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> SR4 Cover, @ www.shadowrun.de
Dippy
post Jun 9 2005, 01:37 PM
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QUOTE (The Canterbury Tail)
QUOTE (Moonlight Song @ Jun 9 2005, 07:41 AM)
QUOTE (The Canterbury Tail @ Jun 9 2005, 02:36 AM)
Have you also noticed the シャドウラン on the building in the background, which literally translates as shadouran (using the modified Hepburn system).

Ah, good find! :) I was trying (without success) to find the right translator for that on the Net.


I just happen to know my Hiragana and Katakana so it was a breeze.

It's also on the cover of Shadows of Asia.

In that case you'll know that it more approriately translates as "shi-ya-dou-ran" :D

Nice to know that the Shadowrun RPG is still being advertised in 2070 or whenever they are setting SR4. What edition will they be using then, and will there have been as much debate prior to it's release?
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Mr. Man
post Jun 9 2005, 02:20 PM
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QUOTE (Shadow)
What gun is the sam using?

It's a heavy pistol with an extended magazine and a silencer. While the model may not appear to exist in canon, many guns in SR remain un-illustrated. Did you notice that the magazine is transparant? Nice touch.

On the other hand: What's with the dildo-shaped building in the background and the Jetsons-looking flying thing to the left of the Lone Star LAV? Just because the game is set in the future doesn't mean that everyone wears tinfoil jumpsuits and eats their meals in pill form.

I think "zero" would be the appropriate number of flying things in the background. There is not enough sky visible (and visibility is too low, what with the smog) to warrant being able to see all that air traffic. If they had to have a flying object they should have put a drone in the upper left foreground and given the sam something to aim at.
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PBTHHHHT
post Jun 9 2005, 02:36 PM
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QUOTE (GunnerJ)
Once again, I'm dissapointed... by a thread in this forum. I think the art is great.

And some of us are disappointed with the art.

We agree to disagree, but don't knock on our own taste in what we like for visuals. We all have different standards.

I'm disappointed in your disapppoinment in the disappointment of the art...
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mmu1
post Jun 9 2005, 02:39 PM
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QUOTE (Mr. Man)
It's a heavy pistol with an extended magazine and a silencer. While the model may not appear to exist in canon, many guns in SR remain un-illustrated. Did you notice that the magazine is transparant? Nice touch.

1. If that's a silencer, it's a really bad rendition.

2. A transparent magazine that's mostly obscured by the opaque grip of what should be a smartgun is actually rather silly. "Uh-oh... The transparent part of my mag is empty! I now have... between 10 and 1 rounds in the gun... Damn, I wish I could read, so I could use the smartlink ammo readout in my field of view..." ;)
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SR4-WTF?
post Jun 9 2005, 02:45 PM
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QUOTE (mmu1)
2. A transparent magazine that's mostly obscured by the opaque grip of what should be a smartgun is actually rather silly. "Uh-oh... The transparent part of my mag is empty! I now have... between 10 and 1 rounds in the gun... Damn, I wish I could read, so I could use the smartlink ammo readout in my field of view..." ;)

Smartlink doesn't help when the clip is not in the weapon, which coincidentally is right around the time that you're much more likely to see the whole clip. :)
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Grimtooth
post Jun 9 2005, 02:45 PM
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Actually the weapon looks like a stylized Steyr SPP.

Steyr SPP
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mmu1
post Jun 9 2005, 02:57 PM
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QUOTE (SR4-WTF?)
QUOTE (mmu1 @ Jun 9 2005, 09:39 AM)
2. A transparent magazine that's mostly obscured by the opaque grip of what should be a smartgun is actually rather silly. "Uh-oh... The transparent part of my mag is empty! I now have... between 10 and 1 rounds in the gun... Damn, I wish I could read, so I could use the smartlink ammo readout in my field of view..." ;)

Smartlink doesn't help when the clip is not in the weapon, which coincidentally is right around the time that you're much more likely to see the whole clip. :)

Which comes into play how often? It's only useful if you're doing something stupid to begin with - specifically, commonly carrying half-empty ammo clips around with you - and assumes you actually have the time to examine the clip and count the bullets as you load.

In real life, the only weapons (AKAIK) that use transparent mags are ones where the whole clip is visible at all times - and the benefits are not universally recognized, since hardly anyone has them in service. I think the use of plastic has more to do with weight savings than with transparency anyway...
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SR4-WTF?
post Jun 9 2005, 02:58 PM
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It might have low and limited functional use, but it is still highly functional in the area of cool looking. :)
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Mr. Man
post Jun 9 2005, 03:09 PM
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QUOTE (mmu1 @ Jun 9 2005, 10:57 AM)
Which comes into play how often? It's only useful if you're doing something stupid to begin with - specifically, commonly carrying half-empty ammo clips around with you - and assumes you actually have the time to examine the clip and count the bullets as you load.

So you've never had a character with more than one type of ammo and more than one clip of each type? Sure, color coded tape on the clips is a good start but if you switch out ammo types a few times during a run how do you keep track of which clips you previously used part of?

If you want to get all mechanical: Yeah, the sam has a 6 INT anyway so of course he remembers. And nobody ever actually runs out of ammo during a firefight in Shadowrun anyway (I've had it happen once in the past four years of weekly play).

But I still don't think it's that ridiculous.

-- EDIT --

QUOTE
1. If that's a silencer, it's a really bad rendition.

Care to elaborate? A GIS on "silencer" doesn't seem to pull up anything radically different in appearance from the illustration...

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SirBedevere
post Jun 9 2005, 03:09 PM
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QUOTE (SR4-WTF?)
It might have low and limited functional use, but it is still highly functional in the area of cool looking. :)

A matter of opinion. YVMV.
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Clyde
post Jun 9 2005, 03:15 PM
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So the runners here don't look very professional. Given that there are three dudes pointing laser aiming module equipped weapons at them and the cops are landing a vectored thrust vehicle to cut their retreat and they aren't even inside yet I don't think that taking cover was going to appreciably extend their lifespans. . . . :D
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mmu1
post Jun 9 2005, 03:32 PM
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QUOTE (Mr. Man)
Care to elaborate? A GIS on "silencer" doesn't seem to pull up anything radically different in appearance from the illustration...

Sure. It's much too small - real silencers, as opposed to the things seen in movies, tend to be big, fat ugly things that are often nearly as large (if not larger) as the body of the pistol they're attached to not counting the grip.

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nezumi
post Jun 9 2005, 03:37 PM
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Hmm... At first I thought the sam is a throwback from 2050. Despite hypothetically being the most wired, he's the one farthest from the front (is it because his wired reflexes are no longer SOTA? Or because he figures 'I didn't get to be 45 by standing in FRONT of the troll when people shoot lasers at us'?), and as the dorky decker, sorry, hacker, shows off his total lack of fashion sense and style, our old-school sam fondles his program carrier as he remembers the good old days (notice, he also has silly MC Hammer pants. Maybe decking requires awful pants?)
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SR4-WTF?
post Jun 9 2005, 03:40 PM
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It does look more like just a nice beefy barrel. Such as with the Steyr SPP. The barrel is a bit longer, but pretty close.
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hermit
post Jun 9 2005, 03:41 PM
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QUOTE
If you want to get all mechanical: Yeah, the sam has a 6 INT anyway so of course he remembers.

NO. Since SR4 split INT, he wikll have a intuition of 6, and logic possibly around 3, since he spends all his Karma on edge, reaction, and intuition. Hence, he now needs some way to keep track of his bullets. Problem solved. :D

QUOTE
And nobody ever actually runs out of ammo during a firefight in Shadowrun anyway (I've had it happen once in the past four years of weekly play).

Since glitches hapen more often, we can well presume that people now actually miss every once in a while when shooting. Besides, it happened to me recently, on that New Orleans run in Brainscan. Burst fire is good at wasting ammo. :)
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Kagetenshi
post Jun 9 2005, 03:54 PM
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QUOTE (mmu1)
Which comes into play how often? It's only useful if you're doing something stupid to begin with - specifically, commonly carrying half-empty ammo clips around with you - and assumes you actually have the time to examine the clip and count the bullets as you load.

Not quite that stupid. I know personally that if I use up about half a magazine and have a moment, I'll swap it out, and I'd consider it less sensible to dispose of the extra rounds than to save them just in case.

One thing that really gets to me is the lowermost laser. Either that's coming from someone pressed into the near wall of that doorway or it's vanishing in midair for no apparent reason.

~J
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Mr.Cato
post Jun 9 2005, 03:55 PM
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Concerning the "laser aiming module equiped weapon" that appears to be aimed at the runners...

amazing how they manage to NOT aim their beams at the troll or his 2 friends standing in the doorway :cyber:

many eyes scrutinizing this drawing... not intirely fair, buy hey, we have a passion...
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SR4-WTF?
post Jun 9 2005, 03:57 PM
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QUOTE (nezumi)
notice, he also has silly MC Hammer pants.

Did I notice? How could you NOT notice. :P One glance at the picture and that damn "Dum-dum-de-dum, can't touch this!" was running through my head. :wobble:

The bulkiness of the smoking jacket style long coat struck me as odd at first too, but maybe it is armoured? At this resolution at least the coat now looks like a camo pattern instead of a paisley print.

I'm guessing that round bun shaped thing strapped to his chest is likely hes personal network hub? So he doesn't need the wires hanging out all over, including to his weapon. The cyberspur does have a bit of an odd angle.

I am ok with the hacker still having the menu up. Even after the door is crack if he has mananaged to get right into the building CCSS he still has some work to do.

Postscript: Check the vapor trails below the LS VTOL, they are taking off not landing. Could be coincidental traffic at this point. That gives the hacker something to do, make sure a call can't be made into LS or their goose be cooked.
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Mr.Cato
post Jun 9 2005, 03:58 PM
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QUOTE (Kagetenshi)
One thing that really gets to me is the lowermost laser. Either that's coming from someone pressed into the near wall of that doorway or it's vanishing in midair for no apparent reason.

...and that laser... could just be a case of dust/no-dust in the air. Looks allright to me.
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Kagetenshi
post Jun 9 2005, 04:02 PM
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QUOTE (Mr.Cato)
...and that laser... could just be a case of dust/no-dust in the air. Looks allright to me.

The other two lasers are clearly visible for their entire in-picture length, as is that laser until it hits there. It's not at all reasonable to assume there's a gap in the dust unless there's an invisible mage there. If there is then Zug gets some awesome points, but also loses some for not conveying it at all.

~J
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hobgoblin
post Jun 9 2005, 04:17 PM
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im calling tracers on those lines. that is unless they are ares redline's or laser III's or something (ie, laser weapons, not aiming lasers).

and i have allready written my take on that spur, it looks like a variation on the handblade found in SR3.

that gun looks like a predator with extended clip and barrel. kinda like that barrel extention one should use on the desert eagle when firing .50ae ammo...

and the suit may be a cheap lined coat :silly:

im guessing the dwarf (or could it be a gnome subrace? he have no beard!). it could be that he is pulling up a floorplan of be building on a holodisplay and maybe trying to highjack the security system of the building.

hmm, one problem with the image may well be the lack of motionblur on the people so that there is no indication in what direction they may be moving...
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SR4-WTF?
post Jun 9 2005, 04:18 PM
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QUOTE (Mr.Cato)
Concerning the "laser aiming module equiped weapon" that appears to be aimed at the runners...

amazing how they manage to NOT aim their beams at the troll or his 2 friends standing in the doorway :cyber:

That might be the runner's salvation, they are going up against crapy rent-a-cops.

QUOTE
many eyes scrutinizing this drawing... not intirely fair, buy hey, we have a passion...


Indeed...for dick-waving-contests-over-minutae. To this forum that picture is like the crank version of Where Is Waldo. :rotfl:
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Shadow
post Jun 9 2005, 04:22 PM
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It seems to me this is just another example of half assed effort.

Don't get me wrong, I am not complaining about the artist or his work. I said before it is very fine art. But it does not scream Shadowrun to me. With a little more care and a few revisions it could have been great.

As it is it borders on mediocre for Shadowrun.

For a long time the SR community has complained about the art in Shadowrun. Some of it is very good, most of it is forgettable. And nearly all of it bears no resemblance to anything written in the books. So the team that is designing SR4 doesn't listen about the art, why should I believe they listen about anything else?

Or worse, they think the cover is outstanding. Then I truly know that my opinion of SR has greatly diverged from theirs and it is less likely that SR4 will be anything I am even interested in, forget about if it is 'good' or 'bad'.

I said in another post no one sets out to design a bad game. But it happens none the less.
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Kagetenshi
post Jun 9 2005, 04:27 PM
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QUOTE (Shadow)
With a little more care and a few revisions it could have been great.

Do we have confirmation that this is the final version?

~J
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Garland
post Jun 9 2005, 05:05 PM
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What's up with the beefcake veins on the troll's arm? Are his veins so popped that they're showing through a very tight shirt like that? Or is this supposed to be a wired shirt of something?
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