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#26
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,420 Joined: 30-October 03 Member No.: 5,776 ![]() |
Really? I didn't realize I was actually ahead of the game. I may actually send you a more coherent history of my character then. I had a bunch things going on at the time I wrote it so it felt a little disjointed when i reread it. |
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#27
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Moving Target ![]() ![]() Group: Members Posts: 215 Joined: 12-April 05 From: New York City Member No.: 7,326 ![]() |
Sure thing. :)
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#28
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,116 Joined: 5-October 03 From: True North Strong and Free Member No.: 5,686 ![]() |
Is there anything you think I should change with my character?
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#29
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Moving Target ![]() ![]() Group: Members Posts: 215 Joined: 12-April 05 From: New York City Member No.: 7,326 ![]() |
gobogen: From what I can tell, you're all set.
Note to all: if something in your backstory comes up in game and that part is vaguely written, I'll see that as a license to take liberties with it. That means that if some part of your past is absolutely crucial to your vision of your character, use details. A good rule of thumb to remember is that everything you write is (usually) set in stone, and everything else is subject to GM meddling. :) |
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#30
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Chrome to the Core ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 3,152 Joined: 14-October 03 From: ::1 Member No.: 5,715 ![]() |
Ugh. I hate to say it, but I may have to drop. I just cannot, for the life of me, come up with a good backstory or way to finish off the sheet. My brain just seems to be content with being off at the moment, and there's barely a thing I can do about it.
Sorry, I thought I may be able to come up with something at the "last minute," but it turns out I just can't. |
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#31
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Moving Target ![]() ![]() Group: Members Posts: 215 Joined: 12-April 05 From: New York City Member No.: 7,326 ![]() |
'S okay. Everyone's headgear goes on strike sometimes.
I'll be out of town for an economics competition on Thursday and Friday, so the game probably won't start until Saturday morning. So technically, you still have four more days, if that'll help any. |
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#32
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 7,116 Joined: 26-February 02 Member No.: 1,449 ![]() |
It will. Caitlin is coming along steadily, and should be done by the revised deadline. I pretty much had a solid concept of what I wanted for her, so it's just filling in the details now.
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#33
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,458 Joined: 22-March 03 From: I am a figment of my own imagination. Member No.: 4,302 ![]() |
I'm just doing detail work myself... seems dumpshock's gone inane for me... which is ok, because my computer's decided half the time it doesn't know what the intarweb is, and keeps disconnecting itself...
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#34
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,458 Joined: 22-March 03 From: I am a figment of my own imagination. Member No.: 4,302 ![]() |
Finally got the background and questions (Bull's, I like the detail better) done for Forrest Walker, aka Warden. I'll submit soon.
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#35
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 7,116 Joined: 26-February 02 Member No.: 1,449 ![]() |
Finally got Caitlin in. The background is brief, almost an overview, because I put the real detail into the 20 questions.
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#36
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Moving Target ![]() ![]() Group: Members Posts: 215 Joined: 12-April 05 From: New York City Member No.: 7,326 ![]() |
I'm back! :)
Glyph, Caitlin looks set. I still need a character from DH - I'll get the ball rolling as soon as I get it. While we're waiting, what type of game do you guys want? Horror, fantasy, mystery, combat-heavy, legwork-heavy, globe-hopping, cinematic, realistic, etcetera, etcetera. I'm intentionally leaving this question vague, so let me know if there's anything at all you want to see in the game. |
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#37
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,116 Joined: 5-October 03 From: True North Strong and Free Member No.: 5,686 ![]() |
I personnally like good balanced games in which everyone has a place to shine. It's good to leave space for RP but that is generally up to the players and not to the storyline so much.
It's always fun when there's one aspect of the game that most players are not used to see often, like some of the suggestions you made. |
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#38
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,420 Joined: 30-October 03 Member No.: 5,776 ![]() |
Since Slacker isn't one for doing the work of legwork, I would prefer not having a legwork-heavy game.
Other than that, I'm up for anything. |
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#39
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,458 Joined: 22-March 03 From: I am a figment of my own imagination. Member No.: 4,302 ![]() |
I'm just putting the polish on Warden (who is no longer named Gordie Brewer)... I've got to remember in the future never to get smashed the night before going to a Cher concert the night before I have to start my shifts... evil is the pain...
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#40
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,458 Joined: 22-March 03 From: I am a figment of my own imagination. Member No.: 4,302 ![]() |
Warden is away... and in line with Glyph's footsteps, I present impressions Warden has of his fellow runners (always subject to evolution):
Winchy: Despite the fact Forrest [no longer Gordon] has been accused of being anti-metahuman in the past, he's got a lot of respect for Winchy, especially the big guy's loyalty to his crew and his professionalism. At the same time he is a tad wary of how much Winchy seems to like fighting, something that could be dangerous in the future. Rand: Given Rand's gang-roots, Forrest was initially distrustful of him, a feeling which would likely have been mutual if Rand was witness to Forrest's old 'anti-gang' press days. But Forrest is wise enough to know that he can't bunch people in with their past alone. Rand has proven to be intelligent, and capable, two things Forrest respects. Rand's preference for smooth talk to combat also tempers this respect, and the kid has grown on him. Slacker While Catlin may know not to try and change Slacker, Forrest continues to be stubborn about it, attempting through goading and even the ocassional lecture to try and motivate him. Sure it probably just amuses Slacker, and in the end Forrest gets nothing but frustrated, but that doesn't mean he doesn't like him. Caitlin The only person Forrest met prior to his entrance to the shadows, and the only one who knows a good measure about his past. Even with her he doesn't talk about the night he lost his family, or his entrance into the shadows that followed, but he'll occassionally swap war stories of life in the service of the masses with her, which is more talk of his past than he'll give the others (although he may forget they're there from time to time when she's about). |
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#41
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Moving Target ![]() ![]() Group: Members Posts: 215 Joined: 12-April 05 From: New York City Member No.: 7,326 ![]() |
Alrighty, it's time to get this party started. Karma has been PM'ed to everyone who deserved it. Please note that OOC karma points do not count towards karma pool. Only karma awarded after a run is considered "normal karma" for purposes of calculating karma pool.
The IC thread will be up ASAP. Please turn off your signature in your IC posts so as not to break the flow of the game. Thanks. |
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#42
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,116 Joined: 5-October 03 From: True North Strong and Free Member No.: 5,686 ![]() |
Ok, we should probably post in order of arrival now. If I'm correct it should be Catlin, Slacker, Winchy and whenever they post in there Rand and Warden.
I'll be waiting for my turn. |
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#43
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Moving Target ![]() ![]() Group: Members Posts: 215 Joined: 12-April 05 From: New York City Member No.: 7,326 ![]() |
Just as a head's up, tanka actually did not end up submitting Rand, so it's just you four for this game.
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#44
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Moving Target ![]() ![]() Group: Members Posts: 215 Joined: 12-April 05 From: New York City Member No.: 7,326 ![]() |
*pokes DH with a cattle prod*
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#45
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,420 Joined: 30-October 03 Member No.: 5,776 ![]() |
So, who in the group does most of the talking? Slacker isn't particularly good at it nor does he like to be the one to lead conversations.
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#46
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 7,116 Joined: 26-February 02 Member No.: 1,449 ![]() |
Caitlin has pretty good social skills - she would have no problems functioning as a face.
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#47
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Moving Target ![]() ![]() Group: Members Posts: 215 Joined: 12-April 05 From: New York City Member No.: 7,326 ![]() |
Glyph - Caitlin's assessment of the Johnson is that he's currently in an emotionally vulnerable state, and that because of this, the price can probably be driven up above 200k without too much effort. Toss me a Negotiation roll if she wants to haggle.
Yeah, and concerning dice rolls: I'll be trusting you guys to do all your own rolls, unless you prefer not to. Well, most of them, anyway. I'll be handling rolls such as perception and initiative for convenience's sake. :) |
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#48
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,458 Joined: 22-March 03 From: I am a figment of my own imagination. Member No.: 4,302 ![]() |
Just to clear something up... am I seeing things when I read that a slick looking human in a suit is our employer, but he is introducing himself as a member of an Ork meta-activists group?
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#49
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,116 Joined: 5-October 03 From: True North Strong and Free Member No.: 5,686 ![]() |
"A few seconds later, the chair in which the human man was sitting in becomes occupied by a rather handsome ork of around the same age."
DH, the man changes into an ork when he sits down. It appears that the mage had casted a spell on him to appear as human while going through the crowd. |
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#50
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Moving Target ![]() ![]() Group: Members Posts: 215 Joined: 12-April 05 From: New York City Member No.: 7,326 ![]() |
Indeed.
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Lo-Fi Version | Time is now: 20th September 2025 - 04:08 AM |
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