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> Steamlined Matrix rules., A question for devs or playtesters...
DragginSPADE
post Mar 29 2005, 06:57 PM
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QUOTE (Fortune)
I believe that SR1's first supplement was the Street Samurai Catalog.

Hmm. You're right, I stand corrected. Very well, the magic book is among the first rules expansion books put out after the core book. All I meant to say was that just because they've already announced the Street Magic book doesn't have to mean the SR4 magic system is getting completely overhauled.

As far as the matrix rules go, anything they can do to simplify them will be okay by me. I've always liked the concept of the matrix in Shadowrun, but my group is one of those that hasn't had a PC decker in years.
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hobgoblin
post Mar 29 2005, 06:55 PM
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err, a decker dont need the utilitys in theory. its just that attacking anything but a low level blue host will give you some very insane target numbers :P
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Patrick Goodman
post Mar 29 2005, 06:56 PM
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QUOTE (Kanada Ten)
I simply want hacking to resemble the rest of the rules. As it stands decking and rigging don't feel like logical extensions of the core mechanics, even compared to Magic.

As Adam said, that's part of the plan.
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mfb
post Mar 29 2005, 10:14 PM
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it will be interesting to see where otaku fit into these new rules. i'm hoping they don't change them too much--make them magical, or something like that. otaku are one of those things that have real potential to become completely insane, both in terms of game mechanics and flavor, if the wrong guy gets ahold of them.
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Kanada Ten
post Mar 29 2005, 10:24 PM
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You know, I was thinking... if it's possible to wire the human brain to work seamlessly with a computer than it should be more than possible to wire a computer to work seamlessly with a human brain...
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mfb
post Mar 29 2005, 10:26 PM
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not necessarily. a more powerful computer can emulate a less powerful one, but not vice-versa. i'm not against the idea, i'm just pointing out that it's not the only possible conclusion.
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RunnerPaul
post Mar 30 2005, 03:36 AM
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QUOTE (mfb)
not necessarily. a more powerful computer can emulate a less powerful one, but not vice-versa.

Give me a big enough box of Tinker Toys and I can build something with the same number of data registers and logic switches as the CPU of the Pentium 4 machine that I'm posting this from. The only drawback is that the master clock speed could be measured with a calender instead of in gigahertz.
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mfb
post Mar 30 2005, 05:49 AM
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but you couldn't mimic the functions of a quantum computer, as i recall. however, that's not my point--my point is that SR computers might not be powerful enough to mimic human brains to any appreciable degree.

though, actually, now that i think about it, kanada's idea has already been not only proven possible, but has been exploited. he's describing MBW.
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RunnerPaul
post Mar 30 2005, 07:57 AM
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QUOTE (mfb)
but you couldn't mimic the functions of a quantum computer, as i recall.
No, they don't make a tinker toy for that, unfortunately. :(


QUOTE
he's describing MBW.
So in Shadowrun, computers can seamlessly integrate with at least portions of the brain, specifically the motor cortex. I'll buy that.
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Eyeless Blond
post Mar 30 2005, 08:53 AM
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QUOTE (RunnerPaul @ Mar 30 2005, 02:57 AM)
QUOTE (mfb)
but you couldn't mimic the functions of a quantum computer, as i recall.
No, they don't make a tinker toy for that, unfortunately. :(

Well you *can*; you'd just lose all the time advantages that q-computing gets for encoding n random factors per q-bit by directly simulating all n random factors that go into each q-bit. At least that's how I understand it.
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RunnerPaul
post Mar 30 2005, 11:22 AM
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When you're building a emulator out of tinker toys, time advantage is the last of your concerns.
:please:
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mfb
post Mar 30 2005, 05:58 PM
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that's what i mean. a tinkertoy computer can solve the same math problems that a quantum computer can, but it can't do them the same way a quantum computer does them; whereas a tinkertoy computer can do them the same way as a binary computer, because it's still all 1s and 0s.
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Eyeless Blond
post Mar 30 2005, 06:03 PM
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Side note: Tinker Toys rocked. I perfered Construx though; they didn't break on me as often (brother and I tended to be rather rough on toys :))
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