Weapon skills, Query for those with experience IRL |
Weapon skills, Query for those with experience IRL |
May 1 2005, 04:30 AM
Post
#1
|
|
Neophyte Runner Group: Members Posts: 2,073 Joined: 23-August 04 Member No.: 6,587 |
Weapon skills
Query for those with experience IRL I was reading a thread involving the possibility of rifles with pistol concealabilitys and rifles with burst fire pretending to be assault rifles and started thinking. So how different is it to fire a hunting rifle in single shot to an assault rifle in single shot How different is it to fire a long rifle in automatic (if such a creature exists) to a assault rifle in automatic. If these are similar would it be reasonable to group all rifles under 2 skills, rifles uses for SS and SA firing modes and automatic rifles used for BF and FA firing modes. If you where to do this would it be worth also including similar alterations to heavy weapons pistols and SMGs Edward |
|
|
May 1 2005, 04:35 AM
Post
#2
|
|
Runner Group: Members Posts: 2,901 Joined: 19-June 03 Member No.: 4,775 |
None of it makes sense. Skill divisions are insane and have been discussed at length. Pretty much everyone with knowledge on the subject has agreed on this and, in some form or another, also agreed that divisions along the lines of short arms (pistols and machine pistols), long arms (everything else), and heavy weapons (anything not man portable) makes a lot more sense.
|
|
|
May 1 2005, 04:52 AM
Post
#3
|
|
Canon Companion Group: Members Posts: 8,021 Joined: 2-March 03 From: The Morgue, Singapore LTG Member No.: 4,187 |
Actually I'd rather they go back to the old SR2 of lumping everything into firearms. The basics of marksmanship remains the same whether you use pistols, rifles or even heavy arms, heck (dumb, not those new guided)rocket launchers also follow the same principles.
|
|
|
May 1 2005, 04:59 AM
Post
#4
|
|
Runner Group: Members Posts: 2,901 Joined: 19-June 03 Member No.: 4,775 |
That is an arguable position, though I'll admit I disagree with it. However, I do also favor more division in other skills to balance, so, really, the a very debatable subject in terms of measure of degree and abstraction/immersion achieved.
|
|
|
May 1 2005, 01:46 PM
Post
#5
|
|
Moving Target Group: Members Posts: 478 Joined: 18-December 03 From: Louisville, KY Member No.: 5,918 |
Firing a hunting rifle in SS mode and firing an assault rifl in SS mode are no different. The exact same principles of marksmanship are used, and fundamentally the weapons are the same mehanically. Once you get into firing BF or FA, the only thing that changes is that you are now relying less on the sights, and having to compensate for recoil.
|
|
|
May 1 2005, 02:44 PM
Post
#6
|
|||
Decker on the Threshold Group: Dumpshocked Posts: 2,922 Joined: 14-March 04 Member No.: 6,156 |
Well, some Heavy weapons skill should be Str-based, like holding LMGs and crap, and some sort of Int-based Gunnery skill for weapons that you control by remote/don't actually hold. |
||
|
|||
May 1 2005, 03:05 PM
Post
#7
|
|||
Running Target Group: Members Posts: 1,070 Joined: 7-February 04 From: NYC Member No.: 6,058 |
Not really - at least logically speaking. It's a simple issue of "are you strong enough to handle the weapon easily" - if you are, any extra strength is irrelevant. It doesn't come into play when compensating for recoil either, because weapons like LMGs and MMGs fire the same round as assault rifles and battle rifles, but are a lot heavier, which means they actually have less felt recoil. The only reason STR is used for heavy weapons is to not penalize the low-quickness trolls lugging around a machine gun. |
||
|
|||
May 1 2005, 03:09 PM
Post
#8
|
|||
Running Target Group: Members Posts: 1,070 Joined: 7-February 04 From: NYC Member No.: 6,058 |
I like that division, except for the fact it doesn't account for the difficulty of full-auto fire realistically (it's easy to find people who are excellent marksmen with a rifle, with no skill whatsoever in handling an AR fired full-auto) but then, that's the price you pay for not having excessive complexity. (and part of the problem is that the SR system makes automatic fire much too easy and accurate anyway...) |
||
|
|||
May 1 2005, 03:17 PM
Post
#9
|
|||
Canon Companion Group: Members Posts: 8,021 Joined: 2-March 03 From: The Morgue, Singapore LTG Member No.: 4,187 |
I was a GPMG gunner and firing that is no different from firing my SAW. And I am not a muscular person. Yes, you need a certain degree of Strength to use a Heavy Weapon but once you cross that threshold, it doesn't make a difference you are an Olympic weight lifter or a regular guy. |
||
|
|||
May 1 2005, 03:57 PM
Post
#10
|
|
Great Dragon Group: Members Posts: 5,889 Joined: 3-August 03 From: A CPI rank 1 country Member No.: 5,222 |
I completely agree with mmu1 and toturi on the Heavy Weapons & STR issue. Firing a particularly heavy weapon (i.e. one that weighs a lot) from the shoulder might require some amount of strength just to keep the weapon stable, but beyond strong beyond what's required for that won't make you any more accurate with machineguns. STR should certainly not have a damn thing to do with accuracy when firing a supported weapon -- I can handle a tripod-mounted HMG just fine, despite being barely STR 2. Firing a LMG or GPMG from the hip doesn't take much strength either (been there, done that, caught the hot brass in my boot).
|
|
|
May 1 2005, 08:31 PM
Post
#11
|
|||
Great Dragon Group: Members Posts: 6,640 Joined: 6-June 04 Member No.: 6,383 |
Oh my god, he's really a Shadowrun character! |
||
|
|||
Lo-Fi Version | Time is now: 26th April 2024 - 07:44 AM |
Topps, Inc has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. Topps, Inc has granted permission to the Dumpshock Forums to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with the Dumpshock Forums in any official capacity whatsoever.