ShadowRun bought by Microsoft!?!?, a friend just read an article |
ShadowRun bought by Microsoft!?!?, a friend just read an article |
Mar 1 2005, 05:15 PM
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#1
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Target Group: Members Posts: 11 Joined: 1-March 05 From: PhoeniX, AZ Member No.: 7,128 |
A friend of mine read an article from some gamerzine that said MS bought Shadowrun or something. I can reach him so I thought I would reach out to my running brethren. Anyone know anything? (P.S. Im not new to DS, I just lost all my account info so I made a new one)
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Mar 1 2005, 05:20 PM
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#2
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Dragon Group: Members Posts: 4,664 Joined: 21-September 04 From: Arvada, CO Member No.: 6,686 |
MS has owned the game producing rights to shadowrun for a long while now.
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Mar 1 2005, 05:20 PM
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#3
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Chrome to the Core Group: Dumpshocked Posts: 3,152 Joined: 14-October 03 From: ::1 Member No.: 5,715 |
No, MS owns the right to an SR video game. They have since FASA sold the rights for the tabletop game to WizKids (who then licensed it to FanPro).
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Mar 1 2005, 05:12 PM
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#4
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Mr. Johnson Group: Dumpshocked Posts: 2,587 Joined: 25-January 05 From: Berkeley, CA Member No.: 7,014 |
All of FASA's licenses for computer games are owned by Microsoft, which is why you can play Mech Assault on your X-Box. Crimson Skies was also made into a rather entertaining game. Shadowrun has not been made into a computer game, although a couple of console adaptations were made for the Genesis and SNES.
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Mar 1 2005, 05:12 PM
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#5
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Running Target Group: Members Posts: 1,011 Joined: 15-February 05 From: Montréal, QC, Canada Member No.: 7,087 |
Well, Mircosoft owns the right to make a computer game based on SR. It's probably what your friend read.
EDIT : Man, you have to be fast on the draw around here. |
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Mar 1 2005, 05:50 PM
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#6
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Neophyte Runner Group: Members Posts: 2,086 Joined: 26-February 02 Member No.: 364 |
The really funny thing is, Crimson Skies was originally supposed to be a computer game, but it got delayed midway through the development cycle and so FASA Interactive licensed the right to use the setting for a tabletop game back to it's parent corporation FASA Corp. This happened right before FASA had their little sweetheart deal with Microsoft that let MS buy out FASA Interactive in exchange for the lump sum of money that kept FASA Corp. going those last few months. Because it had happened so close to the deal, FASA Corp. had just put out the rulebook, and hadn't even gotten the pewter minis out the door yet. When they did start manufacturing them, Microsoft reminded them that Crimson Skies was now Uncle Bill's intellectual property and required them to slap a "Microsoft Games Studio" logo on every blister pack.
And who can forget the version that came out for SegaCD, but only in Japan? At the time it was bought out, FASA Interactive was developing a PC title called Shadowrun: Assassin, that was slated to be a third-person shooter (this was right around the time Tomb Raider was the hot industry property, and some feel there would have been some influence because of it). They got at least as far as having a 3D Render of what presumably would have been the main character, a sexy elf chick[tm] armed with a katana and what looks to be a HV firearm of some sort. The GenCon that FASA released 3rd Edition, they gave away flyers that had this Assassin Elf Chick done up like the other 3rd Edition sample characters, with portrait and statblock on glossy black paper. However, when Microsoft bought FASA Interactive, they decided that SR: Assassin was conceptually too close to another title that they had planned for release at the same time, and decided to shelve it. It's not been heard from since. |
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Mar 1 2005, 05:53 PM
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#7
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Target Group: Members Posts: 11 Joined: 1-March 05 From: PhoeniX, AZ Member No.: 7,128 |
So FanPro can still/ is still doing things with Shadowrun (the books and dice) while MS can make Shadowrun (the video/computer game)?
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Mar 1 2005, 05:48 PM
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#8
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Neophyte Runner Group: Members Posts: 2,086 Joined: 26-February 02 Member No.: 364 |
WizKids LLC owns the IP rights to anything Shadowrun related, except for the right to computer/console games set in the Shadowrun universe, as far as I know. |
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Mar 1 2005, 06:32 PM
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#9
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Prime Runner Group: Retired Admins Posts: 3,929 Joined: 26-February 02 From: .ca Member No.: 51 |
Yes. FanPro produces gaming material for Shadowrun and Classic BattleTech under license from WizKids Inc. |
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Mar 1 2005, 07:33 PM
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#10
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It's for winners Group: Dumpshocked Posts: 523 Joined: 8-February 05 From: Wiltshire with da shooty stuff Member No.: 7,067 |
if SR was made into a computer game surley it would have to be a network game or it would just be another shoot em up??
bring it out on the PS and give it a light gun too ............ on the net ooooh drool!! torz x :oops: |
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Mar 1 2005, 08:04 PM
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#11
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Moving Target Group: Members Posts: 496 Joined: 28-June 02 From: Orlando FL Member No.: 2,915 |
this thread has come up before...what was probably noticed is that M$ recently set up the legal paperwork to use the SR logo - this is being taken as a sign that they are now ready to resume production on a computer game...
for some history, google up MS, Bungie, and Shadowrun... |
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Mar 1 2005, 08:17 PM
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#12
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Running Target Group: Members Posts: 1,379 Joined: 16-April 02 From: the LI shadows Member No.: 2,607 |
A close-to-it style SR computer game I've found is The Matrix Online MMORPG. I think that if a Shadowrun online RPG were to be developed, it would have to be VERY similar to this.
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Mar 1 2005, 09:37 PM
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#13
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Chrome to the Core Group: Dumpshocked Posts: 3,152 Joined: 14-October 03 From: ::1 Member No.: 5,715 |
No it wouldn't. |
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Mar 1 2005, 09:54 PM
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#14
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Neophyte Runner Group: Members Posts: 2,086 Joined: 26-February 02 Member No.: 364 |
I highly doubt you'd see a Shadowrun game for Playstation anytime in the near future. X-Box and PC only. (Of course, I never thought I'd see the day you'd be able to play a Sonic the Hedgehog game on Nintendo either, but that's a different story all together.) |
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Mar 1 2005, 10:04 PM
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#15
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Moving Target Group: Members Posts: 496 Joined: 28-June 02 From: Orlando FL Member No.: 2,915 |
rumor i've heard is that the plan is for SR to be one of the premiere releases for the XBox 2....
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Mar 1 2005, 10:56 PM
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#16
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The King In Yellow Group: Dumpshocked Posts: 6,922 Joined: 26-February 05 From: JWD Member No.: 7,121 |
Oh goodie, now I may actually have to buy that thing ... :P
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Mar 2 2005, 01:56 AM
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#17
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Running Target Group: Members Posts: 1,144 Joined: 22-September 04 Member No.: 6,690 |
I hope not, because I would really want any sort of Shadowrun game to _NOT_ suck as much as possible. |
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Mar 2 2005, 01:50 AM
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#18
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Immortal Elf Group: Members Posts: 11,410 Joined: 1-October 03 From: Pittsburgh Member No.: 5,670 |
i dunno. the latests patches for the beta apparently improve the gameplay quite a bit. and it uses a classless-but-nichey character building system, like SR.
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Mar 2 2005, 01:55 AM
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#19
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Moving Target Group: Members Posts: 100 Joined: 14-June 04 Member No.: 6,400 |
Well I have a buddy who works at Gamestop... who heard from an Micro-rep that Shadowrun has something coming in the future... probably for X-box 2 and that we might find out stuff at E3 depending on how many details are released about the Xbox2.
Of course... I may have failed my Friend of a Friend Ettiquette(Videogames) test here so don't trust my contact information until we see at E3. I am hoping I'm write. I am also hoping for a persistant world game. |
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Mar 2 2005, 02:06 AM
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#20
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Immortal Elf Group: Members Posts: 11,410 Joined: 1-October 03 From: Pittsburgh Member No.: 5,670 |
i'm not, myself. then, i already play in a persistent-world SR game; it's understandable that you poor saps feel like you're missing out!
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Mar 2 2005, 02:07 AM
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#21
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Mr. Johnson Group: Dumpshocked Posts: 2,587 Joined: 25-January 05 From: Berkeley, CA Member No.: 7,014 |
I'm hoping for a building kit and scripting system as robust as Neverwinter Nights... you can make games as small as an online gaming group of 3 to 4 players plus GM or make MUD-like environments that can host 60 to 70 players. But if it's going to be for XBox 2, then it'll probably be a console 3rd person shooter... those seem to be popular nowadays. |
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Mar 2 2005, 02:09 AM
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#22
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Chrome to the Core Group: Dumpshocked Posts: 3,152 Joined: 14-October 03 From: ::1 Member No.: 5,715 |
Shadowrun-in-name-only. Just what we need to spread the word.
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Mar 2 2005, 03:11 AM
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#23
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Running Target Group: Members Posts: 1,311 Joined: 26-February 02 From: Calgary, Alberta Member No.: 2,062 |
My vote is still something similar in feel and taking hints from the engines of Dues Ex and Splinter Cell (non-multiplayer). I could see it being *seriously* kickass as a MMORPG |
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Mar 2 2005, 03:23 AM
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#24
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Chrome to the Core Group: Dumpshocked Posts: 3,152 Joined: 14-October 03 From: ::1 Member No.: 5,715 |
As long as they do the character generation right (mighty hard) and make it so there are actual people setting up runs.
It would have to be very, very robust in nature. A standard MMO just wouldn't do. |
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Mar 2 2005, 06:42 AM
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#25
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Moving Target Group: Members Posts: 494 Joined: 19-February 05 From: Amazonia Member No.: 7,102 |
I doubt that ms will ever get an SR game right =(
poor MS, the are a sad, sad company.... |
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