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> OOC : STARDUST, Out-of-Character discussion for Stardust
Mister Juan
post Aug 19 2005, 11:19 PM
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Well, the plan was to make the meet at one of the two rush hour (either in the morning, when people go to work, or in the afternoon, at the come back)
I guess we'll put it at early.

Ludi is packing her Walther in the small of her back, and her Colt in her shoulder rig. She'll wear her form fitting armor, and will stick her combat knife in her boot. Before getting out of the van, she'll do a quick search on her scanner (connected to the broadcast decryption unit) to see if anyone seems to be on the air.... like cops waiting in ambush ;) She'll also wear her micro transceiver unit, with only one ear piece, and the subvocal mic attached under her collar. Hank will have her second hand-held transceiver unit in the car, to keep her updated if he picks something up on the scanner.

Hank is staying in the getaway van, with whatever weapon he has.

Perception
[ Spoiler ]

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Mister Juan
post Aug 19 2005, 11:24 PM
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So, if I get it, we got all these from Sasha:
one SA Puzzler, ??? of Neuro Stun IX, ???? rounds of Hi-C Plastic Bullets, one Morrissey Elan, and ??? gel rounds.

Gel rounds (two loads for the Elan)
Hi-C (about 50 rounds should be enough)

Whats the price tag? Do we get to try to negotiate with Sasha :P
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FrostyNSO
post Aug 19 2005, 11:32 PM
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Doh! Sorry I was in a hurry.

IIRC we got the rolls on everything, (I used the single overall roll before you ammended). I thought you were keeping track of the tag. Price+index. I still have all my junk packed away and NSRCG doesn't want to work right so I couldn't tell you the prices myself. But I'll check later so don't trick me!

Also, I thought you were going to do the negotiating then, but chose not to.

And Early Rush hour, scanner, transceivers, got it. Now we just gotta wait for Jacky D.
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Mister Juan
post Aug 19 2005, 11:36 PM
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Well, you know me, I'll negotiate for everything. So, I'll give you a negotiation roll here and now

roll
[ Spoiler ]


As for the price tags... I honestly don't have anything on this comp and my books aren't at home :(
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FrostyNSO
post Aug 19 2005, 11:41 PM
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Sasha got (a week ago ;) ):

[ Spoiler ]


So what's that? 2 successes I believe (vs. Int)

Looks like 100% cost. (I used to screw my players by having the fixer ask for a higher start price when he upped them :D )
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Mister Juan
post Aug 19 2005, 11:46 PM
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Yea.... I guess we're getting big time screwed on this one ;)
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Mister Juan
post Aug 20 2005, 10:24 PM
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Qillin seems to be off the hook for the week :S
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FrostyNSO
post Aug 20 2005, 10:25 PM
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Didn't he say he'd be back Sunday?
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Qillin
post Aug 22 2005, 03:59 AM
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yeah i'll be back next sunday but will try and find a computer once a day to check in on
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FrostyNSO
post Aug 23 2005, 12:47 AM
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Hey Q, I know your aroud, dude. What is Jacky taking to the meet with Alec? Is he doing what MJ said you were gonna do?

Lets get this thing rolling.
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Qillin
post Aug 23 2005, 07:31 PM
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yes yes Jacky will play along, He will have his 2 hand guns and his long coat and will try to be as inconspicuous as a hi can he
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FrostyNSO
post Aug 23 2005, 10:19 PM
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:nuyen: 20 for the tickets.
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FrostyNSO
post Aug 23 2005, 10:34 PM
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Hank's electronics roll, scanning various frequencies....

[ Spoiler ]


Jack, Ludi, your move ;)
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Mister Juan
post Aug 23 2005, 11:32 PM
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Ludi's going to be dead broke before the end of this run....
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FrostyNSO
post Aug 23 2005, 11:35 PM
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Sorry, old GM tendencies coming through...

At least you havn't accumulated a couple hundred thou...I have an unusual GM condition which causes my players to shell out loads of cash when they just have loads of it sitting around (i.e. not holding onto it for some specific end).
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Mister Juan
post Aug 24 2005, 02:20 AM
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Ludi goes to Alec only if she doesn't spot any trouble. If he goes for a gun or something when she comes close to him, she'll go for a quick arm lock / disarming move in close quarter.

Perception (crowd)
[ Spoiler ]


Perception (Alec)
[ Spoiler ]


Stealth (to approach Alec)
[ Spoiler ]


Reaction (in case the shit hits the fan)
[ Spoiler ]


Subduing combat (if need be)
[ Spoiler ]



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Qillin
post Aug 24 2005, 06:54 AM
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Jack will try to blend in and keep a good eye on Ludi and this Alex guy.

perception/stealth
[ Spoiler ]

Jacky has his Secure Long Coat with his Colt in a concealable holster and his CougarFineBladeKnife on him

reading that you have already done those i'll move on to stealth to get onto the train which Jack was going to do anyway but this time trying not to draw any attention from anyone looking at alex and ludi

perception/stealth once again when getting on the train and looking at the new people
[ Spoiler ]



after that jack will see what Frosty as to say before taking any action
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Mister Juan
post Aug 24 2005, 11:55 AM
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:(
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Mister Juan
post Aug 24 2005, 12:13 PM
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Frag it.
Ludmila will get Alec on the ground to buy her a few seconds.

Subduing combat
[ Spoiler ]


Lets hope that the Star doesn't want her bad enough to start shooting in a busy downtown train station. Her intention is to get on the train, and to make her way toward the rear, so she can jump off whenever the train will slow down.

If she gets cornered.... well... I'd rather not think of the body count ;)

I'm working until 19:00 today.


Edit: Oh yea... if need be
Initiative roll
[ Spoiler ]


And if she DOES get cornered without any where to go...
Quick Draw
[ Spoiler ]


If she ends up in that position... well.... I'd rather wait and see if she does.

Frosty: I KNEW IT! :D But I just had to go to the meet, if not only for cinematic purposes. Come on; if this game was a movie, they would've made the scene because it is just plain down cool and entertaining.
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Mister Juan
post Aug 24 2005, 04:48 PM
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Man am I crossing my fingers that the Star doesn't want Ludi THAT bad.
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FrostyNSO
post Aug 24 2005, 10:45 PM
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Ludi : You knocked Alec "The Fuck" out. I gave him negative mods on his resist because you'd had him in that arm bar before you threw him so he could'nt try to break his fall effectively.

Jacky D : You'll need a train ticket otherwise you'll have to hop the turnstiles to get to the train.

Wormwood : The waitress brought you an absinthe.
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Mister Juan
post Aug 25 2005, 12:08 AM
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Yea, since Ludi already had him, if I remember the subduing rules correctly, she had a + to something, andshe could decide freely to drop him... fact I got like 5 successes probably didn't help him ;)

Poor Alec.

I was just wondering, how far is Ludi from the train, are the door opened, how many people are around her (mainly... if she just bolts like crazy and dives for the door.... does she have cover (by cover I mean... people....)

Since the guy has his gun already pointed toward Ludi, I take it he'll get to shoot first, whatever Ludi does? Right?
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Mister Juan
post Aug 25 2005, 12:11 AM
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AAAAAAAAAAAAAA :eek:
I forgot to grab a trusty Flashpak...

Man... I'm going to shoot myself ;)
So... *looks at Karma pool*... humm... how much can I burn....
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FrostyNSO
post Aug 25 2005, 12:17 AM
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QUOTE
I was just wondering, how far is Ludi from the train, are the door opened, how many people are around her (mainly... if she just bolts like crazy and dives for the door.... does she have cover (by cover I mean... people....)


Judging by your quickness, you should be able to bolt over there. People are scattering and some are getting on the ground...the guy probably won't risk spraying the terminal to shoot you...but then again, he just might :]

QUOTE
Since the guy has his gun already pointed toward Ludi, I take it he'll get to shoot first, whatever Ludi does? Right?


Oh I never mentioned: Nobody in this game will know exactly where the opposition lies in the initiative line. they'll still have an initiative score...you just won't know it. Call it Frosty's little injection of real-life.

So to answer your question: "I don't know." ;)
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Mister Juan
post Aug 25 2005, 12:19 AM
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Now is the time where I can do two things:
1- Something that is logical, risky and might save Ludi's skin.
2- Something totaly overboard, highly cinematic that might get Ludi killed but could look of so fragging cool if she succeeded.

Ok....... I'm going for duck and cover ;)

She just bolts for the train doors, putting all combat pool in dodging if I have to.
Want an athletics rolls? or something?

If she does make it to the train without getting killed, she'll jump in draw her gun and start making her way to the back of the train, while keeping in a low runing croutch.

If someone follows... well... I guess it'll be shoot out in the train..
Want me to post something in IC?
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