Running Target ![]() ![]() ![]() Group: Members Posts: 1,428 Joined: 9-June 02 Member No.: 2,860 ![]() |
OMC = optical memory chip
OMC cost is, IIRC, 5 nuyen per MP. |
|
|
![]()
Post
#3
|
|
Genuine Artificial Intelligence ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 4,019 Joined: 12-June 03 Member No.: 4,715 ![]() |
I think that was erratad to 0.5 Mp per chip.
|
|
|
![]()
Post
#4
|
|
Moving Target ![]() ![]() Group: Members Posts: 355 Joined: 24-August 02 From: Magna, Ute Nation Member No.: 3,166 ![]() |
OK, thank you. Maybe I'm still missing something, maybe it's too early. How does that pertain to the parts cost?
|
|
|
![]()
Post
#5
|
|||
Running Target ![]() ![]() ![]() Group: Members Posts: 1,428 Joined: 9-June 02 Member No.: 2,860 ![]() |
Several items in cyberdecks are built using OMCs. For example, the active memory you were interested in. |
||
|
|||
![]()
Post
#6
|
|||
Running Target ![]() ![]() ![]() Group: Members Posts: 1,428 Joined: 9-June 02 Member No.: 2,860 ![]() |
Really? How cool. I need to get an updated copy of Matrix. |
||
|
|||
![]()
Post
#7
|
|
Genuine Artificial Intelligence ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 4,019 Joined: 12-June 03 Member No.: 4,715 ![]() |
SR3 errata
See entry for page 296 |
|
|
![]()
Post
#8
|
|
Man In The Machine ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 2,264 Joined: 26-February 02 From: I-495 S Member No.: 1,105 ![]() |
Actually if your building your own deck, and have a chip burner, everything is on OMCs. And if they are only .5 each, I have a BIG revision on a deck to do...
|
|
|
![]()
Post
#9
|
|
Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,754 Joined: 9-July 04 From: Modesto, CA Member No.: 6,465 ![]() |
.5 per MP insteaed of 5, so a factor of ten.
|
|
|
![]()
Post
#10
|
|
Moving Target ![]() ![]() Group: Members Posts: 355 Joined: 24-August 02 From: Magna, Ute Nation Member No.: 3,166 ![]() |
So if I wanted 2000 Active Memory, the cost would be?
|
|
|
![]()
Post
#11
|
|
Beetle Eater ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 4,797 Joined: 3-June 02 From: Oblivion City Member No.: 2,826 ![]() |
OMC @ (memory size x 2), plus 1,5 nuyen.gif x memory size."
I understand the "(memory size x 2), plus 1,5 nuyen.gif x memory size [.5 * (2000*2)] + (1.5*2000) = 5000¥ Note that the Errata only covers SR3, so a nasty GM might charge you 5¥ per OMC MP (making it 50,000¥ - which is more inline with deck costs, neh?). |
|
|
![]()
Post
#12
|
|
Chicago Survivor ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 5,079 Joined: 28-January 04 From: Canton, GA Member No.: 6,033 ![]() |
Wasn't the size of OMC's limited though?
Or is that a house rule? |
|
|
![]()
Post
#13
|
|
Immoral Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 15,247 Joined: 29-March 02 From: Grimy Pete's Bar & Laundromat Member No.: 2,486 ![]() |
I think the maximum listed example is 1000mp, but I recall no hard canon limit.
|
|
|
![]()
Post
#14
|
|||
Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,754 Joined: 9-July 04 From: Modesto, CA Member No.: 6,465 ![]() |
They are limited to 1000mp per chip, but that doesn't change things. This is the "parts cost" and the exact "number of chips" is irrelevant since internal components don't come into play outside of construction. |
||
|
|||
![]()
Post
#15
|
|
Target ![]() Group: Members Posts: 80 Joined: 26-February 02 Member No.: 850 ![]() |
I stil lwonder where deckers get this kind of cash. Decks *start* at, what, 80Kor so?
How many computer-geeks do you know with 80K laying about for a new system? Note to self: When working on the Seattle by the Streets, insure that MCP-4 deckers without response increase both exist and have things to do. -- Johnny Reb |
|
|
![]()
Post
#16
|
|
Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,754 Joined: 9-July 04 From: Modesto, CA Member No.: 6,465 ![]() |
Huh? Choose your tech priority at 400k or even 1Mil for heaven's sake. 90k is no way to play a *true* decker, unless you talking Otaku, but that's a different ball of wax.
|
|
|
![]()
Post
#17
|
|
Running Target ![]() ![]() ![]() Group: Members Posts: 1,405 Joined: 23-February 04 From: Honolulu, HI Member No.: 6,099 ![]() |
Would stealing a lot of pocket secretaries help?
|
|
|
![]()
Post
#18
|
|
Immoral Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 15,247 Joined: 29-March 02 From: Grimy Pete's Bar & Laundromat Member No.: 2,486 ![]() |
Um, Deckers have the potential to break the system when it comes to cash acquisition. A few choice datasteals, or double the amount of smaller solo runs can potentially set any Decker up with enough cash to buy anything they can find.
Deckers have the least motivation to run the shadows in a team, in my opinion. They can easily hire their own physical protection, and make nuyen hand-over-fist from anywhere in the world. |
|
|
![]()
Post
#19
|
|
Creating a god with his own hands ![]() ![]() ![]() Group: Members Posts: 1,405 Joined: 30-September 02 From: 0:0:0:0:0:0:0:1 Member No.: 3,364 ![]() |
Sorry for the de-rail (it's kinda going that way anyway)
but is there an upper limit for Active and storage memory? I can't find anything in Matrix or the decking section of SR3, so I'm assuming all you have to do is have the skillz and the money for a memory upgrade, and decking becomes a bit easier, when you can have defensive, offensive, and all your other progs loaded at once. |
|
|
![]()
Post
#20
|
|||
Running Target ![]() ![]() ![]() Group: Members Posts: 1,428 Joined: 9-June 02 Member No.: 2,860 ![]() |
No, no upper limit. I know in earlier editions that running a lot of programs gave you a big signature in the matrix. Don't know if that holds in SR3. |
||
|
|||
![]()
Post
#21
|
|||
Target ![]() Group: Members Posts: 80 Joined: 26-February 02 Member No.: 850 ![]() |
Nono, where would that 400K or 1 mil come from, is what I'm curious. And it *should* be feasable to make a Decker on 90K, or even 20K. It just isn't, unless an Otaku. -- Johnny Reb |
||
|
|||
![]()
Post
#22
|
|
Beetle Eater ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 4,797 Joined: 3-June 02 From: Oblivion City Member No.: 2,826 ![]() |
The starting resouces (aka 1mil or 400K) don't represent actual money per se. The decker could have found his starting deck on the street, or built it from spare parts collected from the garbage dump, or whatever, one still must use the starting resources as a limit.
|
|
|
![]()
Post
#23
|
|||
Immoral Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 15,247 Joined: 29-March 02 From: Grimy Pete's Bar & Laundromat Member No.: 2,486 ![]() |
Sure it is. Do what half the people that play Deckers do. Build a Decker and then acquire a deck in-game. ;) |
||
|
|||
![]()
Post
#24
|
|
Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,754 Joined: 9-July 04 From: Modesto, CA Member No.: 6,465 ![]() |
Well so you start with a deck out of SR3, do some data runs, then build your own. 400k or 1mil gets you a good starter if nothing else, but the challenge is indeed the <90k route.
|
|
|
![]()
Post
#25
|
|||
Running Target ![]() ![]() ![]() Group: Members Posts: 1,144 Joined: 22-September 04 Member No.: 6,690 ![]() |
(most) Characters don't win the lottery, and then go out and decide to chrome themselves to the gills, or go cruising the matrix with a brandnew kraftwerk. Starting resources doesn't mean that a charachter actually had a million nuyen at any one point. However, over the course of their lives, they've gotten the cyber, gear, and contacts to represent that much money. Heck, they could've had a lot more than that. A character could've had a high lifestyle, three fairlight excaliburs (one for the office, one for home, one for the toilet), and driven a different, new Nightsky every day of the week. Then, the mob bookies he'd manage to scam catch up with him, and all he's left with is a street lifestyle, a datajack, and a couple of whiz programs that he was able to hide at the last moment (possibly a cyber arm too, if those bookies took a lot more than just a pound of flesh). End result, 90k starting decker. |
||
|
|||
![]() ![]() |
![]() |
Lo-Fi Version | Time is now: 16th June 2025 - 02:17 PM |
Topps, Inc has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. Topps, Inc has granted permission to the Dumpshock Forums to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with the Dumpshock Forums in any official capacity whatsoever.