Surge in SR4 |
Surge in SR4 |
May 8 2005, 07:03 PM
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#1
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Neophyte Runner Group: Members Posts: 2,073 Joined: 23-August 04 Member No.: 6,587 |
Surge in SR4
I am curious as to what will become of surge in SR4 They have stated that there are no planes to change any of the story so it shouldn’t be going away (love it or hate it, it dose exist) do you think it will (or should) make it onto the main book. Edward |
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May 8 2005, 07:32 PM
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#2
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Moving Target Group: Members Posts: 257 Joined: 26-February 02 From: Los Coronados | San Ysidro CA Member No.: 106 |
The only real thought I have with regards to SURGE is that the majority of the material and "manifestations" that happened were due to the interactions on some level with Halley's Comet. I'm not saying it isn't going to be there, we use it on occasion in our home games but under specific circumstances (exposure to high-order magics for too long for instance). We've even argued things like prolonged (aka "Quickenings") on some people can help to precipitate a SURGE expression. Please note, I'm not saying it causes it, but depending on the quickening (Force, Drain of spell, etc) the magic involved can act as a kind of lightning rod to a SURGE-like manifestation.
Makes Mana Storms more fun. :eek: |
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May 8 2005, 07:47 PM
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#3
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King of the Hobos Group: Dumpshocked Posts: 2,117 Joined: 26-February 02 Member No.: 127 |
So what, the whole of Australia is populated by furries in your game? Or at least the outback? ;) |
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May 8 2005, 08:20 PM
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#4
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Tilting at Windmills Group: Members Posts: 1,636 Joined: 26-February 02 From: Amarillo, TX, CAS Member No.: 388 |
SURGE != furries, some of the presentation in YOTC aside.
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May 8 2005, 09:54 PM
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#5
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Moving Target Group: Members Posts: 293 Joined: 27-January 03 From: Kentucky, USA Member No.: 3,958 |
Damn. There goes my campaign idea. ... what? :wobble: |
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May 9 2005, 08:14 AM
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#6
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Neophyte Runner Group: Members Posts: 2,073 Joined: 23-August 04 Member No.: 6,587 |
The text in YOTC said that there where still significant instances of surge after the comet had passed, the comet more opened eth door for it to happen much like UGE and goblinisation started with a mana spike but still persist.
And even if there where no new cases, those that surged during the commits arrival are still young in 2070, I can see no reason why they would not interact with or be shadow runners as often as is indicated by there numbers. Edward |
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May 9 2005, 02:38 PM
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#7
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Target Group: Members Posts: 81 Joined: 12-April 02 From: the shadows.... Member No.: 2,548 |
Heh...not in my games. SURGE was not a happy "we're cool now" kind of event. More like, "man I'm really screwed now" event. And as far as the topic I would hope that the SURGE effects are still in the game, it would be rather silly to completely forget about it. I'm thinking that the easiest would simply to have a list of "Edges/Flaws" that contain not only the background type stuff for characters but also a list of SURGE effects, much like was done in the book that contained SURGE. The thing I would really dislike is if all these things were left out of the main book and relegated to some subsiquent release. |
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May 9 2005, 02:57 PM
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#8
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Tilting at Windmills Group: Members Posts: 1,636 Joined: 26-February 02 From: Amarillo, TX, CAS Member No.: 388 |
Well, it's not like it can't be done both ways, but it wasn't intended as "Man, I'm cool!" material. Goblinization wasn't cool, either, but it happened (and still does, on occasion).
That's what I'm pushing for, personally. SURGE happened, it's still around, and it needs to be addressed on a continuing basis.
To some extent, some of it's going to have to be put off to a companion volume; there's just too damn much to fit it all in the core book. That being said, I know that here in my portion of playtest-land, we're pushing for at least a taste of some of this stuff in the core book, with the Shadowrun Companion being an expansion of things in said core book. We'll have to see how effective we are, but I know that our group is not alone in trying to accomplish this. |
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May 9 2005, 03:01 PM
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#9
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Moving Target Group: Members Posts: 257 Joined: 26-February 02 From: Los Coronados | San Ysidro CA Member No.: 106 |
You know, I had never considered a "hail of furries" during a mana storm, but given that it's not too far from the "Hail of Furies" concept out of nordic opera ... hrm.... (dies laughing at the idea of seeing something akin to a tribble-storm descending upon Paige or some other not-so-lucky australian township). And note I never said that SURGE was gone, I said it's instances were diminished. We had to have some fun when the characters get complacent. As for the remark about wanting to see these rules in a base book, the only "base book" concept that I could foresee it being in would be a "Mits" related work. The core book simply doesn't have the rule-space for world accessorizing that SURGE ultimately is. |
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May 9 2005, 03:04 PM
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#10
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Tilting at Windmills Group: Members Posts: 1,636 Joined: 26-February 02 From: Amarillo, TX, CAS Member No.: 388 |
Well, there's nothing there that says you can't use it to run a furry campaign, but that's not really what it was put there for. :D |
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May 9 2005, 03:07 PM
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#11
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Tilting at Windmills Group: Members Posts: 1,636 Joined: 26-February 02 From: Amarillo, TX, CAS Member No.: 388 |
Oh, that's just so wrong, on so many levels.... |
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May 9 2005, 04:08 PM
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#12
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Immortal Elf Group: Members Posts: 11,410 Joined: 1-October 03 From: Pittsburgh Member No.: 5,670 |
if SURGE is made a part of SR4, and it's not intended to make runner furries, more SURGE effects that don't make you part-animal need to be put in (and some existing ones need to be removed *cough marsupial pouch cough*). whatever the intention with SURGE was, slightly less than half of the effects share the common theme of what can easily be described as furryism. the catgirl interview didn't help.
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May 9 2005, 04:24 PM
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#13
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Target Group: Members Posts: 81 Joined: 12-April 02 From: the shadows.... Member No.: 2,548 |
The only problem I can forsee (aside from space issues) with putting SURGE in the main book is that there needs to be a cooresponding way to keep them rare and interesting. If everyone SURGEs then what is the point? Personally I an fine with stating the "GM caveat" can handle the problem, but I dont' think everyone would like that.
As to space issues, I like what Patrick stated. A few SURGE effects in the main book would be good. Just like there are a handful of Adept Powers, Spells, Cyber, etc in the main book that are then expanded upon in later publishings, there could also be a handful of SURGE effects in the main book which are then expanded upon in another book (probably a magic type book). |
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May 9 2005, 04:30 PM
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#14
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Moving Target Group: Members Posts: 778 Joined: 6-April 05 Member No.: 7,298 |
SURGE doesn't have anything to do with magic, except for being caused by a rise in mana levels. It's just another set of edges and flaws, really. SURGE effects should go with the rest of the edges and flaws, and with the racial subtypes, and such.
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May 9 2005, 04:45 PM
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#15
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Tilting at Windmills Group: Members Posts: 1,636 Joined: 26-February 02 From: Amarillo, TX, CAS Member No.: 388 |
I can't tell you how many hours and how many emails were spent fighting that one stupid bit of fluff.... As for adding and removing effects...I'm for adding, but generally I'm against removing, just on general principles. Somewhere I've got a longish list of some more-or-less mundane (for lack of a better word) SURGE effects. Sometime in my copious unstructured free time, I need to get that put back into Word and posted on Azziewatch. I think someone's been waiting for that list for about three years now...it took me a while to find the thing. Of course, this is all going to have to wait until after I'm married, which happens at the end of this week. |
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Guest_Crimsondude 2.0_* |
May 9 2005, 06:25 PM
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#16
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Guests |
The sad part is that I'd bet that the argument was pretty heavily skewed against it, and it's still there. "It's good to be the king." |
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May 9 2005, 06:26 PM
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#17
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Immortal Elf Group: Members Posts: 11,410 Joined: 1-October 03 From: Pittsburgh Member No.: 5,670 |
well, i'll be king when runners get wings.
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May 9 2005, 06:35 PM
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#18
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Incertum est quo loco te mors expectet; Group: Dumpshocked Posts: 6,546 Joined: 24-October 03 From: DeeCee, U.S. Member No.: 5,760 |
Congratulations!! Let the pai... Err... Happiness begin! Don't rush your honeymoon on our account ; ) |
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May 9 2005, 07:36 PM
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#19
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Knight Templar Group: Dumpshocked Posts: 212 Joined: 20-June 04 From: Ipswich, UK Just South of the Stinkfens Member No.: 6,424 |
Congratulations Patrick :D I hope you and your bride have as many fun Shadowruns (and other things) as my wife and I have had in our 22 years!
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May 9 2005, 09:42 PM
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#20
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Shooting Target Group: Members Posts: 1,978 Joined: 26-February 02 From: New Jersey, USA Member No.: 500 |
Patrick...I dunno whether to congratulate you, or extend my condolences. :D
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May 10 2005, 01:37 PM
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#21
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Tilting at Windmills Group: Members Posts: 1,636 Joined: 26-February 02 From: Amarillo, TX, CAS Member No.: 388 |
My arguments were all skewed against, and I don't remember a freelancer involved with the project who liked that particular bit, either. Of course, I was one of the few freelancers who actually liked SURGE as an idea, even if the implementation didn't work for me. My biggest objection was not that she was a furry (per se; I had a big problem with that, too, but it wasn't the biggest one), but that she was a porn star. This game doesn't come with a "Recommended for adults" tag; it's recommended for 12-year-olds and up. I don't object to adult material; hell, I like adult material, and use it in my games all the time. But I don't think we should be marketing that sort of thing towards kids. If we're going to push that angle (and frankly, I think we should; the Sixth World is an ugly place sometimes), we need to change our target audience and the age range we're recommending the game for. It bothered me that that objection didn't meet with any success more than it bothered me that we had a frickin' furry catgirl as the poster-child for SURGE. |
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May 10 2005, 01:38 PM
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#22
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Tilting at Windmills Group: Members Posts: 1,636 Joined: 26-February 02 From: Amarillo, TX, CAS Member No.: 388 |
I had no intention of rushing anything on your account. I mean, I like you guys and all, but really.... ;) FWIW, I found some of my old SURGE effect docs, but they need a lot of cleaning up. They're also fairly pedestrian, most of them, but that should balance some of the sillier things. |
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May 10 2005, 03:07 PM
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#23
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Tilting at Windmills Group: Members Posts: 1,636 Joined: 26-February 02 From: Amarillo, TX, CAS Member No.: 388 |
Congratulate me. Here's a picture of my fiancee. |
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May 10 2005, 03:15 PM
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#24
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Great, I'm a Dragon... Group: Retired Admins Posts: 6,699 Joined: 8-October 03 From: North Germany Member No.: 5,698 |
ERROR
The requested URL could not be retrieved |
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May 10 2005, 03:30 PM
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#25
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Incertum est quo loco te mors expectet; Group: Dumpshocked Posts: 6,546 Joined: 24-October 03 From: DeeCee, U.S. Member No.: 5,760 |
Ahh... Forbidden fruit, huh?
(Funny, it's forbidden all the way to the main URL, photos1.blogger.com, where it says "This server speaks in pictures." Well, apparently not. Apparently THIS server speaks in Forbidden statements.) If Tiffany has a tail and whiskers, we'll know who's REALLY responsible for SURGE, won't we? |
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