Shadowrun Campaign Conundrum |
Shadowrun Campaign Conundrum |
Apr 29 2005, 07:49 AM
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#1
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Moving Target Group: Members Posts: 114 Joined: 27-April 05 From: Summoning a spirit of the land Member No.: 7,362 |
I was just reading about SR4, and getting annoyed at various parts. However, I am a sucker for metaplot, and I was reading about "The Matrix Crash" it says:
The year is 2070, 5 years since the matrix crash. My campaign is currently in 2065... Doh! Should I incorporate the matrix crash into my game or should I ignore it? Preferably I would like to keep some continuity for when the new edition is out. Obviously the canon story for it will be totally different to anything I end up running. What should I do? |
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Apr 29 2005, 07:52 AM
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#2
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Freelance Elf Group: Dumpshocked Posts: 7,324 Joined: 30-September 04 From: Texas Member No.: 6,714 |
Wait 'till the book that covers the Matrix crash comes out?
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Apr 29 2005, 08:34 AM
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#3
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Moving Target Group: Members Posts: 114 Joined: 27-April 05 From: Summoning a spirit of the land Member No.: 7,362 |
That's not particularly helpful. Edit: Although don't get me wrong, I appreciate the suggestion.
Considering it's halfway through 2065 and the runners spend months at a time in hospital, I can see that after a few sessions it'll be the next year. |
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Apr 29 2005, 08:40 AM
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#4
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Uncle Fisty Group: Admin Posts: 13,891 Joined: 3-January 05 From: Next To Her Member No.: 6,928 |
Crash it your self. Just because it crashes, doesn't mean the PCs are going to know who was responsible. The matrix is the basis of most information exchange. If it goes down , it could be quite a while until the who's and how's get sorted out.
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Apr 29 2005, 09:05 AM
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#5
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Moving Target Group: Members Posts: 114 Joined: 27-April 05 From: Summoning a spirit of the land Member No.: 7,362 |
This was the solution I had thought, I'll give it a try!
thanks. |
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Apr 29 2005, 09:29 AM
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#6
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Prime Runner Group: Retired Admins Posts: 3,929 Joined: 26-February 02 From: .ca Member No.: 51 |
My suggestion would keep running your games as-is. If you're playing in 2066 by the time you get around to having the System Failure events happen, well, that's totally cool, since the events from 2065-2070 won't be hyper-detailed.
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Apr 29 2005, 10:21 AM
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#7
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Uncle Fisty Group: Admin Posts: 13,891 Joined: 3-January 05 From: Next To Her Member No.: 6,928 |
why not?
I'm hoping for a good amount. I understand it's not going to be a HUGE amount, but still, just 5 years in the current time line covers a lot of stuff. Is this mostly space constraints since (I can only assume) those 5 years are covered in the core book? |
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Apr 29 2005, 01:18 PM
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#8
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Manus Celer Dei Group: Dumpshocked Posts: 17,006 Joined: 30-December 02 From: Boston Member No.: 3,802 |
Adam beat me to it. So your crash happens to happen a few years late and everyone picks themselves up off the floor a bit faster afterwards, who's to know the difference?
~J |
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Apr 29 2005, 02:03 PM
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#9
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Moving Target Group: Members Posts: 858 Joined: 25-August 03 From: Braunschweig, North German League, Allied German States Member No.: 5,537 |
The way I understand it the years from 2065 to 2070 will be covered in two books: The System Failure campaign/source book ("What will happen in the next five years?") and the SR4 core book ("What happened in the last five years?"). |
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Apr 30 2005, 08:59 PM
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#10
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Moving Target Group: Members Posts: 114 Joined: 27-April 05 From: Summoning a spirit of the land Member No.: 7,362 |
Thanks for the info, looks like I'll be picking up the System Failure book eventually then :)
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Apr 30 2005, 09:31 PM
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#11
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Decker on the Threshold Group: Dumpshocked Posts: 2,922 Joined: 14-March 04 Member No.: 6,156 |
Keep in mind that there's five years worth of spread to dicker with too. Just have everything that happenned in the book's 2065 happen in your 2066, and so on, compressing a little so everything works out all right in the end.
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May 1 2005, 01:16 AM
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#12
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Moving Target Group: Members Posts: 932 Joined: 26-February 02 From: Orlando, Florida Member No.: 1,042 |
Wave your hands and declare that it's 2064. Do you think any of your PCs are going to get up and leave the table because the chronology of your game, through no fault of your own, doesn't exactly line up in scientific fashion?
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May 1 2005, 07:00 AM
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#13
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Grumpy Old Ork Decker Group: Admin Posts: 3,794 Joined: 26-February 02 From: Orwell, Ohio Member No.: 50 |
The players might be suddenly confused as to why time has gone backwards... ;) Bull |
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May 1 2005, 10:14 AM
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#14
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Moving Target Group: Members Posts: 114 Joined: 27-April 05 From: Summoning a spirit of the land Member No.: 7,362 |
The problem with this is that I already told the players that their characters were either in prison or being sustained in a vat. Unfortunately I can't go back now. |
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May 1 2005, 10:54 AM
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#15
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Uncle Fisty Group: Admin Posts: 13,891 Joined: 3-January 05 From: Next To Her Member No.: 6,928 |
that's a quick way to wait out a jail term!
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May 1 2005, 03:13 PM
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#16
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Moving Target Group: Members Posts: 932 Joined: 26-February 02 From: Orlando, Florida Member No.: 1,042 |
Bullet Raven: You don't go back anywhere. Your campaign goes on exactly as before, except that you changed a 5 to a 4. It won't affect a thing.
Another option is to stop playing Shadowrun until 4th comes out, and say, "Picking up where we left off, the matrix crashed, etc., etc., here we are now, five years later." |
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May 2 2005, 02:00 AM
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#17
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Moving Target Group: Members Posts: 256 Joined: 24-October 04 Member No.: 6,784 |
So, whats the TN penalty for making the system shock events take place a few years Later than Canon?
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May 2 2005, 02:10 AM
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#18
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Prime Runner Group: Retired Admins Posts: 3,929 Joined: 26-February 02 From: .ca Member No.: 51 |
I'm pretty sure that the Game Police have better things to do than knocking down doors and beating those who don't adhere to the System Failure perfectly.
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May 2 2005, 09:52 AM
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#19
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Moving Target Group: Members Posts: 179 Joined: 26-February 02 Member No.: 381 |
Definetly, the gaming police will have way too much to do rounding up SR3R players and others who refuse to make the switch to SR4. |
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May 2 2005, 01:28 PM
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#20
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Great, I'm a Dragon... Group: Retired Admins Posts: 6,699 Joined: 8-October 03 From: North Germany Member No.: 5,698 |
:rotfl:
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May 2 2005, 03:37 PM
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#21
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Manus Celer Dei Group: Dumpshocked Posts: 17,006 Joined: 30-December 02 From: Boston Member No.: 3,802 |
*Sits in his bunker, cleaning and loading his variable TNs*
~J |
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May 2 2005, 03:53 PM
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#22
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Dragon Group: Members Posts: 4,718 Joined: 14-September 02 Member No.: 3,263 |
.... and in other news a Gaming Police raid on the Cubey Ridge compound turned tragic as several SR3 holdouts were killed in a wild and prolonged gun battle. |
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May 2 2005, 04:58 PM
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#23
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Moving Target Group: Members Posts: 114 Joined: 27-April 05 From: Summoning a spirit of the land Member No.: 7,362 |
...According to police sources, the SR3 rebels had a TN of 8 to jump across to the next roof, and were easily beaten by their TN 5 rivals. |
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May 2 2005, 04:59 PM
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#24
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Immortal Elf Group: Members Posts: 11,410 Joined: 1-October 03 From: Pittsburgh Member No.: 5,670 |
all of the Gaming Police were killed, however, due to their inability to use combat pool. zing!
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May 3 2005, 11:40 AM
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#25
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Moving Target Group: Members Posts: 114 Joined: 27-April 05 From: Summoning a spirit of the land Member No.: 7,362 |
:rotfl: |
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