My Assistant
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Jan 15 2004, 08:05 PM
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#251
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,677 Joined: 5-June 03 Member No.: 4,689 |
:D
As far as she can tell, Ghost is pretty well in the middle of the strongest area.
You would not have been given any astral links initially (even had you asked), so no.
Uhm - what would you think? :grinbig:
For what it's worth, it's a large, globular lightsource hanging from the ceiling and more or less centring the room. There might be a lightbulb within it, or the globe itself might be the source of light (more likely, Ghost thinks, and Trogdor is inclined to agree). Although it's fairly bright even from Trogdor's pov, it's a very diffuse light though: Ghost doesn't cast a shadow. The only place completely outside its illumination is under the table (but because of that "diffuse" quality, there isn't a rigid zone of shadow/light).
Yes - that point was raised around the point when the first elf crumpled into dust. No radiation beyond background.
Interestingly enough, no. Not at all. If anything, it would be the opposite.
Very slight, not more than might be "normally" expected.
Indeed :D But the room does seem slightly warmer than its location would seem to warrant: figure warmest in the centre and near corridor temperature at its edges, with about a 5 degree temperature differential total.
Some, yes (the room's walls being curved that way helps), also the hangings across the archways would be "full" enough. The rest are simply too high up on the walls. |
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Jan 16 2004, 12:43 AM
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#252
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Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 4,065 Joined: 16-January 03 From: Fayetteville, NC Member No.: 3,916 |
Permit me to remind my assembled peers that we were coerced into taking this job under circumstances we could not change, alter nor avoid. The Johnson capable of wielding that kind of influence will likely also have the power to compare our lives to a candle in a storm: brief and easily snuffed out. Worse still if others suffer for our transgressions. -Siege |
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Jan 16 2004, 12:46 AM
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#253
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Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 4,065 Joined: 16-January 03 From: Fayetteville, NC Member No.: 3,916 |
GM ruling on how enhanced scent works: can our adept track like a bloodhound?
Can she tell Ork from Elf from Troll by scent alone? Or gender, for that matter? -Siege |
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Jan 16 2004, 12:50 AM
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#254
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Moving Target ![]() ![]() Group: Members Posts: 777 Joined: 18-February 03 Member No.: 4,110 |
Thanks Siege. My thoughts exactly. To be honest, I only said
to appease the more kind hearted among us...
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Jan 17 2004, 04:44 PM
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#255
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,677 Joined: 5-June 03 Member No.: 4,689 |
Interestingly enough, I never said that. I think I even went out of my way to avoid saying that. It was, however, repeatedly stated by others that these were the only circumstances under which they would take the run - but those happen not to be circumstances under which this Johnson would operate this run. (It would be safe to assume need-to-know sifting was done until the J managed to track down an appropriate team - ie. one willing to do the job on its own merits, and thus perhaps less likely to turn on him or the extractee down the road.)
Potentially. IIRC +1 die to the relevant sense, with GM discretion as to finer discrimination. I'll read that to mean that while everyone has some chance of finding out where an odour is coming from, she'll have a good deal more.
Gender, definitely. (Both genders involved here btw.) Metarace, not so much - too much depends upon individual lifestyles. |
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Jan 18 2004, 02:51 AM
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#256
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,598 Joined: 15-March 03 From: Hong Kong Member No.: 4,253 |
Ghost has the 'Magic Sense' adept ability, the fact may have gotten lost in the shuffle...
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Jan 18 2004, 09:55 PM
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#257
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,677 Joined: 5-June 03 Member No.: 4,689 |
I've been treating that a bit like being caught in a beam of bright light - a bit difficult to tell nuances until she's able to step outside it. But yes: there's definitely an overall flavour of magic here. (Like that's something you didn't know ;) )
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Jan 23 2004, 03:44 AM
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#258
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Moving Target ![]() ![]() Group: Members Posts: 777 Joined: 18-February 03 Member No.: 4,110 |
Aight, I put on my robe and wizard's hat ... (looks left then right to see if anyone got the joke) unless someone suggests otherwise, I'd like to start cautiously down the right hand crossing hallway. Does our kit of runner's gear include a heartbeat sensor or any sort of listening device?
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Jan 23 2004, 03:54 AM
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#259
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Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 4,065 Joined: 16-January 03 From: Fayetteville, NC Member No.: 3,916 |
You mean an artificial, external audio-enhancement system? I'm gonna go out on a limb and say..."Probably not."
As to the direction and movement, it's as good as any idea I've managed to scrape together. -Siege |
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Jan 23 2004, 09:33 PM
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#260
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Moving Target ![]() ![]() Group: Members Posts: 777 Joined: 18-February 03 Member No.: 4,110 |
To flesh out my thinking here, I figured since Ghost is a thief, and an infiltration adept, I was hoping there might be an outside chance her "runner gear" kit would include something even as simple as a stethescope or it's electronic equivolent, as even in these days she might come across a mechanical lock with tumblers and the like, only with the advances in technology, they'd be quieter than what we have now. If Ghost were to have such a device, I would wonder if we could listen at some of these doors to see if they're occupied. It would be an alternative to popping in astrally, anyway.
Thanks :) I couldn't think of anything short of flipping a coin, so I decided to go with my gut.
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Jan 23 2004, 09:42 PM
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#261
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Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 4,065 Joined: 16-January 03 From: Fayetteville, NC Member No.: 3,916 |
Actually, it's perfectly believable for an external device, similar to a hearing aid with more perks would be in a thief's kit of toys.
As for the rest, I dunno -- do we have a list of gear on Ghost at the moment? -Siege |
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Jan 23 2004, 10:48 PM
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#262
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Moving Target ![]() ![]() Group: Members Posts: 777 Joined: 18-February 03 Member No.: 4,110 |
I'm rooting for everything but the Motor Bike :D
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Jan 24 2004, 03:05 AM
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#263
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,598 Joined: 15-March 03 From: Hong Kong Member No.: 4,253 |
You forgot the matches, you never know when a book of matches might come in handy.
And in best Han Solo imitation: "I don't have it with me..." |
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Jan 24 2004, 03:08 AM
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#264
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,889 Joined: 3-August 03 From: A CPI rank 1 country Member No.: 5,222 |
And a multi-tool, roll of jesus tape and 50 meters of 550-line.
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Jan 24 2004, 03:56 AM
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#265
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,598 Joined: 15-March 03 From: Hong Kong Member No.: 4,253 |
Here's the more extensive equipment list from earlier in the thread:
I'd go for: Black armored suit (5/3) with chemical seals (suit semi-smart and has casualty carry handles and 'instant stretcher mode') Helmet (+1/1) Climbing Harness + spider silk w/ small grapnel Gas mask that clips on to form fully sealed suit Gas detector hooked into the radio (so the rest of the team can get the 'gas!' warning too) Medical condition monitor (heart rate, bp, temp, etc) Handless radio, with capability for video and external audio (hey team, look/listen at this...) 'radio' also will also do recordings if 'asked' to. (so you can either so a voice log, or record the conversation that you are watching) plastic restraints + gag (set of 4) Narcojet pistol (+ 2 spare magazines) Manriki-Gusari Flash-Bang Grenades (1) Thermal Smoke Grenades (2) Neuro-Stun Grenades (1) Anti-pursuit Device (1) (self deploying claymore mine) Breeching Charge (1) (will blow a man-sized hold in doors and interior walls) satchel Charge (1) (5kg C-4 + detonators) Medkit Counteragents for Narcojet and Neurostun Book of matches (for luck) Maglock Passkey Electronics toolkit Small supply of Thermite (for burning out locks) (any other B&E gear needed?) The total load should be in the 15-18 Kg range, the satchel charge is obviously the heaviest item, and is mostly there to blow a hold in the exterior wall of the building, if Ghost needs to get out really fast. |
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Jan 24 2004, 04:02 AM
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#266
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Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 4,065 Joined: 16-January 03 From: Fayetteville, NC Member No.: 3,916 |
Ye gods, she's loaded for bear -- everything but the kitchen sink.
Lockpick gun and a small thermite lance for melting locks and pinpoint zapping. -Siege |
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Jan 24 2004, 04:12 AM
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#267
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,889 Joined: 3-August 03 From: A CPI rank 1 country Member No.: 5,222 |
I still think you should get the multitool, jesus tape and 550-line. :P
Not important, but: Don't they have synthetic materials with better tensile strengths and lower densities than actual spider silk? The Anti-pursuit Device is actually the size of a Claymore? That might be overdoing it a bit. A few smaller ones, alike the "Pursuit Deterrant Munitions" used by the US military IRL (self-deploying bounding landmines the size of a hand grenade), might be more useful -- the bits that I've read lead me to believe the security in the place isn't enough of a threat to warrant the use of a 2.5kg directed mine charge against them. A thermite stick-thingie is always useful... Was going to suggest the Sequencer, but then I noticed an earlier post about how it's not very useful so I re-read the rules... And a Sequencer sucks ass. You're indeed far better off with just Electronics. Because I couldn't find any significant to complain about, I think this counts as an "agreed"... |
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Jan 24 2004, 04:21 AM
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#268
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,598 Joined: 15-March 03 From: Hong Kong Member No.: 4,253 |
I was assuming something like an HE demolition grenade + fragments, mabe 2 kg in total (plus whatever sensor system is used) I was assuming the need to deter pursuit by a short platoon or similar, a hand grenade just dosen't have the oomph for that, plus the ability to deter drones like the steel lynx (even more oomph needed).
I was using spider silk in the generic, not specific sense. :grinbig: |
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Jan 24 2004, 10:59 AM
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#269
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Moving Target ![]() ![]() Group: Members Posts: 777 Joined: 18-February 03 Member No.: 4,110 |
By the terms of the deal, if we have to use these items, we can consider the run a failure, and go back to the drawing board. In retrospect, are we sure this stuff was worth bringing along? </wondering out loud> |
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Jan 24 2004, 11:20 AM
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#270
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,598 Joined: 15-March 03 From: Hong Kong Member No.: 4,253 |
Life, sweet life. how we cling to thee. If even but for a moment.
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Jan 24 2004, 05:09 PM
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#271
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,677 Joined: 5-June 03 Member No.: 4,689 |
Let's go out on a limb along with Siege and say that upscale existing-sense magnification sensors wouldn't have been taken - unlike, for example, the radiation detector and chemical sampler, since these are not existing metahuman senses. The stethoscope I can definitely see, however, for exactly the reasons you two have given. Add the previously retro-mentioned radiation detector and chemical analyser to the more extensive gear list, as well as Siege's lockpick gun and small thermite lance.
Definitely included under standard "runner stuff" in the less extensive list ;) I'll note that while Ghost has all her gear (except that motor bike!) on her, she probably isn't actively using most of it except maybe the detectors.
Absolutely true - but that's sometimes the trade-off for survival :D I'll get back to the RH cross passage later today. |
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Jan 25 2004, 02:41 AM
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#272
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,598 Joined: 15-March 03 From: Hong Kong Member No.: 4,253 |
Doof that's Shanshu's quote, not mine.
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Jan 25 2004, 04:17 AM
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#273
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Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 4,065 Joined: 16-January 03 From: Fayetteville, NC Member No.: 3,916 |
I hate to rush Ghost, but I think she(?) needs to get a move on and get a quick reconnoiter of the area for anyone present.
If the area is clear and we don't hear any noise indicating visitors incoming, we can take more time to puzzle out what's going on. -Siege |
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Jan 25 2004, 09:59 AM
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#274
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Moving Target ![]() ![]() Group: Members Posts: 777 Joined: 18-February 03 Member No.: 4,110 |
I'm not too worried about what's going on. I'm only interested in information gathering as long as it doesn't slow down finding the girl and getting out. Let's look for the Package. -And I agree Ghost needs to move it |
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Jan 27 2004, 06:43 AM
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#275
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Samurai ![]() ![]() Group: Dumpshocked Posts: 574 Joined: 26-February 02 From: Lancashire,UK Member No.: 169 |
I vote for checking out one of side corridors immediately, Shanshu suggested the right hand one.
I don't think that anything good will come of messing with the globe, especially given the constraints of the mission. If we get her out, hopefully Julianna will know more about what's going on here (we could always mind probe her if she's not cooperative ;)). |
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