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> Walker Drones' Kicking Damage Codes, Any ideas where the rules might be?
BlackHat
post May 4 2005, 11:04 PM
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Great Dragon
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According to Rigger 3, a walker-drone is capable fo performing a kick maneuver in combat, but it doesn't give rules for the damage codes, or just exactly how that works.

My intuition tells me the code would be something like (body-squared)Light Stun or something, since (body-squared) is the default strength for vehicles with mechanical arms, and because unarmed combat is usually light stun.

Then again, you're not being kicked by a soft humanoid with about the same mass as you, you're being kicked by a car (in some cases)... so maybe it should be physical damage. I'm not sure.

Also, would this count like the kick maneuver in Cannon Companion, with +1 reach, but with a penalty to any incoming attacks. I doubt it, but I wonder what other people have ruled when/if this has come up in their games.
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Herald of Verjig...
post May 4 2005, 11:15 PM
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Unarmed is usually moderate stun. Other than that, I see no obvious flaw with your math or reasons.
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BlackHat
post May 4 2005, 11:30 PM
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Haha, oops, yeah, my bad. ;-)
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hahnsoo
post May 4 2005, 11:34 PM
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Treat it as an unarmed attack similar to a Critter attack, with 0 reach and (Body x 2) M Stun.
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