Ammunition Cost Modifiers?, A question for the Gun Bunnies |
Ammunition Cost Modifiers?, A question for the Gun Bunnies |
Sep 16 2003, 02:12 PM
Post
#1
|
|
The Sewer Jockey Group: Dumpshocked Posts: 857 Joined: 26-February 02 From: Kent, United Kingdom Member No.: 1,197 |
Okay...
Now, I don't profess to know anything about guns in RL, but I do know that a gerat many of them use different calibre bullets, right? Now, you've got two bullet sizes - lets call them A and B. Even though they are identical in manufacture, wouldn't they have different prices? Simply 'cause the larger one takes more lead/brass/whatever? The point I'm making is - for 20:nuyen: you get ten regular rounds. That's the same whether it's tiny little bullets for an HO or light pistol or the bigg-ass bottlenecked rounds for your AACG. So, why isn't there some difference? Halve the price for tiny, double for large? You could apply the same modifier to each type of ammo. I dont' know this is feasible or wanted, but it would be a lovely way of rooking more cash out of the players (for those harsh GM's) and with differing availability (apply the same modifier to the avail. rating?) you could screw with them even more... What do y'all think? |
|
|
Sep 16 2003, 02:26 PM
Post
#2
|
|
Target Group: Members Posts: 22 Joined: 11-September 03 Member No.: 5,609 |
well, a quick browse at winchester.com shows, for example, that you can get 50 .38 special rounds for your pistol for $12... or 20 7.62 rounds for your rifle for 10 bucks. Yes, that is technically a difference, but in game terms? Probably not worth the hassle, especially in a game where (canon-ly) all heavy pistols use the same interchangeable ammo.
(edit for spelling) |
|
|
Sep 16 2003, 02:53 PM
Post
#3
|
|
The Sewer Jockey Group: Dumpshocked Posts: 857 Joined: 26-February 02 From: Kent, United Kingdom Member No.: 1,197 |
I suppose I should have noted in my first post that I am thinking along those lines! Whilst I see Raygun's logic of applying real world ammo-types, so you'd have differing calibers withing a pistol class, I meant my post in the spirit of the canon rules.
Something like this: Prices are for ten rounds Hold-Out Pistol Ammo - 10:nuyen: Light Pistol Ammo - 15:nuyen: Heavy Pistol Ammo - 20:nuyen: SMG Ammo - 20:nuyen: Shotgun Slug Ammo - 25:nuyen: Assault Rifle Ammo - 30:nuyen: LMG Ammo - 30:nuyen: MMG Ammo - 35:nuyen: HMG Ammo - 40:nuyen: Again, I'm not really a gun bunny so I don't know if that's about right, but you see what I'm getting at, right? |
|
|
Sep 16 2003, 03:08 PM
Post
#4
|
|
Moving Target Group: Members Posts: 203 Joined: 3-April 03 Member No.: 4,370 |
4 bucks a bullet for HMG ammo? seems a bit much for me, but then again i probably know about as much as you. oh expert raygun, we call upon your knowledge!
|
|
|
Sep 16 2003, 03:15 PM
Post
#5
|
|
Target Group: Members Posts: 22 Joined: 11-September 03 Member No.: 5,609 |
well, if you take a look at Spuds FCG @ http://users.erols.com/elspud/sr/firearms/...fcr_intro2.html then you get (in general) a loose caliber per weapon category list (based on DM) like so:
HOP: .22/9mm @ 4L/5L LP: .38 or 9mm @6L MP: 9mm @ 6L HP: .40 or 10mm or .44 or .45 @ 9M SMG: 9mm/10mm @ 6M/7M AR: 5.56 @ 8M Sport: .30-06/7.62 @ 7S/9S Sniper: 7.62 @14S Now that, in general, you cal check an ammunition sales catalog (e.g. aforementioned winchester.com) for ammunition in that caliber (assume Full Metal Jacket ammo), figure out the price per bullet, toss it in excel, and get a "price index" multiplier for each weapon category. You know, if you wanted to be very mathematical. :) Edit: or check http://matrix.dumpshock.com/raygun/ammo/by..._cal/index.html, since Raygun has, of course, gone through all teh work for us. Pick the caliber you choose to represent the "typical caliber" of each weapon class (eg. HP = .10mm), and use that price (eg. HP ammo for any pistol now costs 12 :nuyen: for 50 bullets, which is of course, less than canon 'regular' ammo, but suit to taste) |
|
|
Sep 16 2003, 03:40 PM
Post
#6
|
|
The Sewer Jockey Group: Dumpshocked Posts: 857 Joined: 26-February 02 From: Kent, United Kingdom Member No.: 1,197 |
Cunning...
All praise the mighty Raygun and his cool site... |
|
|
Lo-Fi Version | Time is now: 18th April 2024 - 02:04 PM |
Topps, Inc has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. Topps, Inc has granted permission to the Dumpshock Forums to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with the Dumpshock Forums in any official capacity whatsoever.