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> No!, And the questions that go precede.
Club
post May 6 2005, 05:12 AM
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Agree with above
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Sahandrian
post May 6 2005, 06:26 AM
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QUOTE (toturi)
QUOTE (Ceres @ May 6 2005, 11:09 AM)
Epoc: ...This is boring, I want to fight more enemies!
Within Deus' Arco.

Not if this was said by a shaman with Hidden Life from his Freed Ally Spirit.

No, it was said by an idiot elf pistol/sword adept who wanted to be Neo. I had a bunch of spider drones (I modelled them after the spider creatures in the "Lost In Space" movie from a few years ago, under a foot wide) burn through the ceiling and attack him. Then I let him make all the rolls he wanted to fight them and otherwise ignored him while GMing for the rest of the party who were trying to figure out how to survive the Bandersnatch they knew was nearby (Epoc refused to help fight it because it was too powerful) and then escape the building.

As for the Aptitude thing, I just limit it to Specializations in most cases, and that tends to balance it enough. Only a couple of people have taken it so far.
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mfb
post May 6 2005, 06:42 AM
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i just get Aptitude in SUT. it's so much more deliciously, horribly broken than weapon/magic/computer.
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Kagetenshi
post May 6 2005, 06:45 AM
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I was about to ask why I didn't think about that, but on further reflection I must have thought about it, and then put the idea away from my mind as too horrible to comprehend…

~J
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Fortune
post May 6 2005, 01:54 PM
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QUOTE (mfb)
i just get Aptitude in SUT. it's so much more deliciously, horribly broken than weapon/magic/computer.

I've had a player ask for this, in combination with the (non-canon) Improved Ability: SUT Adept Power. Can you guess what I said in response? :D
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Dawnshadow
post May 6 2005, 02:18 PM
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Aptitude will not help against a Possessed Regenerating Cyberzombie. Dragons barely help against them. Nukes work though.

Then again, the one Sharaloth put us up against was Regenerating Toxic Fire Elemental Possessed Cyberzombie Troll. Named Cert. Cookie if you get the reference.
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Guest_Crimsondude 2.0_*
post May 6 2005, 06:43 PM
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QUOTE (mfb @ May 6 2005, 12:42 AM)
i just get Aptitude in SUT. it's so much more deliciously, horribly broken than weapon/magic/computer.

BTW, did you know that in SR2 Enhanced Centering (Special Skills) was a 1 pp power?

Hmm.... Special Skills... What's a Special Skill...

QUOTE (Wounded Ronin @ May 5 2005, 09:47 PM)
I wonder if the guys who wrote the Companion realized that the precise sytnax they use would be dissected as if it were a legal document.

If I ever write a sourcebook I'd have it checked out before publication by a guy I know who is both a gamer and a lawyer to make sure that everything I decree cannot be misinterpreted.

By now? Yes, yes they should.

The problem is that if you're going to treat it like a legal document, then you're just making it worse because it can be interpreted 12 different ways by 10 different people.

Wait, that's how it is now.
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Guest_Crimsondude 2.0_*
post May 6 2005, 06:46 PM
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you are seeing things...

This post has been edited by Crimsondude 2.0: May 6 2005, 06:50 PM
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Ed Simons
post May 7 2005, 12:03 AM
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QUOTE (Smiley)
...why?

The player had finally realized that being one of six elven night one catgirls in all of Hong Kong was reducing the character's life expectancy. Especially with the Red Dragon Tong looking for her.

Of course, the physical magician offered to eliminate the catgirl's Distinctive Looks much more cheaply. But the elven catgirl didn't want to loan out her katana or go anywhere near the barrel of hair remover.

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mfb
post May 7 2005, 12:11 AM
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QUOTE (Fortune)
I've had a player ask for this, in combination with the (non-canon) Improved Ability: SUT Adept Power. Can you guess what I said in response?

"use Centering: SUT instead."
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Fortune
post May 7 2005, 01:08 AM
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QUOTE (mfb)
QUOTE (Fortune)
I've had a player ask for this, in combination with the (non-canon) Improved Ability: SUT Adept Power. Can you guess what I said in response?

"use Centering: SUT instead."

And I have no problems with that. It's the 'as well as' bit that would be really bad.
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Ezra
post May 8 2005, 03:44 PM
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You know....not to intrude on the fine battle about Aptitude that is going on in here..... but the easiest way I have found to discourage my players from taking Aptitude: Pistols/Shotguns/Sorcery/etc etc... is simply to tell them that they can. And then also tell them that if they have the aptitude, then they can expect that some of my NPC's will also have the edge.

So far....none of them have taken the edge.

Just my 2 :nuyen: worth.

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DocMortand
post May 8 2005, 05:48 PM
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Heh...Somehow I don't think that would work on my group, frankly.
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Tinman
post May 10 2005, 09:16 PM
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A "No!" I got from my GM the other day...

"Can I base my character on the Hebrew Hammer?"

Shabbat Shalom, mother fuckers! :D
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