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> OOC : STARDUST, Out-of-Character discussion for Stardust
Qillin
post Aug 29 2005, 06:39 AM
Post #451


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so the cop3 under Jacky is at (S) real damage from the tackle with teh killing hands?
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Qillin
post Aug 29 2005, 06:44 AM
Post #452


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Jacky rolling over with cop3 held with his left arm will try and reach for the cops side arm. if he can get it he will point it at the cops head and say don't shoot or the cop gets it. then try to stand up.

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FrostyNSO
post Aug 29 2005, 07:58 AM
Post #453


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Yeah, the cop under you is at Serious...and dazed. I guess, uhhh, make a quickness test.
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Qillin
post Aug 29 2005, 03:48 PM
Post #454


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ok here is jackys quickness test

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Qillin
post Aug 29 2005, 09:24 PM
Post #455


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i like that text picture layouts of the train station. it's fun but i'm sure a photo shop one would look better but with the text one and some description of the place is just fine Frosty
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FrostyNSO
post Aug 30 2005, 12:45 AM
Post #456


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Ludi:

When you were wounded, your initiative dropped below the cop's, but for cinematic effect, I bent the rules I think. The cop basically delayed his action and when you raised your weapon to shoot him, you both fired simultaniously. This way, we get some extra glory factor if Ludi doesn't make it. Hope you don't mind.

By the way, feel free to reroll your shot with the addition of combat pool to reflect that we've got a fresh round. Sorry I didn't catch that earlier.

But then we get to the bad part. If Ludi is getting ready to plug this cop, he basically goes "oh shit, I need to drop this purp NOW." He throws in 5 Cpool with his SMG skill and check this out:

25 17 14 13 05 05 05 02 02 01
#D:10 TN:7 H#:25 S:4

4 successes, that's 9D +1 to Ludi

We'll see how Ludi does if she takes her shot. Sorry for this damn confusion, I lapsed and fragged up.

Jacky:

That cop's pistol is too small for your bigass hand to handle properly. It feels like a palm pistol (to you), but it's actually a predator, you can barely get your finger into the trigger guard. +4 to use it.
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Qillin
post Aug 30 2005, 01:14 AM
Post #457


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so does jacky get to stand up or not?
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FrostyNSO
post Aug 30 2005, 01:19 AM
Post #458


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no, you had to fumble around finding and handling that cop's sidearm
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Mister Juan
post Aug 30 2005, 03:13 AM
Post #459


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Well, if I have combat pool, its all going in the soaking ;)

So, I'll leave my shot like it was. Ludi did spend some time in the army, but she isn't all that combat train. She is basically running on adrenaline right now, and to be true to her character, she'd take the shot no matter what. She's totaly cornered. So, you already have my roll for the shot.

I'll pool in about 13 dices for the soak (5 body + all combat pool.... plus 2 good karma for 2 extra dices... so thats 13.)

This is where I click the roll buton with my eyes closed.

Body
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Now, that cop better drop dead or she's going to beat him silly with his shoe!
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Mister Juan
post Aug 30 2005, 03:21 AM
Post #460


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If Ludi gets out of this alive, she's going to do four things:
1- buy better armor
2- always carry something with EX explosive rounds or APDS
3- switch the Manhunter for an Ingram ;)
4- ALWAYS have flashpak
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FrostyNSO
post Aug 30 2005, 03:21 AM
Post #461


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Um...the cop had deadly and over 1...so 7 should stage you to Moderate I think.
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Mister Juan
post Aug 30 2005, 03:22 AM
Post #462


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so that one L wound away from death ;)

edit: wait up... was that burst or a single shot?
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FrostyNSO
post Aug 30 2005, 03:23 AM
Post #463


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Yeah...I'm gonna do the IC later on...busy

edit: 3burst
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Mister Juan
post Aug 30 2005, 03:24 AM
Post #464


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oh ok!
For some reason, I thought it was a single shot.

Well, I'm off to bed! I'll see what happens with Ludmila tomorrow
Hopefully, the cop will roll all 01s ;)
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FrostyNSO
post Aug 30 2005, 03:46 AM
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5bod + 2Cpool (last of it) TN9-5(bal) = 4

05 05 05 03 03 02 01
#D:7 TN:4 H#:5 S:3

3 successes

Serious for the cop.

Sorry bro...

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Mister Juan
post Aug 30 2005, 03:47 AM
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Why won't he just die! ;)

New round?
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FrostyNSO
post Aug 30 2005, 03:52 AM
Post #467


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New round, you've got the ball.
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Mister Juan
post Aug 30 2005, 03:53 AM
Post #468


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Want me to make the IC post for my part of the fight?

Initiative
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FrostyNSO
post Aug 30 2005, 03:55 AM
Post #469


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Knock yourself out. You've got the first "move".
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Mister Juan
post Aug 30 2005, 03:56 AM
Post #470


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Oh oh oh! Can Ludi take her boot of and beat him to death with it?

:rotfl:

I'm kidding ;)
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Mister Juan
post Aug 30 2005, 04:23 AM
Post #471


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There we go.

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Now I'm off to bed for real. This is too much stress for me :wobble:

Edit: and its after posting all this that I realize that the guy has full combat pool to soak up.... and that Ludi should have fired twice instead.
Frag
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Qillin
post Aug 30 2005, 06:26 AM
Post #472


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I'm thinking getting up holding on to the cop is about all Jacky can do this turn so thats it. But i'm getting to my next move, really i am.

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FrostyNSO
post Aug 30 2005, 11:53 PM
Post #473


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Here is the cop's soak roll MS:

11 09 09 09 05 05 04 03 02 02
#D:10 TN:5 H#:11 S:6

staged it down to Moderate. Now you're both in the same boat. He's got one box left too.
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Mister Juan
post Aug 31 2005, 12:21 AM
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New round?

And is the cop still in Ludi's line of sight?
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FrostyNSO
post Aug 31 2005, 12:25 AM
Post #475


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Yes.
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