Whirling, in a firefight? |
Whirling, in a firefight? |
Mar 27 2005, 09:59 AM
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#1
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Running Target Group: Members Posts: 1,133 Joined: 3-October 04 Member No.: 6,722 |
Looking over the martial arts skills, I wondered about whirling. If I'm all pistol'd up and getting pressed by the bad guys, can I use my whirling to prevent the friends in combat bonus whilst still using my pistols?
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Mar 27 2005, 09:57 AM
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#2
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Uncle Fisty Group: Admin Posts: 13,891 Joined: 3-January 05 From: Next To Her Member No.: 6,928 |
as club with no reach, or just shooting randomly?
to keep them at bay I assume, right? |
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Mar 27 2005, 11:01 AM
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#3
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Canon Companion Group: Members Posts: 8,021 Joined: 2-March 03 From: The Morgue, Singapore LTG Member No.: 4,187 |
If you had a Simple Action left after the Complex Action of Whirling.
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Mar 27 2005, 08:17 PM
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#4
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Running Target Group: Members Posts: 1,133 Joined: 3-October 04 Member No.: 6,722 |
I was thinking of shooting, actually, although using them as clubs is also good.
Toturi: whirling is a complex action? Must re-read the rules then. I take it that means therefore that you're having to rely on counterattacks to actually strike when using it. Hmm... so shooting would be out then. |
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Mar 27 2005, 09:05 PM
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#5
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Immoral Elf Group: Members Posts: 15,247 Joined: 29-March 02 From: Grimy Pete's Bar & Laundromat Member No.: 2,486 |
I think toturi means that Whirling is part and parcel of a Melee attack (or defence). As such, it is considered a Complex Action.
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Mar 27 2005, 10:21 PM
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#6
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I am not here... Group: Dumpshocked Posts: 80 Joined: 21-May 04 From: Deepest Darkest Wales Member No.: 6,349 |
Isn't there a ranged combat modifier for characters in melee? I think it's in SR 3 in the ranged combat modifiers table. I've let players fire in melee before but added modifiers on top of this one for your opponent moving.
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Mar 27 2005, 10:30 PM
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#7
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Immoral Elf Group: Members Posts: 15,247 Joined: 29-March 02 From: Grimy Pete's Bar & Laundromat Member No.: 2,486 |
Yes there is, but that isn't the point. You couldn't both fire in melee and conduct a melee attack (or maneuver), which was the original question.
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Mar 28 2005, 09:52 AM
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#8
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Running Target Group: Members Posts: 1,133 Joined: 3-October 04 Member No.: 6,722 |
Yeah, I was thinking of the HKAT styles of combat sequence, but it turns out it isn't really supported in Shadowrun. No biggie, I'm not even playing my pistol adept at the moment :)
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Mar 28 2005, 05:36 PM
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#9
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Immortal Elf Group: Members Posts: 11,410 Joined: 1-October 03 From: Pittsburgh Member No.: 5,670 |
no, you can use manuevers on your defense roll. you can use your actions to shoot, and then declare that you're whirling as soon as anybody closes to melee you.
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Mar 28 2005, 09:54 PM
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#10
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Running Target Group: Members Posts: 1,011 Joined: 15-February 05 From: Montréal, QC, Canada Member No.: 7,087 |
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