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#1
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Moving Target ![]() ![]() Group: Members Posts: 358 Joined: 12-May 05 From: The nearest UV host near you... Member No.: 7,390 ![]() |
Is it possible to actuall kill someone wearing a lined coat (Ballistic 4) with a single bullet from a 6L damage coded light-pistol?
Yes it is! (But VERY unlikely!) I've done a small piece of software that tests the scenario a number of time... Here are the stats: Attacker: Firearm Skill: 6 Combat Pool Used: 6 Target Number To Hit: 4 Base Damage: 6L Defender: Body Attribute: 4 Combat Pool Used: 4 Ballistic Armor: 4 Number of Tests: 1,000,000 (1 million) Results: Miss: 248 Dodged: 123394 Totally Soaked: 581365 Before Soaking L: 2875 Before Soaking M: 69607 Before Soaking S: 314236 Before Soaking D: 613034 After Soaking L: 265184 After Soaking M: 29082 After Soaking S: 725 After Soaking D: 2 2 deaths on 1 million tries! lol If you have other tests you want me to perform, just ask... ^_^ |
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#2
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Moving Target ![]() ![]() Group: Members Posts: 288 Joined: 7-December 04 Member No.: 6,873 ![]() |
Who says a Predator III is better than a Beretta?
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#3
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Moving Target ![]() ![]() Group: Members Posts: 530 Joined: 11-June 05 Member No.: 7,441 ![]() |
Dude, this is exactly why a smartlink-2 is absolutely, positively necessary. :)
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#4
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Moving Target ![]() ![]() Group: Members Posts: 358 Joined: 12-May 05 From: The nearest UV host near you... Member No.: 7,390 ![]() |
Can someone recall me the rules for Called Shot? I'm gonna try this by targetting unprotected area...
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#5
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Moving Target ![]() ![]() Group: Members Posts: 358 Joined: 12-May 05 From: The nearest UV host near you... Member No.: 7,390 ![]() |
With a smartlink-2: (TN2 instead of 4!) Miss: 0 Dodged: 85 Soaked: 543434 Before L: 0 Before M: 16 Before S: 1233 Before D: 998751 After L: 408827 After M: 46451 After S: 1199 After D: 4 As you can see, the smartlink didn't make such a difference... But look at that Before Soaking Deadly staging!!! 998751 shots will have made a kill before staging down!!! That almost doubled the chances also to produce a wound at all... |
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#6
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Moving Target ![]() ![]() Group: Members Posts: 358 Joined: 12-May 05 From: The nearest UV host near you... Member No.: 7,390 ![]() |
You can also see that a VERY FEW number of bullets were totally dodged (Combat Pool Success exceeding attackers successes)
85 dodges out of 1 million bullet... This smartlink sure helped to track the target! ^_^ |
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#7
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Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 4,718 Joined: 14-September 02 Member No.: 3,263 ![]() |
The smartlink made a substantial difference in the number of times any damage at all was sustained, raising from approximately 1/3 to 1/2.
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#8
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panda! ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 10,331 Joined: 8-March 02 From: north of central europe Member No.: 2,242 ![]() |
a called shot cant do that in canon, what it can do is increase the damage level by one so that L bacomes M, M becomes S or S becomes D. but it allso increases the target number by 4, so its a bad idea unless your a crack shot or have smartlink. and a bit of clarifications of those statistics please, are the damage levels indicating where they ended up before and after the body/soak roll? maybe move those total soaked statistics to between before soak D and after soak L to make it a bit more clear. or maybe split them up in groups for simpler reading ;) and im guessing a lot of the before L and M's ended up in the totaly soaked statistic... |
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#9
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Moving Target ![]() ![]() Group: Members Posts: 358 Joined: 12-May 05 From: The nearest UV host near you... Member No.: 7,390 ![]() |
Let's try again with no Smartlink against a Troll (Body 10) that doesn't wear any armor and doesn't bother to use dices from his combat pool...
You'll probably be surprised... Miss: 240 Dodged: 0 Soaked: 9774 Before L: 3006 Before M: 69466 Before S: 313727 Before D: 613561 After L: 65566 After M: 234211 After S: 425776 After D: 264433 26.4% of the bullets kills the Troll! Trolls... don't go our without your lined-coat! |
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#10
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Moving Target ![]() ![]() Group: Members Posts: 358 Joined: 12-May 05 From: The nearest UV host near you... Member No.: 7,390 ![]() |
You're right, when I type "before soak" it means that the staging went this high before making the opposed body/pool roll... And yes, Totally Soaked means that the damage went below "L" after making the Body roll... |
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#11
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panda! ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 10,331 Joined: 8-March 02 From: north of central europe Member No.: 2,242 ![]() |
ouch, nice to know that you can (in theory atleast) stop a troll in its tracks with a gun doing L damage :P
hmm, would be interesting to see how many times the shooter got a rule of 1 result. maybe allso for the target (or are they immune from that effect? i dont recall). |
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#12
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Moving Target ![]() ![]() Group: Members Posts: 358 Joined: 12-May 05 From: The nearest UV host near you... Member No.: 7,390 ![]() |
Thanks for the suggestion, I'll add that for my software... ^_^ |
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#13
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Moving Target ![]() ![]() Group: Members Posts: 530 Joined: 11-June 05 Member No.: 7,441 ![]() |
I was under the impression that a called shot could avoid armor -- mm.35, "When a called shot is made against a character, or a specific limb or area is otherwise targeted or damaged, use only the armor rating for that location." Under that, called shot to the head against this guy stages damage up (per sr3.114) AND bypasses armor (per mm.35). While you're at it, against guy in lined coat v. 6L pistol... might as well use Smartlink-II called shot to head -- bypass armor, stage up one damage level, use glazer round for another stage up and +2 power... They'll be dealing with 8S/TN:4, with no armor to absorb real quick. |
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#14
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,889 Joined: 3-August 03 From: A CPI rank 1 country Member No.: 5,222 ![]() |
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#15
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Moving Target ![]() ![]() Group: Members Posts: 530 Joined: 11-June 05 Member No.: 7,441 ![]() |
Okay. Still want to called shot to bypass armor then (per FAQ). You'd be 8M/TN 4, no armor.
I can't tell you how many times I've come in on a called shot with my Morresey Elite w/ Glazers after my katana-wielding elf friend burns up all their combat pool. :) |
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#16
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Moving Target ![]() ![]() Group: Members Posts: 376 Joined: 14-July 03 Member No.: 4,928 ![]() |
Don't forget that always fun second shot on a semi-auto!
Which ought to really screw up those statistics, particularly on dodging, if they take a wound on the first shot. And in this case (statistically), it really comes down to who has the most Karma Pool to blow on attack/defense. |
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#17
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panda! ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 10,331 Joined: 8-March 02 From: north of central europe Member No.: 2,242 ![]() |
ah, expect sr4 to contradict itself :P i was going by sr3 main, and forgot/overlooked that little line in the cyberlimb section of m&m. ill not comment about how to interpet that one but i realy hope that this is something that will be cleared up in sr4 (alltho it seems that they fixing everything but the real problems of sr3). |
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#18
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Manus Celer Dei ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 16,952 Joined: 30-December 02 From: Boston Member No.: 3,802 ![]() |
I'm working on doing this out mathematically. Two things: first off, you've got an abnormally high number of misses. Secondly, how did you allocate pool? While I'll have to look at it more, it looks on the surface like dodging is never advantageous (example: trying to dodge a single-success attack with four points of pool yields a 93.75% chance of success, and then there's an 86.806% chance of soaking with four points of body, leaving a total 99.175% chance of no damage. Compare to soaking with four points of Body and four of pool (three successes, TN 2, 8 dice) for a 99.956% chance of no damage), so it shouldn't be represented.
~J |
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#19
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Free Spirit ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 3,931 Joined: 26-February 02 From: Bloomington, IN UCAS Member No.: 1,920 ![]() |
My last group had a lady who used the Walther with smartlink 2 and made a lot of called shots usually to bypass armor. I think she used ExExplosive so the damage was 8L. 2 shots (SA) usually killed what she was shooting at. Second shot usually wasn't a called shot to help keep TN reasonable.
Had a lot of one shot kills by aiming then firing the called shot. 12D6 rolled at TN3 (4 base - 2 smlk2 + 2 called shot - 1 aim) doing 8L damage with no armor to stage damage down. |
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#20
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Mostly Harmless ![]() ![]() Group: Dumpshocked Posts: 937 Joined: 26-February 02 From: 44.662,-63.469 Member No.: 176 ![]() |
*runs around wildly in circles, waving arms in the air*
Arrrrrrghh!! You can't bypass armor with Called Shots! AHHHHHHH! Broken! Broken! Abstract! Broken! *runs out of the room* ;) |
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#21
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Moving Target ![]() ![]() Group: Members Posts: 149 Joined: 21-March 05 From: UCAS (if its tuesday) Member No.: 7,200 ![]() |
avoiding hitting a vest by putting a round through an un armored forehead is broken? I can't think so. but that's just me. of course, as a GM I need some easy way of puting down rabid PCs. the rules as written make very little sence to me (up damage or bypass armor?) (trying desperatly to cover up the fact that I missed the wink on the prev post. Damn!)
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#22
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Freelance Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 7,324 Joined: 30-September 04 From: Texas Member No.: 6,714 ![]() |
No good can come of the called shot conversation continuing.
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#23
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Mostly Harmless ![]() ![]() Group: Dumpshocked Posts: 937 Joined: 26-February 02 From: 44.662,-63.469 Member No.: 176 ![]() |
Are you kidding? Instead of like dying in a car accident or something, someone might actually stay here and argue for the 5,437,983rd time how bypassing armor with a called shot is sixteen different kinds of brokestract. That's good, isn't it?
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#24
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Freelance Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 7,324 Joined: 30-September 04 From: Texas Member No.: 6,714 ![]() |
No. I'd rather see the car accident, to be honest.
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#25
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Mostly Harmless ![]() ![]() Group: Dumpshocked Posts: 937 Joined: 26-February 02 From: 44.662,-63.469 Member No.: 176 ![]() |
Let me get this straight. You'd rather a human being died than hear the 5,437,983rd version of this argument? You heartless commie.
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Lo-Fi Version | Time is now: 4th June 2023 - 03:20 AM |
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