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#1
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,978 Joined: 26-February 02 From: New Jersey, USA Member No.: 500 ![]() |
Yeah. I've been mulling this over for a few days, since SR4 and the New, GitS-style matrix was announced.
Mm. I'm not sure I like it. Not for the rules side. The Matrix rules suck. But I liked the story side of the traditional Matrix, where the Matrix didn't have to have any connection to reality, and could appear in any metaphor. It rocked. It was like an SR version of the Holodeck, letting me do all sorts of settings just by doing stuff in the Matrix. And now? The Grid is an "overlay on reality". Whaaa? |
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#2
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Immortal Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 11,410 Joined: 1-October 03 From: Pittsburgh Member No.: 5,670 ![]() |
you're, uh, making some pretty athletic leaps with your conclusions, there.
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#3
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,754 Joined: 9-July 04 From: Modesto, CA Member No.: 6,465 ![]() |
Ever watch a movie or try and do something that tries and mimic "real-life" and there is something off about the whole thing? You can't buy into it because there is a little something that isn't quite right. On the other hand, when you see something that doesn't try and mask the fact it's not-real, you can accept it more readily.
What I am driving at is, I never quite understood is why the Matrix had to be simsence. You add pre-programmed sensations to your "Matrix experience" and suddenly you become more in-tune with the Matrix? I suppose it opens up the doors to things like UV and Black systems, and does hold true things from certain novels, but I just think it would make believing the Matrix more difficult since you know what you are seeing isn't real. /ramble off. |
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#4
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,453 Joined: 17-September 04 From: St. Paul Member No.: 6,675 ![]() |
And no one is saying the matrix is gone, just that it was attacked. The inference I have made (and some others have too, I think) is that there will be both hackers and deckers with different bailiwicks.
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#5
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,754 Joined: 9-July 04 From: Modesto, CA Member No.: 6,465 ![]() |
Wow, so many folks took that "Hacker" comment way too serious. I'd firmly like to speculate that it's only a title for the same thing decking as been. It's marketing I tell you! Marketing! :cyber: |
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#6
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Moving Target ![]() ![]() Group: Members Posts: 398 Joined: 25-August 04 From: Denver, CO Member No.: 6,599 ![]() |
the way i imagine it is with 2 forms of access to the matrix:
the first is the traditional "plug-in and turn-off" style where you become dead to the world and are present in the 3-D matrix. this will be what the real hadeckers do to hadeck. the second form is a smaller-bandwidth, user-friendly approach. it would be like having a computer screen with real life set as your background. it would be wireless access to the matrix that is more like 2-D windows within your vision. so you could be surfing the web and watching TV in your living room at the same time. and whenever you didn't want to see the windows, you just minimize the matrix and you are back to just regular old, unobstructed vision. you would still have access to all the same information as someone who is plugged-in, you just wouldn't have the same speed and functionality...thus limiting your ability to effectively hadeck well. i think it sounds wiz myself - i wish i could do it right now IRL. |
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#7
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,754 Joined: 9-July 04 From: Modesto, CA Member No.: 6,465 ![]() |
That already exist in SR with Tortise Decks vs. Cyberdecks though.
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#8
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Moving Target ![]() ![]() Group: Members Posts: 398 Joined: 25-August 04 From: Denver, CO Member No.: 6,599 ![]() |
^ of course, this would be only if i got my way...which never happens :spin:
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#9
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Moving Target ![]() ![]() Group: Members Posts: 398 Joined: 25-August 04 From: Denver, CO Member No.: 6,599 ![]() |
a cyberterminal (tortise deck) is just a legal, slower version of a cyberdeck. but doesn't it still take you into the 3-D matrix that a deck does? |
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#10
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Immortal Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 11,410 Joined: 1-October 03 From: Pittsburgh Member No.: 5,670 ![]() |
tortise decks don't work that way. when you're using any cyberterminal, you're using full simsense immersion, even if it's just via goggles and gloves.
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#11
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Hacker For Hire ![]() Group: Dumpshocked Posts: 98 Joined: 15-March 05 From: Cyberia Member No.: 7,165 ![]() |
You're thinking 'trodes vs 'jacks
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#12
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Immortal Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 11,410 Joined: 1-October 03 From: Pittsburgh Member No.: 5,670 ![]() |
even trodes don't work that way, if you're using a cyberterminal. there is, currently, no such thing as partial submersion in the Matrix--you're either all the way in, or all the way out.
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#13
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Moving Target ![]() ![]() Group: Members Posts: 398 Joined: 25-August 04 From: Denver, CO Member No.: 6,599 ![]() |
right...you're not 'in' the matrix, but you are still "using full simsense immersion". i'm talking about only using like 25% immersion, where you can still carry-on daily activities while surfing. basically is see being able to have the cyberdeck render a more text based matrix (something like our internet today) 'over' your vision - like you could have your matrix 'window' open in the corner of your vision while you walk down the street, or you could bring it to full so that it covers your entire field of vision once you sit down somewhere. or you could have a wireless cyberterm. that is the size of your pocket secretary do the same thing. does that make sense? |
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#14
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Moving Target ![]() ![]() Group: Members Posts: 398 Joined: 25-August 04 From: Denver, CO Member No.: 6,599 ![]() |
right! and i'd like to see a scenerio where you could be partially in. |
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#15
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Immortal Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 11,410 Joined: 1-October 03 From: Pittsburgh Member No.: 5,670 ![]() |
indeed.
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#16
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Target ![]() Group: Members Posts: 39 Joined: 22-September 04 From: 9th Circle of Hell Member No.: 6,692 ![]() |
Some of this sounds very much like Steve Mann's work on wearable computers. Overlaying computer images/info over a view of reality. One of is philosophies is that in wearing a camera, he's taking back part of what he's lost in that the rest of the world spying on all of us with cameras. Wearcam Site Homepage (One of them) EyeTap Imaging Labs For those lacking Google-fu |
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#17
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Moving Target ![]() ![]() Group: Members Posts: 398 Joined: 25-August 04 From: Denver, CO Member No.: 6,599 ![]() |
ya, that's pretty cool - i'd love having UNIX with me all day! well, if i could connect to the 'net wirelessly everywhere...which right now is not possible...but in 2070... |
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#18
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Target ![]() Group: Members Posts: 7 Joined: 15-November 04 From: Cleveland, Ohio Member No.: 6,830 ![]() |
I think what this will be is anyone who is broadcasting as an active matrix persona will view the world as both normal and matrix, meaning if another online person approaches them they will beable to see each other and interact via matrix interaction. Of course this "active" pinging would open you up to danger from other sources, but would give you direct links to active sites where you would have normally jacked in would access it direct wireless. Another idea might be also that you could create a "ghost" icon that would be a digital matrix person that floats around in the real world similar to a mage in astral projection, leaving your meat body at home, but only being able to interact with other matrix and electronic sources. I dont know of course this is just a guess, something similar was done in the game Blue Planet with thier matrix system.
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#19
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,754 Joined: 9-July 04 From: Modesto, CA Member No.: 6,465 ![]() |
I can almost see it now: Two SR4 deckers meet face to face and begin and lock into battle each attempting to crash the other off the Matrix. At the climax, the losing decker reaches out and punches the would be victor square in the nose, a la "Indiana Jones: Raiders of the Lost Ark" style. LOL. :rotfl: |
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#20
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Moving Target ![]() ![]() Group: Members Posts: 398 Joined: 25-August 04 From: Denver, CO Member No.: 6,599 ![]() |
just to see if i understood... you could be walking around and "see" martix places/personas litterly overlaid ontop of real life? so then: you're sitting in a coffee house and you are seeing the surroundings of the coffee house, but your matrix persona is on shadowland and you are seeing shadowland's surroundings too(maybe as an translucient cover to the coffee house). so if someone approached you on shadowland, then you could choose to interact with them, and no one in the coffee house would know. i guess i see more oppertunity for PCs to try and abuse that - not that i don't think it's a good idea, i would just like to see it restricted...i.e. if you try to deck and do something somewhat complicated in the real world at the same time, then you have to roll against vertigo effects or something. really, anyway you look at it, wireless matrix access that occurs simultaniously with real life needs to be restricted...maybe say that in any one initiative pass you have to choose whether you're in the matrix or the real world. |
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#21
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Target ![]() Group: Members Posts: 39 Joined: 22-September 04 From: 9th Circle of Hell Member No.: 6,692 ![]() |
I'm thinking this concept would work well with some Snake Eyes and BattleTach. The team would be active in supplying intellegence on the immediate surroundings. The Decker could overlay the lay of the land, mark targets, and find points of weakness during the mission. He'd act as an onsite controller directing the Team to their objective. He can also use recognition software and the horsepower of his deck to ID things colllected in the data stream like a sniper that is hidden, cannot be seen easily, but a sensor sweep picks him up. Just think of the guys in the "van" in an Alias episode when a mission is on. The support in the van are supplying mission info, directions, and acting as mission controllers. He'd also do the hack when it became necessary to further the physical assets. Small Unit Tactics might be a useful skill to supply a pool or extra mission dice for the scene. |
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#22
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,754 Joined: 9-July 04 From: Modesto, CA Member No.: 6,465 ![]() |
Starting to sound more and more like the Decker/Rigger cross breed.
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#23
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,078 Joined: 26-February 02 Member No.: 67 ![]() |
You're also assuming Shadowland has a place. Which it may or may not, I don't know, but keep in mind that when we usually see Shadowland in the game, it's as a source of information, not as a "space." For instance, imagine Dumpshock as Shadowland. Now, if you're in a coffee shop and you have your wireless laptop and you bring up Dumpshock and you reply to my post here, you're interacting with me...from the coffee shop! Now imagine Dumpshock as a space of information overlayed over your vision. Imagine if you were surfing Dumpshock with your eyes and posting through a subvocal speech-to-text translation. To take it a step farther, imagine you're in the coffeeshop with your wireless laptop and you open AIM or whatever and message me. And imagine I open a chat window with you, and I've got my webcam going and a microphone set up. You're chatting with me, from the coffeeshop, wireless, with voice and image. Now just take it a step farther and expand "voice and image" to a 3D icon representation. So instead of seeing me in your AIM window, you're seeing me standing next to you in the coffeeshop. Nifty, huh? 8) |
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Guest_Crimsondude 2.0_* |
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#24
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Guests ![]() |
You mean that isn't how it works? When I was working on a team of hardasses who had TacComps with the BattleTac Cyberlink and Snake-Eyes, a Rigger with all the BattleTac goodies and a Decker with BattleTac Matrixlink they were all communicating, to simplify it, telepathically. It's also how someone I know ran the Blues in the Arcology, with Deus having a SUT skill of 16. Everyone could sense where everyone was, what they were doing, what they were perceiving, and what their condition was. With a team leader with a sufficiently high SUT, they have Combat Pools in the high teens to low twenties, and almost cannot ever be surprised. Kind of like that?
Psst. Open up a Commlink and have your street sam buddie punch him in the back of the head just before you launch Black Hammer. |
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#25
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Target ![]() Group: Members Posts: 39 Joined: 22-September 04 From: 9th Circle of Hell Member No.: 6,692 ![]() |
I'm starting to wish I took the Blue Pill instead.....
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Lo-Fi Version | Time is now: 22nd May 2025 - 02:56 PM |
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