IPB

Welcome Guest ( Log In | Register )

2 Pages V  < 1 2  
Reply to this topicStart new topic
> Magical Age Rejuvenation, Is it possible?
Garland
post Mar 14 2005, 10:26 PM
Post #26


Moving Target
**

Group: Members
Posts: 527
Joined: 30-January 04
Member No.: 6,043



Um... no? Chantrel's Horror has UL at step 15. Looks like Verjigorm does, too.

Perhaps our differing opinion is a difference in the edition we're looking at?
Go to the top of the page
 
+Quote Post
LinaInverse
post Mar 14 2005, 10:27 PM
Post #27


Moving Target
**

Group: Members
Posts: 292
Joined: 24-September 04
Member No.: 6,701



QUOTE (Cynic project @ Mar 14 2005, 04:32 PM)
Why is this such a big shocker? Why would slowing down aging be such a hard thing to do with magic? Why does it really matter in this game? Would the ability to live 300 years change the world as it is? Really would anything change if your character had a theoretical life span long enough to live 500 years, instead of 20? Will any one you be playing the same character threw out 20 years of game time?

Pretty much my opinion. What the hey... so what if your char will remain young for hundreds of years. How does this affect game-balance in any way? Even more to the point, most game campaigns that I've been in don't last more than a couple years of game-time anyway.

Besides, think of the irony of having this blessed long life, only to end up getting gunned down in an alleyway a week later. In what way did that eternal youth benefit you?
Go to the top of the page
 
+Quote Post
Prospero
post Mar 14 2005, 11:08 PM
Post #28


Illuminate of the New Dawn
**

Group: Dumpshocked
Posts: 317
Joined: 9-June 03
From: Seattle 'Plex, UCAS
Member No.: 4,700



That would be a really interesting idea for a cool NPC - a theoratical magical researcher who's found a way to make himself immortal somehow. Then he starts thinking about the deal he has and how it makes no difference if someone kills him... Then he starts to get really, really paranoid about all the different things that could kill him. So he hires a bodyguard or two. Then he starts wondering how loayl they are, so he hires someone to make sure of their loaylty somehow. Then he starts wondering if the people who made sure of their loyalty are really loyal... and on and on. Except that somewhere down the line other people/corps hear rumors of what kind of crazy mojo he managed to cook up and a lot of them start looking for him, which means hiring good runners to nab him. Which involves the players... Which gets them involved with said evil magic/Horrors/whatever metaplanar mojo this guy messed with in the first place. :lick: Could be fun.
Go to the top of the page
 
+Quote Post
DocMortand
post Mar 15 2005, 01:14 AM
Post #29


Running Target
***

Group: Members
Posts: 1,088
Joined: 8-October 04
From: Dallas, TX
Member No.: 6,734



I think at this point it's become a theoretical discussion rather than practical. But still, I wouldn't mind someone showing the various ED life extension spells since I do not have access to the books.

And frankly, Lina - if you're not interested any more let me know...but I'm still curious and may make it into a run arc sometime in the future. Also - I can see the usefulness of this type of spell if you run into the nastier critters/spirits/horrors out there that can drain life.

The idea of a rogue IE experimenting with eternal life and having to track him/her down to stop/steal/join his/her research strikes me as fun. So whether it is a game breaker or not really doesn't matter at this point - it's more a game device than anything now and I'm curious how to make it work in all it's various incarnations.
Go to the top of the page
 
+Quote Post
hyzmarca
post Mar 15 2005, 03:34 AM
Post #30


Midnight Toker
**********

Group: Members
Posts: 7,686
Joined: 4-July 04
From: Zombie Drop Bear Santa's Workshop
Member No.: 6,456



QUOTE (Garland)
Um... no? Chantrel's Horror has UL at step 15. Looks like Verjigorm does, too.

Perhaps our differing opinion is a difference in the edition we're looking at?

Perhaps. According to my edition of Horrors, Verjigorm has Unnatural Life at step 20.


Interestingly, it is very specific about how Chantrel's Horror keeps its victims young. The Horror makes recovery tests for the victim untill the total exceeds the victim's Death Rating. When that happens the victim become a year younger.

According to the text:
QUOTE (Horrors p.28)
In this way the Horror substitutes its own immortal essence for that of the marked character, undoing the wrok of time


Working from this concept it might be possible for an IE or Dragon to share its immortality with a mortal. It would require a powerful astral connection between the two and would probably cause the immortal to become vulnerable to age and disease, although to a much lesser degree than mortals are.
Go to the top of the page
 
+Quote Post
LinaInverse
post Mar 15 2005, 05:33 AM
Post #31


Moving Target
**

Group: Members
Posts: 292
Joined: 24-September 04
Member No.: 6,701



QUOTE (DocMortand)
And frankly, Lina - if you're not interested any more let me know...but I'm still curious and may make it into a run arc sometime in the future.  Also - I can see the usefulness of this type of spell if you run into the nastier critters/spirits/horrors out there that can drain life.

The idea of a rogue IE experimenting with eternal life and having to track him/her down to stop/steal/join his/her research strikes me as fun.  So whether it is a game breaker or not really doesn't matter at this point - it's more a game device than anything now and I'm curious how to make it work in all it's various incarnations.

More up to you than me at this point. If you, as the GM, declare the concept dead-on-arrival (ie, it's flat-out-time-travel-esque impossible), then I (as a PC) will drop the topic. If you the GM say that it's possible, but would involve a long "quest" (for lack of a better word), then yes, my char would pursue it.
Go to the top of the page
 
+Quote Post
Garland
post Mar 15 2005, 04:57 PM
Post #32


Moving Target
**

Group: Members
Posts: 527
Joined: 30-January 04
Member No.: 6,043



QUOTE (hyzmarca)
Working from this concept it might be possible for an IE or Dragon to share its immortality with a mortal. It would require a powerful astral connection between the two and would probably cause the immortal to become vulnerable to age and disease, although to a much lesser degree than mortals are.

After all, Dragons are just one step removed from Horrors...

I'm working from Scourge Unending. The ED2 main book has Verjigorm with UL at step 20, too.
Go to the top of the page
 
+Quote Post

2 Pages V  < 1 2
Reply to this topicStart new topic

 



RSS Lo-Fi Version Time is now: 26th September 2025 - 09:49 AM

Topps, Inc has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. Topps, Inc has granted permission to the Dumpshock Forums to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with the Dumpshock Forums in any official capacity whatsoever.