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> Balistics, whats your best idea
torzzzzz
post Mar 2 2005, 08:08 PM
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:(

Sorry i'm dyslexic and sometimes I don't even know I am making mistakes, who needs to spell when you use chemical compounds all day?
Also spell check gives me the wrong words for what I'm trying to say so i post it anyway, Trying to develop a translation booklet that will help peeps like you understand what I am saying! :D

Mental note: MUST TRY HARDER!

Erm, yeah!!

Good job I'm used to people commenting about my spelling otherwise i would have taken that the wrong way!

torz x :read:
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Austere Emancipa...
post Mar 2 2005, 08:27 PM
Post #27


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QUOTE (SirKalamon)
How about Ex-explosive APDS rounds?

How about Shotgun Shot APDS rounds? Flechette Gel rounds? EX-Explosive Taser Darts? Anti-Vehicular Capsule Missiles?
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Arethusa
post Mar 2 2005, 08:35 PM
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Hm. Must rememebr to combine choke rules with antivehicular explosive taser gel rounds.
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Kanada Ten
post Mar 2 2005, 09:00 PM
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Gyrojet crossbow bolts.
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Req
post Mar 2 2005, 09:06 PM
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I like AV crossbow bolts, personally.
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Kanada Ten
post Mar 2 2005, 09:08 PM
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But can they take a seeker head?
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Req
post Mar 2 2005, 09:23 PM
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Indubitably. They're guided by awesomeness.
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Hasaku
post Mar 2 2005, 09:17 PM
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QUOTE (Arethusa)
Hm.  Must rememebr to combine choke rules with antivehicular explosive taser gel rounds.

Antivehicular explosive taser gel flechettes only, you munchkin!
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mfb
post Mar 2 2005, 09:30 PM
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although "no, because no goddammit" is a viable answer to that question, the technical reason why that wouldn't work is: APDS is designed to be very difficult to bend, break, or divert; hence, it punches through armor. EX-EX is designed to go boom, and break into pieces. by all logic, it should do worse against armor than normal. because this is SR, of course, it does better. regardless, they work on opposite principles, so combining them is out of the question.
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Raygun
post Mar 2 2005, 10:43 PM
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Well, Explosive APDS does exist in reality, only there is no DS and it's called High Explosive Incendiary Armor Piercing (HEIAP) by the US Military. The Mk211 MOD 0 "Raufoss" round is the standard munition used in the M82A1A Special Applications Scoped Rifle used by the USMC Scout Snipers for materiél distruction. The US Army probably uses it in their M107 rifles, too. Rules here.

Because of the expense involved in manufacturing such a round (I've heard that the .50 caliber rounds costs around $20 a piece, and that's a military bulk purchase price, mind you), as well as the fact that a smaller bullet always equals less boom boom, it's unlikely that any smaller round based on a similar concept would ever be viable. Larger calibers (20mm+) are large enough to support a fuse system, which basically makes it a miniature HEAT projectile.
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Weredigo
post Mar 3 2005, 03:42 AM
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When it comes to devoloping new rounds I like to work with Gel DMSO rounds. Though I prefer not to work with Poisons. (Houserule) Hyper is something we use frequently, and new Magic Users learn to fear. It turns the volume on all the senses way up so everything seen, heard, smelled, tasted, a touched is painfull. Tell me that's not gonna break thier concentration. After being hit with that the best a Magic user can hope for is to just lay on the ground and resist using magic. The worst, absolute loss of control over magic random casting of anything and everything in thier repetiore until near fatal burn out. The worst for the players, Magic User loses control as above, however instead of casting spells, summoning. First time I popped a Mage with this the GM forced us into combat with a Cthulu style monster, we barely made it out alive.

I am seriously considering tinkering with LSD laced rounds and other seriously debilitating chemicals.
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hahnsoo
post Mar 3 2005, 04:14 AM
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Hyper is expensive, though (180 nuyen a pop), and loading up a whole gun with it seems excessive. I prefer Narcoject (something like 10 or 30 nuyen a pop)... take them down quickly and easily, with minimal cost.

I wonder what a burst-fire light pistol with capsule rounds loaded with X-compound would do...
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Tarantula
post Mar 3 2005, 04:51 AM
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Well, since burst would do 3 doses within the speed period, it would do base drug effect, +1 DL, +1 power. Via the drug additional dosage rules in M&M.
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hahnsoo
post Mar 3 2005, 04:56 AM
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QUOTE (Tarantula @ Mar 2 2005, 11:51 PM)
Well, since burst would do 3 doses within the speed period, it would do base drug effect, +1 DL, +1 power.  Via the drug additional dosage rules in M&M.

That's just 1 burst... I'm talking about multiple bursts in one combat phase. :) Yeah, I know the rules for it already, we just never had a person blow a ton of money on it yet...
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Dmitri
post Mar 3 2005, 06:15 AM
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For the stealth lover-

http://world.guns.ru/ammo/sp-e.htm

of course, many of you already know about world.guns.ru
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U_Fester
post Mar 3 2005, 01:03 PM
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QUOTE (torzzzzz)
Sorry i'm dyslexic and sometimes I don't even know I am making mistakes

Get with your doctor about getting either rose or green color lenses. They will help with the dyslexica. You will be amazed how it helps out. I have it also, but do to the fact that I do not see green or rose, they are not as affective for me.
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torzzzzz
post Mar 3 2005, 05:10 PM
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Thanks!

torz x
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