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> Top 3 Shadowrun supplemets
gradek
post Jun 1 2005, 07:10 PM
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What are your top 3 Shadowrun supplements of all time.
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Critias
post Jun 1 2005, 07:11 PM
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CC, M&M, Sota: 64. MitS would be number 4.
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Bigity
post Jun 1 2005, 07:11 PM
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VR (1, I liked the art and stories, VR 2 had a better ruleset)
Shadowtech
PAoNA (and Europe)
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Kagetenshi
post Jun 1 2005, 07:30 PM
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Shadowbeat
Corporate Download
If adventures count, Harlequin's Back. Otherwise a toughie—Renraku Arcology: Shutdown, maybe?

~J
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Jrayjoker
post Jun 1 2005, 07:37 PM
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MITS, Threats (1 and 2, if you'll allow it), and Matrix.

MiTS and Matrix purely for the rules expansions, and Threats for the ideas.
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The Stainless St...
post Jun 1 2005, 07:45 PM
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CC
MITS
M&M

While most others get used at least once every campaign, the above 3 get flipped through almost every game.
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Gambitt
post Jun 1 2005, 08:25 PM
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Not got them all, and not sure about a top 3, but corporate download is fantastic.
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Catsnightmare
post Jun 1 2005, 09:15 PM
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Cannon Companion
Magic in the Shadows
Man & Machine

After that comes Rigger 3
It's been my experience that unless you are completely sans R3 nobody even looks at the vehicles listed in the BBB.
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Edward
post Jun 1 2005, 09:52 PM
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You want best reed or most usfull.

I don’t know about best reed (haven’t red engulf) but the most useful are defiantly
M&M
CC
MITS
R3
In that order
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Kagetenshi
post Jun 1 2005, 09:55 PM
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QUOTE (Catsnightmare)
It's been my experience that unless you are completely sans R3 nobody even looks at the vehicles listed in the BBB.

There are vehicles in the main book?

~J
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Ol' Scratch
post Jun 1 2005, 10:00 PM
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QUOTE (Catsnightmare)
It's been my experience that unless you are completely sans R3 nobody even looks at the vehicles listed in the BBB.

Probably because almost all of them were redone in Rigger 3.

That said, the three I use most with SR3 is Magic in the Shadows, Man & Machine, and Cannon Companion. My top three favorite books are Shadowbeat, Sprawl Survival Guide, and Corporate Download.
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Penta
post Jun 2 2005, 12:51 AM
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My top three favorite books (with the caveat that, not having sat down to play outside of a MUSH in forever, I mostly just read them):

Aztlan - absolutely one of the best-*written* books in SR.
Corporate Shadowfiles - Admittedly, not particularly game-useful, but...I'm sorry, I still shiver reading the description of Corporate War. :eek: Also, it's real-world-transferrable, the first and thusfar only time Ive ever been able to say that about my gaming.
Renraku Arcology: Shutdown - Deus isn't entirely my cup of tea. However, I loved how it was written. I remember closing my eyes one night after reading it and feeling vaguely panicked.
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Crimson Jack
post Jun 2 2005, 01:02 AM
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In this order:

Corporate Download
Magic in the Shadows
Cannon Companion
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Ancient History
post Jun 2 2005, 01:04 AM
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Well, if we're counting of all time.

Portfolio of a Dragon
Really. What can I say? I laughed. I cried. I loved it.

Universal Brotherhood
Pushing the envelope a little, aye, but unarguably the best bug-book ever produced.

Tir Tairngire
Say what you will about Aztlan. Speak your mind freely on such awesome placesettings as the Denver Boxed Set. Argue if you want over such awesome tech books as Shadowtech versus the Cannon Companion. This is my favorite piece of Nigel D. Findley's work. Old-school style, nothing ever outright, and art you can sit back and stare at.
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Kagetenshi
post Jun 2 2005, 01:39 AM
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Ooh, Denver.

Suddenly my choice for #3 is looking a lot more muddled…

~J
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Cain
post Jun 2 2005, 01:47 AM
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#1: Harlequin. IMO, the best campaign ever developed for any game system, ever.
#2: Neo-Anarchist's Guide to Real Life. One of my personal favorites, which taught me more about the Shadowrun world than anything else.
#3's a tossup, but I'll go with a tie for two books not yet mentioned: Shadowtech and Corporate Shadowfiles. Shadowtech beats M&M hands-down in writing quality and presentation, and Corporate Shadowfiles turned out to be more useful than my economics textbook. 8)
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Fix-it
post Jun 2 2005, 02:42 AM
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Matrix
Target: Wastelands (there's more adventure possiblities and paranoid ramblings in that book than you could shake a sandworm at)
Renraku Arcology: Shutdown (nothing like a good horror/survival story)
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Smiley
post Jun 2 2005, 03:27 AM
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QUOTE (The Stainless Steel Rat)
CC
MITS
M&M

What he said.
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wargear
post Jun 2 2005, 06:28 AM
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Street Sam Catalog
Shadowtech
Fields of Fire

I liked the pics and shadowtalk. Particularly the shadowtalk...really brought the setting to life.
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Angelone
post Jun 2 2005, 06:29 AM
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MiTS
Awakenings
Cyberpirates(Yarrr)

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Shockwave_IIc
post Jun 2 2005, 07:48 AM
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Satying with SR3 Books.
For rules.
M&M
CC
Mits

In that order.

For being a good read..
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Grinder
post Jun 2 2005, 11:38 AM
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M&M
Sprawl Survival Guide
California Free State

and a lot close behind. Least worth is imo Rigger 3.
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Penta
post Jun 2 2005, 01:13 PM
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QUOTE (Cain)
#3's a tossup, but I'll go with a tie for two books not yet mentioned: Shadowtech and Corporate Shadowfiles. Shadowtech beats M&M hands-down in writing quality and presentation, and Corporate Shadowfiles turned out to be more useful than my economics textbook. 8)

What, am I chopped liver? I mentioned CS....:-)
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Eugene
post Jun 2 2005, 09:18 PM
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My choices:

MiTS - Great rules, great flavor!

Sprawl Survival Guide - A new classic; gritty, street level, and great rules for Lifestyles.

Corporate Download - Great for plotting out what kinds of runs to have.
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Mr.Platinum
post Jun 3 2005, 04:09 AM
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QUOTE (Eugene)
My choices:

MiTS - Great rules, great flavor!

Sprawl Survival Guide - A new classic; gritty, street level, and great rules for Lifestyles.

Corporate Download - Great for plotting out what kinds of runs to have.

Yeah this one is good.
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