IPB

Welcome Guest ( Log In | Register )

5 Pages V  < 1 2 3 4 > »   
Reply to this topicStart new topic
> The Infected, and how they play with others.
Have you played an infected char?
You cannot see the results of the poll until you have voted. Please login and cast your vote to see the results of this poll.
Total Votes: 109
Guests cannot vote 
Shadow
post May 25 2005, 08:24 PM
Post #26


Why oh why didn't I take the blue pill.
*********

Group: Dumpshocked
Posts: 6,545
Joined: 26-February 02
From: Gloomy Boise Idaho
Member No.: 2,006



QUOTE (Mortax @ May 24 2005, 10:35 AM)
I'm confused as to how you can have vampires as redshirts, they are a bit tougher to kill than that.  Though I will admit people knowing you are a vampire is putting a big targeting dot on your head.

I thought that too. They are supposed to be harder to kill. But when you out them up against a .5 ess sam they suddenly become a fine red mist. Especially when they group knows they are fighting vamps and start gearing up for it. They didn't start out as Red Shirts in my game but they ended up that way. Remarkably easy to kill.

Oh and I voted Drop Bear. Love those things.
Go to the top of the page
 
+Quote Post
DocMortand
post May 26 2005, 07:07 AM
Post #27


Running Target
***

Group: Members
Posts: 1,088
Joined: 8-October 04
From: Dallas, TX
Member No.: 6,734



Why didn't the vamps just essence drain the .5 essence out? I believe that knocks you into a coma, doesn't it?

Heck, just pull on them From Dusk Till Dawn (the first one) and have them walk into a vamp bar that has basements filled with 200+ vamps...and they all recognize the group as vamp hunters. :vegm: Dogpile, anyone?
Go to the top of the page
 
+Quote Post
fistandantilus4....
post May 26 2005, 07:41 AM
Post #28


Uncle Fisty
**********

Group: Admin
Posts: 13,891
Joined: 3-January 05
From: Next To Her
Member No.: 6,928



because for the vamps esence drain, the target has to be willing or helpless, because they feed off the emotion of ecstasty that their bite makes, which is how they drain their essence. Each of the infected has their own style of the drain. Like Banshees, they bascially run their prey in to the ground.
Go to the top of the page
 
+Quote Post
Shadow
post May 26 2005, 08:01 AM
Post #29


Why oh why didn't I take the blue pill.
*********

Group: Dumpshocked
Posts: 6,545
Joined: 26-February 02
From: Gloomy Boise Idaho
Member No.: 2,006



QUOTE (DocMortand @ May 25 2005, 11:07 PM)
Why didn't the vamps just essence drain the .5 essence out?  I believe that knocks you into a coma, doesn't it?


And it's hard to do essence drain when a guy is loading two shotgun bursts into you for 12D each. A well outfited sam will own a Vamp any day of the week. Sure against normals Vamps are kick but. But against the million nuyen man, they are a distant second.
Go to the top of the page
 
+Quote Post
Jrayjoker
post May 26 2005, 01:07 PM
Post #30


Neophyte Runner
*****

Group: Members
Posts: 2,453
Joined: 17-September 04
From: St. Paul
Member No.: 6,675



Unless they are awakened and have kept some semblance of intellect after the infection. Then I bet on the vamp.
Go to the top of the page
 
+Quote Post
hermit
post May 26 2005, 01:14 PM
Post #31


The King In Yellow
*********

Group: Dumpshocked
Posts: 6,922
Joined: 26-February 05
From: JWD
Member No.: 7,121



I dunno, but the vamp is done for as soon as the sam manages to hit him. Two assault shotfun ExEx (or AV) bursts will finish anything short of a really tough critter.

However, if played correctly and if the vamp is using all it's powers ... then my money's on the vamp. It must just avoid to be caught in the sammy's crosshairs, and cast one immobilise spell, and the sam's breakfast.
Go to the top of the page
 
+Quote Post
Krazy
post May 26 2005, 04:15 PM
Post #32


Moving Target
**

Group: Members
Posts: 149
Joined: 21-March 05
From: UCAS (if its tuesday)
Member No.: 7,200



And that's what pawns are for. cannon fodder! that sam has to reaload at some point.
Go to the top of the page
 
+Quote Post
Jrayjoker
post May 26 2005, 05:03 PM
Post #33


Neophyte Runner
*****

Group: Members
Posts: 2,453
Joined: 17-September 04
From: St. Paul
Member No.: 6,675



QUOTE (Krazy)
And that's what pawns are for. cannon fodder! that sam has to reaload at some point.

Thats just crazy talk! Noone ever has to reload!
Go to the top of the page
 
+Quote Post
SpasticTeapot
post May 26 2005, 05:07 PM
Post #34


Moving Target
**

Group: Members
Posts: 560
Joined: 21-December 04
Member No.: 6,893



QUOTE (Krazy)
And that's what pawns are for. cannon fodder! that sam has to reaload at some point.

I have four words for you:
Belt-fed assault cannon.
Go to the top of the page
 
+Quote Post
BitBasher
post May 26 2005, 05:22 PM
Post #35


Traumatizing players since 1992
******

Group: Dumpshocked
Posts: 3,282
Joined: 26-February 02
From: Las Vegas, NV
Member No.: 220



Vampires only die easy if you play them like retards. Vampires can wear FAR more armor that a PC by virtue of their (up to) +12 qui. Vampires should be as smart as any person and have a much higher chance to be magically active.

Having them running around getting into combat without armor os any plan other than acting like a WW asshat "I'm scary" campire is just asnine. If you want a vamp to be a threat he can be one of the nastiest things in the book you can possibly put a party up against.

The GM just has to not be a retard about it.

For some reason GM's have a tendancy to let them rely wholesale on their powers alone with not a brain in their head and then be surprised when they die easy. That's idiotic. They aren't nonsentient animals.
Go to the top of the page
 
+Quote Post
Krazy
post May 26 2005, 05:56 PM
Post #36


Moving Target
**

Group: Members
Posts: 149
Joined: 21-March 05
From: UCAS (if its tuesday)
Member No.: 7,200



Belt fed weapon, sure, even an HVMG, he still can't get them all. a vamp in military armor with no quickness penalty, this could be fun, oh the look of suprise when the MBW sammy gets out run!
Go to the top of the page
 
+Quote Post
Shadow
post May 26 2005, 07:15 PM
Post #37


Why oh why didn't I take the blue pill.
*********

Group: Dumpshocked
Posts: 6,545
Joined: 26-February 02
From: Gloomy Boise Idaho
Member No.: 2,006



Yeah, cause Vampires (who mostly feed off young girls and boys in clubs) run around all the time in hardened military armor, and everyone of them is awakened. Right. Now who's the retard.

I am sure there are a few who wear more than the regular amount of armor. Usually the ones my pc's fight are "foot soldiers" and wear 7/6 armor. Remember, you can't blend in if you are wearing tons of armor.

Now if I was doing some sort of campaign where the Vampires were all working together instead of the egotistical, solo, narcissists that they are, then maybe they could manage to ambush the PC's and do some damage.

But Vampires aren't, they are lone wolves by nature. They do not play nice with others. So the few instances where my players have run into vamps they have been "easy" to kill. By easy I mean no one died fighting them.
Go to the top of the page
 
+Quote Post
fistandantilus4....
post May 26 2005, 08:07 PM
Post #38


Uncle Fisty
**********

Group: Admin
Posts: 13,891
Joined: 3-January 05
From: Next To Her
Member No.: 6,928



Ordo Maximus


One of the players in my game had the pleasue of pissing them off, so they have a good idea of how nasty they can be. So far, they've only ran in to two. One was an arrogant "monologuer". Yes, he actually went in to a monologue, it was great. He also took on PC's leg off. They did well on him because they worked well as a team, and abit of pure dumb luck (which always helps). The second one was caught by suprise, and the samurais 11 successes with his Ranger - X bow and dikoted arrows.

But honestly, vamps with full physical atributes can have Str, Qck, and Body at 18+ in some cases. And regeneration. How much armor do your PC's wear. I'll bet that they were a jacket, and most layer it for around 7. If the vamps awakened, throw an armor spell on that. Say the vamp dikotes a katana, he has the ability t oinflict 21S base damage. And there is absolutely no reason the vamp can't have the belt fed assault cannon. How many PC's have them? So vamps feed on kids, fine, we'll say that's all they do. They're also hunted by society at large, and they're predators, not scavengers.

That's why I use scaling power for the vamps in my games. The nasty one are REALLY FRAGGIN' nasty! And if a PC wants to try to build up that way, they can. But chances are that the power will go to their heads and become (more) corrupted, and their character becomes mine. But at least I tell thm all of this before they start playing the character. ;)
Go to the top of the page
 
+Quote Post
Mortax
post May 27 2005, 12:25 AM
Post #39


Moving Target
**

Group: Members
Posts: 571
Joined: 9-January 05
From: In the 9th circle of hell
Member No.: 6,950



QUOTE (Shadow)
Yeah, cause Vampires (who mostly feed off young girls and boys in clubs) run around all the time in hardened military armor, and everyone of them is awakened. Right. Now who's the retard.

Well, most of them are awakend, actually. All wendigos are, I think bandersnatches are as well, as most sasquatches are shamens or physads.

As far as feeding on young boys and girls, well, to each his own.
My vamps were runners, so they fed on the opisition. Use an ares squirt on that guard, sammy, thug, whatever or narcoject, and then have a snack.

And yes, a million nuyen sammy can be hell on a vamp. A vamp can be hell on them. Mist form. Not to mention regen. And if you're a caster, increase init +3d6 quickend. The vamp goes first. The vamp can cast very high level spells.

Another fun thing to do is take a vampire physad and give them a dikoted katana. str of 20 something, rolling 12+ dice, then combat pool....

Is it entirely realistic? Maybe not. But I think it is about as likely as a sammy with a million :nuyen: worth of wear. And vamps are much easier to create.
Go to the top of the page
 
+Quote Post
Shadow
post May 27 2005, 12:38 AM
Post #40


Why oh why didn't I take the blue pill.
*********

Group: Dumpshocked
Posts: 6,545
Joined: 26-February 02
From: Gloomy Boise Idaho
Member No.: 2,006



QUOTE (Mortax)
But I think it is about as likely as a sammy with a million :nuyen: worth of wear. And vamps are much easier to create.

Sams start with a million Nuyen worth of gear, so I miss your point.
Go to the top of the page
 
+Quote Post
Crimson Jack
post May 27 2005, 12:54 AM
Post #41


Running Target
***

Group: Members
Posts: 1,129
Joined: 11-June 03
From: Tir Tairngire
Member No.: 4,712



Are we talking infected drop bears? :)
Go to the top of the page
 
+Quote Post
Shadow
post May 27 2005, 12:55 AM
Post #42


Why oh why didn't I take the blue pill.
*********

Group: Dumpshocked
Posts: 6,545
Joined: 26-February 02
From: Gloomy Boise Idaho
Member No.: 2,006



QUOTE (Crimson Jack)
Are we talking infected drop bears? :)

Infected Drop Bears with a cool million in Delta grade cyber.
Go to the top of the page
 
+Quote Post
Trax
post May 27 2005, 12:56 AM
Post #43


Moving Target
**

Group: Members
Posts: 470
Joined: 2-January 05
From: Quebec
Member No.: 6,924



That's like what? One piece of Delta cyber? :D
Go to the top of the page
 
+Quote Post
Shadow
post May 27 2005, 12:58 AM
Post #44


Why oh why didn't I take the blue pill.
*********

Group: Dumpshocked
Posts: 6,545
Joined: 26-February 02
From: Gloomy Boise Idaho
Member No.: 2,006



QUOTE (Trax)
That's like what? One piece of Delta cyber? :D

Pre-SI :)
Go to the top of the page
 
+Quote Post
fistandantilus4....
post May 27 2005, 03:58 AM
Post #45


Uncle Fisty
**********

Group: Admin
Posts: 13,891
Joined: 3-January 05
From: Next To Her
Member No.: 6,928



QUOTE (Shadow)

Sams start with a million Nuyen worth of gear, so I miss your point.

A starting character still has background. At some point in game they got their money, someone put it in to them , they recovered from months of surgery, etc.

A vampire was bitten by another vampire.
Go to the top of the page
 
+Quote Post
DrJest
post May 27 2005, 09:08 AM
Post #46


Running Target
***

Group: Members
Posts: 1,133
Joined: 3-October 04
Member No.: 6,722



I've played a couple of standard vampires as runners before. From a power perspective, it never felt particularly overpowered; bit like playing adepts or physmages. Certainly none of the rest of my group ever complained about them.

Roleplaying-wise was quite interesting. My main vampire character had drifted into shadowrunning simply because runners were basically more accepting of the weird. I mean, in a society with wallhacker trolls, shifter shamen, million nuyen men and that knife adept who could pin a gnat to the wall by its bollocks (over his shoulder. With his eyes closed. And a heavy cold) a vampire runner was practically normal :D Once the team got over the initial "it's a fraggin' vampire!", the characters actually got along really well. I used to enjoy the RP between the vamp and his best mate in the team, a samurai who thought all vampires were like the White Wolf ones.

"You can't use a chaingun, you're a vampire!"

"Just go over there and be all hypnotic at her, go on..."

Classic...
Go to the top of the page
 
+Quote Post
SpasticTeapot
post May 28 2005, 02:58 PM
Post #47


Moving Target
**

Group: Members
Posts: 560
Joined: 21-December 04
Member No.: 6,893



I just obtained a copy of Vampire, so a "corruption" attribute might be in order. If a character is constantly draining people, he or she will either become entirely feral, or so entirely evil that they don't think like a human anymore and become an NPC. Playing a character who is afraid to use his or her new abilities for fear of losing to the "beast" within might be interesting.
Also, the minor problem with narcoject pistols: You are what you eat.
Vampire: I drink from the unconcious security guard.
GM: Roll body.
Player: All ones. Crap!
Player's vampire character: SNORE!
Go to the top of the page
 
+Quote Post
Solstice
post May 28 2005, 03:39 PM
Post #48


Moving Target
**

Group: Dumpshocked
Posts: 870
Joined: 6-January 04
From: Idaho
Member No.: 5,960



My character was geeked by another PC in the group because they suspected he was infected. It was awesome, he just leaned over in the van and put it to my head, didn't even say anything.
Go to the top of the page
 
+Quote Post
Mortax
post May 29 2005, 05:45 AM
Post #49


Moving Target
**

Group: Members
Posts: 571
Joined: 9-January 05
From: In the 9th circle of hell
Member No.: 6,950



QUOTE (Shadow)
QUOTE (Mortax @ May 26 2005, 04:25 PM)
But I think it is about as likely as a sammy with a million  :nuyen: worth of wear.  And vamps are much easier to create.

Sams start with a million Nuyen worth of gear, so I miss your point.

Well, I would submit that the chance of running into someone with a million :nuyen: worth of crap invested in him. Yes, most sammies start with this. However, I would submit that someone with that much ware in them should be realitivly RARE. Just like mages, but there is a higher number of them in shadowrunnin. You're chances of running into a migically active infected is much higher than an infected who is mundane.

And if the sammy doesn't see it comming......
Go to the top of the page
 
+Quote Post
Smiley
post May 29 2005, 07:36 AM
Post #50


Running Target
***

Group: Members
Posts: 1,102
Joined: 23-March 04
From: The Grizzly Grunion, in a VIP room.
Member No.: 6,191



Where are the rules for getting vampired? I've seen the ghoul rules but can't recall ever seeing vampire rules. Aside from the critter books.
Go to the top of the page
 
+Quote Post

5 Pages V  < 1 2 3 4 > » 
Reply to this topicStart new topic

 



RSS Lo-Fi Version Time is now: 24th January 2026 - 07:10 PM

Topps, Inc has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. Topps, Inc has granted permission to the Dumpshock Forums to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with the Dumpshock Forums in any official capacity whatsoever.