Possessing metamagic, Clarification please. |
Possessing metamagic, Clarification please. |
Jun 3 2005, 04:27 PM
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#1
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Neophyte Runner Group: Members Posts: 2,453 Joined: 17-September 04 From: St. Paul Member No.: 6,675 |
In the MiTS description of possessing metamagic:
"Riggers and Deckers: Characters who are rigging and decking may be possessed if they are also astrally active and defeated in astral combat; once possessed, they are immediately dumped from their icon or vehicle. The possessing initiate may attempt to rig or deck, if so inclined." My question is this: If the rigger/decker is dumped, how does the possessor have access to the matrix or the vehicle/drone deck? How do you interpret this? |
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Jun 3 2005, 04:39 PM
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#2
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Runner Group: Members Posts: 3,066 Joined: 5-February 03 Member No.: 4,017 |
They get dumped, and then the possessor can go right back into the system. It just means you don't get to inherit the current Matrix login and retains a level of consistency between that and the rigging.
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Jun 3 2005, 04:39 PM
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#3
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Great Dragon Group: Members Posts: 6,748 Joined: 5-July 02 Member No.: 2,935 |
...The magician is possessing the decker/rigger's body. They plug the jack back in, hit power on the deck, and go for a little Matrix run.
"Hey kids, I'm not really this body's proper owner! So I don't give a frag if the black IC kills it...just keep me away from that psychotropic stuff. Don't know what it could do to me, but I don't want to take the chance." |
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Jun 3 2005, 04:43 PM
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#4
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Neophyte Runner Group: Members Posts: 2,453 Joined: 17-September 04 From: St. Paul Member No.: 6,675 |
Ah, thanks, for some reason I was under the mistaken impression that the matrix/rigging connection wasn't severed and the dump would affect the possessed after the possesor dismounted, as per the astral combat damage taken during the possessing combat test.
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Jun 3 2005, 04:46 PM
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#5
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Neophyte Runner Group: Members Posts: 2,453 Joined: 17-September 04 From: St. Paul Member No.: 6,675 |
Does anyone else see what I am saying? Could it be argued that way do you think?
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Jun 3 2005, 04:52 PM
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#6
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Great Dragon Group: Members Posts: 6,748 Joined: 5-July 02 Member No.: 2,935 |
If the decker/rigger has taken enough damage to render them unconscious, yeah that would put a sore spot on decking and/or rigging.
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Jun 3 2005, 04:55 PM
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#7
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Immortal Elf Group: Members Posts: 11,410 Joined: 1-October 03 From: Pittsburgh Member No.: 5,670 |
yeah, in ASIST-based rigging or decking, it'd be insane to not have a safety override system that ends your connection if it detects unconsciousness.
though, note: the rigger/decker should be taking dumpshock, along with the damage from astral combat. that means they'll probably be physically injured to some degree. |
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Jun 3 2005, 05:02 PM
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#8
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Immortal Elf Group: Validating Posts: 7,999 Joined: 26-February 02 Member No.: 1,890 |
Note, also, the great unlikelihood of finding an astrally-active decker unless they happen to be a ghoul, an Awakened deepweed addict, or a changeling with the Dual-Natured trait. Anyone capable of decking and astrally perceiving voluntarily would be insanely foolish to do both at the same time, and most every other intelligent dual-natured creature like Shapeshifters and Vampires can't have a datajack so they'd be going in on tortoise mode (thus no need to worry about dumpshock).
But yeah, blah blah blah, this isn't a scenario you're likely to encounter unless a GM goes out of their way to introduce the situation into a game. Possession alone is rare enough as it is. |
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Jun 3 2005, 05:05 PM
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#9
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Great Dragon Group: Members Posts: 6,748 Joined: 5-July 02 Member No.: 2,935 |
They could be in a spontaneously-appearing astral rift, or be targeted unwillingly by a free spirit's astral gateway power.
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Jun 3 2005, 05:06 PM
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#10
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Immortal Elf Group: Validating Posts: 7,999 Joined: 26-February 02 Member No.: 1,890 |
That would pretty much fall into the whole "...goes out of their way to introduce the situation into a game..." bit.
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Jun 3 2005, 05:12 PM
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#11
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Great Dragon Group: Members Posts: 6,748 Joined: 5-July 02 Member No.: 2,935 |
True.
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Jun 4 2005, 12:14 AM
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#12
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Decker on the Threshold Group: Dumpshocked Posts: 2,922 Joined: 14-March 04 Member No.: 6,156 |
Well it could always be an unintended consequence.
1) Player binds/makes friends with free spirit. 2) Mage wants to deck, so asks/forces free spirit to use astral gateway on random person with datajack. 3) Mage then posesses random person, then decks using his body instead of his own. |
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Jun 4 2005, 07:05 AM
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#13
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Midnight Toker Group: Members Posts: 7,686 Joined: 4-July 04 From: Zombie Drop Bear Santa's Workshop Member No.: 6,456 |
Deepweed + DMSO in any viable delivery method. Splash grenade, capsule round, super squirt, even a Deepweed smoke grenade should work.
It is the classic answer to the question "how can two magicians and a guy with an ELD-AR take out an entire swat team?" Pumping massive ammounts of deepweed smoke through a ventalization system and then having the magician possess the building's Security Rigger would be a great way to gain control of a secure facility. Of course, you would need enough Deepweed to potentially turn the run into a Cheech and Chong movie. Edit: Darn, I missed the Magically Active part in the description of deepweed. This makes the tactic less effective. |
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