One more house rule, threat ratings |
One more house rule, threat ratings |
Jan 11 2005, 09:49 PM
Post
#1
|
|
Great Dragon Group: Members Posts: 5,430 Joined: 10-January 05 From: Fort Worth, Texas Member No.: 6,957 |
I'm thinking about reinstituting threat ratings in my game, primarily because it means I don't have to track pools for several different combatants all at once. What downsides am I missing?
For average threat ratings I would probably base it off of their professionalism rating, but also go by feel. If someone needs to be a supreme badass I can always just give them more threat dice. |
|
|
Jan 11 2005, 09:52 PM
Post
#2
|
|
Shooting Target Group: Members Posts: 1,754 Joined: 9-July 04 From: Modesto, CA Member No.: 6,465 |
Unless I have specific NPC's that are pivotal to my storyline, I don't really bother calculating individual pools. So most gangers will have similar stats, armor, weapons, pools, etc. just to make my life easier. Special NPCs get some paper or computer space if required.
I don't like threat ratings, they get to add extra dice to just about every roll, but you can always add it as desired or when you'd like. |
|
|
Jan 11 2005, 09:56 PM
Post
#3
|
|
Immortal Elf Group: Members Posts: 11,410 Joined: 1-October 03 From: Pittsburgh Member No.: 5,670 |
i like using pools because they allow me to scale the bad guys up or down, depending on whether the players are winning or losing. makes it easier to fine-tune those climactic moments.
if you drop NPCs combat pool, they won't be able to dodge; NPC mages with no spell pool can't use spell defense. if you use NPC riggers and deckers, there are consquences for that as well. in general, NPCs will be able to deal more damage, but they'll have a harder time surviving hits. |
|
|
Jan 11 2005, 09:58 PM
Post
#4
|
|
Moving Target Group: Members Posts: 496 Joined: 28-June 02 From: Orlando FL Member No.: 2,915 |
using the guidelines from Prime Runners, one thing you could do is to get the average good karma (not karma pool, since race and flaws can change it) from the team and divide by 10 to give you an average Threat Rating. then adjust as per Prime Runners - if you want tougher opponents, increase the TR, if you want weaker opponents, decrease the TR...
if you base it off the Pro Rating, you'll never have anyone with a TR higher than 4... |
|
|
Guest_Doggbert_* |
Jan 11 2005, 10:11 PM
Post
#5
|
Guests |
I use a version of the threat rating rule where I simply split the threat rating into several threat ratings such as Combat, Magic, Rigging, Matrix e.g.
I do this to avoid the absurdly well rounded NPC's that a medium to high threat rating gives. Works pretty well for me. I'd never bother to use pools for NPC's, since that's too much work for me. If you can handle it that's probably better, but it's not for me... |
|
|
Guest_Crimsondude 2.0_* |
Jan 11 2005, 11:09 PM
Post
#6
|
||
Guests |
But if you are a bastard GM you can just add (TR) dice to every roll: Combat; Spell Defense; everything. And then adjust accordingly. Or you can just wing it. But then again, there's nothing as amusing as listing all the active chars (PC and NPC), and their pools on a website (if you play online), and seeing the reaction of the players when they see that one of the NPCs has a CP of 14, and it's not even the highest pool they have. |
||
|
|||
Jan 11 2005, 11:43 PM
Post
#7
|
|
Great Dragon Group: Members Posts: 5,430 Joined: 10-January 05 From: Fort Worth, Texas Member No.: 6,957 |
Doggbert: great idea! Consider it swiped. :D
|
|
|
Lo-Fi Version | Time is now: 18th April 2024 - 04:18 AM |
Topps, Inc has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. Topps, Inc has granted permission to the Dumpshock Forums to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with the Dumpshock Forums in any official capacity whatsoever.