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> Infiltration Challenge, Examining situation variables
pragma
post Jul 20 2005, 03:14 AM
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Possible Courses of Action:

As far as I can tell:

Eyeless and myself are in favor of option one because we are of the opinion that magical tracking is our greatest threat at the moment. Concerns about this plan are that we will be unable to control the uncollared package (who has already demonstrated that she's something of a free spirit).

Shanshu is proposing that we drop our dead and find another warded bolthole to avoid getting Galina and Juliana together. This has the advantage of insulating Juliiana from a significant source of magic and keeps Galina and Juliana from teaming up. This has the disadvantage of leaving us exposed to magic for a longer period of time.

As a compromise, we could keep Juliana far from Galina (in a warded area of the compound) and claim its for quarantine or something similar. Subsequently, we can deliver he as quickly as possible. This avoids the potentially harmful contact between Galina and Juliana but also keeps us magically insulated. This plan, however, loses all its benefits if Solitaire can't keep Juliana and Galina separated.

Questions for Juliana

- What triggers the feedback effect you described?
-Why were you kidnapped?
* as a note: I assume this is just because she was prying too deeply into the affairs of the mysterious magical group, but it probably won't hurt to ask*
-Do you know anyone by the name of Kay? (that's our drop off contact's name, right?)
-What's your relationship with Galina?
-What the hell are you?

These are just some ideas of questions, I strongly recommend that we drop the last one, but if there's enough support we can ask it anyway. The second to last is also rather risky.
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Shanshu Freeman
post Jul 20 2005, 06:34 AM
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If we go with option one, should we consider complete openess with Galina, pending The Package's responses to the second to last question? I think we should go ahead and ask all the questions. It hopefully can't hurt (much) to ask.
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Shanshu Freeman
post Jul 20 2005, 06:36 AM
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QUOTE (pragma)


Questions for Juliana
-Why were you kidnapped?
* as a note: I assume this is just because she was prying too deeply into the affairs of the mysterious magical group, but it probably won't hurt to ask*

I wonder about that. If it was just that she was a reporter who was digging too deep, perhaps they would have killed her if they could? Maybe there's more than meets the eye here. Definitely a point of interest to ask her about.
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Crusher Bob
post Jul 20 2005, 08:45 AM
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Sigh, still trying to work up enough mental energy to asnwer Talia's other post
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Talia Invierno
post Jul 21 2005, 08:36 PM
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Happy birthday, little thread :)
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JackDaddy
post Jul 21 2005, 08:52 PM
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QUOTE (Talia Invierno)
The Johnson won't spring for equipment as such, but is willing to pay specific run-related expenses later. You can't buy on credit though. (Ah, the joys of the itemised expense account: he'll be expecting one, and he won't approve anything I consider "unreasonable" - but you get to find out what that is after the run.)


FOOD IS NOT A RUNNING EXPENSE!!
*LMAO*
we once talked a Johnson into buying dinner at a VERY posh resort... and we had a Troll with Sythicardium and Symbiotes... Soon as the Troll herd that the Johnson was buying he whent straight for the seafood bar...

Heh... Its one of those things... to this day we still say "Food is not a running expense" and everyone will laugh.

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Shanshu Freeman
post Jul 22 2005, 03:54 AM
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QUOTE (Talia Invierno)
Happy birthday, little thread :)

rawr!!!!!1 8)
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Garland
post Jul 27 2005, 03:13 PM
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The only thing I have to add is that Juliana really ought to be far away when Galina's spell goes off. Now might be the time to interrupt Galina. Make some excuse like: "we just tangled with some weird mojo, you mind if we move the van before you start shooting off spells?"
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Westiex
post Jul 28 2005, 08:00 AM
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Just arrived home from a trip to the UK, so please pardon the lag ...

The only things I'm definite about is that any spell casting is kept away from Juliana, regardless of whether or not we let Galina see her.

Personally, I'm up for letting Galina see the package to see if she can work out what that necklace is. Galina already knows we have Juliana, she was brought in to help with Juliana ... so as long as there is someone in the room whose armed (We can always keep the team at alert in cast the Baddies show up) I don't see much of a problem.

I vote that we let Galina see Juliana, see if we can work out any answers to our problems, then see about moving the package to Kay.

EDIT: If Galina really wants to frag us over, she's had a couple of hours to orgainise things. Given the way things are going, we might want to ask Juliana if she's up to talking with Galina though.
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Shanshu Freeman
post Jul 28 2005, 08:47 AM
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QUOTE (Westiex)
Just arrived home from a trip to the UK, so please pardon the lag ...

The only things I'm definite about is that any spell casting is kept away from Juliana, regardless of whether or not we let Galina see her.

Personally, I'm up for letting Galina see the package to see if she can work out what that necklace is. Galina already knows we have Juliana, she was brought in to help with Juliana ... so as long as there is someone in the room whose armed (We can always keep the team at alert in cast the Baddies show up) I don't see much of a problem.

I vote that we let Galina see Juliana, see if we can work out any answers to our problems, then see about moving the package to Kay.

EDIT: If Galina really wants to frag us over, she's had a couple of hours to orgainise things. Given the way things are going, we might want to ask Juliana if she's up to talking with Galina though.

Sounds like the consensus is to go with openness.

Here's what I propose in the interests of expedience: let's declare our intentions to The Package and consider her response. If her response is *very* interesting ( too positive/negative whatever,) we should reconsider (pause the action and discuss it,) if it's a generic affirmative then let's follow through with that. Let's do whatever interviewing we can think of too. Then, healing spells in the safe house, then bring The Package into Galina and the wards before ritual tracking can zero in.

All opposed say nay?

If we're in agreement, then let's turn it over to Talia.
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Talia Invierno
post Jul 28 2005, 02:19 PM
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Talia is just waiting for a confirmed course of action / agreement :) oh -- and that course of action should include your responses to her continuing and growing insistence on getting that collar off.
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Crusher Bob
post Jul 28 2005, 02:40 PM
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Well, we can always cut her head off. I'm pretty sure the collar would come off rahter easily after that :grinbig:

We'd need Galina to look at the collar magically (since both of our mages are currently unavailable). Ghost's Magic Sense ability wouldn't tell us anything useful, and she is taking a nap, anyway.

After the magical examination, a technical one, to see what it's made our of, if it has any electronic components, etc.

Also, asking the package what she remembers about how the collar got stuck on. What she knows about it. Heck, what is going on in general.

Assuming we have the situation with Galina sorted out, we can resume time and let her finish casting her spell (ie see to the wounded) then start in on the interrogation.

If we are lucky, Trogdor will show up sometime soon, as I'm sure his kitten is missing him. Then we can get a second opinion on what the collar is from him, if he's in any condition to have a look at it.
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pragma
post Jul 29 2005, 12:00 AM
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Sounds like a plan.

The quiestions I posted above are all going to be asked if I recall correctly and giving the collar a technical once over sounds like a good idea.

Assuming Juiliana doesn't seem react suspiciously to the questions about the collar I think that assuring her that we're going to take her to magical support which can probably remove the collar is a sound idea. It will keep her calm which will, hopefully, prevent the collar from tearing us all an additional new one.

I was assuming the interrogation woud happen in the van on the way over to the safehouse and not after the spellcasting. Is this correct?
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Shanshu Freeman
post Jul 29 2005, 01:07 AM
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QUOTE (pragma)


I was assuming the interrogation woud happen in the van on the way over to the safehouse and not after the spellcasting. Is this correct?

that's my understanding as well
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Crusher Bob
post Jul 29 2005, 02:34 AM
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Shadowrun by th numbers:

1 Get away from the run area
2 See to the wounded
3 Fight about the loot.

Don't skip ahead to step 3 before step 1 and 2 are done.
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Shanshu Freeman
post Jul 29 2005, 03:02 AM
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QUOTE (Crusher Bob @ Jul 29 2005, 02:34 AM)
Shadowrun by th numbers:

1  Get away from the run area
2  See to the wounded
3  Fight about the loot.

Don't skip ahead to step 3 before step 1 and 2 are done.

we discussed (and already began, was my understanding) questioning The Package enroute to Galina, if that's what you're referring to.

QUOTE (Talia Invierno)
We can figure maybe that these questions were asked before you even got to the safehouse?
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Crusher Bob
post Jul 29 2005, 05:04 AM
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I was much more refering to any attempt to get the collar off. As it doesn't appear to be immediately life threatening. Note that any in depth interrogation of the package may lead to one of those magical surges again, we really have no idea. I'd prefer to get the team medically cared for and then the package seperated before starting into anything that might be dangerous. If the collar goes off everytime the package thinks about X, y, or z, then asking the package questions about x, y, or z while we are in a moving vehicle, possibly fleeing for our lives is not the best course of action.
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Shanshu Freeman
post Jul 29 2005, 07:12 AM
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QUOTE (Crusher Bob)
I was much more refering to any attempt to get the collar off. As it doesn't appear to be immediately life threatening. Note that any in depth interrogation of the package may lead to one of those magical surges again, we really have no idea. I'd prefer to get the team medically cared for and then the package seperated before starting into anything that might be dangerous. If the collar goes off everytime the package thinks about X, y, or z, then asking the package questions about x, y, or z while we are in a moving vehicle, possibly fleeing for our lives is not the best course of action.

ah, thanks for the clarification.

yeah, I'm not sure we should be in a hurry to get the collar off either.
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Talia Invierno
post Jul 29 2005, 06:36 PM
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Okay, there were some options on the previous page, as well as the possible courses of action listed at the top of this one. A lot of ideas have been thrown out, but I'm looking for agreement on a course of action, and I'm going to ask for specifics here. These questions might maybe help, by way of giving some structure to everything that has been thrown out:

1. Which (if any) questions are you asking Juliana in the still-moving vehicle?

2. Which (if any) questions are you asking Juliana in the safehouse?

3. (possibly related) ... Are you taking Juliana into this safehouse? This is also asking for
a) whether you are going to take Juliana into the warded area;
b) how you are going to deal with Juliana re proximity of spellcasting; and
c) the resolution of whether or not you want Juliana and Galina to come together, and what you are doing about it either way.

4. Are you going to tell Juliana your intentions for her? If so, at what point does this happen?

5. Given that it looks like most are in agreement that you're not intending to get her collar off any time soon, how are you dealing with her insistence, here?

Oh, and Trogdor's kitten is lying curled up on his body. Don't expect him out of this any time soon, for all the reasons stated previously :)
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Shanshu Freeman
post Jul 30 2005, 09:27 AM
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QUOTE (Talia Invierno)
Okay, there were some options on the previous page, as well as the possible courses of action listed at the top of this one. A lot of ideas have been thrown out, but I'm looking for agreement on a course of action, and I'm going to ask for specifics here. These questions might maybe help, by way of giving some structure to everything that has been thrown out:

1. Which (if any) questions are you asking Juliana in the still-moving vehicle?

2. Which (if any) questions are you asking Juliana in the safehouse?

3. (possibly related) ... Are you taking Juliana into this safehouse? This is also asking for
a) whether you are going to take Juliana into the warded area;
b) how you are going to deal with Juliana re proximity of spellcasting; and
c) the resolution of whether or not you want Juliana and Galina to come together, and what you are doing about it either way.

4. Are you going to tell Juliana your intentions for her? If so, at what point does this happen?

5. Given that it looks like most are in agreement that you're not intending to get her collar off any time soon, how are you dealing with her insistence, here?

Oh, and Trogdor's kitten is lying curled up on his body. Don't expect him out of this any time soon, for all the reasons stated previously :)

3. Let's keep the van with The Package circling the neighborhood while the healing is cast. While doing so, let's feel J out about whether she's interested in seeing Galina.
Provided it goes well, we take J into the wards.

4. If she hasn't asked yet, let's not volunteer it. We're doing the "Pro" Shadowrunner post run regroup shtick and she seems to be going along with it. When she asks, I'd respond with something like "You're safer with us until we get everything sorted out." etc.

5. We can examine it and go through the motions of researching it, but let's voice concerns about the risk of tampering with it until we know everything we can about it. Stall, stall, stall.


as for 1. and 2. what does everyone else think? Sounds like Crusher Bob advises caution and discretion, you make a good point about questioning being possibly risky. Do you think there are topics and questions that are safer than others to talk about? What do you think Eyeless Blond? Pragma?
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Talia Invierno
post Aug 10 2005, 02:14 AM
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Asking for specifics = death :grinbig:
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Crusher Bob
post Aug 10 2005, 03:04 AM
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I guess we're lucky you are Church of England... :grinbig:

The questions asked in the moving van should be limited to things of immediate import:

Are your hit, bleedng, etc?
Are you aware of any immediate threats to your health?
Are you aware of any specific responses your rescue might bring about?
Is there anything we should be aware of when obtaining medical treatment for you?
Are you aware of any tracking devices, magical or mundane, that might be attached to you?
Do your captors have a ritual sample from you?

Questions for once we have been locked down:

What circumstances led to your capture?
Do you blame any specific persons for your capture?
Who were your captors, and what do you know of their intentions toward you?

Depending on her answers then stating straight out:
As per the terms of our contract, we are to bring you to (insert name here) who will meet us at your apartment at (address). We intend to do this (tomorrow morning). Do you have any objections to this course of action?

Depending on her answers to the questions in the Van, we bring her straight in to Galina. Otherwise, more debate on that one. :rotfl:
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Slacker
post Aug 10 2005, 02:17 PM
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Sounds to me like Crusher Bob has a good plan. Let's go with that.
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Talia Invierno
post Aug 10 2005, 04:48 PM
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I'll just wait for Shanshu to confirm, then answer. (Garland? Westiex? pragma? anyone else who wants to weigh in?)

(Eyeless Blond hasn't been around in a few weeks; so I won't wait up on that confirmation until Blondie's around regularly again.)
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Shanshu Freeman
post Aug 10 2005, 08:36 PM
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I'm on board as long as we wait (as you seem to suggest) for more feedback from Talia *before* we decide to declare our intent to the package, she's smart she has to have figured out we didn't remove her out of the kindness of our hearts. No reason to draw attention to it.



( Although, if she were willing to offer us more money and protection from our current boss, I'd be willing to discuss working for her.)
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