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> SR4: Good Idea or Not?, Took long enough...
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kevyn668
post Mar 16 2005, 04:50 AM
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We've seen this poll before but now its real. Have at it.
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kevyn668
post Mar 16 2005, 04:59 AM
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I came down on the side of "Good Idea."
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ThatPaolo
post Mar 16 2005, 05:41 AM
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The number of people and posts today is a pretty clear indication that it's a VERY good idea.
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Kagetenshi
post Mar 16 2005, 05:54 AM
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I can't properly answer this poll. SR4 is a good idea, but what I'm hearing makes me very hesitant to say that this SR4 is a good idea.
QUOTE
The number of people and posts today is a pretty clear indication that it's a VERY good idea.

But either way this is incredibly specious thinking. It's a pretty clear indication that it's an interesting idea, even that it's a controversial idea. I think you'd see twice the people and posts if SR was going D20.

~J
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Paul
post Mar 16 2005, 06:11 AM
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Although somebody should have combined all of this maddnessinto one topic. Now we have fifty "Oh my gawd" posts.
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Capt. Dave
post Mar 16 2005, 06:12 AM
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QUOTE (Kagetenshi)
I think you'd see twice the people and posts if SR was going D20.

~J

Not to mention about 20 times the profanity...

SR4, good idea, or bad? I really can't say until I see the book. I have high hopes, of course, I just worry about backwards compatibility. Seeing as the books generally have rules for converting older rules into the newer rules, I'm not terribly worried about it.

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mattness pl
post Mar 16 2005, 12:04 PM
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Good idea was second edition. Period.
Null vote
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Grinder
post Mar 16 2005, 01:18 PM
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SR4 is a good idea - but only if the rules are really stream-lined AND it's not as expensive as the 3rd edition. Remember all the books one had to buy before being ready to start really with 3rd edition. M&M, CC, MITS, Rigger 3 - that was a heavy load and nearly 200e. That's too much for a lot of people i guess. But anyway i'm looking forward to see some new cool not-available-for-adepts cyberware :D
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Smed
post Mar 16 2005, 01:30 PM
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Too early to tell. SR4 could be great, could damage the game greatly. I'm hopeful, but until I can take the new game out for a spin, its impossible to say.
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Bigity
post Mar 16 2005, 03:47 PM
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I abstained. Until we know the specifics of the changes, there really isn't a way to tell one way or the other.
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nezumi
post Mar 16 2005, 04:14 PM
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I'm with the captain.

I feel like my wife has informed me in six months, she's going away. Some new woman will come to take her place. She should be a very nice woman, and I should like her.

Will I like her? I don't know. Will I feel the same way about her? Will I have vivid dreams about her, and write poems that I hide away in my underwear drawer, from some silly, personal shame? Will I scream at the top of my lungs as I caress her delicate pages, in the throes of roleplaying passion?

I just don't know.
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mintcar
post Mar 16 2005, 04:13 PM
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:D
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TheQuestionMan
post Mar 16 2005, 04:33 PM
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Definitely a good idea and not before it's time either. I like the thinking behind it as well, but I will continue with my 3rd Edition Modified until I have test driven and played it.

Cheers

QM
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Jrayjoker
post Mar 16 2005, 05:30 PM
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QUOTE (nezumi)
Will I like her? I don't know. Will I feel the same way about her? Will I have vivid dreams about her, and write poems that I hide away in my underwear drawer, from some silly, personal shame? Will I scream at the top of my lungs as I caress her delicate pages, in the throes of roleplaying passion?

Someone needs a private moment........
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Jrayjoker
post Mar 16 2005, 05:32 PM
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Good Idea. It can only bring in new players (as long as the cost is comparable to any other system's core books).

We should also note that the 4th Ed. is the equivalent of the DND PHB and DMG rolled into one book. A bit more than $30 is reasonable to me...
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GrinderTheTroll
post Mar 16 2005, 05:39 PM
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I'm on the fence on this one.

If it's done in a way that still preserves SR and isn't a complete overhaul just for the sake of making a 4th edition, then I'm many of us will be happy with it.
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psykotisk_overle...
post Mar 16 2005, 07:17 PM
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I don't like it. I don't see a problem with the rules as they are. And I'm still playing back in the year of the comet (no SOTA books for me).
Now, assuming the new books cost the same as the current edition, and that they don't do any griveous mistakes, the new rule system might be an OK change. I don't see the need, but the current rules are a bit hard to teach new players.
But I don't want to see the timeline jump ten years ahead of me, and especially not when that introduces wireless matrix. If I want to play the new edition, but without timetravelling the old characters and the old campaign, we'll probably have to HR the wired matrix.

Now, this poll was probably not intenden for discussion, but I just needed to tell someone what I think.

Not a good idea.
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Lindt
post Mar 16 2005, 09:34 PM
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I for one am going to sit, and wait for the finished product before I pass my judgement.
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moosegod
post Mar 16 2005, 09:47 PM
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I want a mildly revised SR3, not a whole new system. Voted no.
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Cynic project
post Mar 16 2005, 10:08 PM
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Well, here is my biggest problem with the SR4, it is not clear when they will release the cyberware book. It is not clear if they are going to go further to the side, that mag ic is better, baby. I mean sota had a few pieces of gen tech, but really it had just about as much magic. The last book to have a lot about cyberware was man and machine. It it had tons of it, but you had many other books that wile they tended to have tech toys, they put way more magic in the world.

Oh and by cyberware I mean, all the bioware,naoware,and genetech stuff you have. I just see this trend to be well,rather silly. I see this to be further compounded by the fact you make a character and have to choose weither or not you be magically active.Bu that is just me.

So, is Sr4 a good thing? Well, that is rather pointless to ask. What could be a better thing to ask, is SR3 a bad thing? And could SR4 be better than SR3? I have to say that no. SR3 is not a bad thing, it is showing it age, but that is not always a bad thing. Could SR4 be a good thing, well yes it could.It could better than SR3. But it could still be a bad thing. It could take gimmicks,and go off the wall. It could make it completely pointless to play a mundane. Or it could make some subtle changes that would let character grow in power in more noticeable ways, and still keep them firmly within humanly possible. But until I have read and looked threw Sr4, I will not say that is either good or bad. That is as long as they keep D20 out it.
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mfb
post Mar 16 2005, 11:21 PM
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i think that's why they're releasing the cyber book later, to be honest. there's already a metric ton of material out for mages; collating and updating all of it and putting it into a new book is a quick way to raise cash for the next set of books. and it's not like all the magic stuff doesn't need to be collated and updated anyway--it's not cheating, it's necessary.
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SirBedevere
post Mar 16 2005, 11:37 PM
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SR4 good or not? I too will wait and see.

SR3 almost killed the magic of the game as far as my wife was concerned. Too much looking up of rules! If SR4 is streamlined enough to get back to role-playing, not roll-playing then good. Let's hope SR4 makes it more difficult to mix magic and cyber. IMHO they should be antagonistic not complementary. (Yes, a SR2 fan here :) )

Jumping 10 or so years forward I don't like the sound of. What happened to our characters in the mean time?

I'll wait and see, with reservations.
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Wounded Ronin
post Mar 17 2005, 02:13 AM
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I still don't think that we needed any editions past second.
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Fortune
post Mar 17 2005, 02:35 AM
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I definitely think SR3 was an improvement over SR2. Whether the same can be said about SR4 is another matter. That being said, I hope it will be better, and I am looking forward to its release anyway.
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SpasticTeapot
post Mar 17 2005, 03:37 AM
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I would say yes.
I'm a Shadowrun fan, but the fact is that the rules are a little bit too complex in some areas. (I've yet to actually understand half the crap in the Rigger books; the Matrix is too darn complex to make it a fun part of a mission.) Blasting things, with magic or cyberware, is the theme in SR3; perhaps the next edition will give Deckers a fast enough rules system that they can actually do something.

Of course, I'm a major fan of the many-D6 method. You can play with the probability on weapons, making "critical hits" and the like unnecessary. Moreover, it just makes more sense; a grazing blow with a palm pistol round has no business doing 8D damage.

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