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> Infiltration Challenge, Examining situation variables
Eyeless Blond
post Mar 24 2004, 07:39 PM
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Another question I've been wondering about: what, besides the high background count, flagged this mission as "immediate turndown" for so many veterans? Surely most of the elements other than the background aren't that much different than many or even most other runs?
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Shanshu Freeman
post Mar 24 2004, 08:06 PM
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QUOTE (Eyeless Blond @ Mar 24 2004, 07:39 PM)
Another question I've been wondering about: what, besides the high background count, flagged this mission as "immediate turndown" for so many veterans? Surely most of the elements other than the background aren't that much different than many or even most other runs?

That's a good question... Alot of us were worried about the possible stink of Bugs on this one... looking over the original thread is kind of a trip down memory lane... alot of the heavy hitters had some funny stuff to say.

I don't wanna derail though, so I'll edit this out and start a new thread if anybody thinks it would be a good idea... ?

Siege
QUOTE
Just a note: Everything about this job says "Walk Away!" A house with a frigging background count? No hurting potential hostiles and no leaving any trace evidence?

This is the kind of thing that you hire specialists for, not just general "shadowrunners". And you pay through the nose for the specialists.

The fact that this relatively unknown building has a freaking background count tells me that whatever the team is getting paid to do this, it ain't enough.

The rest of it is complicated, but not especially scary. Ok, really fricking complicated.


-Siege


Arcanum V
QUOTE
The building doesn't exist in city records? It's got a background count and an isolated computer system and fortress-like security? Yet it's in the middle of an area that has junk cars parked around it? Even the cleaning staff is ultra-1337 untouchable (and capable of cleaning a ten-story building in three hours?)? And there's no more time to learn anything about it, like going for the soft underbelly and finding out who works in it, where they live, and where their kids go to school?


Bob the Ninja
QUOTE
Let's see...We have an import/export company, there's a strong background count, and there's also been a recent excavation.

I say run away, this smells like bugs!

Seriously, being a good runner sometimes means knowing when to walk away. You can't spend your money if you're dead.




I think after giving it all some time to settle in and the more we learned about it, the more we grew hungry for the challenge.
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Eyeless Blond
post Mar 25 2004, 12:50 AM
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QUOTE (Talia Invierno)
Quick question so I don't have to hunt for it tomorrow: did Trogdor have any great spirits on-call?  I know there was talk of them.

Well here's all I could find after running through both threads:

QUOTE (Wish)
For purposes of this run, since he's not going to be doing much by way of actual infiltration, he'll do his best to pump up the rest of the team.

Is the adept the only one hitting the roof, or is the decker also going?

Anyway, several hours before the run - assuming we're going at night we'll do this just after sundown - he grabs some spirits. Conjuring 7, Focus 2 gives 9 dice to play with. Charisma 8 for drain. Get a quartet of watchers, and a pair of Force 4 great form spirits. Drain from those should be pretty insignificant. Rest until the actual run, let what drain he did accumulate go away. One GF spirit is assigned to conceal and guard the infiltration team of 1 or 2 people and up to 2 or 3 drones (can use its powers on 4 targets at once), the other is put at the disposal of the infiltration team for whatever tasks they may choose. Odds say there are 4 services on each. The watchers watch 1 - the adept, 2 - the front lobby (from outside hidden across the street), 3 - the roof, 4 - the area around the war wagon. (But who watches the watchers?)

The adept then gets (in rough order, the most important ones first - even with focused concentration, sustaining all these at once is going to get difficult - he'll stop if drain gets to be too much), if there's a second infiltrator, that person gets their invisibility before anything else happens:

Improved invisibility, increase reflexes, increase body, levitate (the last is a failsafe, I'll try to use the drones and spirits to give me directions to levitate him out if something goes wrong).

Each casting gets the full benefit of spellpool and the focus. Use to either resist drain or increase success, depending on the odds for any particular spell. Then he goes and sits in the van concentrating. Try not to accumulate more than 4 boxes of drain doing this, in case he's needed if the drek hits the fan.

Shielding and spell defense must be initiated within line of sight. I'm not clear on whether or not they can be maintained on somebody who passes out of line of sight. If so, the last thing he'll do before crawling into the van is dump max shielding and spell defense on as many team members as he can, starting with the infiltration team.


We're pretty obviously *not* following part of that plan, as Trogdor is doing quite alot of astral recon (all to the good). But Trog's probably got one or two great form spirits tucked away, no idea what they are or what they're doing though. One thing that could have been important: I imagine that Trogdor's Body-amplifying focus at least, and maybe his Reflex-boosting focus should be boosting Ghost's Body attributes rather than his own, which might have helped with some of the Stun damage she took earlier.
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Talia Invierno
post Mar 25 2004, 01:30 AM
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Thanks for the hunt and find, Eyeless Blond, and belated welcome to the thread (also to tjn - I'm starting to get close to ten days behind on the thread!).

Edit: Don't see any need to edit that out, Shanshu Freeman - unless you want to use it to start up the postmortem thread a tad early? There's background things which can be discussed already without throwing what's left of the scenario. I also remind that your fixer mentioned that the J had a good rep, that there was some nice nuyen coming out of this, and that no team would have been hired which had to be blackmailed into doing the run: it was of your own free will, or not at all.

Once again I have to beg off on any detailed answer for "swamp" reasons. (Two pages! :spin: ) Once again I hope for a proper tomorrow update. I need to conjure an ally spirit with a secretary/research assistant form and associated skills.

For now, quickly: a couple of nice catches (not the only ones, but the ones that stood out on the quick sweep):
QUOTE
Not only did she know that Trogdor was Conjuring, but she knew *what* he was conjuring!
- Eyeless Blond

QUOTE
But isn't Trogdor astral atm? Um... page 189, SR3... can't use Conjuring while in the astral.
- tjn

:D (To the best of my knowledge, I've not strayed into house rules yet. Everything here was designed to work within canon rules. You guys get to yell at me in the postmortem thread if I've slipped anywhere.)

Per Mace's
QUOTE
"Is that effect triggered by you trying to leave?"

she'll suddenly flush and go very subdued - "I'm sorry. I thought you were someone else. It's not like I didn't know it would set it off, but I saw you and I just reacted again. I didn't realise it would hit her [waving at Ghost] too."

A reminder that all those floors aren't quite empty space - besides the team heading up to the roof, the cleaners are still around somewhere - but with Solitaire's control of the cameras, you'll be able to avoid, no problem. Also, within your experience to date, all astral signatures can be erased ... but some might take some time.

One more quick question (no books on me, memory dubious): anyone remember exactly how trauma and stim patches work, besides the risk to magic? (Not something that ends up commonly used in our games, but possibly relevant here.)

And yes, definitely ditto kevyn668 re tjn:
QUOTE
...(or "Idiots Guide to Breaking and Entering")...

Its funny because its true.

Absolutely! :D
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Eyeless Blond
post Mar 25 2004, 05:08 AM
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Question: did we scout out the 9th and 10th floors? And do they have security cameras installed on them? From what I gathered none of the cleaning crew go that high, and the security guards treat them as storage space, so either floor would be a good place to hide out, particularly if Solitaire can overwatch us. We might want to hide up there.

However, if the answer to either of the above questions is "no" we'll stay in the basement for now, in the room we already ducked in previously. The "storage area" being on the *top* floors rather than near the loading area on the lower floors makes it very suspicous...


Oh, sleg! I just thought of something really stupid and horrible. We're about to lose our communication relay when we cut the wires on Advert's laser-->wire rigger network, aren't we? More to the point, we're going to lose everything that's being transmitted *through* those wires, including possibly:

1) The drones (but we know that already,
2) The comm link to Ghost (being transmitted through the rigger network as a relay atm), and
3) the data tap for our decker, and thus our only way of securing the, er, security system!

The first two are expendable, but that last one we need to keep up, for obvious reasons. How do you suggest we do that?
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Crusher Bob
post Mar 25 2004, 05:49 AM
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<no 'current' game stuff contained in this post>

The things that turned me off this job were:

Time period and mission success parameters: having to do the mission a certain way might be ok, having to do the mission in a certain amount of time is ok. Having to do both is almost always a turn down. In general, you cannot get enough information within the time limit to be certain of jumping through the hoops.

Nature of opposition: considering the location and structure, the opposition is likely to be in the ‘unusual’ category. Some sort of magical/conspiratal group seems the most likely suspect (background count). (Most ‘normal’ powers like corps or governments would have a different MO).

Attention to detail: from the description of the place, the opposition has security with good to reasonable attention to detail. This makes meeting the schedule and succeeding within parameters (and living, for that matter) much less likely.

If you are willing to torture a few homeless people to death, it’s easy get to a background count. With this method a count in the 3-5 range is ‘easy’ to get. So the existence of a background count is not ‘unusual’ in itself, but points to one of two things: that what they are doing in the building is ‘very bad’ and that causes the background count, or that they do not mind doing ‘very bad’ stuff to increase their security.

Notice that it would be ‘trivial’ to defeat the team trying to carry out the mission by putting a 24 hour guard on then package. Since a 24hr guard of the package cannot be *absolutely* ruled out by intelligence, mission success is something not really controllable by the team.

In short it’s the combination of time, success parameters, and opposition that make this mission a pass.
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Shanshu Freeman
post Mar 25 2004, 06:37 PM
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QUOTE (Eyeless Blond)
Question: did we scout out the 9th and 10th floors? And do they have security cameras installed on them? From what I gathered none of the cleaning crew go that high, and the security guards treat them as storage space, so either floor would be a good place to hide out, particularly if Solitaire can overwatch us. We might want to hide up there.

are you pondering what I'm pondering?


What if the guards treat those floors as storage space, and the cleaners aren't allowed up there because whatever *is* on those floors is Very Bad?
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Eyeless Blond
post Mar 25 2004, 07:24 PM
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QUOTE (Shanshu Freeman)
What if the guards treat those floors as storage space, and the cleaners aren't allowed up there because whatever *is* on those floors is Very Bad?

Thus why I asked those questions :D

But I'm really more concerned with that second part of my post; losing our decker overwatch will be Very Badder. :(
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Shanshu Freeman
post Mar 25 2004, 08:48 PM
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QUOTE (Eyeless Blond @ Mar 25 2004, 07:24 PM)
QUOTE (Shanshu Freeman)
What if the guards treat those floors as storage space, and the cleaners aren't allowed up there because whatever *is* on those floors is Very Bad?

Thus why I asked those questions :D

But I'm really more concerned with that second part of my post; losing our decker overwatch will be Very Badder. :(

Me too...

Do you think we should just get the bugger out then, without stopping to recover, or only regrouping for a moment, doing any magical healing we can?

If so, how should we go about it?

[brainstorming]distraction alarms, delaying/trapping guards in elevators, speed up our elevator... what else?[/brainstorming]
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Talia Invierno
post Mar 25 2004, 11:30 PM
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Do I leave it to the brainstorming, then? Are there any questions you urgently want answered? Edit - that I can answer without a dedicated plan of action?
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Shanshu Freeman
post Mar 26 2004, 04:56 AM
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QUOTE (Talia Invierno)
Do I leave it to the brainstorming, then? Are there any questions you urgently want answered? Edit - that I can answer without a dedicated plan of action?

in the interests of keeping the thread moving -> if these questions being asked wouldn't adversly affect the timeline then I'd like to ask them:

QUOTE
Ghost: <hand to head shakily> Guys, my head is ringing like a church bell, can either of you do anything about it? <glance at Trodgor, gaze settles on Package> (as if to say "You did this to me, but I understand it wasn't intentional, besides not sure what you can do about it)

Trogdor: <glances at both, but hesitates, maybe thinking about the drain or something> depending on reaction, then offers to do something about it himself.

***

Trogdor to Package: If you know anything that would be useful to getting us and you out of here safely, now's the time to volunteer it.

***

Trogdor to Package: Listen you hesitated earlier... is there anyone or anything down here which would be *immediately* useful to escorting you out of here? <intense furrowed astral brow and narrowed eyes> (as if to say, we've been straight shooters with you so far...)

Ghost: <weakly> (as if to smooth out Trogdor's straightforward approach) Or any gear you might be able to make use of??


(wrought with subtext, but hopefully it'll help with emotions, body language and the general feel of the execution)


but if they *are* going to have consequences for being asked, then I'd like the others to sound off on what to ask and how to ask it.
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Talia Invierno
post Mar 27 2004, 06:36 PM
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Start with this, then.
QUOTE
Ghost: <hand to head shakily> Guys, my head is ringing like a church bell, can either of you do anything about it? <glance at Trodgor, gaze settles on Package> (as if to say "You did this to me, but I understand it wasn't intentional, besides not sure what you can do about it)

Trogdor: <glances at both, but hesitates, maybe thinking about the drain or something> depending on reaction, then offers to do something about it himself.

The response I gave earlier to Mace's also applies in this context:

She'll suddenly flush and go very subdued - "I'm sorry. I thought you were someone else. It's not like I didn't know it would set it off, but I saw you and I just reacted again. I didn't realise it would hit her [waving at Ghost] too."

Adding that she'd be looking at the floor now. Trogdor's feeling distinctly sorry for her.
QUOTE
Trogdor to Package: If you know anything that would be useful to getting us and you out of here safely, now's the time to volunteer it.

Trogdor to Package: Listen you hesitated earlier... is there anyone or anything down here which would be *immediately* useful to escorting you out of here? <intense furrowed astral brow and narrowed eyes> (as if to say, we've been straight shooters with you so far...)

"Well, [looking up, tentatively, her eyes very bright] I know how to get to the front door from here - I think."
QUOTE
Ghost: <weakly> (as if to smooth out Trogdor's straightforward approach) Or any gear you might be able to make use of??

"Gear? [waving hands at self, laughing, more than a bit upset] Do I look like I've got any gear? You can have my clothes, if they're of any use. If you've got a gun, I can shoot it."

Her hand strays back to her hair, she pulls it back. Muttered: "I've got to get those back." And then more clearly: "But you weren't hired to do anything besides get me out, were you?"
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Eyeless Blond
post Mar 27 2004, 10:01 PM
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Well, here's what I'd suggest:

Ghost[chuckling weakly]: "It's the 60's, Miss -. It's been a long time since you tell what a person has on 'em by just *looking*."

(Replace "-" with Juliana's last name. I can't remember what it was ATM.)

"Solitaire to Ghost. We've got a situation here. Guards are heading to the roof, probably 'cause of our distraction. They'll be up there in-" [include time estimate here] "and that means I gotta jack out."

Now, option 1: If that amount of time is, say less than 3-5 miutes (eg. no way they're pulling out in time), try to have Solitaire find an out-of-the-way spot to put the team, somewhere the cameras can't reach. In that case ell Ghost to, "Sit tight," [insert location] "and we'll be back soon as we're clear again."

Option 2: If Solitaire judges that there's enough time to get them out before the guards get to the roof--maybe by delaying the elevator for a couple of minutes?--then have her tell the group to, "Turn your wires up and get to the elevator fast, and I'll hold the door for you." It just occured to me that Ghost isn't piloting the glider so she can get rested up in there; maybe toss on a stim pack so she can get up there without stumbling too much.

If we're going with option 1 and there's truly nowhere to go that's not watched (highly unlikely) then there'll probably be a bit more discussion. :D
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Shanshu Freeman
post Mar 28 2004, 01:40 AM
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QUOTE (Eyeless Blond @ Mar 27 2004, 10:01 PM)
Well, here's what I'd suggest:

Ghost[chuckling weakly]: "It's the 60's, Miss -. It's been a long time since you tell what a person has on 'em by just *looking*."

(Replace "-" with Juliana's last name. I can't remember what it was ATM.)

"Solitaire to Ghost. We've got a situation here. Guards are heading to the roof, probably 'cause of our distraction. They'll be up there in-" [include time estimate here] "and that means I gotta jack out."

Now, option 1: If that amount of time is, say less than 3-5 miutes (eg. no way they're pulling out in time), try to have Solitaire find an out-of-the-way spot to put the team, somewhere the cameras can't reach. In that case ell Ghost to, "Sit tight," [insert location] "and we'll be back soon as we're clear again."

Option 2: If Solitaire judges that there's enough time to get them out before the guards get to the roof--maybe by delaying the elevator for a couple of minutes?--then have her tell the group to, "Turn your wires up and get to the elevator fast, and I'll hold the door for you." It just occured to me that Ghost isn't piloting the glider so she can get rested up in there; maybe toss on a stim pack so she can get up there without stumbling too much.

If we're going with option 1 and there's truly nowhere to go that's not watched (highly unlikely) then there'll probably be a bit more discussion. :D

I'm queasy about calling Juliana by name. It will emphasize that we know who she is... I'd like to not draw attention to that. It might make her wonder what else we know or suspect about her, and that might make her suspicious or dangerous.

QUOTE

Her hand strays back to her hair, she pulls it back.  Muttered: "I've got to get those back."  And then more clearly: "But you weren't hired to do anything besides get me out, were you?"
My suggestion is that we act as if we're answering the question, without getting too concrete. Something like:


Trogdor: <perks up attention-wise as she reaches up again> Get what back? If there's anything here that can help us get you out, now's the time to say it.


2 :nuyen:


QUOTE
"I've got to get those back." 
Maybe foci? Useful in her removal and our exfiltration. She's a journalist or some such, though, isn't she? Maybe it's some sort of data storage device disguised as hair clips. Not useful to us - even if she offered to pay us, considering it might jeopardize our mission. If we get out safely and unnoticed, we maybe could consider taking a smash and grab for her.... at a price.
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Crusher Bob
post Mar 28 2004, 07:30 AM
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I think it's pretty clear we are here to get her, the stuff about not using her name seems a bit silly. It's not like we broke in here with the intention of taking home the first pretty girl we came across.

Having spent time with the security computers, can they be caused to crash in a believable manner? (BSOD?) if the systems are a type that fail occasionally generating a normal looking systems crash may be a useful tactic. Inserting 'virus.bin' into Mr Exec's porn collection can do the trick too (though that is not likely to apply in this case).

What is the time again, how long until normal daytime operations start again?




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Shanshu Freeman
post Mar 28 2004, 09:33 AM
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QUOTE (Crusher Bob)
I think it's pretty clear we are here to get her, the stuff about not using her name seems a bit silly. It's not like we broke in here with the intention of taking home the first pretty girl we came across.

The point I'm trying to make is that it's obvious we came to remove a very specific Package, but let's be subtle about it... no point in drawing attention to the fact we know more than just the basics about her. There'll be time to draw targets on our backs later.


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Talia Invierno
post Mar 28 2004, 02:39 PM
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Incidentally, she is "Juliana" on every public and Shadowtalk medium you pulled up; and she would be very recognisable. It would be reasonable to assume she expects to be recognised.

Time estimate of guard's arrival at roof of Solitaire to Ghost: 1 minute without elevator tampering, 6+ with.
QUOTE
Ghost[chuckling weakly]: "It's the 60's, Miss -. It's been a long time since you tell what a person has on 'em by just *looking*.
- Eyeless Blond

She shakes her head, sheer self-amused disbelief that she is having this conversation. "Can we get out of here now?"
QUOTE
Having spent time with the security computers, can they be caused to crash in a believable manner?
- Crusher Bob

"Believable" is a relative term. With someone who is not really a computer expert, certainly - but it's also possible, based on your experience, that someone who isn't really a computer expert but just happens to be paranoid automatically jumps to the conclusion of being targeted. Someone more skilled in computers might well be able to determine that something was caused (in game mechanics, opposed skill tests), but depending on how skillfully it was done, that could take time.

Shanshu: following up your suggestion as to Trogdor's comment if others agree with it, since it definitely has the potential to open up a can of worms outside the mission's original parameters.

Time check: 2053

Eight minutes after Ghost ventured past the kennels at the bottom of the elevator shaft and the guard in the kitty-corner building called Lone Star, twelve after the elf was dusted, maybe five minutes since Ghost ventured into this side corridor, if they have not arrived yet the second gang is due to arrive any minute ... and a very long time until normal daytime operations start again.

(Ref: pp 4-6)
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Shanshu Freeman
post Mar 29 2004, 12:04 AM
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QUOTE (Talia Invierno)
Incidentally, she is "Juliana" on every public and Shadowtalk medium you pulled up; and she would be very recognisable. It would be reasonable to assume she expects to be recognised.

Just Juliana, though, right? Do I remember you saying something about her not generally being known to have a last name? Or is that the crack muddling my memory?
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Talia Invierno
post Mar 29 2004, 08:18 PM
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p8 - too much to quote, I thought. Bear in mind it is a Tir birth certificate.
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Shanshu Freeman
post Mar 30 2004, 01:02 AM
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QUOTE (Talia Invierno)
p8 - too much to quote, I thought. Bear in mind it is a Tir birth certificate.

Thanks :D it's just what I was looking for.

QUOTE
I'll give you initially what's publicly available  ...  Her birth certificate name is Juliana d'Erethiel, but it's listed on all her other documents as just "Juliana".
So her last name is generally available for someone who's looked around a bit... then I suppose it's no big deal really. (Not that it ever was, especially considering we're progressing ic w/o trouble)
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Crusher Bob
post Mar 30 2004, 03:49 AM
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6 minutes sounds like plenty of time to get to the roof, strap in to the glider and jump off. Anything else is liekly to increase our chances of getting detected.
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Eyeless Blond
post Mar 30 2004, 04:11 AM
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Heh, I wasn't really expecting Ghost to actually *say* the glib comment so much as think it to herself. :) The commtalk from Solitaire was the important bit really.

And yes, definately time to go. Six minutes is plenty of time to get to the roof and gone. Heck in six minutes I can get from my house to the library, check out a movie and come back home :P All in favor of ditching the building ASAP?
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Shanshu Freeman
post Mar 30 2004, 04:56 AM
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QUOTE (Crusher Bob)
6 minutes sounds like plenty of time to get to the roof, strap in to the glider and jump off. Anything else is liekly to increase our chances of getting detected.

yup, the longer we're here, the longer we're exposed.


Eyeless Blond
QUOTE
All in favor of ditching the building ASAP?
Eye.


:wobble:
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Talia Invierno
post Mar 30 2004, 04:14 PM
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QUOTE
"I've got to get those back." 

Maybe foci? Useful in her removal and our exfiltration. She's a journalist or some such, though, isn't she? Maybe it's some sort of data storage device disguised as hair clips. Not useful to us - even if she offered to pay us, considering it might jeopardize our mission. If we get out safely and unnoticed, we maybe could consider taking a smash and grab for her.... at a price.
- Shanshu Freeman

So not following up that one?

Also, I know it slipped through my swamped cracks earlier, but what were you doing about the impending Lone Star call from this location?
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Shanshu Freeman
post Mar 30 2004, 10:42 PM
Post #450


Moving Target
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QUOTE (Talia Invierno)
QUOTE
"I've got to get those back." 

Maybe foci? Useful in her removal and our exfiltration. She's a journalist or some such, though, isn't she? Maybe it's some sort of data storage device disguised as hair clips. Not useful to us - even if she offered to pay us, considering it might jeopardize our mission. If we get out safely and unnoticed, we maybe could consider taking a smash and grab for her.... at a price.
- Shanshu Freeman

So not following up that one?

Also, I know it slipped through my swamped cracks earlier, but what were you doing about the impending Lone Star call from this location?

maybe:


Trogdor: <perks up attention-wise as she reaches up again> Get what back? If there's anything here that can help us get you out, now's the time to say it.


were we going to try to intecept the call and spoof LS again?
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