MATRIX & REALITY, What equipment can link the two things? |
MATRIX & REALITY, What equipment can link the two things? |
Feb 14 2005, 08:14 AM
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#1
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Moving Target Group: Members Posts: 147 Joined: 15-September 03 Member No.: 5,619 |
1) From "neuromancer" I remembered Casey being in the Matrix and watching Molly's adventures in the real world through a kind of "window" in his visual.
How can this be possible in Shadowrun? What equipment/utility/deck hardware do you use to make your decker follow the adventures of his chummers? Do you use any alternative method? (radio, etc...) i am not exactly a Shadowrun-virgin but I do not play the game so often (...3 games per year? due to my group addiction to d20...) so, things that might be obvious for others are not obvious for me. SO, please, state exactly what objects and techniques you use. 2)Another stuff. I've noticed the existence of the "Null operation": does it make boring the game of a decker? Furthermore if the decker is watching the chummers from the Matrix (and so often waiting), how often you do those tests? 3) A last question: can Matrix initiative be compared to normal initiative (for example in a real combat which is contemporary with a matrix one) (I think that it is possible). If you have to answer only one question: PLEASE ANSWER TO THE FIRST!!!! |
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Feb 14 2005, 08:21 AM
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#2
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Moving Target Group: Members Posts: 942 Joined: 13-May 04 Member No.: 6,323 |
1) What about a controll slave operation on a video camera?
2) I dunno, once a minute or so. Just enough to make the decker nervous about sticking around. 3) Yes. Realistically, no, but to make the game simple, yes. JaronK |
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Feb 14 2005, 08:27 AM
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#3
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Moving Target Group: Members Posts: 147 Joined: 15-September 03 Member No.: 5,619 |
Well but in this way you cannot controll all the movements of your chummers. Maybe cameras are not anywhere in the corporate building they are runing through and, more important thing, you cannot comunicate with anyone.....
In SR p.214 under "Interrogations", in the example there is a generic reference to ""...he ehars over the radio that they're trapped..." but I cannot figure out how it works. How can you jack your mind to a radio while surfing the matrix? What rules and what equipment? Any distraction penalties? |
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Feb 14 2005, 08:42 AM
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#4
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Running Target Group: Members Posts: 1,088 Joined: 8-October 04 From: Dallas, TX Member No.: 6,734 |
Well think of it this way - The decker's mind is inside the matrix - so the only way to "see" what his fellow runners are doing are through interfaces that are connected to the area that the decker is in. I.E. if the group is in an area with a vid camera, the decker can "see" them through a control slave node op. Otherwise, the decker can only know what is going on through security tallies - doors opening in certain areas, etc. It is possible to wire into your programming a link to your meat bod so you can receive communications from your group...but I'm not sure the specifics, and you can't see them unless a cam's in the area.
A rigger has more options, however - those nifty little renraku spider drones make for great "Captain's Chair" vehicles as well as being able to fit through tight spaces... |
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Feb 14 2005, 08:48 AM
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#5
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Free Spirit Group: Dumpshocked Posts: 3,944 Joined: 26-February 02 From: Bloomington, IN UCAS Member No.: 1,920 |
Check Matrix.61-63 for things that can be added to a cyberdeck for doing what you are asking.
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Feb 14 2005, 09:05 AM
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#6
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Moving Target Group: Members Posts: 147 Joined: 15-September 03 Member No.: 5,619 |
I found in Matrix a couple of things but I have some doubts.
Page 61 AUdiospeakers.It is said that can be attached to a cyberterminal or in a remote location conected by a port interface. WHat does it menas? If I want to have a kinda earphones for the runners, an I use stuff like that? I mean a kind of radio attached to theerasof teh real-world-runners. THe price in page 63 (25-2500 neoyen is non comprehensible for me: why somuch change? How can I decide?) Similar considerations for the cameras. |
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Feb 14 2005, 09:16 AM
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#7
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Neophyte Runner Group: Members Posts: 2,073 Joined: 23-August 04 Member No.: 6,587 |
I have always assumed that a cyber deck (or RCD for that mater) can use one of its ports to connect to a radio or cell phone and the matrix icon will have a subtle corresponding device. This allows you to stay in contact with your teem from within the matrix, somewhere however it dos say you loose initiative for using something like that.
Edward |
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Feb 14 2005, 09:59 AM
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#8
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Free Spirit Group: Dumpshocked Posts: 3,944 Joined: 26-February 02 From: Bloomington, IN UCAS Member No.: 1,920 |
You would need the speaker and microphone to hook into a transceiver or whatever type communication gear the team is using if they are not right by you. There is a transceiver that hooks right into the cyberdeck, and it is half the expense of a microtransceiver.
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Feb 14 2005, 03:02 PM
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#9
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panda! Group: Members Posts: 10,331 Joined: 8-March 02 From: north of central europe Member No.: 2,242 |
one could allso allow the decker to access whatever cyberware he have available while jacked in. like say headware radio or phone. another trick is to set up a comlink connection to your team mates before they go in (conference call ;) ) and given that sr cells seems to be able to do video on the larger devices one should even be able to see what the mates are seeing.
what is done in neuromancer however is a bit diffrent. what you have there is a live simsense feed from molly that is picked up by a simsense player buildt into the deck. when casey flips the switch he basicly changes the input signal of his trodes. in sr3 this would mean a simrig and simlink either implanted or worn by the person(s) doing the physical bit, and a simlink buildt into the deck (see matrix, p 63). its a costly solution but would in theory allow the same stunt as in neuromancer. as for null ops. you dont so much roll em every min or so as roll one when the decker comes out of a wait. like say he hangs around, waiting for the team to call in. the decker declares a null op but no test is rolled until he does something else. then look at the time waited or spent in the null op state and modify the test as given in the text: less then 10 sec, normal. between 1 min and 10 sec, +1 to seurity value, +2 for more then 1 min but less then 1 hour, between 12h and 1h, +4. then add +1 for every 12 hours after that. simple. |
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Feb 14 2005, 03:13 PM
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#10
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Neophyte Runner Group: Members Posts: 2,453 Joined: 17-September 04 From: St. Paul Member No.: 6,675 |
Null ops are also used while waiting for big downloads/uploads to complete. If you have an I/O of 300 Mp and the download is 1500 Mp, then I as a GM would make you roll 4 Null Ops (the first 300 Mp are covered by the read/write test IMO). I tweak my security sheaves to account for the fact that I make a lot of null op rolls, so that I don't outright kill the decker for camping out in a system while waiting for chummers to reach the door or for a file to complete.
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Feb 14 2005, 03:22 PM
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#11
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panda! Group: Members Posts: 10,331 Joined: 8-March 02 From: north of central europe Member No.: 2,242 |
why roll 4 seperate tests? 1500mp/300=5 rounds. thats about 15 seconds of waiting where 3 of them goes away at the start of the test, then you are left with a 12 second wait. that would give a single null ops test with a +1 to the hosts security if i have read the null operation in sr3 correctly...
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Feb 14 2005, 03:33 PM
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#12
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Running Target Group: Members Posts: 1,428 Joined: 9-June 02 Member No.: 2,860 |
Control some cameras. If the targets are on the street, hack into local traffic control and street-monitoring CCTV networks (Lonestar?) and watch them by hopping from camera to camera. For bonus points, set up a utility to process images coming from the different cameras into a smooth overhead point of view. Call it a multiplier 2-3 utility at rating 2-3. Not big, not difficult, just a video processing utility. Alternately, give the runners some camera gear (microcamcorder) and cellphones. Have the cellphone dial a connection to a Matrix site or personal telecomm. Have the decker open a window to the Matrix site and watc.
When a decker is hacking a system in, say, the building that his meatbody chummers are breaking into, I usually say time is passing at the same rate.
Audio Speakers are like your real life computer's speakers. They can be built into the computer, put somewhere else on your desk (but connected to the computer) or put somewhere else in the room (but connected to the computer). You wouldn't give them to some runners and let them go walking down the street. You want a cellphone connection built into your deck, also covered in Matrix.
Have you ever looked at computer speaker or home stereo speaker options? You can get cheap ass speakers for $2 (link won't work darnit) or you can spend $300 on computer speakers and let's not even talk about $2600 stereo speakers. Similar price differences apply for cameras. You can get disposable electronic cameras now, or you can get $10,000 digital camcorders. |
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Feb 14 2005, 03:37 PM
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#13
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Neophyte Runner Group: Members Posts: 2,453 Joined: 17-September 04 From: St. Paul Member No.: 6,675 |
No books on hand, and I have admittedly not run a lot of people through the matrix recently. You are, I am confident, more correct than I. However, in my game I am god and can do what I want. Nya nya boo boo. :P Anyway. I am at work, it is early, and I have not had enough coffee. So I will reread the books tonight to make sure I ain't screwin' anyone more than allowed by canon. |
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Feb 14 2005, 04:16 PM
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#14
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Chicago Survivor Group: Dumpshocked Posts: 5,079 Joined: 28-January 04 From: Canton, GA Member No.: 6,033 |
Also, I beleievt he point of the Null operation is to reduce the host camping as it represents the chance of the host detecting the decker as the just sit there. Though I could see a test of some kind to reduce the security sheaf without disconnecting.
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Feb 14 2005, 04:20 PM
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#15
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Manus Celer Dei Group: Dumpshocked Posts: 17,006 Joined: 30-December 02 From: Boston Member No.: 3,802 |
The best way to do 1 is through a Snake-Eyes system.
~J |
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Feb 14 2005, 04:22 PM
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#16
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Chicago Survivor Group: Dumpshocked Posts: 5,079 Joined: 28-January 04 From: Canton, GA Member No.: 6,033 |
Or, micro-camera on the teammates, and a receiver plugged into a port on the deck. You get the Space Marine C&C that way, especially if you add in the bio-monitors, etc.
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Feb 14 2005, 05:24 PM
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#17
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panda! Group: Members Posts: 10,331 Joined: 8-March 02 From: north of central europe Member No.: 2,242 |
if one follow the icon as prosess line of thinking then a prosess that just sits there will most likely be ignored as its not doing anything to harm the system (unless its eating up to much resources). only over time the system may build up a steady suspicion as the prosess never dies and never seems to produce any input or output.
allso, matrix overwatch is the hallmark of the team decker, the null op makes that idea simpler then say a decker that wants to get in and out fast. call a null op and hold until called by the team for some task or other. there is even rules in sr3 for calculateing the number of actions a decker can do in a combat round without him haveing to actualy roll up initiative. point is that the rules as they stand try to make it simple for the gm to handle the sync between decker and the rest of the team. have the decker call a null op every time he is finished and then let the rest of the team go wild until they need the decker. |
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Feb 14 2005, 05:28 PM
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#18
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Neophyte Runner Group: Members Posts: 2,453 Joined: 17-September 04 From: St. Paul Member No.: 6,675 |
Jane in the box always had cameras on her team in the novels. she sat inside a cube where each wall was an image from her team.
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Feb 14 2005, 05:38 PM
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#19
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Target Group: Members Posts: 91 Joined: 19-January 03 From: Near Boston Mass. Member No.: 3,927 |
Also, Molly had the equivalent of a Sim-rig. If you hooked up the output to a satellite transmitter, you could share the simsense reaction on your deck. That way you can see, hear and feel everything she can. As long as you had a free and clear transmission. |
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Feb 14 2005, 06:18 PM
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#20
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Shooting Target Group: Members Posts: 1,754 Joined: 9-July 04 From: Modesto, CA Member No.: 6,465 |
Check out the snake-eyes module in Rigger 3:revised. You basically make someone your drone. The observer could use the CC mode and watch their actions, etc. There is lots of stuff in R3R about Cyberdecks/Rigging, that's probably a good place to start. Aside from that route, install a Radio/Telephone and a Camera-Eye and have the Decker monitor that feed from the Matrix. |
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Feb 14 2005, 06:20 PM
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#21
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Manus Celer Dei Group: Dumpshocked Posts: 17,006 Joined: 30-December 02 From: Boston Member No.: 3,802 |
Better yet, it allowed the person with the snake-eyes to "jump back" into another drone in the same network. Couldn't issue orders, but could observe through the sensors.
~J |
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Feb 14 2005, 07:17 PM
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#22
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Shooting Target Group: Members Posts: 1,754 Joined: 9-July 04 From: Modesto, CA Member No.: 6,465 |
I dont' recall Case directly controlling Molly in the story, but it's been a while since I've read the story. However, I do remeber him feeling her pain.
Snake-eyes + a Radio and you've got an "RC ninja" of sorts, LOL. |
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Feb 14 2005, 07:45 PM
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#23
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Immortal Elf Group: Members Posts: 11,410 Joined: 1-October 03 From: Pittsburgh Member No.: 5,670 |
case didn't control molly, he just recieved her sensory input. the snake eyes cyberware is an almost direct translation of that part of Neuromancer.
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Feb 14 2005, 07:54 PM
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#24
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Mr. Johnson Group: Dumpshocked Posts: 2,587 Joined: 25-January 05 From: Berkeley, CA Member No.: 7,014 |
Snake Eyes cyberware is in Rigger 3, I think, just FYI.
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Feb 15 2005, 11:44 AM
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#25
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Moving Target Group: Members Posts: 147 Joined: 15-September 03 Member No.: 5,619 |
Well Snake Eyes is useless for two reason:
1) IT IS FOR RIGGERS NOT FOR DECKERS. Even the rigger adaptor in R3R is useless because it cannto be used fro networksbut inlt forsecurity CCS. 2) Even if you want to use it is really, really Essence-expensive (but you can substitute sotmhing with non-implated simrig, simlink). In Any case the FIRST REASON is teh most important. |
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