IPB

Welcome Guest ( Log In | Register )

2 Pages V  < 1 2  
Reply to this topicStart new topic
> The only thing better than XP!, Karma and the giving of...
Fortune
post Feb 4 2005, 08:43 PM
Post #26


Immoral Elf
**********

Group: Members
Posts: 15,247
Joined: 29-March 02
From: Grimy Pete's Bar & Laundromat
Member No.: 2,486



QUOTE (hahnsoo)
And you've missed the point of what an amoral campaign consists of. I'm not saying you are stupid... I'm just saying don't knock it until you've tried it and developed a campaign based on it.

I haven't missed the point at all, so stop assuming that I have. I have tried it (just as I've tried many other variations in the 15 and change years I have been GMing Shadowrun), and have no use for it whatsoever. I'll knock it all I want.
Go to the top of the page
 
+Quote Post
hahnsoo
post Feb 4 2005, 09:00 PM
Post #27


Mr. Johnson
******

Group: Dumpshocked
Posts: 2,587
Joined: 25-January 05
From: Berkeley, CA
Member No.: 7,014



QUOTE (Fortune)
I haven't missed the point at all, so stop assuming that I have. I have tried it (just as I've tried many other variations in the 15 and change years I have been GMing Shadowrun), and have no use for it whatsoever. I'll knock it all I want.

Well, you did state: "I just don't equate earning Karma in Shadowrun to doing Good Deeds™." which isn't the assumption you go by when setting up an amoral campaign and that's the point that you missed, by making that assumption (the logical fallacy of "If A, then B")... I'm only going by what you posted, not by your credentials. The point behind the amoral campaign is that Karma is merely a reward for a behavior (along with Money, OOC friendships, and a whole lot of other things), and adjusting the rewards, monetary or otherwise, for certain behaviors have an impact on the type of campaign that you run.
Go to the top of the page
 
+Quote Post
Fortune
post Feb 4 2005, 09:12 PM
Post #28


Immoral Elf
**********

Group: Members
Posts: 15,247
Joined: 29-March 02
From: Grimy Pete's Bar & Laundromat
Member No.: 2,486



And my point was that I disagree that Karma is awarded for any type of behavior, be it good or bad. in my opinion, whether the characters act like total sociopaths or true professionals, they get Karma if they complete the task at hand. Of course, there are other considerations besides Karma that are affected by the characters' actions, and such actions should have the proper consequences.

What point is it that I am missing again?
Go to the top of the page
 
+Quote Post
Gilthanis
post Feb 4 2005, 09:22 PM
Post #29


Moving Target
**

Group: Members
Posts: 139
Joined: 19-September 04
From: Charleston, IL
Member No.: 6,676



QUOTE (Fortune)
I have tried it (just as I've tried many other variations in the 15 and change years I have been GMing Shadowrun), and have no use for it whatsoever. I'll knock it all I want.

Hey Brazilla....does this comment sound familiar. Sheesh...since when does playing role playing games for years mean you are good at it? I've been playing for at least 11 and am still learning new stuff every day. So, .... you will NEVER hear me say I'm always right. Especially for have been gaming for any number of years and you will NEVER hear me bring up my credibility because of how long I have gamed. This is truly the mark of the insecure gamer with no better come back.

Sorry Fortune...not an attack on you specifically. Just weird that Brazilla and I have just heard this same defense from another of our players lately and it just touches a nerve of audacity (sp?).
Go to the top of the page
 
+Quote Post
Fortune
post Feb 4 2005, 09:27 PM
Post #30


Immoral Elf
**********

Group: Members
Posts: 15,247
Joined: 29-March 02
From: Grimy Pete's Bar & Laundromat
Member No.: 2,486



In what way did I say I was always right? At what time did I say I knew every single thing? I merely stated that I have had extensive experience with the Shadowrun system, and have strong opinions about certain aspects of it. I do have every right to have my own opinion.

I was told by someone that doesn't know me at all that I don't have a good grasp of a certain portion of the rules, and that I had not used the rules he was defending, so my opinion was invalid. I was merely correcting any misconceptions the poster may have had.

Go flame someone else!
Go to the top of the page
 
+Quote Post
Gilthanis
post Feb 4 2005, 09:36 PM
Post #31


Moving Target
**

Group: Members
Posts: 139
Joined: 19-September 04
From: Charleston, IL
Member No.: 6,676



QUOTE (Fortune @ Feb 4 2005, 04:27 PM)
In what way did I say I was always right? At what time did I say I knew every single thing? I merely stated that I have had extensive experience with the Shadowrun system, and have strong opinions about certain aspects of it. I do have every right to have my own opinion.

I was told by someone that doesn't know me at all that I don't have a good grasp of a certain portion of the rules, and that I had not used the rules he was defending, so my opinion was invalid. I was merely correcting any misconceptions the poster may have had.

Go flame someone else!

No need to go grade school on me there...like I said it wasn't geared just at you. The statement was general, just you were the last to point out their "experience" in years.


EDIT\ Let me correct the intent on my statement... it is irrelevant on how long someone has gamed on their knowledge of the game. Everyone learns and retains differently.
Go to the top of the page
 
+Quote Post
Fortune
post Feb 4 2005, 09:46 PM
Post #32


Immoral Elf
**********

Group: Members
Posts: 15,247
Joined: 29-March 02
From: Grimy Pete's Bar & Laundromat
Member No.: 2,486



The statement may have been 'general', but it implied that since I had stated my experience (I notice that you snuck in your 11 years of gaming experience), that somehow made me an know-it-all. If you have seen some of my posts here on Dumpshock you would know that is not the case. You then went on to state that "This is truly the mark of the insecure gamer with no better come back", disregarding the fact that I did indeed have an appropriate response.
Go to the top of the page
 
+Quote Post
Gilthanis
post Feb 4 2005, 09:49 PM
Post #33


Moving Target
**

Group: Members
Posts: 139
Joined: 19-September 04
From: Charleston, IL
Member No.: 6,676



Yup my mentioning how many years I have gamed was to prove how insignificant it means because no matter how long you game it is unimportant to the topic being argued most of the time.
Go to the top of the page
 
+Quote Post
Brazila
post Feb 4 2005, 09:50 PM
Post #34


Moving Target
**

Group: Members
Posts: 158
Joined: 19-March 03
From: Central IL
Member No.: 4,278



Oh well back to topic......
Go to the top of the page
 
+Quote Post
Crimson Jack
post Feb 4 2005, 11:44 PM
Post #35


Running Target
***

Group: Members
Posts: 1,129
Joined: 11-June 03
From: Tir Tairngire
Member No.: 4,712



I've done 'running karma' a couple of sessions. That is, handing out karma as the group and individuals earn it. That seems to foster a sense of competition that I don't really care for between the players sometimes. Everyone starts getting karmalust glossing over in their eyes when I do this.
Go to the top of the page
 
+Quote Post
TeOdio
post Feb 5 2005, 05:38 PM
Post #36


Moving Target
**

Group: Members
Posts: 344
Joined: 5-January 05
From: Wherever this piece of meat rests.
Member No.: 6,937



Karma? You actually give your players Karma! ;)
I'll take to the defense of Fortune here a bit. I read a lot of the optional Karma rules when they were first published and I thought they were total bunk. I run a SHADOWRUN game, not Champions or Evil Villains Incorporated. Granted there is opportunity in the setting to do a Pirate campaign, Lone Star, Mercs, etc, but in a typical Shadowrun your only real contact with your employer's true motives is the Johnson, and they aren't going to tell you what they are truly trying to accomplish. I've had my runners work for EVERYONE. Insect corrupted criminal organizations, Aztechnology, Ares, Fuchi, etc, etc. I prefer that each player makes that personal character choice on what they will and won't do. Some don't do wet work, others are callous bastards that see any wage slave as being cogs in the machine. Having cross purposes between your players really adds to the drama of the game. But, in my game there is no "uber" villain. No black and white. Every faction in my campaign has their own motives, and do both "good" deeds and "bad" deeds. In the end, I'll leave it up to the players to decide if they think the "bad" outweighs the "good" and whether or not they want to act on it. I give out Karma on what they accomplish, for ill or for good. (somes folks ills are other folks goods). I'm not saying the amoral (or moral) campaign couldn't be fun, but it doesn't sit well with my vision of the struggle-for-survival nature of the game.
:nuyen: :nuyen: :nuyen:
Go to the top of the page
 
+Quote Post
The White Dwarf
post Feb 6 2005, 06:35 AM
Post #37


Moving Target
**

Group: Members
Posts: 614
Joined: 17-June 03
From: A safehouse about to be compromised by ninjas
Member No.: 4,754



Heres how I do it.

Threat level of run= 1-4 pts
If the PCs are effectivly immortals this is 1, if theyre just ahead of death the entire run its 4.

Playing your character= 1 pt
If you used your characters abilites, and made an effort to at least think like they do and roleplay a little, you get this one.

Jonny on the Spot= 1 pt
One of the guys coined this, been so long I forget where. But anytime a player is able to use some skill or ability to totally turn the tables, right place right time right skill right plan etc, they get this. Its rare but it has come up.

Plot Subpoint= 1-2pt ea
Depending on the run, if theres important sub points they can achive, they get this. Like if extracting the guy is the run, and they manage to both get his data and his prototype out with him, thats 2 subpoints.

A typical run is like 2-3 for threat, 1 for playing the character, and 1-2 for a subplot so like 4-7 total. We had one crazy run (multi session, blood magic, initiatory groups, dont ask) that actually got to 20 pts, and likewise a few that were only worth 3.

But tbh if youre not getting at least 4 or 5 a run it takes too long to see any meaningful advancement. I prefer trying to get up to the 6-7 category but runs on that scale dont always finish easily in 1 sitting, which makes them less karma than 2 smaller runs. It can be a lot to balance.
Go to the top of the page
 
+Quote Post
Joe Outside
post Feb 6 2005, 07:04 AM
Post #38


Target
*

Group: Members
Posts: 56
Joined: 24-July 04
Member No.: 6,512



QUOTE (dandy)
since alot has already been said, i'll just list you how i reward my players:

THE-STANDARD-KARMA (given on any run // individual karma // no team-karma!):

Survival: 0-3 karma (3 being "very-very-bad-for-your-health-and-survival-run")
Accomplished mission: 0-3 (3 being very complex and hard to achieve)
Teamplay: 0-2
Roleplaying: 0-3 (seriously. 3 is almost impossible to get)


THE-INTERESTING-KARMA:

Ideas: 0-2
Cool Moves (incl. Roleplaying): 0-2
Luck: 0-2
Supportiveness: 0-2
Cooperation: 0-2
Improvisation: 0-2
Taking the Lead: 0-1

THE-BAD-KARMA: (yes. i really do this ...)
i substract karma for any character in my group if one of the following things occur:

Harassing someone OOC: -0 - -3
Going home in the middle of the run: -0 - -3
Do something IC, the person only knew from OOC: -0 - -3
Being OOC all the time: -0 - -2
Roleplaying bad on purpose (for whatever reason the person might have): -0 - -2



questions are welcome ...

So it's actually possible under you to complete a run, do everything right, and earn no karma whatsoever?

:( :sarcasm: :vegm:

I'm glad I'm not in your group, no offense.
Go to the top of the page
 
+Quote Post

2 Pages V  < 1 2
Reply to this topicStart new topic

 



RSS Lo-Fi Version Time is now: 12th December 2025 - 06:19 AM

Topps, Inc has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. Topps, Inc has granted permission to the Dumpshock Forums to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with the Dumpshock Forums in any official capacity whatsoever.