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> Adept Advice, First time adept player - what works?
Smiley
post Jan 15 2005, 06:58 AM
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Side Step? I think I missed that one... What is it?
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Fortune
post Jan 15 2005, 07:26 AM
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QUOTE (Kanada Ten @ Jan 15 2005, 03:54 PM)
Counter Strike is more valuable than Improved (Melee Skill) for a fighter...


Why, if a character has only one melee skill?

Side Step is in SotA64. It costs .5 PP/level, and grants extra Combat Pool dice for Dodging purposes only.
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Smiley
post Jan 15 2005, 03:59 PM
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Wow. Sweet.
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toturi
post Jan 15 2005, 05:53 PM
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The problem with Side Step is shotguns with the shot and choke thing. But otherwise it is pretty useful, especially with the Evasion maneuver in melee.
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Kagetenshi
post Jan 15 2005, 06:08 PM
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The problem with any solution involving dodging is shotguns with the shot and choke thing. That's like saying the problem with high hardened armor and a ridiculous Body is naval damage or AP PAC rounds.

~J
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Guest_Crimsondude 2.0_*
post Jan 15 2005, 08:52 PM
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QUOTE (mfb @ Jan 14 2005, 09:48 PM)
no, no, that was a chocolate elemental. choco-tart spirits are a whole different beast.

(hilariously, that fight was way before i ever got any pain resistance. if i'd had that, i might've beaten it.)

Touche.

And IIRC, it is WHY he now has PR6.

But that's nothing compared to what I have planned for Sam. Especially since she has very few powers that are direct action oriented.
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Kanada Ten
post Jan 17 2005, 08:17 AM
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QUOTE (Fortune)
QUOTE (Kanada Ten @ Jan 15 2005, 03:54 PM)
Counter Strike is more valuable than Improved (Melee Skill) for a fighter...


Why, if a character has only one melee skill?

It's a bit hard to call oneself a melee specialist with only one weapon. That would be a <specific weapon> specialist, IMO. A melee specialist should have clubs, unarmed (or martial art), edged weapons, throwing, and probably pole arms or whips to be on the safe side.
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Fortune
post Jan 17 2005, 08:23 AM
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You didn't mention 'melee specialist'. You used the word 'fighter'. A character who concentrates solely on Unarmed Combat would be considered a fighter, and would benefit more from IA: Unarmed than Counterstrike.
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Kanada Ten
post Jan 17 2005, 09:26 AM
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Yeah sure, if you only want to have one melee skill then Improved Ability works best. Even more so if you throw lots of points at being first in initiative. It can be a risk to use a double limiting factor (weapon and winning initiative) when there is always someone faster...
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Ombre
post Jan 17 2005, 12:24 PM
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Lots of min/max techniques , so little stylistic considerations (except for a few remarks here or there)...whenever I see "collages" like voluntarily trading off Power points for Cyberware I get sad...
imagine you were born with a gift that sets you aside from the mass, something which puts you above the grand majority of people...would you really spoil such a gift?
What you see in a game is very different from the reaction you would get in real life...it saddens me when roleplaying devolves in mere number-crunching ...
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DrJest
post Jan 17 2005, 12:54 PM
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Ombre, I made that exact same point before and got flamed out of existence. Lots of people came up with rationales as to why a physad would get cyberware put in them.

I still maintain, however, that as the magical type with the most intimate connection to his power the physad is about as likely to get cyberware as you are to put your left eye out.
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cbettles
post Jan 17 2005, 02:26 PM
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Deep Rooting Question (and stop me if you've heard this before):

Would the halving of the recoil penalty occur before or after adding recoil adjustments from gas vents, ect.?

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Jrayjoker
post Jan 17 2005, 03:11 PM
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Whatever hurts the PC most.
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Kagetenshi
post Jan 17 2005, 04:46 PM
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QUOTE (Ombre)
imagine you were born with a gift that sets you aside from the mass, something which puts you above the grand majority of people...would you really spoil such a gift?

1) Yes. Otherwise you're just a cripple in the modern world.

2) People can get cyberware before they know they're awakened, or lose magic due to injury and try to recapture their feeling of specialness through cyberware.

cbettles: I believe it occurs before, like with vehicle-mounted stuff.

~J
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cbettles
post Jan 17 2005, 04:50 PM
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Thanks for the comment. If you have it before, that makes it a damn nice .5 power. You can go full auto and cover the recoil with a G.V. IV and a custom grip.
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mfb
post Jan 17 2005, 05:35 PM
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you guys are locking all physads into one philosophy. where's the room for individuality or character growth?
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cbettles
post Jan 17 2005, 05:39 PM
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Individuality and character growth are great. But since I don't have a gaming group at the moment, I'm limited to reading the Shadowrun books and imagining how all the different aspects would work together. :)
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Jrayjoker
post Jan 17 2005, 06:41 PM
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Post in the GM/Player registry and you will probably have a group in no time. Unless you are in Antarctica
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Cakeman
post Jan 17 2005, 08:31 PM
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Or Sweden...
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Jrayjoker
post Jan 17 2005, 08:38 PM
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QUOTE
Or Sweden...


Same thing, really.... ;)
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ES_Riddle
post Jan 17 2005, 09:23 PM
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QUOTE (Ombre)
imagine you were born with a gift that sets you aside from the mass, something which puts you above the grand majority of people...would you really spoil such a gift?

Consider some of the few pop music artists who actually have real talent.
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Jrayjoker
post Jan 17 2005, 09:32 PM
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ES, it depends on when your gift manifested,and if you consider it a gift. It all depends on player preference and background.
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post Jan 17 2005, 09:38 PM
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QUOTE (mfb @ Jan 17 2005, 10:35 AM)
you guys are locking all physads into one philosophy. where's the room for individuality or character growth?

Screw individuality and character growth. People are irrational. Moreover, whoever said the cyber was installed voluntarily? Once you have it, what's the point of taking it out? You're not going to regrow Essence or Magic...
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ES_Riddle
post Jan 17 2005, 10:57 PM
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QUOTE (Jrayjoker)
ES, it depends on when your gift manifested,and if you consider it a gift. It all depends on player preference and background.

I was agreeing with you, actually. I was saying that there are a few pop musicians who have some degree of talent that squander it in a genre that could probably be described as a wasteland when it comes to artistry.

Shadowrun-wise, I think that when you put the added pressure of doing something well or dying, it is going to make a lot of people take an honest look at their capabilities and choose the implant if the implant does a better job then their power.
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