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#1
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Target ![]() Group: Members Posts: 27 Joined: 25-March 05 Member No.: 7,229 ![]() |
I have a question:
Say a sam with a STR of 6 swings and hits with a katana. Assuming the hit doesn't kill the traged outright, the target will have to make a BOD roll to see if he can remain upright. Will the roll have a target number of six (the STR of the sam) or of nine (the STR of the hit, since katanas hit with STR+3)? |
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#2
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,070 Joined: 7-February 04 From: NYC Member No.: 6,058 ![]() |
It's going to be based on the adjusted power of the attack, not the character's base strength. It makes a difference whether you hit someone with a knife or with a sledgehammer.
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#3
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Immortal Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 11,410 Joined: 1-October 03 From: Pittsburgh Member No.: 5,670 ![]() |
neither. the target rolls against TN 4: one-half of 9, rounded down.
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#4
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,070 Joined: 7-February 04 From: NYC Member No.: 6,058 ![]() |
Do melee weapons follow the same rules for knockdown as ranged ones - TN equal to 1/2 power? That's sort of weird, given how gel rounds behave... Not that it really matters, the knockdown rules make Newton spin in his grave anyway. |
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#5
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,420 Joined: 30-October 03 Member No.: 5,776 ![]() |
I don't have my books with me, but I am almost positive that the TN for knockdown in melee is the power of the attack. Only ranged combat halves the power for knockdown.
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#6
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Manus Celer Dei ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 16,952 Joined: 30-December 02 From: Boston Member No.: 3,802 ![]() |
Only if you take the name literally. "Rules-what-make-people-fall-down-or-stagger-a-bit" just isn't as catchy. ~J |
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#7
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Moving Target ![]() ![]() Group: Members Posts: 269 Joined: 8-November 04 Member No.: 6,817 ![]() |
It's the opponents strength. Not power, not half power, and certainly not half of opponents strength.
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#8
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Moving Target ![]() ![]() Group: Members Posts: 403 Joined: 27-August 02 From: Scotland Member No.: 3,175 ![]() |
Yep, opponent's strength. Half power is for ranged attacks. p124 SR3 - the section on knockdown, oddly enough. :)
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#9
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Immortal Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 11,410 Joined: 1-October 03 From: Pittsburgh Member No.: 5,670 ![]() |
oops. missed that second sentence.
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#10
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,073 Joined: 23-August 04 Member No.: 6,587 ![]() |
Anybody know why it is imposable to knock down somebody in full milspeck armour with a beanbag round from a shotgun (no damage dealt no knockdown test required) or should I just not ask.
Edward |
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#11
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Moving Target ![]() ![]() Group: Members Posts: 334 Joined: 17-November 03 From: Texas Member No.: 5,828 ![]() |
Dunno where you got that, Edward. The rules for Knockdown don't say anything about the person having to take damage; the defender makes a knockdown test 'when struck', i.e., anytime the attacker gets successes and the defender does not completely dodge. Admittedly, there's no spot on the chart for 'unwounded' - I've always used a '1' for that. |
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Lo-Fi Version | Time is now: 8th June 2023 - 06:15 AM |
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